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yinglun

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  1. I strongly support it. This suggestion is very good for the players. No player will refuse this suggestion, and having two or more skills can switch freely, which will make the player's game experience better.
  2. I support your idea, but it seems that thieves are still in a strong position in the game, so it can't become stronger.
  3. This is a fact, this attribute is too old and useless.It needs an update or change.
  4. Great idea, we encourage all players to use their imagination.
  5. This is a solution, but it is deliberate, hoping for a better solution.
  6. Dk always trades some things with blood, so is secret reserve, so is saturation, and so is blood barrier.
  7. We can do this.Dark Shield skill adds an additional Bloody Barrier positive effect to the character forsec.The barrier can absorb all the incoming damage within 4seconds, and recover dk health at the end of time, which is equal to 30% of the damage absorbed by the barrier.This effect can only be triggered once in 30 seconds.
  8. I don't understand either. When a tank loses 40% of its health, it means that it can't resist.Immunizing one injury won't help the plight.
  9. Dk's reserve skills can be enhanced by potions and castle scrolls and castle potions, so I think its basic attributes should be low.
  10. Death Knight is now the only profession that needs life recovery, and I want to keep this characteristic of him.
  11. Suggestions for changes to the secret Reserve. Regenerating health has a very low presence in the game. Even the secret Reserve is the only skill that requires it. The current cooldown on this skill is too long and lasts for a short period of time, so we can make it a constant energy drainer. When the skill is turned on, it consumes energy continuously, increasing the player's ability to regenerate health and the speed at which it recovers health. Increases health recovery by 5%/20%/35%/50% Increases health regeneration rate by 10%/20%/30%/40% Sustained energy consumption :1/3/6/8 In my mind, this ability gives the player 3 seconds to recover 150 health or less at full level. For there is the nectar of immortality. So the value of this skill should not be too high. Let's discuss it together
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