Reywolf
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Everything posted by Reywolf
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Remove Seeker movement speed bonus
Reywolf replied to vida999's topic in Discussions and Suggestions
Removing high damage on basic attacks would be more interesting, they always gank easily on pvp arena. -
Totally agree
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Why does the fire totem only target one? (Short Rant)
Reywolf replied to Malik Campbell's topic in Shaman
The game would be a masterpiece real classic MMORPG when there's. Not exist a "magic dmg" class eluding 5 hits, stunning by one click more than 3 enemies, another issues about spread 3 shield by one click , get immunity + restoring heal, and dealing enormous quantity of dmg from one simply debuff when u are in movement. Legions players will recognize these facts that make you stop wasting your time. -
Since Templar class been arrived, arena matches turn waste of time for legion players,
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Chieftain deserve a better passive slill, with different bonnus against multiple enemies, because it takes much more time to spelling 2 main defensive skill , shield + anti-stun
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Playing the game for years and i see big problems for this class, and the question is why a magical dmg armed with clothes, ELUDES 5 hits? Without mentioning the high Strategy skills that turns a difficult class to Kill because every spells are perfectly maded to confront every melee and distance enemies. Sentinels faction really brokes the equality rules at pvp massive battles, there are many of my friends who left legion side for this reason.
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The only way to resist some of time in arena is just getting full dodge defense, but surprise!, we hve been nerfed too, no more dodge skill for chieftain.
- 5 replies
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- massive rebalance
- rebalance
- (and 6 more)
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Dk and brb has the worse skills for arena 4v4 5v5, I'm so tired to make team with these classes , they are just statues without any interesting and helpful skills, really disappointed .
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Chieftain needs more strategy for distance enemies, because defensive skills is not enough for resisting long attacks and turns diffult to reach closer to the enemies.
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Im so disappointed, i was expecting good news for chieftain on this update, But it makes feel unmotivated, i say that because is one of the classes that only survives with bear shield, now is nerfed , and the most wanted "dealing stun" needs to be casted by another unsteady skill
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Is a good idea, i played this class 1 year and im sure that it will be useful because unfortunately we don't have any other skills to give stun and we just have to run and run like chickens for evade control attacks
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Yes , too much resist time for one class , compared with others when we all know that arena fights is based on fully strategical skills , but Bd brokes the rule and there's no way to survive against this class
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Under the same equipment, none can beat my BD
Reywolf replied to HEAT's topic in Discussions and Suggestions
The only one class who takes more kills after being killed in the arena, even more with lv 32 mermen set -
I'm agree , this class takes too much dmg than other classes , the fact that receives a lot of speed is really out of power .
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Walock represents the unique one top class for arena on the Mc's faction. We suggest to fix some skills and focusing the resistance because it makes no sense comparing with elven's stunning area classes.
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Warlocks are the weakest of all, so let's talk.
Reywolf replied to Lock's topic in Discussions and Suggestions
Im agree with you, I still haven't played with that class but i can see how they suffer on the arena being killed too easily comparing wirh the most controls class on elfs side like Templar , there's a high difference, I hope soon they fix it and balance that. -
Really good idea
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Chieftain New Skill Suggestion: Wrath of the Bull
Reywolf replied to Khrone's topic in Discussions and Suggestions
Seems good