Joy Boy Abunda
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Joy Boy Abunda reacted to Toad Sage in It should be easy to understandMurderous Thirst is still useless with the new update.
EVEN IF the talent makes us crit 60% all the time, it's still useless because it doesn't add any value to the current rogue build and meta.
A mid branch rogue basically has like 70% crit chance. A right branch rogue has guaranteed crit all the time in stealth. A left branch rogue can win Darwin Award and F themselves because the branch is horrible and it's their own fault if they choose it.
Basically, it needs to be something that adds value to rogue in the battlefield.
For example, make the talent grants bonus damage as if the enemies always have 34% hp.
Now this will increase our overall damage but at some point the talent will cease to benefit us because we don't get extra bonus once the enemy is on low hp as we would have if we didn't activate the talent.
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Joy Boy Abunda reacted to Laevateinn in [2024.12.11] Warspear Online Update 12.7. Announcement. Part IDeleted the ability of other skills and made it a new passive.
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Joy Boy Abunda reacted to Higgings in [2024.12.11] Warspear Online Update 12.7. Announcement. Part IThis is honestly a thing which needs to be reconsidered. This class is becoming even more a solo class year by year. In my opinion this change in passive was not necessary.
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Joy Boy Abunda got a reaction from Shax in [2024.12.11] Warspear Online Update 12.7. Announcement. Part IThis idea was from a seeker suggestion who was trolling on rogue chat. Not from a real rogue complaints. Lmao 🤣
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Joy Boy Abunda reacted to Toad Sage in [2024.12.11] Warspear Online Update 12.7. Announcement. Part IThere is no mistake here. Their message for rogue is clear. They solve the problem by removing the root, the class itself.
But let's enjoy the test server. I really want to test other classes with the new changes.
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Joy Boy Abunda reacted to Finalsuse in [2024.12.11] Warspear Online Update 12.7. Announcement. Part I„Blade Dancer hasconsistently performed exceptionally well in nearly every aspect of gameplay, with no major weaknesses to speak of“
did u guys ever play bd in big figths?
or how can u say that?
i cant even move becoz of all the control effects
our resist skill sucks🤣🤣🤣
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Joy Boy Abunda reacted to Toad Sage in [2024.12.11] Warspear Online Update 12.7. Announcement. Part IIt could have been worse, don't worry. Because on the other side, there is a possibility that the talent was actually more effective than intended so they nerf it now. They need to elaborate.
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Yeah im thinking the same. Was always running it in PvP just to find out it was not working :))))
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Joy Boy Abunda reacted to mjk4 in Last chance to counter control effects.Enough with this already, @Toad Sage @Shax @omr @pawned u guys obivously have no idea how to play rogue. Let me show u an example of how it should be done
ScreenRecording_12-09-2024 23-40-50_1.mp4 -
I’ll tell you where the EU rogues went.
They went bye bye just like the rest of the MC in EU and other servers.
Right now MC has stopped playing in historic numbers on many servers. Why? Because elf have better skills and better AOE in general/ starting islands elf easier/ elf first option to choose/ elf advertised more in ads. In my server elf chars will sit in map 2 and torment Questers until they quit or make elf. Now with the population 4 elf to 1 mc on MOST servers it’s hard for mc to do anything. Most raid boss books go to ELF on every server. Rogue has been an underperforming class for a very long time and can’t help much in mass battles because of survivability. Elf have been dominating for too long, MC need to fight back and get whet they deserve. Rogue needs to be buffed insanely this rebalance to make up for the past 4 years. My server elf can get 200-250 at raids but with effort MC can barely get 50-50
#Make MC great again # Fix the rogue and population balance.
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Joy Boy Abunda reacted to TheCaster in Last chance to counter control effects.Arena wise, I think what rogue needs is resist buffs + Defensive dodge / Tankiness.
but practically speaking adding movement speed and increasing your DPS solves 2 problems in one.
In PvE aspect, seeker has always been the undeniable number 1 DPS unit, especially in contents such as book ratings and certain advantages in raid bosses and guild raids which have very heavy rewards. It might be very cliche and even I don't want seeker and rogue to be the same concept but the combination of "Movement speed + Invisibility" is too effective to ignore in PvE content of the game. As much as I dislike PvE, The legion side also require this combination.
Besides, I'm sure no one wants to give invisibility to chiefs. Would cause an uproar.
Similarily, Adding movement speed would increase your versatility in arena fights as well as open world content.
Conflicted.
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Joy Boy Abunda reacted to TheCaster in Last chance to counter control effects.Vava is cute. I like him. .#Nohomo
Doesn't know when to give up. Like me.
I'll keep a rogue ready just for you in US soon! You can fight priests in 5x5 with me in pt.
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Joy Boy Abunda reacted to vavavi in Last chance to counter control effects.Rogues have the ability to perma stun. They also have a ranged stun, jump and invisibility to work against cc/range. Also reflex is virtually a passive shield, one that activates despite being cced, same way mages barrier is.
That's a lot of intentional exaggeration in one post. Not to mention the rhetoric of "if this thing that helps is allowed for anyone else it stops being a solution". Like what is that.
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Joy Boy Abunda reacted to Shax in Last chance to counter control effects.My videos are edited to showcase wins and make newbie rogues a lil more informed, the video with the bd with sea books is also edited, didnt show some of his wins because its rogues highlights. and its also not fair matches. its 2 rogues vs 1 bd lol, just becs u see me killing people in a video doesn't say anything about rogue not needing a buff. Clips are chosen wisely and i dont really dmd when actual strong people in arena because once again, no one wants a rogue inside arena when its actual high lvl fights.
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Joy Boy Abunda reacted to vavavi in Last chance to counter control effects.Yeah.
@Higgings
Ignoring this makes me dishonest? There has been 2 coherent ppl who replied, you and pawned. Both of which I read through and answered to your points. But this? What am I supposed to do other than ignore it.
Like I'm sorry that someone saying "I play this class, I know better, it's bad", without bothering to explain why they think that doesn't magically make me change my mind.
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Joy Boy Abunda reacted to vavavi in Last chance to counter control effects.See? You're just insulting me by calling me stupid and my opinions invalid. Doing the exact thing I said.
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Joy Boy Abunda reacted to Shax in Last chance to counter control effects.You're not offensive, you genuinely don't know what you're talking about when it comes to rogue and pretty much everyone here sees that. the class is completely useless and no one really enjoys nor wants to keep playing it
I assume you like playing this game since you come and engage in discussions about it, if that's the case then you have to remember that all classes here matters. There's no denial rogue lacks alot of things, i know you see this by the amount of players complaining. Saying to hundreds of players to "just get better" and "its skill issue" like they haven't tried that is just ridiculous and dismissive of the facts. highly suggest you drop the stubborn mentality it's not helping you understand nothing when you have got people telling you you're wrong left and right
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Joy Boy Abunda reacted to mjk4 in Last chance to counter control effects.bro druid literally have a dmg skill that cover a 7x7 area with 0 cd. Unless being skillful = afk, i dont see anyone can dodge that
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Joy Boy Abunda reacted to Higgings in Last chance to counter control effects.I have to disagree with this part though. I can bring an example where Back in the days where you did not have experts around, the very skilled players could achieve a good outcome when they used certain disabling skills (Earthquake, FoJ, Roots and so on); in other words, they could kite. Kiting, in fact, could grant you to go "out from fights" (even if technically you were still fighting) when situation required so and a good kiter was also the one who kept fighting without getting touched once. That doesn't mean that you had to run, but kiting allowed, if the user decided so, to run away from a fight to restore your health completely.
In the modern days, where experts grant a considerable ammount of stunning/CC skills, even AoE, A lot of classes can simply stun and get out from tricky situations, and not only rogues or seekers, as you're stating. Not to mention that in a more realistic scenario which sees Rogues/Seekers being under several AoEs in a fight, may it be that you even managed to Gouge the opponent and run away, you can still get caught by AoE Disabling or Damaging skills, for Stealth grants you no immunity from anything at all.
Do you see it now why people can't simply buy the tale where they're ultra strong and immune as long as they're invisible, because we both know (you more than me, actually) that the times you turn invisible during a fight is... once (the very beginning of the fight), for a rogue is more likely to die from being perma stunned (no damage reduction abilities or resistence, unlike its elven counterpart) once it gets out from stealth. I would agree with you if we had a situation where every single disabling skill required a target, but nowadays you got an even quantity (if not bigger) AoE Disabling/Damaging skills than targeting skills, so the statement you're saying is simply biased. I'm not mentioning the accessibility of detect potions either.
Could it be, according to you, that every single rogue user that is complaining for his/her class is that naive not to have thought about invisibility as a mean to avoid stuns? In the best scenario, this is making mockery of their intelligence.
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Joy Boy Abunda got a reaction from Blueranger in Rogues rebalance ideasI agree with you, this small leg assasin class need movements speed, 60% dmg stealth was useless when enemy have aoe skill, while seeker can evade that due to movement speed they can rotate easily
Imagine seekers have
Shield
Movement's speed
High resistance
Blink with increase dmg to enemy
What does rogue have?
Only dodge?
Rogue had blink too but ordinary blink that was sucks 🤮🤮
Even @Higgings pm me i asked about this question and he can't answer it, becuz it was true. This guy know everything what's happening here and yet he and his team have no response and ignored our complains here.
These guys can't understand that this class need massive changes, And yet they just ignored it.
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Joy Boy Abunda reacted to Higgings in Rogues rebalance ideas -
Joy Boy Abunda got a reaction from Higgings in Rogues rebalance ideasI agree with you, this small leg assasin class need movements speed, 60% dmg stealth was useless when enemy have aoe skill, while seeker can evade that due to movement speed they can rotate easily
Imagine seekers have
Shield
Movement's speed
High resistance
Blink with increase dmg to enemy
What does rogue have?
Only dodge?
Rogue had blink too but ordinary blink that was sucks 🤮🤮
Even @Higgings pm me i asked about this question and he can't answer it, becuz it was true. This guy know everything what's happening here and yet he and his team have no response and ignored our complains here.
These guys can't understand that this class need massive changes, And yet they just ignored it.
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Joy Boy Abunda reacted to Newworldorder in Rogues rebalance ideas@Theweasel
I think your right chief has the speed similar. However i think some of the weekly ratings are unfair because rogue can stealth past some mob and has more movement speed. Can also bounce off enemies and go back into stealth. Most of the weeks during anniversary seekers will always win dungeons spammed because 5 seekers can do CC myth in 1 minute. Maybe adding this to rogue would make it comparable, yes chief has it but cannot stealth through or bypass mobs. i’m just thinking of ways to build mc again because rogue was once a very popular class and Right now i think seeekers are much more fun to play and have the advantage
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Joy Boy Abunda got a reaction from Blueranger in This talent fit for roguesThis talent fit for rogues but they given this talent to rangers, not fit for rangers since ranger only relying on dodge chance unlike rogue it had reflexes passive.
💰 💰 💰
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Joy Boy Abunda got a reaction from omr in The last casePlease believe us the bee sting should be heal not dmg we dont need more dmg from that bee sting just make it heal. Omar suggestions was good
That blood thirst must be replaced with another usefull talent option not that 20% health from enemy. That's not accurate one. What we need is a useful accurate talent that can affect the enemy's with full HP not the percentage one.