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lallouss

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  1. Like
    lallouss reacted to God Emerald in The Ultimate Question   
    I have always explained the drops in dungeon like this: 
     
    drops are endless list, maybe it repeats itself with different order.. but every time a character enters the dungeon, the drop for him from that list has been selected already. 
    so lets say there are 1 million different drop in that list (includes crafts stuff/pots/cards and everything), the "good" drops are also there but in very random locations, there could be a book at the 4th, 40th, 400th or even 400000th slot of the list.. whoever gonna be lucky enough and enter at that time will get it. 
     
    how do parties with 5 people work? i dont know to be honest, probably count as 5 drops from the list. 
     
    now how did i come up with this conclusion? simple, if you noticed after events GvG ends and all guilds get free dungeon entrance for 1h, there are so many drops and so many people pop up their names at world chat, why is that happening now and not other times? because so many people entering the dungeon therefore the list is moving fast. 
     
    also at "x2 chance" weeks or whatever events, they just double the amount of "good drops" in that list. 
     
    that is my idea of how it works, it is not officially confirmed and i might be wrong.  
  2. Like
    lallouss got a reaction from TheCaster in The Ultimate Question   
    For years all of us wondered but never asked the Question, many know this by experience or by trials and error but what is true and what is not we need to know and I've never seen anyone ask this before here on forum so lets cut to the chase and ask it once and for all:
     
    How does drops work in warspear for raid bosses and dungeons?
     
    in specific lets take an example: If a Party of 5 people kill a raid boss do they have same chance to receive a good drop as if 1 or 2 or 3 or 4 people killed the same boss?
    lets say 1% chance to drop, does the 1% divide into the 5people or each of the party members will have 1% chance?
     
    dungeon same question: does a solo player stand a chance to get a drop from that applied dungeon to get a good drop, if he had more people in his party does his chances increase?
     
    i hope this makes it easy to understand what we all need to know about this Question, if its a secret we will never know i guess i can live with it but let us know if possible to answer it thank you 
  3. Like
    lallouss got a reaction from Winter in The Ultimate Question   
    For years all of us wondered but never asked the Question, many know this by experience or by trials and error but what is true and what is not we need to know and I've never seen anyone ask this before here on forum so lets cut to the chase and ask it once and for all:
     
    How does drops work in warspear for raid bosses and dungeons?
     
    in specific lets take an example: If a Party of 5 people kill a raid boss do they have same chance to receive a good drop as if 1 or 2 or 3 or 4 people killed the same boss?
    lets say 1% chance to drop, does the 1% divide into the 5people or each of the party members will have 1% chance?
     
    dungeon same question: does a solo player stand a chance to get a drop from that applied dungeon to get a good drop, if he had more people in his party does his chances increase?
     
    i hope this makes it easy to understand what we all need to know about this Question, if its a secret we will never know i guess i can live with it but let us know if possible to answer it thank you 
  4. Like
    lallouss got a reaction from Vera_Z in The Ultimate Question   
    For years all of us wondered but never asked the Question, many know this by experience or by trials and error but what is true and what is not we need to know and I've never seen anyone ask this before here on forum so lets cut to the chase and ask it once and for all:
     
    How does drops work in warspear for raid bosses and dungeons?
     
    in specific lets take an example: If a Party of 5 people kill a raid boss do they have same chance to receive a good drop as if 1 or 2 or 3 or 4 people killed the same boss?
    lets say 1% chance to drop, does the 1% divide into the 5people or each of the party members will have 1% chance?
     
    dungeon same question: does a solo player stand a chance to get a drop from that applied dungeon to get a good drop, if he had more people in his party does his chances increase?
     
    i hope this makes it easy to understand what we all need to know about this Question, if its a secret we will never know i guess i can live with it but let us know if possible to answer it thank you 
  5. Haha
    lallouss got a reaction from Avamanyar in Guild VORTEX (US-Sapphire)   
  6. Wow
    lallouss got a reaction from Dr Strange in [2022.05.12] The results of the third year of study at the School of Magic   
    new admin interesting
     

  7. Wow
    lallouss reacted to Maid in Vera Bestiaria [Verauel, EU-Emerald]   
    Looks so cool
  8. Cool Story
  9. Haha
    lallouss got a reaction from God Emerald in Ibuguru, Eu-Emerald. Mobs farming at ayvondil   
  10. Wow
    lallouss reacted to vavavi in Lazy Mans AFK spring dg guide   
  11. Like
    lallouss got a reaction from Sigma in [2022.03.31] “Mystery of wisdom — 2022” guide contest   
    i already know what the topics will be:
     
    70% spring dungeon guide
    15% how to make gold or be rich
    10% how to do arena
    5% unique topics
     
    im going to be from those 5% because i dont like repetitive things + i think dungeon spring is already easy to do and by the end of the contest will be useless anyway to know how to dungeon + for future will be new dungeon so whats the point of making spring dungeon guide
     
    i suggest nobody makes spring guide and get crazy with your ideas good luck all 
  12. Thanks
    lallouss reacted to Holmes in [2022.03.31] “Mystery of wisdom — 2022” guide contest   
    Fellow contestants, I want to share a little life hack regarding the creation and editing of the contest work.
     
    If you want to first work on your theme, finalize it, and only then show it in the contest, then you can do this:
    firstly, send a private message to yourself in the forum; secondly, use this message to write and edit the topic (only you will see it); as soon as the work is finished - copy the content of this message into a new topic in the contest section. Good luck! 
  13. Haha
    lallouss got a reaction from Holmes in [2022.03.31] “Mystery of wisdom — 2022” guide contest   
    i already know what the topics will be:
     
    70% spring dungeon guide
    15% how to make gold or be rich
    10% how to do arena
    5% unique topics
     
    im going to be from those 5% because i dont like repetitive things + i think dungeon spring is already easy to do and by the end of the contest will be useless anyway to know how to dungeon + for future will be new dungeon so whats the point of making spring dungeon guide
     
    i suggest nobody makes spring guide and get crazy with your ideas good luck all 
  14. Like
    lallouss reacted to Holmes in [2022.03.31] “Mystery of wisdom — 2022” guide contest   
    Dear friends!
     
    Every year, students of the School of Magic learn new disciplines and become wiser. It is only possible to succeed in training and successfully pass exams thanks to perseverance and dedication, which is not to be borrowed from the great warriors of Arinar.

    In our time, it is important to remember one of the most important lessons: knowledge must be shared. That is why we are pleased to present the launch of the traditional annual guide competition “Mystery of Wisdom - 2022”! Share your gaming experience in your own tutorial material and get the most valuable rewards!
     
    What do you have to do?
    write a guide / overview / reference book about what you are really good at; put it in a separate topic on the forum in this section; indicate the nickname and server of your character in the title in order to receive a reward in case of victory; wait for the results of the competition. The subject matter can be anything. Your work can be general, such as a brief overview of all Legion alliance classes that a beginner should choose, or touch on some narrow area, such as a guide to a specific character class. Fantasize!
     
    And remember, 1 person - 1 submission!
     
    What will we evaluate?
    Relevance. The game is constantly evolving, so some of the content and game mechanics are used by players much more often. If your work can benefit a large number of players, this will be a definite plus. Informativeness. As mentioned above, you need to prepare material on a topic that you are really good at, and you must demonstrate this by describing everything in as much detail as possible. Availability of presentation. It is very important that your work is understandable for people of different ages, including those with different understanding of game mechanics and the game in general. Design. An integral part of the guide is its appearance, namely text formatting, headings, section structuring, use of images, gifs, screenshots, etc. Do not be lazy to present your creation beautifully. Do not forget to rate and comment on the guides of other participants, because everyone needs support and constructive criticism. During the acceptance of applications for the competition, the work can be freely edited and brought to perfection.
     
    It is forbidden:
    to use any materials that violate the license agreement of the game or forum rules; to purposefully publish deliberately false information in order to mislead other players; to plagiarize or copy existing guides; to edit your work after the deadline for accepting applications for the competition and until the publication of the results of the competition. And most importantly - the awards that await the winners:
     
    1st place: 25.000 Miracle Coins and 1 classless skill book of your choice (excluding “Magic Resistance”” and “Magic Extension” books) + a unique gold badge on the forum;
    2nd place: 20.000 Miracle Coins and 2 different items of equipment (weapon or armor or jewelry) of your choice from the Blissful Isle + a unique silver badge on the forum;
    3rd place: 15.000 Miracle Coins and 1 item of equipment (weapon or armor or jewelry) of your choice from the Blissful Isle + a unique bronze badge on the forum;
    4th place: 10.000 Miracle Coins and 50 Seeker's Stamina Elixirs;
    5th place: 5.000 Miracle Coins and 50 Seeker's Stamina Elixirs.
     
    Incentive prizes are also possible.
     
    After the competition, the works of all participants will be transferred to the “Game Guides” section of the forum, and the best of them will be fixed in the appropriate sections in order to illuminate the path for the warriors of Arinar.
     
    Dates:
    The contest has already started and will last until 20:59 UTC on 2022\04\14, after which it will become impossible to publish a topic in this section.
     
    We will need some time to sum up the results, so we will announce the winners no later than 2022\04\19.
     
    May wisdom be with you!
    AIGRIND
  15. Wow
  16. Cool Story
    lallouss reacted to LeeLoo in [2022.03.17] Warspear Online 10.3 Update: Secret of portals. Release   
    Sorcerers and sorceresses of Arinar!
     
    Classes at the School of Magic are about to begin, so get ready to go to the Blissful Isle to take the first places in time! The spring heralds, which will appear in all the major cities of Arinar, will gladly help you get to the festive island, so as soon as update 10.3 arrives on your Android, iOS, Windows, MacOS and Linux devices, hurry up to visit the Spring King! From the announcement you have already learned about new magical disciplines, a unique portal territory and a mysterious conspiracy woven around the educational institution of Wickedora, and now it's time to find out about the rewards and gifts that await you on the Blissful Isle!
     
    Please note that versions for some platforms may be released with a delay.
     

     
    Holiday Quests
     
    The threat looms over the School of Magic again, and it is only in your power to stop the opponents of Wickedora! Expose the insidious plans of the dark magician's supporters, but do not forget about your studies! From the announcement, you already know that as a reward for your diligence at the end of each semester, you can get passive skills that will be a good help in your adventures. In addition, at the end of each academic discipline and successfully passed the exam, you will receive special active skills and will be able to apply knowledge in the Portals' Magic and Magizoology in practice. And after completing the story missions, you can replenish your collection with special smileys “Along Came an Owlbear” and “Conspiracy Owl”!
     

     
    Remember that in order to access the continuation of the storyline, as well as tests and exams, you will need to earn the reputation of the Magisters of Portals and Magizoology!
     
    Portal Magic Test: 2500 reputation of the Magisters of Portals and Magizoology
    Portal Magic Exam:  5000 reputation of the Magisters of Portals and Magizoology
    Magizoology Test:  10000 reputation of the Magisters of Portals and Magizoology
    Magizoology Exam:  15000 reputation of the Magisters of Portals and Magizoology
     
    To earn the required reputation, complete daily quests in the School of Magic and beyond, complete solo dungeons, complete dynamic tasks, defeat raid bosses and bosses at the GvG event! And don't worry about the accumulated reputation points - they will come in handy after completing 4 semesters at the School of Magic!
     
    Reputation of the Magisters of Portals and Magizoology
     
    As soon as you pass all the tests and exams, go for pleasant shopping in the store of Master Avaris, which is located in the capital of the Blissful Isle. Exchange your 15,000 reputation points for these useful goods, and don't deny yourself anything, because you can always earn more reputation!
    50 character experience points - 250 reputation points 100 reputation points with factions of Sectors I and II of Ayvondil - 375 reputation points 100 reputation points with factions III, IV and V of Ayvondil sectors (except underwater) - 500 reputation points 200 reputation with the Mermen of the Deep faction - 400 reputation points 1000 crafting experience points in any profession - 400 reputation points In addition, you can now exchange reputation for Knowledge!
    250 Knowledge - 400 reputation points  Weekly guild tournament “Tournament of the School Magisters”
     
    As you know, the learning process becomes more exciting if you bring the spirit of competition into it! Join the fight as part of your guild and actively earn reputation points to move your battle alliance up the leaderboard and earn a generous personal reward! To receive a prize, you must actively earn reputation points and remain loyal to your guild until the end of the tournament.
     
    1 place:
    “Spring Hurry” buff "Chest of the Magisters of Magic” - 25 items "Knowledge" resource - 2000 pts 2 place:
    “Spring Hurry” buff "Chest of the Magisters of Magic” - 20 items "Knowledge" resource - 1500 pts 3 place:
    “Spring Hurry” buff "Chest of the Magisters of Magic” - 15 items "Knowledge" resource - 1200 pts 4 place:
    “Spring Hurry” buff "Chest of the Magisters of Magic” - 10 items "Knowledge" resource - 1000 pts 5 place:
    “Spring Hurry” buff "Chest of the Magisters of Magic” - 10 items "Knowledge" resource - 900 pts 6 place:
    “Spring Hurry” buff "Chest of the Magisters of Magic” - 9 items "Knowledge" resource - 800 pts 7 place:
    “Spring Hurry” buff "Chest of the Magisters of Magic” - 8 items "Knowledge" resource - 700 pts 8 place:
    “Spring Hurry” buff "Chest of the Magisters of Magic” - 7 items "Knowledge" resource - 600 pts 9 place:
    “Spring Hurry” buff "Chest of the Magisters of Magic” - 6 items "Knowledge" resource - 500 pts 10 place:
    “Spring Hurry” buff "Chest of the Magisters of Magic” - 5 items "Knowledge" resource - 400 pts 11-15 places:
    "Chest of the Magisters of Magic” - 5 items "Knowledge" resource - 300 pts  “Spring Hurry” Buff
    Increases the character's movement speed in the "Darkness of the School Catacombs" event area and dedicated dungeons on Blissful Isle by 20% (max 1 buff).
     
    In the “Chest of the Magisters of Magic” you can find:
    “Combat Agility” skill book "Magic Relic of Resilience" event relic unique empowering relics seeker's stamina elixirs signs of unity holiday minions great gladiator, unity and experience elixirs holiday potions and battle scrolls precious ingots “Combat Agility” book
    Improves the character’s "Skills Cooldown" attribute by 10%, when in combat with 3 or more opponents.

    Magic Relic of Resilience
    increases the effect of the skill by 40% when the skill is used by a character with a health level that is less than 30% when compared to the maximum.
    Time and duration of the tournament: weekly (from Sunday 23:00 CET, to Sunday 23:00 CET)
     
    Dynamic tasks on the territory of the "Enchanted Reserve"
     
    The territory of the Enchanted Reserve is fraught with many magical mysteries for beginner wizards! Explore new territory by completing exciting dynamic tasks and get rewards for every activity!
     

     
    Quests, identical for all level ranges:
    “Phenomenal Accuracy” buff Reputation of the Magisters of Portals and Magizoology - 50 pts "Knowledge" resource - 60 pts 50 Guild Points  “Phenomenal Accuracy” buff
    Increases the Accuracy parameter of the character by 3% (maximum 3 buffs, 9% in total).
     
    Quests, unique for all level ranges:
    “Monstrous Strength” buff Reputation of the Magisters of Portals and Magizoology - 50 pts "Knowledge" resource - 60 pts 50 Guild Points  “Monstrous Strength” buff
    Increases the character’s damage against Mini-boss, Boss and Raid Boss class monsters by 20% (maximum 1 buff).
     
    Boss killing quests for all level ranges:
    "Power of Unity" buff Reputation of the Magisters of Portals and Magizoology - 50 pts "Knowledge" resource - 60 pts 60 Guild Points  "Power of Unity" buff
    Increases the amount of Guild Points received by the character by 30% (maximum 1 buff).
     
    Solo Dungeons
     
    On the territory of the Blissful Isle, 7 winding portal labyrinths await you, in the depths of which hides the Paladin of Momba, a grim knight in black armor. Go room by room, solving riddles and puzzles, but remember that good study and timely passing exams in two magical disciplines will make this test much easier! For completing each dungeon, you will receive 60 reputation points of the Masters of Portals and Magizoology (but no more than 600 points per day). Don't forget about the rewards that await you at the exit of the labyrinth!
     
    Please note that when visiting the dungeons for different classes of characters, class modifiers will be available that are valid throughout the entire passage.
     
    Barbarian \ Death Knight \ Warden \ Paladin \ Templar
    Monster health reduced by 25% Monster damage increased by 15% Monster critical strike chance increased by 10% Necromancer\Priest\Druid\Shaman
    Monster health reduced by 20% Hunter \ Ranger \ Seeker \ Blade Dancer \ Chieftain \ Charmer \ Rogue
    Monster health increased by 15% Mage \ Warlock
    No modifiers provided  

     
    Portal Labyrinth I (recommended level - 6):
    - accessories (rings, amulets and capes) of level 6 and unique rarity with physical/magical power and “Skill recharge” and “Attack Power” bonuses
    - weapons of level 6 and unique rarity with the “Attack Power” bonus 
    - weapons of level 6 and rare quality with doubled bonuses
     
    Portal Labyrinth II (recommended level - 12):
    - accessories (rings, amulets and capes) of levels 10 or 12 and unique rarity with physical/magical power and “Skill recharge” and “Attack Power” bonuses
    - weapons of levels 10 or 12 and unique rarity with the “Attack Power” bonus 
    - weapons of levels 10 or 12 and rare quality with doubled bonuses
     
    Portal Labyrinth III (recommended level - 16):
    - accessories (rings, amulets and capes) of levels 14 or 16 and unique rarity with physical/magical power and “Skill recharge” and “Attack Power” bonuses
    - weapons of levels 14 or 16 and unique rarity with the “Attack Power” bonus 
    - weapons of levels 14 or 16 and rare quality with doubled bonuses
     
    Portal Labyrinth IV (recommended level - 20):
    - accessories (rings, amulets and capes) of levels 18 or 20 and unique rarity with physical/magical power and “Skill recharge” and “Attack Power” bonuses
    - weapons of levels 18 or 20 and unique rarity with the “Attack Power” bonus 
    - weapons of levels 18 or 20 and rare quality with doubled bonuses
     
    Portal Labyrinth V (recommended level - 24):
    - accessories (rings, amulets and capes) of levels 22 or 24 and unique rarity with physical/magical power and “Skill recharge” and “Attack Power” bonuses
    - weapons of levels 22 or 24 and unique rarity with the “Attack Power” bonus 
    - weapons of levels 22 or 24 and rare quality with doubled bonuses
     
    Portal Labyrinth VI (recommended level - 28):
    - accessories (rings, amulets and capes) of levels 26 or 28 and unique rarity with physical/magical power and “Skill recharge” and “Attack Power” bonuses
    - weapons of levels 26 or 28 and unique rarity with the “Attack Power” bonus 
    - weapons of levels 26 or 28 and rare quality with doubled bonuses
     
    Portal Labyrinth VII (recommended level - 32):
    - accessories (rings, amulets and capes) of levels 30 or 32 and unique rarity with physical/magical power and “Skill recharge” and “Attack Power” bonuses
    - weapons of levels 30 or 32 and unique rarity with the “Attack Power” bonus 
    - weapons of levels 30 or 32 and rare quality with doubled bonuses
     
    In All dungeons you can also find:
    unique empowering relics "Tree of Life Guard" costume catalysts, essences and substances spheres of empowering damage and defense scrolls precious ingots In addition, diligent studies will give you another undeniable advantage! Inside the portal labyrinths are the Treasuries of the Magisters (one for each academic semester), which will open only to those who have completed the training!
     
    Treasury of Portals Apprentice
    “Portals Sorcerer” and “Portals Sorceress” costumes Treasury of Portals Expert
    “Portals Sorcerer” and “Portals Sorceress” costumes Treasury of Magizoology Apprentice
    “Magizoology Sorcerer” and “Magizoology Sorceress” costumes Treasury of Magizoology Expert
    “Magizoology Sorcerer” and “Magizoology Sorceress” costumes Аs well as:
    regular empowering relics a full set of Forest Faun skins holiday minions catalysts, essences and substances special potions and scrolls precious ingots Rewards drop in Dungeons: recommended level + 1 (or below).
     
    World event “Snake conspiracy”
     
    The supporters of the Magic of Darkness are serious about trying to disrupt the school year at the magic school! Complete all 6 stages of the world event to ensure the safety of the educational institution of Wickedora! For this, each player, starting from level 2, who was in the territory of the stage for at least 30 seconds at the time of its successful completion, will receive the following rewards:
     

     
    First stage: "Serpent's Chest I" and “Strong Assistance” buff, that increases the lifespan and power of the monster, summoned by the "Fox’s Help" skill by 15% (maximum 3 buffs, 45% in total).
     
    Second stage: "Serpent's Chest II" and "Extraordinary Resilience" buff, that reduces the character’s damage received from monsters by 5% (maximum 3 buffs, 15% in total).
     
    Third stage: "Serpent's Chest III" and "Otherworldly Power" buff, that increases the character’s damage dealt to monsters by 4% (maximum 3 buffs, 12% in total).
     
    Fourth stage: "Serpent's Chest IV" and "Assistants' might" buff, that increases the power and defense of the character’s minions by 50% (maximum 1 buff).
     
    Fifth stage: "Serpent's Chest V" and "Sharp Attack" buff, that increases the character’s “Attack Power” parameter by 3% (maximum 3 buffs, 9% in total).
     
    Sixth stage (if the 5th stage successfully completed): "Serpent's Chest VI" and "Unprecedented Agility" buff, that increases the character’s skill recharge rate by 3% (maximum 3 buffs, 9% in total) and the "Favored by Magisters" buff, that increases the amount of received reputation points with the faction “Magisters of Portals and Magizoology” by 20% (maximum 1 buff).
     

     
    Each of the six Serpent's Chests contains collectible emoticons with funny hippogriffs, funny monsters, cute foxes, cool parrots, a mysterious cheshires, as well as:
    regular empowering relics signs of imperishability elixirs of Seeker’s Stamina holiday minions lesser elixirs of the Gladiator, Unity and Knowledge potions and scrolls precious ingots And in the Chest for the last stage, the lucky one will find a unique costume "Emerald Serpent"!
     
    Restart time - on schedule: 02:05, 10:05, 18:05 CET
     
    Guild event on GvG territory "Darkness of the School Catacombs"
     
    The rebellious Serpentus was such a great wizard that his spirit threatens the School of Magic even after the death of his master! Your guild will not only have to fight the spirit of Серпентус or his three supporters, but also strike them down faster than your rivals! Don't forget that the time of the event is limited, so don't waste your precious minutes. Regardless of victory or loss, the reward will be received by all members of the guild, starting from character level 10, who have been in the territory of the stage for at least 30 seconds.
     

     
    All members of a guild that successfully completes the event will be rewarded with the “Treasury of School Catacombs” and "Spring Adventure" buff, which allows the character to visit dedicated dungeons on the Blissful Isle for free (maximum 1 buff).
     
    In “Treasury of the School Catacombs” will be hidden: 
    “Lancel Deathfeather” costume "Enhanced Attack Strength" skill book "Magic Relic of Resilience" event relic unique empowering relics Seeker's Stamina elixirs signs of unity holiday minions Greater Elixirs of Gladiator, Unity, and Experience holiday potions and battle scrolls precious ingots "Enhanced Attack Strength" skill book increases the character's “Attack Power” parameter by 4%.
     
    And as an incentive reward, members of the guild that failed to deal with the followers of Dark Magic will receive the “Jewelry Box of School Catacombs”, which may contain the following rewards:
    “Lancel Deathfeather” costume "Magic Relic of Resilience" event relic unique empowering relics Seeker's Stamina elixirs signs of unity holiday minions Lesser Elixirs of Gladiator, Unity, and Experience holiday potions and battle scrolls precious ingots Also, don't forget that killing the spirit of Serpentus will give each guild player 225 reputation points with Magisters of Portals and Magizoology, and killing any of the witch minions will earn you 75 reputation points!
     
    Restart time: three times a week as scheduled. You can always see the time of the next battle in the “Events” menu.
     
    Guild event on a dedicated territory “Triumvirate cellars”
     
    You will have to deal with the strongest followers of Dark Magic! Test your guild's strength against the sinister triumvirate and claim incredible treasures!
     

     
    All guild members, starting from character level 6, who were in the territory of each stage for at least 30 seconds at the time of its successful completion, will receive these combat trophies:
     
    First stage “Dark Triumvirate”
    Margentus' Jewelry Box - 1 item “Critical Power” buff "Knowledge" resource - 100 pt. Second stage “Margentus the Deathbringer”
    Margentus' Jewelry Box - 2 items “Critical Power” buff "Knowledge" resource - 150 pt. “Critical Power” buff
    Increases the character's Critical Strike, Critical Damage, and Critical Healing by 4% (maximum 2 buffs, 8% in total).
     
    “Margentus' Jewelry Box” may contain:
    "Rampant Attack" skill book “Guardian of the Oak Forest” costume "Magic Relic of Resilience" event relic level 32 weapons of unique rarity with the “Attack Power” bonus unique empowering relics signs of unity holiday minions lesser elixirs of gladiator, unity and knowledge holiday potions and battle scrolls precious ingots "Rampant Attack" skill book
    Increases the character's "Attack Strength" parameter by 10% when the character is in combat with three or more opponents. 
     
    Activation condition: Complete any dedicated dungeon on Blissful Isle 15 times.
    Restart time: 12 hours after the end of the event.
     
    Raid bosses
     
    Check out what you've learned in the School of Magic by taking on dangerous bosses! Epic battles with Owlbear and the Disincarnated Vesperian are waiting for you after semesters 2 and 4. Only the strongest students of the School of Magic will receive the reward for killing bosses, but absolutely all participants in the battles will be able to earn a valuable reputation (90 points for participating in the battle with the Owlbear and 120 points for participating in the battle with the Disincarnated Vesperian).
     
    Owlbear
     
    One player from the group that defeated the raid boss is guaranteed to receive a royal accessory of a unique rarity level 30.
     
    All other members of the group will be able to receive:
    incredible “Agatha Guiliano” costume "Magical Toughening" skill book unique buff relics signs of unity holiday acolytes catalysts, essences and matter damage and defense amplification spheres precious ingots "Magical Toughening" skill book
    Increases the character's magical defense by 20% and reduces the incoming magical damage to the character from auto attacks by 10% when current health drops to 30% of the maximum.
     
    Raid boss respawn time: 6 hours.
     

     
    Disincarnated Vesperian
     
    It is for this final battle that you have been preparing all 4 semesters! Charge into battle courageously, because as a reward for destroying the boss, one player from the group is guaranteed an accessory of a unique rarity class of level 32.
     
    The remaining members of the group can become owners of the following awards:
    incredible “William Brocard” costume "Physical Toughening" skill book unique empowering relics signs of unity holiday minions catalysts, essences and matter damage and defense amplification spheres precious ingots “Physical Toughening” skill book
    Increases the character's physical defense by 20% and reduces the incoming physical damage to the character from auto attacks by 10% when current health drops to 30% of the maximum.
     
    Raid boss respawn time: 6 hours.
     

     
    The 7th Season of activities: Spring Ritual
     
    Soon after the release of the update, a new Activity Season starts in the game! Complete daily and weekly missions, earn as many Season Points as possible and get incredible rewards!

    Activity season 7, “Spring Ritual” will last from March 20, 23:00 CET to May 09, 00:00 CEST. To learn about new missions and track their progress, check the Activity Center located in the Quick Access Menu more often.

    There you can also see the list of rewards of the Season of Activity - a new unique skill, useful buffs and minions, collectible emoticons and amazing costumes and many other nice gifts can be yours!
     
    And Battle Pass owners will get even more valuable rewards and pleasant surprises thanks to an additional reward tree! In addition, Battle Pass owners will have access to:
    additional slots with daily and weekly missions; an additional cell with a reward upon completion of all levels; the ability to choose one of two possible rewards to your liking upon completion of some levels of the Season; personal warehouse and guild warehouse from the quick access menu; a pleasant opportunity to have a free hairstyle change at a personal hairdresser. Achievements
     
    This season, 12 new achievements are available for you, for completing which you will receive special collectible emoticons “Mwah” and “Very Puzzled”! And if you want to forever write your name or the name of your guild into the history of Arinar, join the fight for 5 legendary achievements - one individual and four guild ones!
     
    Guild castles
     
    In addition to all the changes that we talked about in the announcement, the mechanics of the Combat Status will be adjusted for Guild Commanders. When dealing damage to the Castle Warden, the Commander will be placed into the boss's aggro list and stay there until the Castle Guard is defeated. This means that the Commander will be in a state of combat, even if they are in a different location. We remind you that in the state of battle you cannot use some buffs, change equipment (you can only change sets of equipment), quickly restore health and energy, etc.
     
    Craft
     
    It's time for the experienced Arinar artisans to get down to business, because only during the The Spring King Homage will rare crafting tasks for the production of unique event-based ranged and melee weapons of levels 10-32 be available!

    Also, the maximum level of improving of all craft professions has been increased to level 26! Craft the most powerful level 32 pieces of equipment and don't forget about new legendary achievements for learning a group of professions up to level 26.
     
    Exclusive items in Miracle Shop 
     
    Legendary Chest of the Spring King
     
    In this chest you can find costumes designed by the winners of the “Best Costume-2022” competition, as well as other equally beautiful outfits! 
     
    Costumes
    Belial's Minion Forest Keeper Seeker of Light Rooted Shadow Lady Flora Fluffy Magister Magicka Visionary Charming Rogue Phantasm Garaan's Wrath Cursed Armor Night Raven Marshal of the Dark Forces Prince Frog Decorative Skins
    Dagger of Sun Valley Gladius of Sun Valley Claymore of Sun Valley Morgenstern of Sun Valley Scepter of Sun Valley Staff of Sun Valley Bow of Sun Valley Crossbow of Sun Valley Shield of Sun Valley Silent Scream Siren Song Black Widow Last Dawn  
    Cache of the Isle of Magic
     
    37 costumes!
    Creepy Deceiver Dreamer Ester Illusionist Basilisk Fairy Tail Salamander Ravenous Angel Demon of Twilight Marshes Prince of Sun Midnight Shooter Gatekeeper Empyrean Cursed Cardinal Herald of the Apocalypse Shaman of the Sacred Valley Fluffy Majesty Queen of the Sun Hopelessly Naughty Girl Cat Warrior Sun Order Assassin Grand Mystic Sorcerer of the Dark Kingdom Forest Nymph Fearless She-Adventurer Tin Man Emerald Sorceress Old Boatswain Goldmaned King Hero without Face Shepherd Righteous Woman Ruler of the Realm of Shadows Mistress of the Realm of Shadows Governor of the Heavenly Haven Governess of the Heavenly Haven Rag King Scarlet Dragon Priestess Decorative Skins
     
    Royal set:
    Poleaxe of the Dark Kingdom Staff of the Dark Kingdom Crossbow of the Dark Kingdom Magical Shield of the Dark Kingdom Dagger of the Dark Kingdom Sabre of the Dark Kingdom Yatagan of the Dark Kingdom War Hammer of the Dark Kingdom Baton of the Dark Kingdom Scepter of the Dark Kingdom Bow of the Dark Kingdom Bombard of the Dark Kingdom Shield of the Dark Kingdom Music set:
    Trumpet of Spring Orchestra Violin of Spring Orchestra Saxophone of Spring Orchestra Guitar of Spring Orchestra Trombone of Spring Orchestra Electric Guitar of Spring Orchestra Berimbau of Spring Orchestra French Horn of Spring Orchestra Harp of Spring Orchestra Flower set:
    Cleaver of the Flower Chevalier Staff of the Flower Chevalier Kris of the Flower Chevalier Bill of the Flower Chevalier Claymore of the Flower Chevalier Guisarme of the Flower Chevalier Sceptre of the Flower Chevalier Bow of the Flower Chevalier Arrowshooter of the Flower Chevalier Shield of the Flower Chevalier Deadly unique relics
    Magic Relic of Reaction Magic Relic of Oppression Magic Relic of Cruelty Magic Relic of Physical Blocking  Magic Relic of Magical Blocking  Magic Relic of Unstable Curse Magic Relic of Deceptive Control Magic Relic of Killing Health The rarest runes and crystals:
    Vampirism Rune Crystal of Agility Great Elixirs:
    Gladiator's Great Elixir Great Elixir of Unity Great Elixir of Experience Holiday minions
    Summon Flying Monkey  Summon Poisonous Toad  Summon Pixie and also important consumables and precious bars.
     
    Unique minion
     
    Only during the Honoring of the Spring King, one of the strongest minions will appear again in the Miracle Shop! Hurry up to enlist his support! 
     
    Summon Medusa (Support)
    instantly restores a certain amount of health of a character's (active skill) increases the physical and magical power of the character for some time (active skill) reduces skill cooldown speed and the attack speed of the enemy for some time (active skill) increases character's skill cooldown speed for all time of the minion’s life by 15% (passive skill) Smileys Collections
    "Duck Tales" “Toads” “Pirate Gang” Gifts 
     
    The Spring King and Wickedora did not leave the warriors of Arinar without gifts! Each game character, regardless of level, will receive a seeker's stamina elixir, a stash with minions and 10 Scrolls of life as a gift upon first entering the game! Don't forget to grab these valuable gifts to the Blissful Isle!
     
    In-game chat
     
    In update 10.3 the parameters of the in-game chat have been significantly changed: 
    the minimum character level for access to the world and trade chat has been increased: now you can send messages starting from level 6; the system of limiting the number of messages that can be sent by a player in a certain period of time has been improved. In case of sending the number of messages exceeding the set limit, the player turns on the “slow mode”: the ability to send messages in this chat is blocked for a while;  added display of a countdown time on the send message button when the player is in “slow mode” or “silent mode”. Other changes
    the maximum number of personal storage slots has been increased to 205; fixed a bug due to which it was possible to change the Commander after registering a guild in a Castle siege; now, when using impacts that give invulnerability and invisibility, any interaction with interactive objects will be interrupted. For example, after using the Templar's "Mantra of Healing" skill on a character who surrenders a crown at the 1st stage of the "Trials of Tritons" event, as well as when interacting with chests, unlocked by keys, and in other game situations; fixed a bug due to which the use of skills did not take energy from the character when using the minion "Summon Oak Forest's Keeper"; fixed a bug due to which the animation of the “Thirst for Life” set skill worked when character moves to another location; fixed a bug due to which the effect of the “Pool of Darkness” skill of the Warlock worked incompletely when used on a large number of targets; the mechanics of the Mage's "Aura of Fire" skill have been adjusted. Previously, skill damage was calculated at the time of activation, but now it is recalculated every time the character's parameters change.  See you on the Blissful Isle!
    AIGRIND
  17. Haha
    lallouss got a reaction from Drakoslayd in Guess Who Will Post Next   
    u suppose to mention someones name after u finish ur post jejeje
     
    Nolan 
  18. Haha
  19. Sad
    lallouss reacted to Drakoslayd in Guess Who Will Post Next   
    Wrong! It is I! 
  20. Like
    lallouss got a reaction from Nolan in Apresentation.   
    ajajjaaj my girlfriend is from Puerto Rico so now i laugh in Spanish like her 

  21. Like
    lallouss got a reaction from Higgings in Apresentation.   
    welcome to warspear forum, u can ask whatever you want here but nowadays its mostly people are here to:
     
    1. check news of updates
    2. contests
    3. report bugs
    4. post video links
     
    jajajajaj back in old days this section used to be hot and spicy
     
    https://forum.warspear-online.com/index.php?/forum/36-tavern/
     
    especially screen shot from games and real life pics, also i remember there to be random fun topics like tag someone and see if he will appear and than u wait till he replies than he tags someone else 
     
     
     
  22. Cool Story
    lallouss reacted to LeeLoo in [2022.03.12] Update Warspear Online 10.3. Secret of portals. Announcement   
    Dear friends!
     
    Very soon the halls of the School of Magic will again be filled with joyful fuss and cheerful bustle! The third year of study promises not only incredible spring adventures, but also new knowledge for all students. Students will have to learn the details of traveling to other dimensions with the help of Portals' Magic and the art of domestication of magical creatures thanks to Magizoology! News about new academic disciplines has already spread around the domain of the Spring King and even made the headlines of the Herald of the Blissful Isle! 
     
    HERALD OF THE BLISSFUL ISLE
    (special issue)
     
    TO NEW HEIGHTS
    Despite the difficult trials that fall to the lot of students and teachers of the School of Magic with enviable regularity, the authority of this educational institution is only growing stronger year by year. What causes it? The wise leadership of Principal Wickedora, His Majesty's illustrious wife? Or maybe a balanced educational plan that includes many useful and necessary disciplines? Be that as it may, this year the School can hardly accommodate everyone who wants to study - and this despite the fact that Wickedora far-sightedly received the best architects to expand the number of classrooms and halls. The desire of young people for education is truly limitless! 
     
    POWER OF KNOWLEDGE
    Continuing with the theme of education, we are proud to announce that Portals' Magic and Magizoology are included in the curriculum this year. As the correspondent was able to learn at the Dean's office, Portals' Magic will be taught by none other than the illustrious William Brocard! This is a real virtuoso of astral travel - the professor is famous for at least three dozen portals, some of which he invented himself. Unfortunately, the correspondent was not able to meet the professor: apparently, at the moment, the respected William Brocard is just finishing (or starting) his next trip.
     
    But the conversation with Agatha Guiliano, teacher of Magizoology, is really entertaining. “You see, since childhood I have adored magical animals! Well, how can you not love charming creatures? - asks Professor Guiliano, scratching behind the ear of a hippogriff (who ate our correspondent's notebook shortly before that). Well, we expected that the lessons of love for all living beings, which Professor Guiliano intends to teach her students, will be not only pleasant, but also useful. 
     
    WHAT THE SCHOOL IS TALKING ABOUT
    Students in anticipation of the start of the school year retell each other fresh gossip. Our correspondent, unwittingly, overheard a few. In particular, students grumble that due to the influx of entrants, they got a place not in the best dormitory: the students who settled in the North dormitory are sure that all the best places are in the West dormitory (coincidentally, students from the West dormitory hold the opposite opinion). Many of the senior students fear that shocks are expected their again this year, because the henchmen of the sinister Vesperian are still free and, as it seems, are plotting something in their usual manner. Finally, the student, who wished to remain anonymous, said that Augustus Close would have a hard time if he continued to court Rosa Amari. Well, what can we say? It’s spring!
     
    Holiday quests
     
    Get ready to hit the books, because two magical courses lasting 2 terms each, as well as credits and exams based on the results of the study are waiting you. Since the magical world of Arinar is universal, the study of the Portals' Magic and Magizoology helps to reveal the secret plans of the export of the dark magician and disrupt the course of the mysterious and gloomy ritual. It seems that the fate of the School of Magic is in your hands again, so be extremely careful and try not to miss important details! To access credits and exams, as well as to complete the investigation, you will need a certain amount of reputation with the Magisters of Portals and Magizoology. 
     

     
    Reputation with the Magisters of Portals and Magizoology
     
    Classes at the School of Magic will definitely not seem boring and monotonous to you! Just be prepared for hard study, without which you will not be able to become a powerful wizard or sorceress! Study all the wisdom of the Portals' Magic and Magizoology step by step, earning valuable reputation points. 
     
    To gain reputation, complete daily quests in the School of Magic and beyond, complete solo dungeons, perform dynamic tasks, defeat raid bosses and GvG-event bosses. But do not forget that a walk in the Dungeons will bring you no more than 600 reputation points per day, and the maximum amount of reputation that each student can earn is 15,000 points. 
     
    After completing 4 terms, excellent students of the School of Magic will have an access to the store for reputation in the capital of the Blissful Isle. Magister Avaris will gladly exchange the reputation points you have accumulated for unique goods - character experience, knowledge, craft experience and reputation with all factions of Arinar! 
     
    Weekly guild tournament “Tournament of the School Magisters” 
     
    Experienced teachers of the School of Magic decided to revive the ancient tradition of weekly spring guild tournaments, so that the comprehension of magical sciences progress faster and more efficiently. All guilds from level 2 and higher take part in the tournament, so if you have not joined a guild yet, it's time to find brothers in arms! With the start of the tournament, your combat union will be distributed into a group according to the level of your guild and without regard to membership in the Alliance. 
     
    Guild Distribution
     
    US-Sapphire, EU-Emerald, BR-Tourmaline
    Division A: guilds from level 8 to 12
    Division B: guilds from level 5 to 7
    Division C: guilds from level 2 to 4  
     
    SEA Pearl
    Division A: guilds from level 4 to 12 
    Division B: guilds from level 2 to 3

    RU-Topaz, RU-Ruby
    Division A: guilds from level 8 to 12
    Division B: guilds from level 5 to 7
    Division C: guilds from level 2 to 4  
     
    RU-Amber
    Division A: guilds from level 10 to 12 
    Division B: guilds from level 6 to 9 
    Division C: guilds from level 2 to 5 
     
    Compete with other guilds within your division in reputation gained with the Magisters of Portals and Magizoology and get unique rewards! And now you can find out how many points your comrades have scored in the Activity Center! A new "Guild Statistics" button is available in the Guild Tournament menu. 
     
    Education
     
    Being a nerd of the School of Magic is not only honorable, but also useful, because after successfully passing tests and exams in the Portals' Magic and Magizoology, each of you will receive special bonus skills!
     
     Portals: Apprentice (passive skill)
    The Portals' Magic allows you to look beyond the veil of secrets surrounding the material world. The ability to command portals grants its owner unprecedented treasures. 
     
    Bonuses:
    allows you to open the Portals Apprentice's Treasury in a dedicated dungeon; reduces the seeker's stamina recovery time by 1 hour.  
     Portals: Expert (passive skill)
    Only those who have mastered the Portals' Magic to perfection are able to comes down the curtain and find there what has been hidden for many centuries. 
     
    Bonuses:
    allows you to open the Portals Expert's Treasury in a dedicated dungeon; allows you to manage portals in a dedicated dungeon;  reduces the seeker's stamina recovery time by 1 hour; unlocks access to the Abandoned Auditorium; allows you to use Portal stabilization active skill.  
     Magizoology: Apprentice (passive skill)
    Magizoology is the science of caring for magical beings. Anyone who comprehends this discipline will be able to find an approach to any beast! 
     
    Bonuses:
    allows you to open the Magizoology Expert's Treasury in a dedicated dungeon; reduces the seeker's stamina recovery time by 1 hour.  
     Magizoology: Expert (passive skill) 
    Expert of magic zoologists understand magical creatures as themselves. They know how to interact and control the most ferocious beasts that inhabit our world. 
     
    Bonuses:
    allows you to open the Magizoology Expert's Treasury in a dedicated dungeon; allows you to adopt the abilities of the Majestic Hippogriff in a dedicated dungeon;  reduces the seeker's stamina recovery time by 1 hour; unlocks access to the Old Library. allows you to use the services of Magister Avaris; allows you to use Enchantment taming active skill.  
     Portal stabilization (active skill)
    The portal opened in the Enchanted Reserve belongs to the complex class, it is unstable and therefore requires special concentration from the caster. You can enter it only once, and you will be able to open it again only after a long rest! Staying on the territory of the Enchanted Reserve is also fraught with dangers; even the most powerful sorcerers cannot stay there for a long time. The skill only works on Blissful Isle. The skill only works on Blissful Isle. 
     
     Enchantment taming (active skill)
    Knowledge in Magizoology allows you to find an approach to almost any magical beast. Some of the creatures that inhabit the Enchanted Reserve can be quite peaceful and will gladly help you in any of your business!  Feel free to approach them and apply the spell, then maybe luck will smile at you! The skill only works in the Enchanted Reserve on Blissful Isle. 
     
    Portal territory "Enchanted Reserve" 
     
    Do you want to put your knowledges into practice? Immediately after successfully passing the exam in the Portals' Magic, the wizards and sorceresses of Arinar will have such an opportunity! Thanks to the “Portal stabilization” skill, you will be able to open a teleport to the special territory anywhere on the Blissful Isle! Just keep in mind that the time for visiting the magical reserve is limited, so don’t forget about the individual timer at the top of the screen to make sure you are on time. You can also return to Blissful Isle by teleporting back to the outpost without waiting for the end of the timer. In addition, you will not find the Respawn Statues on the portal territory (but you can always ressurect for a Life scroll), and the guild teleportation skill will be inactive. 
     

     
    Dynamic Tasks
     
    Now you are ready to go on an adventure! The territory of the Enchanted Reserve is divided into 3 level ranges, in each of which there are 5 dynamic tasks, both unique for a character of your level, and identical for all level ranges. All dynamic tasks are available to complete once a day, so don't waste your time! Fortify the positions of the Spring King, defend outposts and don't forget about bloodthirsty monsters ready to destroy your plans!
     

     
    Domestication of animals
     
    A lot of fairy animals live on the territory of the Enchanted Reserve! Among them, you can meet three types of magical creatures: some are able to take most of the damage from enemies on themselves, others are able to heal wounds and help in battle, and still others will deal as much damage as possible to your enemies.
     

     
    Thanks to the “Enchantment taming” skill, you can absolutely fearlessly approach these animals and even make them your allies! The skill will become available for use if there is a magical creature that can be tamed, within 2 yards of you. In addition, you will see a special symbol above the head of an animal that can be tamed. You can only enlist the support of one animal at a time, and the life of a tamed creature is limited to 1,5 hours. If there are several animals walking around in the area where the skill is worked, the tame spell will trigger on any of them randomly.
     
    The tamed magical animal will accompany you throughout the territory of the Blissful Isle, but during the battle in the arena you will not be able to use its support. 
     
    Solo Dungeons
     
    The amplification of magical energy caused by the intense lessons of novice wizards has given rise to bizarre portal labyrinths. Seven solo dungeons are filled with tricky puzzles, mysterious portals and magical animals. You have to go through four unique rooms, solve all the puzzles and fight with the henchman of the dark forces - Momba's Paladin. 
     
    The Paladin in black armor wanders the Portal Labyrinth, mourning his lady of the heart - the young and beautiful Momba, whose head of the statue he carries with him. But the dark spell hidden in the Vesperian’s statue made him the slave of the sorcerer. 
     

     
    In this difficult walk, your academic progress will be critical! Players who have completed the full course of Portals' Magic will be able to set up a teleport and choose their own route through the dungeon. Those who skipped classes will have to leave it to chance. In addition, friendly hippogriffs await you in some rooms, giving out useful buffs as a reward, but only those who have passed the exam in Magizoology will be able to use their help. 
     
    Enjoy your journey through the portal labyrinth, because all time limit on passing dungeons have been lifted! Don't forget about the 4 master's treasures (one for each academic term) that are await you at the exit and will be opened to those who have completed the education! 
     
    World event “Snake conspiracy”
     
    While you are learning by rote, supporters of the dark forces are hatching plans to destroy the School of Magic! Even novice wizards and sorceresses can stop the villains, so it's time to unite and rise to the challenge! 
     
    First stage “Portal commotion ”
    Farmers near the school hold a new sun festival. They celebrate the beginning of the new school year and the beginning of the planting season. But not everything goes smoothly - one of the portals that form the defense around the school broke and opened right on the farm. The portal has created astral anomalies that further destabilize the magical background. To close the portal, you must deal with all the anomalies. However, this is not so easy to do - only those marked by the astral are able to repair the interdimensional Fabric. Fortunately, astral currents are favorable to those who destroy parasites and are kind to magical creatures! 
     

     
    Second stage “Saving the Mystical Unicorn”
    A mystical unicorn is kidnapped during a farm bustle. It needs to be returned! Follow the trail of kidnappers and don't be afraid to cross the line between worlds! Bolder strike the villains and do not let evil happen! 
     
    Third stage “Forest Sanitarians”
    The unicorn was saved, but the kidnapper - a mysterious sorcerer in armor made of snake scales, fled somewhere towards the dark forest. A thick fog immediately covered a part of the forest, and the forest animals that inhaled it began to suffer from a strange disease. Agata Guiliano figured out how to save the animals. To do this, you need to lure the animals to their home world. This is not easy to do - you will need bait. Look for shoots of appetizing plants among the fog, and then carry them to the portal. When the scent of cut flowers attracts animals, secure their path to freedom! 
     
    Fourth stage “Emerald Stone Elemental”
    The mysterious sorcerer slipped away again. This time he infiltrated the school of magic! However, he made sure that you did not catch him up, and called on a huge stone creature, which threatens to demolish everything in its path, to help him,! Destroy it before it's too late! 
     

     
    Fifth stage “Snake ploy”
    At last the sorcerer has been found! In the middle of the school yard he casts spells in front of the pedestal with the body of the Emerald serpent! That snake captivated the mind of Julius Ripp and set him on the path of evil! Interfere with the ritual by redirecting magical flows! The energy flows come from the assistants of the sorcerer, as well as the poor students of the school, locked in magical cells. 
     
    Sixth stage “Emerald Serpent”
    The sorcerer did not have time to revive the snake in its full strength, the ritual was disrupted. However, the snake body turned into something creepy and dangerous! This creature is preparing to destroy the school of magic, hurry up before it gains power! 
     

     
    Restart time: on schedule: 8 hours since the start of the first stage.
     
    Guild event on GvG territory "Darkness of the School Catacombs" 
     
    Under the stone rubble followers of the darkness magic lurk! The spirit of Serpentus took refuge in the central cave, blocking all three entrances. Fight your way through the rubble and take down the wizard before it's too late! Just be ready to fight with the three ugly minions of the magician, who invisibly guard his peace! 
     
    Serpentus was defeated two years ago, but his spirit did not want to rest. The clots of darkness that he produced into the school cellars created his projection, breathing an creepy likeness of life into it. Followers of the darkness magic immediately felt the call of the master and joined him. The craving for power has corrupted the bodies of Serpentus's servants, as it once did himself. The strongest guilds of Arinar are ready to fight for the right to destroy the dark wizard and those who serve him! 
     

     
    To successfully complete the event, your guild must quickly deal with the spirit of Serpentus or defeat his three assistants - ugly witches! Just keep in mind that witches will appear in the back streets of the catacombs only after the death of the owner. Destroy Wickedora's opponents quickly and bring your guild an unconditional victory! 
     
    Restart time: on schedule.
     
    Guild event on a dedicated territory “Triumvirate cellars”
     
    Until now you have skillfully fight with servants of the dark magician, but it will not be easy to defeat his main accomplices! The strongest supporters of Vesperian formed a sinister alliance, and the cellars of the School of Magic became their temporary headquarters. While the civilians of Blissful Isle wonder what evil plans this triumvirate is hatching, unite the forces of your guild and strike first! 
     
    To successfully complete the event, you need to defeat two mini-bosses and one boss, who hid in a room near the entrance. Mini-bosses are available immediately after the start of the event and are awaiting you in the depths of the cellars of the triumvirate, and access to the boss will become possible only after the cellars are cleared and the mini-bosses are destroyed. 
     
    First stage “Dark Triumvirate”
    Vesperian's most devoted servants lurk deep in the school cellars. Those who serve him from the very beginning, those who never believed in the death of their master. Those who have long since lost their human form. They weave intrigues, gather strength, prepare for the return of the dark sorcerer. The first of these is the Demilich of Flame, an ancient wizard who transferred his soul into a giant's rune-covered skull. Not inferior to him in strength is the one who was called Fearful Ingris. He was unfortunate to be within a few feet of Vesperian when he was disembodied. Ingris also lost his body and created a new one for himself from the magic stones that form the foundation of the school of magic. These two guard the passage to Vesperian's closest apprentice. The Spring King calls all the guilds of Arinar to descend into the cellars of the School of Magic and stop the sorcerers! 
     
    Second stage “Margentus the Deathbringer”
    The most powerful of the triumvirate is Margentus the Deathbringer, Vesperian's closest disciple. As long as he is alive, the return of Vesperian cannot be avoided! Boldly enter his room and crush the accomplice of evil! 
     

     
    Conditions of activation: complete 15 times any dedicated dungeon on the Blissful Isle.
    Restart time: 12 hours after the event ends.
     
    Raid bosses
     
    Owlbear
     
    The first raid boss will only be encountered by students who have completed the full course of Portals' Magic. Feel free to go to catch the Owlbear, but remember that this mystical creature with the head of an owl and feathers on the neck is difficult t has an extremely ferocious temper! 
     
    Professor Agatha Guiliano is considered one of the best specialists in Magizoology - after all, she is able to find a common language with any magical animal. However, difficulties arose with the Owlbear: a dangerous creature, brought to the School from the distant eastern forests specifically for internships, managed to escape. 
     

     
    Disincarnated Vesperian
     
    It's time for the final test! Vesperian's supporters have seized the best moment to complete the ritual and, at the cost of a bloody sacrifice, help the dark wizard regain his power. The ritual has already begun, so hurry to the ancient library to stop the followers of the Dark Magic! 
     
    Vesperian comes from an ancient and powerful family, the founder of which entered into an agreement with three Emerald Serpents, who granted him and all his descendants a magical power. Thirty years ago, Vesperian was disincarnated during a dark ritual. Now he intends to return to this world in a new body - with the help of his minions. 
     

     
    This battle will be a real test for the students of the School of Magic, so only those who have fully completed the education will be admitted to the dangerous boss. Despite the fact that the spirit of Vesperian is imprisoned in a glass bottle, the magic of the dark wizard is still extremely destructive! The boss will call on more and more minions, but you have a serious chance to win, because with the death of each monster, the disincarnated Vesperian will weaken! 
     
    Holiday skill
     
    A new unique festive skill will be available to all players only during the Honoring of the Spring King! However, remember that you cannot use the help of a magical fox during the capture of the castle and the battle in the arena. 
     
     Fox’s Help 
    Mythical foxes are rare in the open world, but even rarer do they find a permanent companion. Foxes use combat magic and can heal on the battlefield.
     
    The 7th Season of activities: Spring Ritual
     
    The new Spring Season of activities will begin shortly after the release of the update! Daily and weekly missions, matched to your character's level, and dozens of rewards await you in the Activity Center!
     
    And the Battle Pass will help you cheer up after a long winter with an additional branch of unique rewards, including the opportunity to get a new epic costume!
     
    In addition, Battle Pass owners will have access to:
    additional slots with daily and weekly missions; an additional slot with a reward upon completion of all levels of the Season; the ability to choose one of two possible rewards to your liking upon completion of some levels of the Season; access to personal warehouse and guild warehouse from the quick access menu; a pleasant opportunity for a free hairstyle change at your Personal Barber.    
    Achievements 
     
    Complete dynamic tasks, uncover plots in the world event, walk through solo dungeons, deal with bosses and take part in other activities, because the Spring King has prepared 13 new individual achievements as a reward for your deeds, one of which will be Legendary! You also have a chance to show the entire Arinar the strength and power of your fighting brotherhood by getting 4 Legendary Guild Achievements! 
     
    Guild castles 
     
    Guild castles were further developed: 
    with the development of the level of the castle, the health and protective parameters of the objects "Throne" and "Gate" located in the Citadel increase. Please note that objects in the Citadel now have an additional Resilience parameter;   
    Castle level
    Object
    Health, units
    Resilience, %
    1
    Throne
    50000
    5
    2
    Throne
    75000
    10
    3
    Throne
    110000
    15
    4
    Throne
    155000
    20
    5
    Throne
    210000
    25
    1
    Gate
    250000
    5
    2
    Gate
    275000
    10
    3
    Gate
    325000
    15
    4
    Gate
    400000
    20
    5
    Gate
    500000
    25
     
    added display of the aggression rating in relation to the Castle Guardian under the timer at the location with the guard during the siege of the castle. If the commander is not at the location or is dead, the name of the guild in the list will be grayed out;  

     
    the mechanics of obtaining aggression points for the attacking Guard of the Commander's castle has been adjusted: now aggression will be formed only due to the damage caused by the Commander, his minion and pets; changed the basic protection of the throne depending on the sector of Ayvondil where the castle is located, from 30 \ 35 \ 40 \ 45 \ 50% to 20 \ 30 \ 40 \ 50 \ 60%; changed the basic protection of the gate depending on the sector of Ayvondil where the castle is located, from 75% at all levels to 55 \ 60 \ 65 \ 70 \ 75%.  
    Relics
     
    In this update, thanks to the addition of additional slots, you have the ability to insert 2 relics of each type in a skill and select a set of active relics in the skill window. Only one relic of each type per skill can be active at a time. You can view a list of all available relics by clicking on the relic type button. The set of active relics can be changed right during the battle! 
     

     
    Craft
     
    Now, when disenchanting an item of equipment, the character will receive a certain amount of crafting experience in the profession to which the disenchanted item belongs. The amount of experience gained depends on the level and rarity of the item. Also note that you can't get more than 1000 crafting experience per day for each profession this way. Keep in mind that crafting experience is only available to characters level 10 and above.
     
    With the release of the update, you will have the opportunity to upgrade all crafting professions to level 26 and create items of equipment level 32! In addition, legendary achievements for learning a group of professions up to level 26 will be added to the game. 
     
    Destructible Objects
     
    The work of character skills when interacting with static game objects have changed (standards, gates, pylons, thrones, etc.):
    skills with delayed area damage, as well as traps no longer deal damage to destructible objects: Swooping Army (Chieftain)
    Curse of the Plague (Chieftain)
    Otherworldly Fire (Charmer)
    Forester's Trap (Hunter)
    Pool of Garkness (Warlock)
    Infection (Necromancer) - if the skill is applied on a secondary target 
    Knight's Curse (Death Knight)
    Punitive Roots (Druid)
    Tornado (Druid)
    Explosive Trap (Ranger)
    Slowing Trap (Ranger)
    Fire Totem (Shaman)
    Blazing Ground (Mage)
    Mystic Mark (Priest)
    Harad's Banner (Paladin)
    skills with DOT-damage now deal damage to static game objects; player minions and pets will now be able to attack static game objects.   
    Other changes
     
    added the ability to manually enter the required value when choosing the number of items in the exchange, trade operations, operations with a warehouse, etc. The required value can be set using the buttons, as before.   

     
    That's all for now, and news about rewards, gifts and surprises you will find out on the day the update is released! 
     
    See you in the game!
    AIGRIND
     
     
  23. Haha
    lallouss got a reaction from iammart in [2022.03.05] Happy International Women's Day!   
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    lallouss got a reaction from Higgings in [2022.03.05] Happy International Women's Day!   
  25. Cool Story
    lallouss reacted to Holmes in [2022.03.05] Happy International Women's Day!   
    Dear ladies!
     
    We hasten to congratulate you on the first spring holiday - International Women's Day! We wish you a wonderful mood, happiness, prosperity, success in all your doings, and of course dizzying victories and exciting adventures in Warspear Online! And so that you can meet the holiday fully equipped, we have added a stunning holiday costume "Pink Troll Costume" to all Dungeons of heroic and mythic difficulty levels (the chance of dropping increases with the level and difficulty of the dungeon)! And a pleasant 60% discount on all smileys in the Miracle Shop will help you express your most tender feelings! 
     
    Deal time: 05.03 11:00 CET - 09.03 10:00 CET
     
    Happy holidays, dear ladies! 
    AIGRIND
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