Santa Claus 166 Posted December 15, 2022 Share Posted December 15, 2022 At last balance it was stated that devs saw interest in magic build and now they just killed whole build by making curse useless. It was already hard to make it work and it is only way to do dmg in magic build since dks cant do auto attack with magic dmg . Skill is already now easily avoidable and it doesnt do insane dmg if we compare it to other charatchers . Even barb with 1h does more dmg with autos as dk does with curse. Dk rn needed more dmg not less . Nerfing curse is killing whole build. I like buff in dark shield and aoe silence . Sharp shadow is nice in physical build but thats it . If this dont change we will be left with just physical build. Drakoslayd 1 Quote Link to comment Share on other sites More sharing options...
Higgings 1770 Posted December 15, 2022 Share Posted December 15, 2022 I don't understand this further nerf to Curse on PvE. Understandable in PvP, since Sharp Shadow has got 100% chance to stun. Khrone 1 Quote Link to comment Share on other sites More sharing options...
Santa Claus 166 Posted December 15, 2022 Author Share Posted December 15, 2022 Itd not understandable in both scenarios . Do u know how perfectly u need to play it to make best use of it . Only newbies stay inside curse dmg zone bcs they dont know what it does. And meanwhile there are chars that does same dmg with auto attacks than dk with curse Quote Link to comment Share on other sites More sharing options...
Drakoslayd 612 Posted December 15, 2022 Share Posted December 15, 2022 Knights Curse is a skill that is supposed to deal damage but it ended up as a crappy area denial skill. Only useful for pve and maybe Seals Quote Link to comment Share on other sites More sharing options...
Bromancé 32 Posted December 15, 2022 Share Posted December 15, 2022 Curse would need slowing movement speed effect imo, fair to its user Drakoslayd and Khrone 2 Quote Link to comment Share on other sites More sharing options...
Khrone 625 Posted December 16, 2022 Share Posted December 16, 2022 20 hours ago, Santa Claus said: At last balance it was stated that devs saw interest in magic build and now they just killed whole build by making curse useless. It was already hard to make it work and it is only way to do dmg in magic build since dks cant do auto attack with magic dmg . Skill is already now easily avoidable and it doesnt do insane dmg if we compare it to other charatchers . Even barb with 1h does more dmg with autos as dk does with curse. Dk rn needed more dmg not less . Nerfing curse is killing whole build. I like buff in dark shield and aoe silence . Sharp shadow is nice in physical build but thats it . If this dont change we will be left with just physical build. Sharp Shadow deals magical dmg bro Quote Link to comment Share on other sites More sharing options...
Santa Claus 166 Posted December 16, 2022 Author Share Posted December 16, 2022 I mean after update Quote Link to comment Share on other sites More sharing options...
Khrone 625 Posted December 16, 2022 Share Posted December 16, 2022 8 hours ago, Santa Claus said: I mean after update It still deals magical dmg after the update Quote Link to comment Share on other sites More sharing options...
Santa Claus 166 Posted December 16, 2022 Author Share Posted December 16, 2022 33 minutes ago, Khrone said: It still deals magical dmg after the update Did u read what changed ? It will have 100% stun and heal will be based on max hp Quote Link to comment Share on other sites More sharing options...
Khrone 625 Posted December 17, 2022 Share Posted December 17, 2022 (edited) 6 hours ago, Santa Claus said: Did u read what changed ? It will have 100% stun and heal will be based on max hp It still doesn't mean the damage changed to physical lol I think you meant it Sharp Shadow will be better for tank builds Edited December 17, 2022 by Khrone Quote Link to comment Share on other sites More sharing options...
Santa Claus 166 Posted December 17, 2022 Author Share Posted December 17, 2022 I just said it will be nice in physical build thats it . Never said anything about which dmg it does lol. Idk why this keeps going on and on Quote Link to comment Share on other sites More sharing options...
Khrone 625 Posted December 17, 2022 Share Posted December 17, 2022 1 hour ago, Santa Claus said: I just said it will be nice in physical build thats it . But why would you use a magical dmg dealing skill on a physical build? Just for the healing? There are better defensive skills for that, like Secret Reserves, Blood Protection, etc. Quote Link to comment Share on other sites More sharing options...
Santa Claus 166 Posted December 17, 2022 Author Share Posted December 17, 2022 20% from max hp with buff is like 2k+ in arena + 100% stun . Kinda nerfed heal to magic dk with 2h in term of heal but since most chars have shield and dmg reduction skill its good Quote Link to comment Share on other sites More sharing options...
Santa Claus 166 Posted December 17, 2022 Author Share Posted December 17, 2022 Noq problem with magic dk is that it wont have any dmg . In my opinion curse was pretty much balanced since to do dmg we needed to keep enemy there now its impossible to keep enemy in any other scenario that isnt 1v1 . And dmg on all skills is decreased. Dk does like 300 dmg every 3 sec with 2h in pvp which is useless . And we dont have magic dmg on armor items and that mean after this update magic dk will be unplayable. Khrone 1 Quote Link to comment Share on other sites More sharing options...
Drakoslayd 612 Posted December 17, 2022 Share Posted December 17, 2022 1 hour ago, Santa Claus said: Noq problem with magic dk is that it wont have any dmg . In my opinion curse was pretty much balanced since to do dmg we needed to keep enemy there now its impossible to keep enemy in any other scenario that isnt 1v1 . And dmg on all skills is decreased. Dk does like 300 dmg every 3 sec with 2h in pvp which is useless . And we dont have magic dmg on armor items and that mean after this update magic dk will be unplayable. Well- you can pull the enemy into the fire but yeah- magic damage dk is now useless in terms of damage. Though dk shouldn't be a support tank but a aoe dmg tank instead. I do think Knights Curse fire should actually "burn" the enemies by causing enemies to catch on fire. Khrone 1 Quote Link to comment Share on other sites More sharing options...
bearpharma 27 Posted December 19, 2022 Share Posted December 19, 2022 developers wants to nerf magic dk a bit and buff physical dk,but they nerf magic dks dmg which is the key of that build,and they doesnt give physical dk necessary buffs(speed and pene),physical dk mainly use auto attack in pvp ,enhanced phy dmg on hurricane doesnt matters. new sharpshadow and silence is good ,but dk still needs more essential buffs to match pvp requires Quote Link to comment Share on other sites More sharing options...
Khrone 625 Posted December 19, 2022 Share Posted December 19, 2022 (edited) C'mon, guys, it's not that bad, Dark Shield now counts with all of DK's physical defense, including buffs Note: my set is +1 and i wasn't using a shield, only a defense scroll and Aura of Hatred 4/4 Spoiler Official Server comparison (no buffs though): Edited December 19, 2022 by Khrone Quote Link to comment Share on other sites More sharing options...
Eshin 23 Posted December 19, 2022 Share Posted December 19, 2022 dk players just got rotten brains they just cant do math Quote Link to comment Share on other sites More sharing options...
Popsmoke 0 Posted 12 hours ago Share Posted 12 hours ago Even now with the branch talent tree on cursed zone, can be missed… you can maximize that with stunning the oponent, so its stays on the zone…maybe we should focusing on stun?(mdmg dk) Quote Link to comment Share on other sites More sharing options...
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