VrockS 2 Posted April 9, 2014 Share Posted April 9, 2014 Hi,Friends -As we all know rangers skill scatter shot is best for pushing n running away from your enemy -but it suck when your hp is too low that u can die in one shot at this time scatter shot suck cuz of its noob range of two yards -why we use scatter shot>to push n run away from our enemy right? -But when i use scatter shot my ranger goes in front of my enemy then pushes him -_- -Andd boooooom i die -So please increase the usage range of skill scatter shot -If u aggre > TY -If u disaggre > please tell why. Thank you! :) Quote Link to comment Share on other sites More sharing options...
rafa9876 149 Posted April 9, 2014 Share Posted April 9, 2014 The range used to be 5(4?) yards, but they nerfed it to 2 Doubt they will put it back as it was, but who knows ;D Quote Link to comment Share on other sites More sharing options...
tamoae 1 Posted April 10, 2014 Share Posted April 10, 2014 you are a ranger, you attack from distance with a HUGE ammount of damage. specially with new expert skill. you have trap to keep enemies at distance. in my opnion you shouldnt even have this scatter shot. so i disagree with this. Quote Link to comment Share on other sites More sharing options...
Blueborn 21 Posted April 10, 2014 Share Posted April 10, 2014 you are a ranger, you attack from distance with a HUGE ammount of damage. specially with new expert skill. you have trap to keep enemies at distance. in my opnion you shouldnt even have this scatter shot. so i disagree with this. Scattershot use to be more reliable than trap, due to the extensive bugged positioning that many experience with traps. So no, scattershot is needed. Quote Link to comment Share on other sites More sharing options...
tamoae 1 Posted April 10, 2014 Share Posted April 10, 2014 Scattershot use to be more reliable than trap, due to the extensive bugged positioning that many experience with traps. So no, scattershot is needed. bugged unsyncronized position gets us all, i still think rangers shouldnt have scattershot, is just my opinion cause he is a damage dealer. ranger goes blessing, normal, power attack, expert skill, ur hp goes f*ked before you reach him, n when you are about to, scatter shot :wacko: so you are dead without touching ranger. :facepalm: Quote Link to comment Share on other sites More sharing options...
Dazz 2 Posted April 10, 2014 Share Posted April 10, 2014 bugged unsyncronized position gets us all, i still think rangers shouldnt have scattershot, is just my opinion cause he is a damage dealer. ranger goes blessing, normal, power attack, expert skill, ur hp goes f*ked before you reach him, n when you are about to, scatter shot :wacko: so you are dead without touching ranger. :facepalm: THIS! Basically. Quote Link to comment Share on other sites More sharing options...
Smilga 1 Posted April 10, 2014 Share Posted April 10, 2014 The fact that Scattershot was nerfed from 4-5 yards to 2 yards proves that Scatter was OP when it had big range and thus it will not be buffed more. Scatter is a great skill now too. ducks up my roge every goddamn time :'( Quote Link to comment Share on other sites More sharing options...
Blueborn 21 Posted April 10, 2014 Share Posted April 10, 2014 So if scattershot got nerfed down to 2 spaces at max level, what on earth does increasing the skills level do now? Quote Link to comment Share on other sites More sharing options...
tamoae 1 Posted April 10, 2014 Share Posted April 10, 2014 well, if you complaining about a not really necessary skill of the OP ranger, imagine me who enjoy playing as a DK but he is totally f*cked at his supposed best skill to beat ranger/casters...thread of darkness. Rangers are beasting now and you still want to make it better. :facepalm: Quote Link to comment Share on other sites More sharing options...
VrockS 2 Posted April 10, 2014 Author Share Posted April 10, 2014 Ranger OP damage agreed. *But Not Everyone* Some rangers like me need to run.and in some situation(Especially at low hp) i hate to go near my enemy close as 2 yards and then my enemy gives me a *Death Kiss* :/ Quote Link to comment Share on other sites More sharing options...
x 52 Posted April 10, 2014 Share Posted April 10, 2014 3 yards would be great for me. Quote Link to comment Share on other sites More sharing options...
Dazz 2 Posted April 10, 2014 Share Posted April 10, 2014 For me, Sentinels shouldn't exist. But we ain't havin' no shit from that, right fella? Quote Link to comment Share on other sites More sharing options...
VrockS 2 Posted April 10, 2014 Author Share Posted April 10, 2014 Yeah 3 yard is good for everyone :) Quote Link to comment Share on other sites More sharing options...
Blueborn 21 Posted April 11, 2014 Share Posted April 11, 2014 So if scattershot got nerfed down to 2 spaces at max level, what on earth does increasing the skills level do now? Anyone going to bother answering this? Quote Link to comment Share on other sites More sharing options...
Jswaaz 87 Posted April 11, 2014 Share Posted April 11, 2014 lv1 - 1 yard scatter lv2 - 2 yard scatter * * lv5- 5 yard scatter they are complaining about the range in which we can use scatter shot, it used to be the same range we could use power shot. now its been nerfed to ONLY be used with the same range as a bladedancers hamstring :facepalm: (2 yard range) but after scatters been used (within a 2 yard range only) it pushes their opponent back a certain amount of yards based on scatter shot's level Quote Link to comment Share on other sites More sharing options...
Christiano 0 Posted April 11, 2014 Share Posted April 11, 2014 Anyone going to bother answering this? Increasing lvl might increase time of being scattered/ Duration of CC Quote Link to comment Share on other sites More sharing options...
x 52 Posted April 11, 2014 Share Posted April 11, 2014 what on earth does increasing the skills level do now? Increasing lvl might increase timeof bein scattered He was looking for "Nothing." ;D . Quote Link to comment Share on other sites More sharing options...
Blueborn 21 Posted April 11, 2014 Share Posted April 11, 2014 He was looking for "Nothing." ;D . I Was looking for a legitimate answer lol Quote Link to comment Share on other sites More sharing options...
x 52 Posted April 11, 2014 Share Posted April 11, 2014 I Was looking for a legitimate answer lol Helps to increase your attack skills/ways. Quote Link to comment Share on other sites More sharing options...
VrockS 2 Posted April 11, 2014 Author Share Posted April 11, 2014 Or add splash damage to scatter shot?8) Quote Link to comment Share on other sites More sharing options...
Blueborn 21 Posted April 11, 2014 Share Posted April 11, 2014 Helps to increase your attack skills/ways. What? Quote Link to comment Share on other sites More sharing options...
Lintex 0 Posted April 11, 2014 Share Posted April 11, 2014 U mean our attack'ing ways? Quote Link to comment Share on other sites More sharing options...
Dazz 2 Posted April 11, 2014 Share Posted April 11, 2014 Or add splash damage to scatter shot?8) Better.Add a health penalization for every step you take closer to the ranger. The closer you are, the higher the penalization. Add also a 2x bonus against melees, and casters too. Add as well a scatter effect always when you target the ranger. And a 1.5x multiplier for damage return, meaning that you will receive your damage plus half of it back to you whenever you damage the ranger. Ye. I think that it is good. Covers everything. What do you think guysssssssssss? :wacko: :wacko: :wacko: :crazy: :crazy: :crazy: Quote Link to comment Share on other sites More sharing options...
Smilga 1 Posted April 12, 2014 Share Posted April 12, 2014 Better. Add a health penalization for every step you take closer to the ranger. The closer you are, the higher the penalization. Add also a 2x bonus against melees, and casters too. Add as well a scatter effect always when you target the ranger. And a 1.5x multiplier for damage return, meaning that you will receive your damage plus half of it back to you whenever you damage the ranger. Ye. I think that it is good. Covers everything. What do you think guysssssssssss? :wacko: :wacko: :wacko: :crazy: :crazy: :crazy: That's still not enough. Rangers must have 20% higher run speed and must be invuberable to all enemy attacks and also bows damage should be increased by 300%. Quote Link to comment Share on other sites More sharing options...
x 52 Posted April 12, 2014 Share Posted April 12, 2014 What? Your question's answer. Quote Link to comment Share on other sites More sharing options...
Blueborn 21 Posted April 12, 2014 Share Posted April 12, 2014 Your question's answer. Care to word it more clearly? Increase's attack skill/ways? Makes zero sense to me. Quote Link to comment Share on other sites More sharing options...
Saber 23 Posted April 12, 2014 Share Posted April 12, 2014 Care to word it more clearly? Increase's attack skill/ways? Makes zero sense to me. Hes a :bomb: kid :facepalm: kill him :blush: :bomb: Quote Link to comment Share on other sites More sharing options...
Blueborn 21 Posted April 12, 2014 Share Posted April 12, 2014 Hes a :bomb: kid :facepalm: kill him :blush: :bomb: There is nothing wrong with X, just a little hard to understand sometimes. Quote Link to comment Share on other sites More sharing options...
Jswaaz 87 Posted April 12, 2014 Share Posted April 12, 2014 i explained it perfectly and was ignored so figure it out by yourself Quote Link to comment Share on other sites More sharing options...
Blueborn 21 Posted April 12, 2014 Share Posted April 12, 2014 i explained it perfectly and was ignored so figure it out by yourself Ah yes, i see it now. Got missed with the transition of a new page. So skill activation distance got nerfed. Meh it does make sense now, the skill is not suppose to be used to keep enemies away, rather it is suppose to be used to to move melee players out of reach. Subtle difference, but makes sense. Quote Link to comment Share on other sites More sharing options...
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