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Posts posted by Zurp
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On 11.12.2022 at 14:43, LeeLoo said:On 11.12.2022 at 14:43, LeeLoo said:
Сила критического урона теперь добавляется к Пробуждение зверя? @Holmes
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On 12/12/2022 at 9:59 AM, LeeLoo said:
- Increased the cooldown of the skill from 8 sec. to 12 sec.
- Now in the first 2 sec. after using the skill, enemies cannot detect the character or bring them out of invisibility using attacks or skills.
- The skill can now be cast while in combat if there are no enemies around the character within 8 yards.
Stun chance not increased to 100%?
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2 hours ago, Laevateinn said:
Didn't the author ask if it's a bug that mermen gear buff doesn't interact with moon monster, and the developer said it wasn't a bug?
No, he was talking about cats auto attacks not giving stacks for light mm skill. Either way, the 30% mdmg increase from cloth mm works so I don't really understand why crit dmg shouldn't work too.
The mm armors are kinda useless on bm if they are meant to be like this since cat does majority of the damage.
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1 hour ago, Laevateinn said:
Here's the link.
That has nothing to do with this though.
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41 minutes ago, Ahmed Didar said:
because there was a reply by admin which said the beast doesn't get crit damage from cloth mm, so it's working as intended
Sadge. Do you happen to have a link to that post?
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2 hours ago, Ahmed Didar said:
working just fine enough
Not working is working fine? Either way, I don't think bm could compete with rangers/seekers or even bds in dps with it working so I don't really see why it shouldn't be fixed.
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2 hours ago, Dr Strange said:
Feedback from all forums and social networks, as well as from your discord server always reaches the developers. All opinions are listened to equally without dividing players by languageCould you let us know when our posts have been read? Most of the time there is no replies what so ever and it feels like no one has seen them.
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@Dr Strange Any chance for non russian speakers to get chosen?
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1 hour ago, hamzza said:
They do now, strange.... Did they fix/implement this in the current patch? Also, how do you close a thread here?
Pretty sure it has worked like this since they added the second skill set. Only mods/admins can close topics.
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On 11/30/2022 at 4:49 PM, LeeLoo said:
x2 increased the amount of “Essence of Horror” currency for participating in killing raid-bosses at the Horror Circus.
Doesn't work. Still 120.
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6 hours ago, rafa9876 said:
1600 / 2 = 260
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Beastmaster's cat gets increased critical damage from every skill except from cloth merman armor skill (Crushing Will). Is this how it's supposed to work or is it broken?
Aura of the Forest doesn't get increased critical damage either when used while cat is active.
Not sure if the increased critical hit chance is working correctly either, don't really have a way to test that.
- SaltyCoffe, Ganjafarma and Avamanyar
- 2
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After 2 months of playing Beastmaster it seems pretty balanced both in PvE and PvP. There are some skills that I think would need changes if anyone would actually use them tho.
Cooldown: 14 sec.
Reduces the enemy's movement speed by 8\14\20\30% for 10 sec. and applies the “Moonlight” debuff to them for 8 sec. The effect deals magic damage equal to 20\25\30\40% of the character's magic power every 2 seconds. Auto-attacks of Moon Monster refresh the duration of the effect.The damage on Moonlight is just way too low for anyone to level it up. Also the debuff is kinda meh. You can't out run the cat anyway without stuns so it just feels useless. I think there should be another debuff added to the skill to make it viable. Maybe reducing enemy's attack power since elf side is lacking those kind of skills.
Cooldown: 26 sec.
Orders the Moon Monster to return to the character and increases its movement speed by 25\35\45\55%. During the return, the monster is invulnerable. When returning, the monster removes 1\2\2\3 debuffs from the character, including control effects.
If there is no Moon Monster, it removes 1\2\2\3 debuffs from the character, including control effects, and applies the "Tailwind" buff to the character for 6 sec. This buff increases the character's movement speed by 15\20\25\35%.
Sounds like a cool skill on paper but it just doesn't work. You can't use the skill while under controlling effects and timing the skill when most of the time your cat is standing on the same place as you is just impossible. Currently the only use for the skill is to reset cats aggro. Also I think the Tailwind buff should be appplied to the character even if you use it with the cat and it's duration should be increased.
In the class info it says the class is mobile and fast and currently that just isn't the case.
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Is it possible to get awards from old contest? Contests which were before the award system was a thing.
Also, I don't know if it's only me but the icons don't work.
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Add ability to choose which key talent we use for each skill build.
- lore, Laevateinn, Dipface and 3 others
- 6
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On 10/19/2022 at 6:04 PM, LeeLoo said:
Compete with other combat alliances within your division in the amount of the “Essence of Horror” event currency earned by all guild players, and get unique rewards!
Is there lvl requirement for the players? I suggest only counting the currency made by players who are in the guild, so it wont be a matter of which guild has more alt accounts.
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11 minutes ago, Nmac said:
That is just a mehanic of the game. Pets of druid, charmer and templar(don't know about necromancer and bm) are pve* mobs, so with ferocity they deal less damage to each other.
Yes and no. Why do players then do increased damage to them with fero weapons? Either both do reduced damage or neither. Doesn't really make sense to me how it currently is. I don't personally really care if they fix this or not since I rarely need to kill other summons with my summon but it is just weird that my cat that does 1k dmg to the player does 100 damage to their summon.
Game crashing - EU Emerald
in Support
Posted
@Nolan@Dr Strange Game keeps crashing when more than 30 ppl fighting on eu