mailliwdxb 86 Posted August 3, 2016 Posted August 3, 2016 A somewhat non game breaking suggestion regarding the secret reserve skill of dk. Upon skill activation a aoe debuff occurs along with the hp regen so as to provide a little safety net for the death knight since he/she is almost already dead. I have had several ideas in mind for the debuff here are some of them... Mind that these are already skills in game (my main objective is just to secure the dk a bit once secret reserve is active because the defence increase is quite insignificant because of the dmg reduction % ) -> Aoe nightmare (forest song) -> Aoe damage reduction (roar) -> Hp lock (no dmg can be taken in these 1-4 seconds *might seem op so don't mind this one if it is so*) -> Aoe mob dps decrease -> Aoe position lock (druid root pool) If anyone wants to add any more suggestions or argue with the fact that reserve is good enough as it is (no it isnt i die before the regen ticks once) please do so, i hope Daria notices the post, thanks. Quote
Gladiator 1207 Posted August 3, 2016 Posted August 3, 2016 Lol forget about AoE sleep. Just forget it. Pecleb 1 Quote
mailliwdxb 86 Posted August 3, 2016 Author Posted August 3, 2016 Lol forget about AoE sleep. Just forget it.Group of mobs.... Forest song... Be happy Quote
mailliwdxb 86 Posted August 4, 2016 Author Posted August 4, 2016 Could i have a confirmation, that someone's seen this.... Daria... Snorlax... Any cool Russian dude... Anyoooonnne? Quote
Higgings 1885 Posted August 4, 2016 Posted August 4, 2016 I dont think that some of those skills will be added. Half of them are made up by casters. I like the roar though. At 4/4 it would work good against crowds of mobs. Quote
mailliwdxb 86 Posted August 4, 2016 Author Posted August 4, 2016 I dont think that some of those skills will be added. Half of them are made up by casters. I like the roar though. At 4/4 it would work good against crowds of mobs.Since reserve is a last resort.. I see nothing wrong with a stun prior to dying Quote
Higgings 1885 Posted August 6, 2016 Posted August 6, 2016 (edited) Since reserve is a last resort.. I see nothing wrong with a stun prior to dying Stun. Yes another good option. Dk is a stunning machine already. XD. Soon should be the expert skill release. Let's hope that sonething changes... even in elf side..... Edited August 6, 2016 by Higgings Quote
fkmcsdruid 17 Posted August 14, 2016 Posted August 14, 2016 Yes the skill need buff I seen the sometimes doesn't even work you die even before stars to heal Quote
Deathrisen 3 Posted September 20, 2016 Posted September 20, 2016 Hey I would like to know if the skill has a cool down or can it be used just once fight Quote
mailliwdxb 86 Posted September 20, 2016 Author Posted September 20, 2016 Hey I would like to know if the skill has a cool down or can it be used just once fight cooldown timing is unknown but ranges between 45 sec or 1 minute Quote
Deathrisen 3 Posted September 20, 2016 Posted September 20, 2016 OK thanks darn I guess I have to come up with another skill build unless the skill gets a buff with the new update Quote
Bubba James Austin 25 Posted September 20, 2016 Posted September 20, 2016 I thought dk is perfect the way they is. Good at PvP and pve.. Now new support skill buff dmg. That's cool. Sum it up: Can pull, 2 stun, silent, omg the shield skill is awesome, new buff skill... I can go on and do the same for other classes. I had a dk but delete him because the lack of help on mc side lol. This all my opinions Quote
Ninja 82 Posted September 20, 2016 Posted September 20, 2016 Reserve should trigger earlier, at 30% hp Pecleb 1 Quote
mailliwdxb 86 Posted September 21, 2016 Author Posted September 21, 2016 I hear reserve got a buff not sure tho about what. Quote
Deathrisen 3 Posted September 21, 2016 Posted September 21, 2016 True but we limited to skill points so if pve sharp shadow gana be 1/4 very low stun chance, I think I should go for a 3/4 saturation, 3/4 steel hurricane and 3/4 arua of hatred. Quote
mailliwdxb 86 Posted September 21, 2016 Author Posted September 21, 2016 Yes, you're right but for boss based fights reserve does well Even at the TP dgs most of your vampirism will be pumped into stats like block and parry unless you have massive hp and whatnot to power up that life steal... General labs dgs etc.. Yup Go for your build Quote
Bubba James Austin 25 Posted September 21, 2016 Posted September 21, 2016 Looking fwd to see new dk style Quote
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