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Jcbref

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Posts posted by Jcbref

  1. 8 minutes ago, juliocesarneutron said:

    But as I used to play rogue and use bleeding relics in the past, that hindered and the use of stabbing a lot, I believe that substituting for everyone is not always possible, after all, I would have to buy a new one, as opposed to removal, as I could put something at an affordable price to remove the relics. Anyway, it's up to the developers to put it or not, as it's just a sudden idea I had 👍

    some of the relics are literally worth less than 200 gold at least here on emerald so idk about anything being more affordable than that

  2. 35 minutes ago, Azerbaizan said:

    let people be able to make full pt for 5x5 and make everyone imaginary +10 greatness set and accessories inside 5x5, problem solved.

     but that wouldn't be fair for those who have already gotten full greatness gear legitimately 

     

    I understand that they made everyone's gears level up to 32 to make it more fair but still people with full greatness should have an advantage

  3. 2 hours ago, Keltas said:

    rework it so it doesnt make damage by off hand lower by 40% but it lowers off hand physical dmg by 40% then or it doesnt make sense coz BD can deal you 5k dmg in 1 spell coz he have dmg from both weapons but we now have magic dmg from 1 weapon??? this is made by elf GM 100% coz no brain was used it seems

    i want to introduce you to little known game mechanic that has been in the game for basically this whole time already

    image.png.1b833729753f867db11b49cb7eb0c557.png

  4. 2 hours ago, LeeLoo said:

    Championship of the defenders” stage

    Let the combat begin! The battle itself is divided into rounds lasting 4 minutes. The task of the players in each round is to earn as many points as possible for their guild scored for completing activities:

    • killing a strong PvP-monster - 5 points
    • killing a player - 10 points
    • killing an elite Pv- monster - 20 points
    • side tower destruction - 600 points
    • central tower destruction - 1000 points

    I have always wanted to play league of legends in warspear

     

     

  5. I believe forsaken story is about you trying to find out who you were in past life and did you die

    mountain clans story is about you trying to find your gift to the clan leader who is trying to unite all clans

     

    i dont remember what chose and firstborn stories were about but something about betrayal i think, same all ayvondil for both sides

  6. 13 minutes ago, Ahmedic said:

    Abit not fair because chieftain is the only class who using 2x maces, so it's the only class that feel the pain of less magic dmg or am I wrong?

    you are not wrong and in fact they mention chieftain being the reason they made this change

    On 12/13/2021 at 12:28 PM, Holmes said:
    • Added a 30% reduction in magical damage from a weapon in the left hand. 

    Developer commentary: When using a certain combination of weapons, the Chieftain received too high the final efficiency. This adjustment will give the right to life to other types of weapons and equalize their usefulness

     

  7. 5 hours ago, Eshin said:

    icon_skill_power_blades.png Blades' Power

    • Changed skill type from passive to active permanent skill: energy regeneration reduction of 7 \ 10 \ 12 \ 15 units. 
    • “Attack Strength” parameter gain is reduced: from 10 \ 15 \ 25 \ 40 %, to 8 \ 15 \ 24 \ 30 %.
    • Added the visual effect of the skill. 

    2 same skills yet bd gets 10% more dmg and 10mp less cost wtf where are the nerfs ????????

    They literally nerfed blades' power by making it actually consume energy instead of being a passive skill and incease attack strength by "only" 30% instead of 40%

  8. 14 minutes ago, Ahmedic said:

    Dual Wield Specialization already decreases the physical damage caused by the offhand weapon by 40%, is that means -30% of magical damage plus -40% of physical damage? Or just -30% of magical damage instead of physical damage?? I just can't understand! 😅 

    @Holmes

     

    "added" not "changed" 

    meaning that offhand weapons will have 40% less physical damage and 30% less magic dmg

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