-
Posts
97 -
Joined
-
Last visited
Profile Information
-
Gender
Female
Game server
-
EU-Emerald
Recent Profile Visitors
905 profile views
yinglun's Achievements

Brave Squire (3/7)
35
Reputation
-
Gelsin reacted to a post in a topic: [2022.06.08] List of changes after the I and II stages of testing
-
[2022.06.08] List of changes after the I and II stages of testing
yinglun replied to Dr Strange's topic in Test server
Dk really needs to change. -
yinglun reacted to a post in a topic: [2022.06.08] List of changes after the I and II stages of testing
-
Gelsin reacted to a post in a topic: About the new talent of dk.
-
Higgings reacted to a post in a topic: About the new talent of dk.
-
Puppymaster reacted to a post in a topic: About the new talent of dk.
-
1. Steel Hurricane After passing the talent upgrade, it can deal 15% secondary damage and get the full amount of blood return. This change is a good idea, but the value is too low. It is recommended to increase the value of secondary damage. 2. Aura of hate There is no need to upgrade this skill at all, it works well in its original condition. (I have a new idea, which is the Knight Curse, which we can change, and after a talent upgrade, the Knight Curse instantly releases the curse area under the enemy and applies a debuff effect on the enemy to increase the damage taken by the enemy.) ) 3. Death Call It's also a great idea, but it seems that there is something wrong with the direction, the 8% bonus is really low compared to other professions, and the dk doesn't need these. It can be changed to get an 8% damage reduction when the dk uses the Death Summon, or a 15% reduction in damage from the automatic attack, which is more in line with the theme of the dk. These are just some of my personal thoughts, and we welcome you to discuss them together。
-
MC has so many powerful professions.
-
Every game update will be delayed.
-
As we all know, when a weapon is strengthened to +10, it will shine brightly, but the shield,So I want it to shine.
-
Laevateinn reacted to a post in a topic: for help, there is an upper limit for gold coins.
-
yinglun reacted to a post in a topic: for help, there is an upper limit for gold coins.
-
yinglun reacted to a post in a topic: for help, there is an upper limit for gold coins.
-
Now he has lost 26million.
-
for help, a friend of mine encountered a bug. His personal warehouse had 66 million gold coins and his backpack had 60 million gold coins. A bug occurred when he took out all the gold coins in his personal warehouse. The backpack did not display 126 million gold coins, but only 100 million gold coins. After that, the number of gold coins did not increase, and only 100 million gold coins were displayed at the highest. He is in the EU server. His ID is Jay and his occupation is barbarian.
-
As far as I feel now, Dk is qualified in PVE, and it is not very good compared with other professions in PVP. It does create continuous control, but the 75% chance of sharp shadow and the existence of resistance make it often fail. Finally, DK the damage caused by continuous control in PVP is too low.
-
yinglun reacted to a post in a topic: [2022.01.31] Meet the Spring moon Festival!
-
Kyrai reacted to a post in a topic: [2022.01.31] Meet the Spring moon Festival!
-
[2022.01.31] Meet the Spring moon Festival!
yinglun replied to LeeLoo's topic in News & Announcements
Zhong Kui is not a demon king, but an emissary to capture and judge evil creatures. -
yinglun reacted to a post in a topic: [2021.12.13] Warspear Online Update 10.2. Preview. Part one
-
Legix reacted to a post in a topic: Knight curse
-
[2021.12.13] Warspear Online Update 10.2. Preview. Part one
yinglun replied to Holmes's topic in News & Announcements
Dk's Aura of Hate: The 15 physical attack and 15 mana power provided by the AURA of Hate is wasted when the DK is using a shield, and the 15 defense provided by the Aura of Hate is wasted when the DK is using a two-handed weapon. So why not also make the aura of hate a skill that can follow your character and use different types of weapons with different bonuses。 When the DK uses a two-handed weapon, the aura of hatred still provides 15 physical attack and magic power, but no longer provides defense, but other offensive attributes。 -
If the damage caused by knight's curse is reduced, then the designer should at least solve the bug that it can't cause damage directly because it is resisted.
-
A new idea,Saturation becomes a skill that continuously consumes blue amount. Provide vampires:1/2/3/4 fixed 25% When dk receives an attack, it gains a gain effect, which will increase dk's vampire 1%/2%/3%/4% This gain effect can stack up to ten layers. Of course, you can also improve some other attributes while improving vampires. This needs all of us to discuss together.
-
yinglun reacted to a post in a topic: Improvement suggestion for the death knight
-
Fortuno reacted to a post in a topic: About the Dark Shield of the Death Knight
-
yinglun changed their profile photo
-
Speedom reacted to a post in a topic: About the Dark Shield of the Death Knight
-
Gelsin reacted to a post in a topic: Just do it (#FIXforDKs)
-
yinglun reacted to a post in a topic: About the Dark Shield of the Death Knight
-
About the Dark Shield of the Death Knight
yinglun replied to yinglun's topic in Discussions and Suggestions
Dark Shield is a skill that is hard to balance. Don't expect it. -
yinglun reacted to a post in a topic: About the Dark Shield of the Death Knight
-
About the Dark Shield of the Death Knight
yinglun replied to yinglun's topic in Discussions and Suggestions
I agree with you, but dk still needs to block and parry. Otherwise, when you face a BOSS like Dagan, you will be under great pressure.His several attacks may make you need to use potions. -
I just want to say that dk is very vulnerable among his peers now.