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Khrone

Guardian of Spear
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  1. Like
    Khrone reacted to Dr Strange in [2024.04.24] In Development: Arena Update. Part II   
    Gladiators!
     
    After your enthusiastic feedback on our first diary entry about the upcoming Arena changes, we're excited to share more in-depth details and new features that will help gladiators take their first steps in the Arena. If you happened to miss out on the previous part, be sure to check it out – it's well worth the read!
     
    Legends speak of the Free League's mightiest gladiators, whose paths to glory began long before they ever set foot in the Arena. Their days were filled with rigorous training, every moment spent honing their skills for the battles that lay ahead. At long last, some of these champions reached the islands of the four factions, recounting the epic and earth-shaking battles of the Arena to all those who would listen. Now, we're left wondering: which of the brave souls from the two Alliances will step up to face the early trials and rise to claim the title of the ultimate gladiator?

    New Story Quests
     
    We're thrilled to announce a series of story quests for new players on the faction islands and the isle of Irselnort! These quests will become available as you progress through the story, smoothly guiding you into the exciting PvP combat scene and pitting you against a variety of enemies, including PvP monsters. This will give you a taste of real combat and help you learn the essential tactics.
     
    Over on Godgorrath, novice gladiators will face their first trial against the Bold Mountaineer! As he begins to lose health, he'll cunningly stun his opponent and pull back to safety. Once he's patched up, he'll leap back into the battle, brimming with vigor and eager for more action!
     


    More than just a combat course, these quests will equip you with PvP consumables and starter gear tailored to your class – all in preparation for your first taste of glory in the Arena!

    Daily PvP Quests
     
    For the battle-hardened warriors, we're preparing daily PvP quests that will appear in upcoming updates on Irselnort, Ayvondil, and Almahad, unlocking sector by sector as you complete the storyline. These quests will scale with your character level; if you exceed the level range for them, they will be replaced with new quests that offer tougher challenges to match your skills. Get ready for a variety of quests, ranging from Arena battles and open-world combat to unique PvE missions in PvP territories – amongst many other challenges.
     
    Complete these quests and you’ll bag yourself some serious loot – currencies and consumables that will enhance your combat abilities and help your character grow. We're keeping the finer details under wraps for now, but expect the valiant gladiators of the Free League to let you in on the secrets closer to the update's launch!
     
    These story quests are just part of what's to come in Update 12.4, with more details on the upcoming Arena changes on the horizon! Stay tuned to learn more about what’s coming next!
     
    See you in the Arena!
    The Warspear Online Team
  2. Haha
    Khrone reacted to SeaDemon in Reaper adjustments   
    You only needed to say that you wanted the reaper to fly and kill on sight to complete this topic.
     
    Now seriously, most of the adjustments are very exaggerated.
  3. Haha
    Khrone reacted to Gladiator in [2023.12.25] Game servers restart. Important changes!   
    That moment when you realize your rebalance update needs a rebalance update
  4. Thanks
    Khrone reacted to Gladiator in [2023.12.25] Game servers restart. Important changes!   
    This is not surprising since all summoned monsters are "PvE" monsters, as indicated by their crown icon. Even the PvE limit to AoE skills apply to them. Devs hinted towards a general mechanic changes to the summoners in the near future, perhaps such issues would be addressed then?
  5. Confused
    Khrone reacted to Salazam in [2023.12.25] Game servers restart. Important changes!   
    skill-summoned monsters.  (such as Luna) suffer from damage reduction from skills that reduce damage from PvE monsters.  (Example: "The Barbarian's Last Wish")
     
  6. Haha
    Khrone reacted to Matarato in Passive rework   
    no 
  7. Sad
    Khrone got a reaction from SeaDemon in REDUCE NPC PRICE OF EXPERT SKILLS AND POTIONS   
    I've always said that, i doubt they will ever change
     
    40K is a really dumb price for a LV 18 player who doesn't have places to farm to buy their 1st Expert Skill
     
    Even more dumb considering the power of characters isn't focused on Expert Skills anymore, it has been changed to Talents
  8. Like
    Khrone reacted to Matarato in "chaos aid" skill (bird)   
    the attack speed of the skill has been reduced this is good, but the attack reduction I would say not.
     
    I also propose to reduce the speed of healing as well. 
     
    and returning your damage would be an option. 
     
    or also make the bird receive the effects of the "summoner skill" with the following mechanics: 
     
    Under the effects of the "summoner skill" his damage will increase of course, and he will be able to heal allies around the charmer. This effect only applies to the bird summoned in the charmer, monsters summoned by the "called" skill do not take up space from allies in the skill funnel, but they also receive the effect. 
     
      Now what's the point of proposing something like that? simple seems clear or just a theory beyond the line but they are increasingly extolling the physical construction of the character, this is sad since the physicist can have the same capabilities as the magician and limitations due to the class not having an ability that does not guarantee survival. 
     
    making the "summoner ability" work on the pigeon would make the pillar supporting the enchanter less fragile and perhaps more necessary. 
     
      In the test server leaks I couldn't help but notice, the "triforce" branch makes the "eye of darkness" ability work on all minions, why not make the "summoner ability" do the same? 1 click = all pet buffs 
     
       and pass control of the minions to the "dark prism" since from this year-end balance the charmer will be the only class that has minions and not a control for them in base skills.
     
    In case this happens and there are not many steps to use the "buff" on minions, it would be ideal to make the "summoner skill" apply its effect to the pets with one click. 
      
     
     
    Some dev see and think about this before ending the charmer unbalance 
  9. Thanks
    Khrone reacted to Baphomet in Game clarity is going downhill   
    I think the most fun aspect of a MMORPG is the combat strategy, but how can you strategize when you don't know what your opponent has at all in terms of skills? Right now with talents, the game became too messy in that regard. Ok, some talents have visual cue, but most don't. I think we should add icons specifying which of the alternating talents the character is using and which branch. 
  10. Haha
    Khrone got a reaction from Hellprince in [2023.12.13] Update Warspear Online 12.2. Announcement. Part I   
    That's what we call "traitors"
  11. Haha
  12. Haha
    Khrone got a reaction from Malik Campbell in [2023.12.13] Update Warspear Online 12.2. Announcement. Part I   
    That's what we call "traitors"
  13. Haha
    Khrone got a reaction from Drakoslayd in [2023.12.13] Update Warspear Online 12.2. Announcement. Part I   
    That's what we call "traitors"
  14. Thanks
    Khrone reacted to LastOrder in [2023.12.13] Update Warspear Online 12.2. Announcement. Part I   
    The problem of counter attack is only one. its ok you make delay the skill damage into 1 sec, but its only work for 1 people who hit first.
    what if you can change counter attack effect to every each player and got delayed 1sec? thats a real counter attack, i mean, the damage still 50%, you can limit the player depend CA level.

    Also, why you put counter strike on 1st branch? that would be perfect in 3 rd branch of blade dancer, counter attack is passive who require parry parameter to activate it right?
  15. Wow
    Khrone got a reaction from Muzanka in [2023.12.13] Update Warspear Online 12.2. Announcement. Part I   
    Wdym, now it pratically doubles Hunter's Dodge, even ignoring the limit
  16. Confused
    Khrone reacted to Julio in [2023.12.13] Update Warspear Online 12.2. Announcement. Part I   
    Remove nerf skill Blood smell %5 return the 2% stolen in the test OP 1 Year done give 2% more You nerf mc class don't Nerf elf class pet master 
     
    Remove nerf magic build 400 by hit pvp 

  17. Speechless
    Khrone reacted to Zofia-US in [2023.12.13] Update Warspear Online 12.2. Announcement. Part I   
    Guys, no matter elf or mc side get buff or nerf, always have ppl blame it unbalance. Sometime feel bad also for the game team, If you feel unbalance just uninstall the game, why still playing and blaming?
    All class and character have own play style, so just enjoy the PVE part. Enjoy.
     
    Ps: Now I start playing necro sincce I like the design of the character, I dont mind it OP or not, I just like the character.
  18. Confused
    Khrone reacted to Loneywolf in [2023.12.13] Обновление Warspear Online 12.2. Анонс. Часть I   
    Тоесть вы целый год знали об ошибке, и просто не чего не делали верно?
  19. Speechless
    Khrone reacted to Loneywolf in [2023.12.13] Обновление Warspear Online 12.2. Анонс. Часть I   
    Почему вождей так мало пофиксили? 
    Даже с этими изменениями у других персонажей равной заточки и уровню экипировки, а а так же книгами, нет шансов выйграть  против вождя, может вы все таки решите как то это все 
  20. Haha
    Khrone reacted to Prokl in [2023.12.13] Обновление Warspear Online 12.2. Анонс. Часть I   
    Когда чернокнижнику дадут топоры и щит для ближнего боя?
  21. Haha
    Khrone reacted to AnonDii in [2023.12.13] Обновление Warspear Online 12.2. Анонс. Часть I   
    Да вообще и название менять надо, это уже не "перемирие"
  22. Haha
    Khrone reacted to Kelb in [2023.12.13] Обновление Warspear Online 12.2. Анонс. Часть I   
    Над ловчим хорошо поработали ничего не скажешь 
  23. Haha
    Khrone reacted to Abi in [2023.12.13] Update Warspear Online 12.2. Announcement. Part I   
    nah having to deal with your stupidity actually hurt my brain i have the fear of losing some of my brain cells if i continue talking to you and for that i wish you well and hopefully you learn how to properly read
  24. Thanks
    Khrone got a reaction from Jee Booy in [2023.12.13] Update Warspear Online 12.2. Announcement. Part I   
    If they did, it would probably be written as:
     
    Reworked talent mechanics: Now attacks performed under Stealth skill cannot be dodged, blocked or parried.
  25. Confused
    Khrone reacted to weakplay in [2023.12.13] Update Warspear Online 12.2. Announcement. Part I   
    hahaha,stun is not control. Good joke.
     
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