Dunesinger 0 Posted April 12, 2016 Share Posted April 12, 2016 ok im still semi newbie but still sticking my two cents in. bounty hunting could work in two ways pvp Player #1 gets a contract and puts enemy (player #2) name in contract player #1 also puts a reward amount in the contract. player #1 cannot acquire another contract for three days. player #1 then gives contract to bounty hunter player #3 or uses it himself. player #3 the bounty hunter would use the contract item on use the contract item would show on a quest map where player #2 (sort of like the party map) the contract item would be active for 24 hours or until player #2 gets killed by the bounty hunter with contract item if player #2 lives - he was in safe area, he was offline, he was better fighter. or player #3 never found him. contract goes dead. reward money is lost. if player #3 the bounty hunter kills player #2 within the time limit. the contract goes dead. and the bounty hunter gets the reward. OR player v guild instead of a contract against a single player the contract is put out for any member of a enemy guild. in this case the contract item would not have anything like a location map. the bounty hunter would still have 12 hours once contract used to find and kill one enemy guildmember. if the bounty hunter kills one he gets the reward. if he fails the enemy guild gets the reward money. in all cases there would be also limit on how many contracts are out on a single person or guild at any time. perhaps no more than 3 Quote Link to comment Share on other sites More sharing options...
Jzargo 256 Posted April 12, 2016 Share Posted April 12, 2016 Sounds money for rogue, sounds bad idea, but sounds fun Quote Link to comment Share on other sites More sharing options...
TheQuestion 21 Posted April 12, 2016 Share Posted April 12, 2016 Sounds money for rogueLmfao, never thought of it like that xDDD But seriously, something like this would be awesome!! Quote Link to comment Share on other sites More sharing options...
Jigsaw-PZ 107 Posted April 12, 2016 Share Posted April 12, 2016 People log in and out very often and you can't gurantee that someone would login a specific day so maybe the bounty target would change if the previous target goes offline or enters their respective home islands. That way you can hunt without warring about the target's accessibility. Quote Link to comment Share on other sites More sharing options...
Dieinpeace 48 Posted April 12, 2016 Share Posted April 12, 2016 Sounds money for rogue, sounds bad idea, but sounds funI agree and nice topic But ganking would never stop Quote Link to comment Share on other sites More sharing options...
Bubba James Austin 25 Posted April 14, 2016 Share Posted April 14, 2016 Oh god. A party of rogues hunting you lol that's funny. Should have a quest to protect a certain player. Stuff like that should have a time limit follow by able to see them on radar. Quote Link to comment Share on other sites More sharing options...
Corona virus 230 Posted April 14, 2016 Share Posted April 14, 2016 What would the point of this be? . "Heres 5000 gold, kill that guy who will just revive in a few seconds" Quote Link to comment Share on other sites More sharing options...
Bubba James Austin 25 Posted April 14, 2016 Share Posted April 14, 2016 Hahahaha Quote Link to comment Share on other sites More sharing options...
boiz 10 Posted April 18, 2016 Share Posted April 18, 2016 Seems fun. How do devs get money from this? Quote Link to comment Share on other sites More sharing options...
Dunesinger 0 Posted April 18, 2016 Author Share Posted April 18, 2016 Seems fun. How do devs get money from this? player #1 gets a contract aka he must buy a contract before he can put a name in it. Quote Link to comment Share on other sites More sharing options...
Dunesinger 0 Posted April 18, 2016 Author Share Posted April 18, 2016 What would the point of this be? . "Heres 5000 gold, kill that guy who will just revive in a few seconds" revenge on the guy or guild that killed me three or four times . the monsters revive we go after them again and again what is the point in that. the real purpose is to make a pvp more player vs player rather then player vs random player. so you can go after a specific targeted friend/enemy Quote Link to comment Share on other sites More sharing options...
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