People don't seem to like Almahad because of its high difficulty. Warspear's pve content is generally low difficulty because it's basically a system where all players, not just strong people, progress multiple times and get high value rewards with low probabilities. However, the recently added tomb and outpost of Almahad seem to have not low difficulty, and the drop probability doesn't seem to be bad. This type of new pve content is very interesting. However, difficult content like Almahad will come as an entry barrier for many players due to its high level of difficulty.
I like the current raid. If it does, the raid boss will be the next world event boss.. or noctura. If you have to compete in the same side, you might be in an alliance with the other side.
I totally agree. If one patch weakens someone's character, He have to wait a very long time until the next balance update.. It would be nice to analyze the data like arena win rate, dungeon damage etc and proceed more often.
I'm waiting for the upcoming arena update.
I agree. They seem to have changed the difficulty of GvG and guild events. Guild events should be made with easy difficulty, taking into account low-level guilds. GvG needs to be full of pvp elements and put competing elements for high level guilds.