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Should dispelling skills be increased?


fiss

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  • 3 weeks later...
Posted

It wouldn't hurt to have 1 more class on each side that has that kind of a skill, but the problem is which classes they should be. Personally I atleast think that straight up giving any current class that ability would probably push them towards being a bit too strong, because as of right now all the classes are fairly balanced outside of a couple skills maybe needing some tweaking. Maybe in the form of a talent that switches some other ability to a dispell?

Posted

I would like to see more buff/debuff manipulation skills. Maybe not dispelling but something similar like a debuff that blocks incoming buffs for some time, or a skills that switch active buffs/debuffs between the character and the target. They can also be done as support version - transfer buffs from an enemy to a selected ally. They would need to introduce a skill mechanic that requires selection of 2 targets (which honestly opens up the possibility for so many new ideas for kind of "next-gen" skills)

 

Posted
13 hours ago, Gladiator said:

I would like to see more buff/debuff manipulation skills. Maybe not dispelling but something similar like a debuff that blocks incoming buffs for some time, or a skills that switch active buffs/debuffs between the character and the target. They can also be done as support version - transfer buffs from an enemy to a selected ally. They would need to introduce a skill mechanic that requires selection of 2 targets (which honestly opens up the possibility for so many new ideas for kind of "next-gen" skills)

 

Something like that should be fairly simple to do, unless theres some technical problems I'm not aware of. You could just make a skill that works in 2 stages. Use the skill on an enemy to steal a buff, like any other offensive skill, and then if a buff is succesfully stolen it'll change into a buff skill that can only be used on a party member. Something like that would be cool if it was done correctly.

  • 3 weeks later...

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