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New Legendary Type(Orange)of Weapons & Accessories


Rick Chico Mabuti

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Rarity has 4 different types, Common (No color), Uncommon(blue), Mythical(purple) & Legendary (orange) but weapons and accessories have no Legendary type.

 

I suggest add legendary type of weapons and accessories to become more exciting and more upgrade.

 

How Legendary Type Bonuses work;

There are 2 kinds of Weapons 1 handed and 2 handed;

1 handed wpn bonus (passive/active) skill can work if you use the same type of wpn like the mermen gears.

example of bonuses;

Increase the chance to stun, crit, pene, accuracy or new skills.

 

2 handed wpn bonus can work alone, like xtra stats or increase damage if you fight bosses, etc..

 

Legendary Accessories 

It can work like 4 set mermen gears.

Bonuses is up to GMs.

 

 

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Maybe add "weapon arts" 

 

Examples

 

*giving the weapon a chance to apply burning/magic /poison/ bleeding with a chance of equal of player critical hit 

 

* applying debuffs like  decreasing random stats by 30%

 

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4 hours ago, Ryohei said:

Maybe add "weapon arts" 

 

Examples

 

*giving the weapon a chance to apply burning/magic /poison/ bleeding with a chance of equal of player critical hit 

 

* applying debuffs like  decreasing random stats by 30%

 

Nice idea 

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5 hours ago, Ryohei said:

Maybe add "weapon arts" 

 

Examples

 

*giving the weapon a chance to apply burning/magic /poison/ bleeding with a chance of equal of player critical hit 

 

* applying debuffs like  decreasing random stats by 30%

 

Would be cool, but really risky to break game , either in arena or gvgs ( depends on the skill )

 

Maybe adding for pve wouldn't break game and help both sides equally

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10 hours ago, SaltyCoffe said:

Would be cool, but really risky to break game , either in arena or gvgs ( depends on the skill )

 

Maybe adding for pve wouldn't break game and help both sides equally

I know, but damn, we need variety on the game :sml_4:

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On 7/28/2023 at 3:34 AM, Rick Chico Mabuti said:

Rarity has 4 different types, Common (No color), Uncommon(blue), Mythical(purple) & Legendary (orange) but weapons and accessories have no Legendary type.

 

I suggest add legendary type of weapons and accessories to become more exciting and more upgrade.

 

How Legendary Type Bonuses work;

There are 2 kinds of Weapons 1 handed and 2 handed;

1 handed wpn bonus (passive/active) skill can work if you use the same type of wpn like the mermen gears.

example of bonuses;

Increase the chance to stun, crit, pene, accuracy or new skills.

 

2 handed wpn bonus can work alone, like xtra stats or increase damage if you fight bosses, etc..

 

Legendary Accessories 

It can work like 4 set mermen gears.

Bonuses is up to GMs.

 

 

I do like this idea of "legendary weapons" 

 

But they would need to be pve equipment. 

 

Maybe give them unique skills. 

 

Say take the weapon "Frost Pain" from Overlord with the "icy burst" skill. 

 

Unique abilities that's thematic

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I could see some potential in this for crafted gear also for more customization. And the idea itself is alright as long as its on pve gear. Not like that has really stopped people of using some pve gear in pvp but that would keep it fairly limited still.

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2 hours ago, Drakoslayd said:

I do like this idea of "legendary weapons" 

 

But they would need to be pve equipment. 

 

Maybe give them unique skills. 

 

Say take the weapon "Frost Pain" from Overlord with the "icy burst" skill. 

 

Unique abilities that's thematic

Just like currently arena skills, should be disabled in arenas

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