Administrators Dr Strange 3800 Posted December 25, 2023 Administrators Share Posted December 25, 2023 Dear players! Please note that tomorrow, 26.12.2023, at 13:00 CET, the game servers will be restarted. Following the restart, the following changes will be made: - fixed a bug when World Creation Magic scored for dynamic quests didn’t count for the weekly guild tournament; - fixed a bug with the Battle Pass Great Knowledge buff; - fixed a bug when monsters switched from the Templar’s Statue to the Templar following the Divine Retribution cast; - fixed a bug when the Death Knight couldn’t use Threads of Darkness against a target in the same grid; - fixed a bug when Charmer’s Otherworldly Fire didn’t cast Stun on the enemy following dodging or blocking the skill damage; - fixed a bug when Hunter’s Mark didn’t increase Hunter’s DOT; - fixed a bug when the Shaman didn’t retrigger Power of the Earth upon stacking 5 buffs; - fixed Warden’s Block Master missing animation; - fixed inappropriate range for Druid’s Tornado; - switched Tornado’s damage type from instant to DOT; - fixed a bug when Priest's Truce didn’t reduce incoming damage to shields cast on the character; - Seeker's Stupefying Pain won't reduce strength of the shield cast with Shield of Harad; - Seeker’s Stupefying Pain now reduces strength for cast shields by 50% (instead of 55%); - Charmer’s Goading now reduces healing gain by 12 \ 16 \ 22 \ 30% (instead of 5 \ 12 \ 20 \ 30%); - Paladin’s Illumination now reduces healing gain by 12 \ 16 \ 22 \ 30% (instead of 5 \ 12 \ 20 \ 30%); - Shaman’s Power of the Earth now casts for 22 sec. (instead of 18 sec.); - Druid’s Tornado now takes 20 sec. to recharge (instead of 18 sec.). Significantly reduced time to complete the second room in the Snowy Bound dungeons: - the Gremlin Laborer now only asks for 3 colors, including blue, red and yellow; - the Gremlin Laborer now counts the pick immediately, without waiting for delivery; - reduced attack speed for Penguin Guards. The game will be unavailable for approximately 1 hour. Also, do not forget that used elixirs and minions will be paused, and the seeker's stamina will be returned if the player is in the dungeon at the time of the restart. We kindly ask you not to plan anything important during this period and we apologize for any inconvenience this may cause. AIGRIND Quote Link to comment Share on other sites More sharing options...
Administrators Dr Strange 3800 Posted December 25, 2023 Author Administrators Share Posted December 25, 2023 Quote Link to comment Share on other sites More sharing options...
Boaa 1 Posted December 25, 2023 Share Posted December 25, 2023 rogue poison + stealth bug still not fixed? Quote Link to comment Share on other sites More sharing options...
Gladiator 1148 Posted December 25, 2023 Share Posted December 25, 2023 That moment when you realize your rebalance update needs a rebalance update Khrone, Sigma and Darkcaller 3 Quote Link to comment Share on other sites More sharing options...
Sigma 363 Posted December 25, 2023 Share Posted December 25, 2023 6 minutes ago, Gladiator said: That moment when you realize your rebalance update needs a rebalance update Quote Link to comment Share on other sites More sharing options...
Darkcaller 14 Posted December 25, 2023 Share Posted December 25, 2023 Game is now turning to DOT-damage game Quote Link to comment Share on other sites More sharing options...
Administrators Dr Strange 3800 Posted December 25, 2023 Author Administrators Share Posted December 25, 2023 2 часа назад, Dr Strange сказал: Significantly reduced time to complete the second room in the Snowy Bound dungeons: - the Gremlin Laborer now only asks for 3 colors, including blue, red and yellow; - the Gremlin Laborer now counts the pick immediately, without waiting for delivery; - reduced attack speed for Penguin Guards. Quote Link to comment Share on other sites More sharing options...
lazarusfinn 2 Posted December 25, 2023 Share Posted December 25, 2023 warden block master just change animation? you should change the cooldown skill. @Dr Strange Quote Link to comment Share on other sites More sharing options...
lxramboxl 0 Posted December 25, 2023 Share Posted December 25, 2023 Hi i got a bug after many dg in the room in front of the boss we put all cakes but door didn't open Quote Link to comment Share on other sites More sharing options...
Theweasel 161 Posted December 26, 2023 Share Posted December 26, 2023 (edited) 11 hours ago, Dr Strange said: fixed a bug when Reaper’s Truce didn’t reduce incoming damage to shields cast on the character; Dont understand this one U mean "priest" right?? Im pretty sure the reaper doesnt have a skill called "truce" xD Edited December 26, 2023 by Theweasel Quote Link to comment Share on other sites More sharing options...
ashvaganda 0 Posted December 26, 2023 Share Posted December 26, 2023 Has anyone else noticed the changes in the Snow Boundary dungeon? I'm all for the acceleration, but I hope it doesn't turn into a sprint!!!! And about the druid's Whirlwind skill - now it deals point damage, not instant damage? What happened to it? Perhaps it's time to rethink the battle strategy... or just give up, as usual. 😂 Quote Link to comment Share on other sites More sharing options...
Administrators Dr Strange 3800 Posted December 26, 2023 Author Administrators Share Posted December 26, 2023 The servers will be up and running in 10 minutes (13:40 CET)! Quote Link to comment Share on other sites More sharing options...
Salazam 476 Posted December 26, 2023 Share Posted December 26, 2023 (edited) skill-summoned monsters. (such as Luna) suffer from damage reduction from skills that reduce damage from PvE monsters. (Example: "The Barbarian's Last Wish") Edited December 26, 2023 by Higgings Translated Khrone 1 Quote Link to comment Share on other sites More sharing options...
Gladiator 1148 Posted December 26, 2023 Share Posted December 26, 2023 1 hour ago, Salazam said: skill-summoned monsters. (such as Luna) suffer from damage reduction from skills that reduce damage from PvE monsters. (Example: "The Barbarian's Last Wish") This is not surprising since all summoned monsters are "PvE" monsters, as indicated by their crown icon. Even the PvE limit to AoE skills apply to them. Devs hinted towards a general mechanic changes to the summoners in the near future, perhaps such issues would be addressed then? Khrone 1 Quote Link to comment Share on other sites More sharing options...
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