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Higgings

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Everything posted by Higgings

  1. I like the resemblances of your work to a scientific paper. Good job!
  2. Most probably yes, but it might take until half the event.
  3. The ones in charge to help you have been contacted by you already. There's little we can do from here, I'm afraid. I ask you to be patient. They will surely help you understand what was the issue and why it led to such action.
  4. The screenshots are in Chinese, so I need you to better explain the situation: as far as I understand, someone impersonated you and scammed some people with your name; is that assessment correct?
  5. It has nerfed to the ground already on PvP. I can't imagine a piece of armonry even weaker than it is right now coming from a event-based dungeon such as Mermen.
  6. No thanks. We are a joke in terms of defence in comparison with our tank colleagues. Make a chief if you want to deal damage
  7. Let's not get away from the topic's subject you all, shall we?
  8. Topic Bumping is not allowed either.
  9. However, there are also several skills unique for the sentinel side against which MCs struggle to cope with. I would not want them to be made equal as my own side, because this way you would lose a piece of uniqueness this side has got. My aim would be, rather than making it equal, adjusting it in a way that it doesn't become excessively troublesome. But then again, for the "troublesome" hashtag to appear, it is necessary to check via datas if said skill is indeed troublesome as many think it is.
  10. It's undeniable that they are changing part of the project for a more beginner friendly one; the first islands are practically soloable now without the help of anybody. T2, on the other side, requires a big ammount of work still, and I'm pretty much aware of that. But that doesn't mean they won't touch it at all. They did it for T1s, I see no reasons for them not to do with Irselnort as well.
  11. Considering them irrilevant by you is irrilevant as well, if we are speaking about the fact that you can actually do decently with patience. That's what it matters: patience. You don't have it: that's your problem, not the game's. It's also your problem if you can't deal with the fact that some ftp players are fine with the +5 or +7 and do not wish to get more than they already have. Quit with the aggressivity and mockery. Last warning.
  12. Uhm... I disagree with this statement. I would agree with you if we were talking about some years ago. But now, some good items are eventually gifted by just playing the game, so... Besides, the need for spamming requires time (and some luck, since you need to get good stuff). The desire for spamming eventually requires microtransactions.
  13. Yea, all it lacks now is a tracking system of any sort. However, some places are perfectly designed for this skill to be problematic (eg Seals) and here is the reason why I would make it disappear completely.
  14. The only thing I would do to nerf this skill is adding a total ammount of player stunned. Like, once the skill stuns X ppl (where X depends on the level of the skill), it disappears from the area.
  15. You would also need that these P2W guys actually work for their gold (dg spam, farming etc), thing which goes against the first reason why P2W ppl buy coins, which is laziness/lack of actual time to play the game/cause they want everything fast.
  16. I'm pretty much confused; you say it's a greedy system, that it's a problem, but you understand why they do so. I mean, ok, fine (?) But it's also the other way around; the game can't survive with only P2W ppl.
  17. No news at all in this regard, I'm afraid
  18. It's a way like another to earn money. Nobody forces you to buy anything here. You can always wait several hours to replenish your stamina by 1 point.
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