Wars in Warspear are usually made by one to five players because they were killed so many times by opposing alliance players. These wars bring more and more people from each of the alliances until it ends in less than hour after it started and without any profit to the players who joined for fight. So my suggestion is to enchant these wars with some different attributes like adding new faction with new Market, daily quest(s) for getting Crimson Corundum and maybe longer wars with more than one huge fight in it. Some of the features might be impossible to make happen in Irselnort.
Daily Quests: War quests are new Dailies and can be acquired by talking to your own faction Warleader which can be located at T5 and Nadir-Shard. Nadir-Shard gives Daily quests for war against Berengar's forces, while T5 gives Dailies that are against opposing Alliance. Nadir-Shard Dailies can be completed in a new zone under Nadir-Shard and Berengar's Tower. There players of both Alliances fight together against evil forces(NPC) of Berengar. There these mobs have same skills and stats as normal player does and will be hard to killed alone. At the end of the war scenario there will be Berengar's own Warleader as World Boss. Unlike other World Bosses this one doesn't drop anything.
New Crimson Corundum Gear & Market: Crimson Corundum can be consumed in a specific Market at Nadir-Shard. You can buy Gear, Consumables, Spheres and Minions there with Crimson Corundum. The Gear's stats are always randomized when bought. So there wouldn't just one kind of "Blade of Deepest Core". Gear can have any stats that is related for that kind of item type and armor type. So you won't see any magic damage on your gloves if you are Heavy Armor user. Also with Crimson Corundum you would be able to buy consumable called as "Brawlers Ticket".
Brawler's League & Brawler's Den: Brawlers Guild is owner of the Brawler's Den (Market) and they are hosting little PvP arena inside of it. This Arena is 6x5 big and is used for 1 vs. 1 battles (I know this idea has been cancelled but its just a doubt and it would work..). To enter this fight you need use Brawler's Ticket by talking to "King Brawler". After it, game will search opponent for you. When your opponent is found you will both enter to the arena when it's empty (Only one fight at time is possible per server). Other players can spectate your fiersome battle. If you lose you will go outside of the arena with nothing, but if you win you will receive certain amount of Crimson Corundum or Gold.
Brawler's League (As faction): You can earn reputation slowly when you complete War Daily Quests. Also winning a match in Brawlers Guild Arena gives you some reputation if it's not capped yet. If Brawler's Guild reputation is maxed, you can buy slightly better Randomized gear with Crimson Corundum than before and also buy unique Minion that can be only bought with Crimson Corundum. Last but certainly not least you are able to challenge "Brawler's Guild Masters" to Arena fight in their arena. These "Masters" are extremely hard to win and they will act like normal player do in PvP fights. So they have skills like Hamstring etc. But they can have multiple skills from other characters (Of course respectively balanced way, so you won't see 5 stun skills). There are five types of people in "Masters". These Masters are specially meant for people who want master their own classes.
Tanky one which is extremely hard to kill if your DPS isn't high enough.
The one who owns high support and is extremely hard to kill without good burst.
DPS master which deals very much damage in a short time, so you want kill him fast and have high defence.
The one who doesn't de easily and have high survivability with some life steal and attack speed
The one who has a lot of enchanted CC skills(Crowd Control). So you will see your character stunned.
You can challenge one of them once in a week. If you defeat him/her you will receive random loot with better than "Blue" item in it and some gold. After defeating every Master, you can challenge King Brawler itself. King Brawler is hardest one to defeat and will be impossible without good strategy and amplification level. Defeating King Brawler will give your character a new costume, some gold and title. If you lose you have to defeat Master Brawlers again.
Titles: This is something that I have always wanted and is very often seen in MMORPGs. Titles can be seen after your character name and can be toggled off. These are some titles that came to my mind recently:
Brawler: Win every Master Brawler at the Brawler's Guild
Fighter: Achieve more than 4000 points at first arena "season"(Right term?)
Challenger: Achieve more than 4000 points at seconds arena season
Explorer: Reveal whole map of Astral Labyrinth and Irselnort
Conqueror: Defeat every boss in Astral Labyrinth and Irselnort
Swampy: Defeat all bosses in Norlant Swamps and reveal whole map.
Enchanted: Owner of better than +8 set gear (Requires +8 item to be equipped in every slot at same time)
the Millionaire: Own more than 1.000.000 gold with one character.
Sage Brawler: Defeat King Brawler and his Master Brawlers in Brawler's Den
Night Slayer: Defeat and receive Demonologist's Suit (If owner has sold or gave Suit he still gets title. Other player doesn't receive title if he haven't got it by himself from boss)
Night Fighter: Defeat and receive Snorlar's Suit (If owner has sold or gave Suit he still gets title. Other player doesn't receive title if he haven't got it by himself from boss)
The Night: Defeat and receive Beholder's Suit (If owner has sold or gave Suit he still gets title. Other player doesn't receive title if he haven't got it by himself from boss)
I know it's a lot and would be better if I would made separated topics, but "Titles" are just more optionally than other are.. Hopefully it opens your minds and I can receive someanswers and modified suggestions from you. And sorry for bad language if there is some mistakes.. Anyway Thanks for reading and commenting.. - Pretty long ending too :D