Everything posted by Toad Sage
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Time to Introduce Exp-Reducing Mechanic
We know that at some point, we will create chars that just stops there and be perfect, then proceeds to other chars. I suppose some of my chars will stop at 34. I already have many below that. It's just fun to chase great charms and be obsessed with certain percentage of certain stat. We create new, blank-canvas chars to reset the fun and look back at our perfect chars to enjoy our achievements. But over the last few years, the free exp pots have created a lot of trouble to me and other people with "perfect chars". Many have fallen victim to this, unskippable, no-alternative pots. One wrong click, and you level up. What I am suggesting is, just give us mechanism to reduce our Exp progression, not just stop it. Be it a separate pot, special quests with negative exp, or other methods. This will be a net positive addition to the game.
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Delete Potion of Permanence and turn it into a feature in settings
Or alternatively, let us "pay" to get our chars' exp progress reset to the starting point of their current levels. The cost can be proportionate to the progress they have made.
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CICADA - BR Tourmaline
Hope the issue is resolved asap. But I find it poetic that a bug report section is used to report a bug about a bug (cicada).
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Nickname : illilll , Server : Sea Pearl , Costume name "Petox De Laskar"
Ternyata ada sesama orang Indo yang join ginian
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TENGU — Entry by Dontlisten, US Sapphire
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Frog Sorcerer by Blocker from US-Sapphire
As a deathknight, Blocker is a hardworking protector. He always takes questors through their missions and participate in weekly battles and sometimes raids. But this modest DK is a bit unlucky (this one is too realistic). One of his favorite activities is MM. He often joins any PT and acts as a good enough tank. But he never gets any drops from there. After thousands of runs and quests, the people of Merman acknowledge his hard works and efforts to make Arinar a better and safer place. One day, Blocker was brought forward their leader and told: "We have noticed your hard works. You truly are a good tank. While we can't help you with your luck, we will reward you with something that might help in your journey. This suit, we call it Frog Sorcerer. While we can't give you the glowing fire of MM gears, take this glowing suit and bait all those monsters away from your precious teammates!" Frog Sorcerer has an image of a frog from behind as a symbol of courage to bait the enemies toward attacking you instead of the other team members. There are rumors that the frog at the back of the costume can open its mouth to absorb damage dealt to the back of its wearer. But there is no evidence it ever happened, nor against it.
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Accidentaly lvl up
And I believe it's time to consider creating one. Accidental leveling up has been a thing for so long and in some cases it just makes certain chars useless completely like in the case of antique-ancient-relic-low-level chars that have been witnesses to the game's history like the OP's.
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[2025.06.23] Weekly Event: Median Night Legends, Chapter III, and Holiday Tournaments!
So we won't get unique armor pieces from farming mini bosses and bosses this year?
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Change to some reaper’s skill and talent
been waiting for demon form being accessible without minimum amount of hate
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Is HP regen stat still relevant?
It is more about the purpose of that stat nowadays. Its existence was justified because DKs needed it. But it's not the case anymore. Nobody wants the stat, nobody can utilize it. Then why does it exist.
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Is HP regen stat still relevant?
I need to raise this question after devs killed DK's mid branch and changed the only skill in the game that benefited from the stat. Maybe it's time to rework this stat or completely replace it with better one.
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[2025.05.12] Spring Dungeon Speedrun Records!
Doesn't it tell you something when the fastest rogue is slower than a DK?
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[2025.03.05] Contest: Best Costume 2025. Results
This is a big step towards fair and original costume contests in the future, I believe. It will also encourage people who recognize plagiarism to speak up because they know appropriate actions will be taken. And perhaps the empty slot for the prize can be taken by other deserving costume? Just an idea. Also, speaking about prizes, umm, is there any estimate when we receive them
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[2025.03.05] Contest: Best Costume 2025. Results
That means I am gonna miss today's discounted item yeah
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[2025.03.05] Contest: Best Costume 2025. Results
Also is the prize to be sent today?
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[2025.03.05] Contest: Best Costume 2025. Results
He never gives up, never lets us down
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Beelzebufo - Beelzebufo - US-Sapphire
Thanks, hopefully the frog can surface in the game
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K'thara "Flame-tastic Mantis" traditional (hand-drawn) [ASAKI, EU-EMERALD]
I hope if this does win they will help you with the wings design. At first I thought it was Swamp Fire from Ben 10 which I liked a lot as a kid lol
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"Seraphim" - Nimereti - EU-Emerald
Man the idea of hiding antropomorphic features and make it look round will actually be a new fun type of costume.
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Trick's Roll (Classic, US Saphire)
I got rickrolled after reading the story and got rickrolled again after seeing the costume and googled how rick's outfit looked like it really looks like a normal outfit at first glance smh. Also, you should name it Trick's Role. I am begging you!
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Beelzebufo - Beelzebufo - US-Sapphire
An armor that makes you a frog jinchuriki. Or a frog stand user.
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Beelzebufo - Beelzebufo - US-Sapphire
Beelzebufo Ampigna - The devil Frog's Armor. Maybe I will have time to work on the back and side view but I must submit it now. I will update the other views whenever possible.
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Reaper rework
The percentage can only be reduced if the duration is increased while the interval remains the same. Another way to make the effect less suck is by increasing the interval from every 2 sec to every 3 sec. Unfortunately there is no sign devs want to rework this awkward skill so far which is also lame. If you turn into demon and get hit again by any auto or skill with instant damage, the effect will be avtive again. But the previously absorbed damage will no longer count. And after that you can only hope your enemy dies because turning into demon again will take time.
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Reaper rework
Do you try to nerf or buff reaper in this? The longer the duration of imminent death, the better. If it is applied for 6 ssc it means the absorbed damage will be received by character by around 25% per tick instead of 20% per tick with the current 8 sec duration. If you want to buff it you should make the duration longer, not shorter. But if you want to nerf it, good luck. It's already an awkward skill. So the removal of skill negative effect should not work 100% of the time with the talent?
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It should be easy to understand
Murderous Thirst is still useless with the new update. EVEN IF the talent makes us crit 60% all the time, it's still useless because it doesn't add any value to the current rogue build and meta. A mid branch rogue basically has like 70% crit chance. A right branch rogue has guaranteed crit all the time in stealth. A left branch rogue can win Darwin Award and F themselves because the branch is horrible and it's their own fault if they choose it. Basically, it needs to be something that adds value to rogue in the battlefield. For example, make the talent grants bonus damage as if the enemies always have 34% hp. Now this will increase our overall damage but at some point the talent will cease to benefit us because we don't get extra bonus once the enemy is on low hp as we would have if we didn't activate the talent.