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Lonex

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  1.    Zheret reacted to a post in a topic: Locking Equipments
  2. Quick suggestion, make lock option under view (eye logo) button. Red border is currently used to show requirement level doesn't met. So locked equipment with blue or purple it's okay I guess. The player cannot trade, amplify, sell to NPC, disassembly, and drop it unless they unlock those equipments again. This preventing players to lose their equipments by accident.
  3. Can you make Knight's Curse DK skill also based on Phy ℅. It's like 10℅ / 20 / 30 / 40 of character phys attack. I don't want to change my whole phys DK into magic. Kind of wasting equipments. Thank you, Спасибо, etc.
  4. Bot? Really? In this game? Well the devs already removing dg requirement to move to each map. I think it's done, that surely helpful. I thought it was impossible to remove that kind of system so I suggest this. But maybe there's another way to make lv up and progressing easier in the future, we don't know. Easier in this context isn't about lowering exp amount for each lv. But players can choose between leveling by killing mobs or doing quest first.
  5. Ikr, but who knows. Sooner or later this idea will work. Who knows. Latest update finally they were removing the dungeon "requirement" to move to other maps. This kind of thing sure helps.
  6. Long time no see nubies... Here I just want to give a suggestion about gaining exp from mobs, only mobs. The rule is simple, players need to farm the same lv with their current lv to gain exp. I know right that the devs wanting new players to do quest, and not mindlessly farming mobs. But if they do implemented this kind of mechanics, all area would be lively. And new players are easier to catch up with old players. Also, new players could equip gears with specific lv requirement quickly. This prevent incoming players to get bored because lack of strength to beat mini boss quest. Since I'm sure real new player won't be asking help to old players. And if they do, I'm not sure old players will comeback to older map to help. Right? It's like: lv 1 - 5 player gaining 1 exp point by killing mobs lv 1-5. lv 5 - 10 player gaining 1 exp point by killing mobs lv 5-10. lv 10 - 15 player gaining 2 exp point by killing mobs lv 10-15. But mini bosses won't give exp except by doing quest. Should be consider to put this ingame. Ty
  7. Lonex changed their profile photo
  8. Lonex replied to Rayotenper's topic in Suggestions
    My DK was born before the current war mechanics, no buff reward at the end of war. We make our war for fun. I lead mc side and Kjilimo on elf side (old us sap players must be remember). That's more fun to lead entire mc coz they are listening to me my command. It's hard to command Legions rn, they started to think they could do any after getting stronger by guild buffs. U can't do force ppl to fill Legion side. I'm retired from the game since guild max lv increased to 7. It's clearly imbalance by guilds buff, I remember when Skynete the first OP mage defeated by me. Now he just one blow me. What u need to do just enjoy the rest of the game.
  9.    Speedom reacted to a post in a topic: Are we tanky tank?
  10.    Ogull reacted to a post in a topic: Death Knight 101 - Dark Shield
  11.    Lonex reacted to a post in a topic: Death Knight 101 - Dark Shield
  12. Pure DK addict, it will help people to understand if you show that Dark Shield buff. But seem you wouldn't show your ign or?
  13. Lonex replied to Lonex's topic in Suggestions
    Absolutely not comparing between of them by the skill. No I don't. But that's we called a tank, not so easy to die. And DKs need such this to be a crowd controller. Esp by DKs skill/expert skill, people seem confused how to distribute their skill point after the latest update. The reason already explained on my post. But anyway thankyou for your response, we'll wait then. :Respect:
  14.    Lonex reacted to a post in a topic: Shaman 28 lvl low eq hunt spring dungeon
  15. Lonex replied to Lonex's topic in Suggestions
    I'd rather buying equipments with block bonus, enchance my gears with blocks. Then I am standing at crowd and let them attack me, blocks will heal me up. XD Iykwim
  16. Lonex replied to Lonex's topic in Suggestions
    Secret Reserves: Modified the skill’s effect. Previously, the skill increased the “Health regeneration” attribute and applied the healing effect every few seconds. Now the skill increases the numerical value of health regeneration and the rate of health regeneration by 75-100-140-180%, depending on the level of skill development. Increased the cooldown of the skill from 90 to 120 seconds.
  17. Hey master, I'm apologize to say but I think the new expert skill (Blood Protection) for Death Knight need an improvement. I'm a DK for almost 8 years, I never feel enough tanky to tank with our skills. Let's say Exhalation of Darkness or Threads of Darkness, what's the function of those skill exactly? People could avoid Exhalation of Darkness because it takes long time to cast, and bosses could resist Exha and Threads of Darkness. Meanwhile, our expert skills are also weak. Death Call need high magic damage to deal some decent damage. Steel Hurricane works if enemies are nearby the DK (1-3 yd) and sometimes with desync of the game, Steel Hurricane doesn't deal damage even if enemy looks like nearby the DK. Sharp Shadow? Secret Reserve nerf? Blow of Silence that people could have from relic? Blood Protection that only 8 secs protection and need mana to use? Saturation which spend HP too much to gain lifesteal (if you could deal damage to your enemy)? Can we compare with Warden which can heal without doing anything, without waste their mana. I'm sure other DKs want too. Thanks for your attention.
  18. Idk why, but accuracy works more at 13%, 15%, 19%, 23%. And crit chance at 12%, 17%, 21%, 25%. Do you think so?
  19.    Lonex reacted to a post in a topic: Deathknight pve/farm. Need suggestions
  20.    Lonex reacted to a post in a topic: Last Expert Skill of Death Knight
  21.    Lonex reacted to a post in a topic: MCoins in China
  22.    Omercix reacted to a post in a topic: Dk need teleport skills
  23. Then make Thread of Darkness CD faster
  24. Hey there, take a look my new video. :D This event is awesome, easy dungeon, nice mini events, so many bars and craft resources.

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