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Stun Crystal Enchantment on Boots


Nutman

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Posted (edited)

Hey,

 

so since the Halloween 2017 Update (I believe), you are able to put a Stun Enchantment onto your characters' boots. I've put one on my barbs' boots and it was 5.4% on level 23 boots. This was quite high so I have tried the same on Shaman boots, surprisingly it only gave the (level 22) boots a stun percentage of 2.7%. This is also the case with Rogue/Hunter/Ranger/Seeker Boots. So the only exception are Tanks boots. Now my question is why is that? I haven't found any information about that in the forum posts nor any rational explanation. Is this a bug or is there any reason behind this? I've attached Screenshots.

Thanks in advance, Nut.

 

 

tank.PNG

rogue.PNG

caster.PNG

Edited by Nutman
Posted

That's a nice question actually. It seems there is a % difference accordingly to the type of equipment the Stun Crystal is put on ( heavy / cloth / lightweight )

 

But why, following this logic, a tank must have more chances to stun than a caster? Why not the same chance for every char? :suspiciousowl:

Posted (edited)

yeah and what's balance it pve(?)(no need balance on pve, yeah cos we all fight vs mobs n bosses xD) , also who the fek uses stun on pvp if they need CD for perma stun, not stun crystals, just make it same 5% for all xD

Edited by Lyzois

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