Joy Boy Abunda
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Everything posted by Joy Boy Abunda
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This 2nd branch talent should be nerfed this is too op for unlimited barrier
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Our last hope for survivability is the almahad sting bee it shouldn't reflect instead of heal when you dodge. Plss devs rework the sting be to heal when dodge. Sting bee - When dodge heal character for 4% hp trigger every 3 secs. If you dont want to give us resistance skill just change that almahad talent to heal not reflect dmg plsss devss, we have passive skill ruthlessness now, we dont need that sting bee dmg reflect anymore.
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Last chance to counter control effects.
Joy Boy Abunda replied to Toad Sage's topic in Discussions and Suggestions
We accept drawbacks we already mentioned it, but we will asked you this again since you've just repeating this argue ,what kind of drawbacks do you want? -
Last chance to counter control effects.
Joy Boy Abunda replied to Toad Sage's topic in Discussions and Suggestions
Our class was sleeping many years ago what do you want? U want this class stay dead? 90% player in discord know suck this class is. In here you guys still saying that this class is still in meta. While druid last year have 2 new skill without drawbacks. -
Last chance to counter control effects.
Joy Boy Abunda replied to Toad Sage's topic in Discussions and Suggestions
300-400 dmg buff? While seeker talent works in pvp and pve while rogue only work on pve. Compare that dmg to other class almahad talent that isn't big after all. If you're talking about blade potential cd isn't count as dmg as well, what's the point of cd skill if you're under control effect? U can't throw skill. Since this class has no resistance, not having immune to control effect compare to seeker. And also not all rogue here are axe user. If dont mind asking me im not axe user , im a versatile rogue double blade combo both auto atk and skill i do. -
Last chance to counter control effects.
Joy Boy Abunda replied to Toad Sage's topic in Discussions and Suggestions
You are saying remove the dmg from stealth? Then replace movements speed. If you remove that where's our source of dmg now, since rogue dont have permanent dmg. If you are saying seekers doesn't have too on their stealth, but they have permanent dmg auto atk, pene buff, inner rage, not include the pierce talent branch. Also their blink increases there dmg too. Why u cant answer this? -
Last chance to counter control effects.
Joy Boy Abunda replied to Toad Sage's topic in Discussions and Suggestions
We are not asking for this mini octo talent. What we asked is the bee sting from almahad talent , it should be heal not a reflect dmg. -
Last chance to counter control effects.
Joy Boy Abunda replied to Toad Sage's topic in Discussions and Suggestions
Huh? Seekers have pene buff and inner rage + auto atk permanent skill + pierce talent? Their invi have stun too. They have consistent and permanent dmg. What does rogue have 60% dmg stealth? If rogue got hit by aoe skill the 60% dmg is gone. In short rogue dont have permanent dmg. Rogue just rely on stealth dmg even 60% dmg isn't enough. If you take away the dmg where is rogue dmg now? 😂😂 Vavavi and Weakplay answer this question -
Last chance to counter control effects.
Joy Boy Abunda replied to Toad Sage's topic in Discussions and Suggestions
Very well said brother, this is what im saying , i always keep saying this on forum(few months ago), that this small leg assassin class need movements speed for easy rotation pve and pvp, and add a little bit resistance stats would help too. Giving up half of stealth dmg, exchange it with movements speed would be worth. 30% dmg + 35% increase movements speed. That's not bad. Movements speed would change everything in this class. Trust me @vavaviname a player who is pro using rogue? Like: Jaan is pro ranger Boga is a pro BD Game and Satan is pro chief Allex and Roland is a pro seeker. Who is pro rogue in this game? No one becuz the class design was the problem. No matter what how pro you're if the class has no potential it is still sucks. Like what they said that this class is a waste. Why would we listen to you? You never ever played this class before. We are the one who knows here, we have been here for many years. Thats the fact. -
Last chance to counter control effects.
Joy Boy Abunda replied to Toad Sage's topic in Discussions and Suggestions
This is just a highlight, shax was obviously hyping rogue players to stick with this class, so the class won't die. But if you play rogue by yourself, you will know how suck this class is. Just like we told you, you didn't know what you are talking about. -
Last chance to counter control effects.
Joy Boy Abunda replied to Toad Sage's topic in Discussions and Suggestions
Im 100% sure he isn't honest its just becuz his class in favor. Tnx Higgins i hope you and your team have a good news for rogue player this upcoming balancing patch im sure many would comeback play this game again and rogue players, when rogue are famous last 5 years ago. Make our Christmas happy 😁 -
Last chance to counter control effects.
Joy Boy Abunda replied to Toad Sage's topic in Discussions and Suggestions
I know that guy @vavavifrom discord he feel like he know everything in every class. Even in class discussion he is there to argue with anyone. 90% player on discord know how sucks this class is and here is vavavi saying that this stealth is op, this rogue class is op. Like he clearly know nothing. And coming from a BD player. -
Last chance to counter control effects.
Joy Boy Abunda replied to Toad Sage's topic in Discussions and Suggestions
The dodge should be dodge the controls too like a instant stun dmg to enemy when it dodge, ... It dodge the stun too. Its not about the skill of player is issue the class was poor even a pro player can't used this class becuz its outdated thats why they keep investing BD class becuz it was too op and easy to play no need brain using in that class just tap those skill randomly then boom your enemy die ez pz class. BD- popular for nub players Rogue- popular for high IQ players even the class was not in meta anymore Facts -
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I agree with you, this small leg assasin class need movements speed, 60% dmg stealth was useless when enemy have aoe skill, while seeker can evade that due to movement speed they can rotate easily Imagine seekers have Shield Movement's speed High resistance Blink with increase dmg to enemy What does rogue have? Only dodge? Rogue had blink too but ordinary blink that was sucks 🤮🤮 Even @Higgings pm me i asked about this question and he can't answer it, becuz it was true. This guy know everything what's happening here and yet he and his team have no response and ignored our complains here. These guys can't understand that this class need massive changes, And yet they just ignored it.
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This talent fit for rogues but they given this talent to rangers, not fit for rangers since ranger only relying on dodge chance unlike rogue it had reflexes passive. 💰 💰 💰
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Please believe us the bee sting should be heal not dmg we dont need more dmg from that bee sting just make it heal. Omar suggestions was good That blood thirst must be replaced with another usefull talent option not that 20% health from enemy. That's not accurate one. What we need is a useful accurate talent that can affect the enemy's with full HP not the percentage one.
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Not all skills will be modified? No, no it must be massive modified, the class was behind for many years ,its been dead for 4 years. And still not deserve modified? Look at what they did to BD and Druid? They made them a fking god class. That's why those class are popular for noobs. Because its easy to used. Yes we can have movements speed. In fact thats fits for rogues but the pussy devs give it to them. Look at rogues description its more like ninja. But we dont have those kind of skills clones and speed. But they just give us small leg assassin class
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Rogue is lousy, this class is from the mountain clans like a ninja it must have shadow clones and with flexible movements speed, but suddenly we haven't these kind of skills. Like how these devs become like this they're not creative creating this class? Every year by year. Still not resolved the problem, that's why we are here to suggest you a better improvement of this class. I admit you guys buff this class last year but its a slight buff still not resolved the problem again and again. If you don't know that this class crying for help, it needs a huge buff and rebuild those skill, that fit for assassin class. 1. Lousy small leg, im so jealous to seeker with their movements speed i ask to developer of this in my mind, how the fk that this rogue dont have like this? like it's fit for our class that movements speed since this class is more assasin than seeker. Rogue should have those skill but in reality is just a complete opposite. 2. Here is the crazy thing.. why is that you guys give an eye on lousy charmer? It isn't fit ,Like they can see invisible but they have small leg? How can small leg charmer deal seeker with movements speed?.. It should be the eye given on chiefs becuz they are the only capable one who can chase that class (both class have movements speed). You guys give the eye on a class that isn't fit for it. While Mage can deal with rogues? Mage blink + eye that can see invisible of rogue small leg is fully countered... I know both mage and rogue have blink but the different is rogue blink targetable while mage blink can target in area? Look at the different of this shit did guys notice this kind of scenario? 3. Seeker blink stun enemy + increase dmg + 20% resistance. While rogue just a normal blink? Like what? Huh? 🤯 🤯 If you cant give us shadow clones then just revamp these skills I'll go summarize the rebuild skill of rogue 1. Stealth now 30% dmg + 35% movements speed. 2. Blink must have the stun 3. Veil retain 30% dmg and movement speed since rogue relying on stealth dmg only and give some small resist stats like 8% 4. Poison skill must be passive add slowing effect.(cast time is the problem). 5. Kick in the back useless skill need rebuild 6. Blood thirst murder useless skill replace 7. Increase duration of dodging effect. 8. Sinester strike: Dissection debuff should be reduced enemy parry ,block and resistance since these stats dont have counters right? while dodge can be countered by accuracy and reduce enemy dodge? It should be right? I already suggested the talent revamp, just recheck it on forum.