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Another suggestion for Rogue, What if..


Jee Booy

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What if the reflex passive skill is same with Mage barrier passive skill? Example

 

Mage passive barrier skill after receiving dmg the barrier activate can last up to 3 seconds 0 dmg at all trigger once every 8 seconds (this mage barrier OP can tank all dmg from players and mobs, but weakness is can receive negative buff like stun, fear etc)

 

What if Rogue reflex passive skill, after rogue receiving dmg , the reflex passive skill activate and can dodge 100% enemy attack up to 3 hit last 5 seconds, then after dodging 3 hit attacks from your enemies the passive skill gone, with trigger once every 8 seconds? Same with Mage barrier passive skill?

(The weakness of this passive skill is when 5 or more players attacking you or monsters attacking you, becuz rogue dodge reflex passive skill can dodge only up to 3 hit, it will gone easily..... The only advantage of this skill is like doing 1v1 situation, since rogue are doing solo play style, ..and you can dodge some of negative debuff effect from your enemies like direct dmg with stun or fear something like that.. atleast rogue can survive)

what do you guys think?

 

Rogue suppose to be dodger, he need survivality, rogue extermination skill give high atk speed no need more attack speed from reflex passive skill

 

 

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Edited by Jee Booy
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  • 5 weeks later...

Yeah this is exactly what I have been suggesting. Stack of 100% dodges so that the rogue is able to survive and not be squishy. 

 

Additionally, every melee class has a type of resist now. Rogue deserves to have a resist too. Its unbelievable how to this day, it doesn't have an effect to resist controls. 

 

 

One last thing, PLEASE make it so it can use heal skill faster. It takes legit 3 seconds to press poison and then have to hit player then press trick. Its too much time and complicated. Fix: either make it that normal auto atk after Poison skill heal u with each auto atk, similar to Bd skill "mark of the blade"

Or when u apply poison to enemy, his auto atk doesn't deal u dmg and heals u instead, and u are able to resist under that effect. Basically a trickster way of the rogue. It would make ppl stop attacking resulting in rogue surviving for longer. 

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  • 1 month later...
2 hours ago, Jee Booy said:

Im am BuffRogue on discord hi to Vava and Godless

Congrats man, we get similar mechanism as mages. Please, to all testers, do test if the numbers work in every level. Dont test only on 4/4

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12 minutes ago, Toad Sage said:

Congrats man, we get similar mechanism as mages. Please, to all testers, do test if the numbers work in every level. Dont test only on 4/4

Tnx Man. Hope you guys like our new passive 😊... And thank you to developers they guaranteed my wish❤️❤️😭😭

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