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Kyrai

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  1. Like
    Kyrai got a reaction from roguesad in Favoritism??? Beastmaster Another Nightmare   
    Seeker Seeker Seeker
    Tamer Tamer Tamer
    @Holmes???
    Can developers stop make insane characters for Sentinels?
    Seeker = 3 stuns dmg reduction shield aoe dmg, resistance... Do you think that character really need 3 icy relics?
    Tamer = Excessive healing(confirmed), and damage + including spear player, High HP summon and nobody hits it.
     
    When this unfair nightmare is going to end?
    Elves always save their lifes with only click 1 skill in the last characters updates released two support classes to elves and why?
    Do you think beastmaster needs 3 Icy relics?
    look Image again you are seeing Chieftains? Is only 1 player character, beastmaster is summon character, for Chieftains is impossible to kill a summon with curable high HP, so what we need to kill summon or player because they cant be hitted cause of tree skill.
    @Holmes developers are counting how many stuns, shields, resistances have each character?
    For Chieftains 2 icy relics isn't a smart idea cause or Bleedings and AoE.
    But Beastmaster 3? Is the worst idea it should use only 1! Like Charmer!
     
  2. Haha
    Kyrai got a reaction from Drakoslayd in Nerf beastmaster   
    Why dmgs got summon? I want a summon then, 15k hp summon pls
  3. Confused
    Kyrai got a reaction from Khrone in Nerf beastmaster   
    Why dmgs got summon? I want a summon then, 15k hp summon pls
  4. Like
    Kyrai reacted to Dseta in Nerf beastmaster   
    this class needs a NERF urgently.
    he has too strong skills compared to other classes and also all his skills work in combo
     
     Chain Lightning
    this ability in 4/4 has a power of 160% of the character's magic damage. In case of successfully dealing damage, the skill attacks the next target within 2 yards from the main one.
    it's a very skill for a basic skill.
     
     Pathfinder’s Arrow
    this expert ability has 155% power in 4/4 and doesn't even stun with the ability.
     
     Ricochet
    This expert ability has 95% power un 4/4 and doesn't even stun with the ability.
     
     Oppression
    This basic ability has 130% power 4/4 and doesn't have multiple targets like the ability of the beastmaster.
     
    In conclusion
    There are no excuses or logic why a basic skill would be more powerful than an expert skill.
  5. Like
    Kyrai reacted to LeeLoo in [2023.07.17] The “World Creation Legends: Chapter II” week event, Holiday Tournaments and the Season Party!   
    Brave warriors!
     
    As you know, Warspear Online's birthday is traditionally celebrated with grandeur, which means there are still plenty of exciting adventures and amazing rewards ahead! This week, you can expect an incredible number of valuable battle trophies awaiting you!
    iconic costumes "Mr. Grinch", "Chernobog", “Architect Petris” and “Architect Martis” were added to all Dungeons of heroic and mythic difficulty levels (drop chance increases with level and difficulty of a dungeon); the rarest classless books "Enhanced Piercing Attack" and "Piercing Rage" were added to all Dungeons of mythic difficulty level (drop chance increases with level of the dungeon); 2 guaranteed rewards for completing "Berengar's Tower" and "Colosseum of Champions" dungeons of easy, normal, high and heroic difficulty levels; 3 guaranteed rewards for completing "Berengar's Tower" and "Colosseum of Champions" dungeons of mythic difficulty level; exclusive heroic armor sets (head, body, arms and legs) with “Rage” set bonus were added to all Dungeons of mythic difficulty level as an additional possible reward: armor of 18 and 20 levels: "Berengar's Tower" dungeon 
    armor of 22 level: "Rotting Garden" dungeon
    armor of 24 level: "Termitary" and “Past Priest's Temple” dungeons
    armor of 26 level: "Tree of the Seasons" dungeon
    armor of 28 level: "Technopolis" dungeon
    armor of 30 level: "Colosseum of Champions" and "Sea Tramps' Lair" dungeons
    armor of 32 level: "Sea Tramps' Lair" and "Mermen Sanctuary" dungeons
    x2 Guild points for completing all Dungeons; x2 the amount of Knowledge and daily limit of Knowledge for completing Dungeons. Event time: 17.07 13:00 CEST - 24.07 12:00 CEST
     
    Moreover, 50 prize places in the Holiday Weekly Ratings Tournament in the category “Completed Mythical Dungeons” await you:
    1st place:  book "Enhanced Piercing Attack" and 100 Caches of the 15th Anniversary
    2nd place: book "Enhanced Piercing Attack" and 50 Caches of the 15th Anniversary
    3rd place: book "Enhanced Piercing Attack" and 25 Caches of the 15th Anniversary
    4th-10th places: 20 Caches of the 15th Anniversary
    11th-20th places: 10 Caches of the 15th Anniversary
    21st-50th places: 5 Caches of the 15th Anniversary
     
    Tournament time: 17.07 00:00 CEST - 24.07 00:00 CEST
     
    In addition, the heroes of Arinar are awaiting the festive Guild Tournament, "Parade of History - World Creation", with themed rewards! To receive a prize for a top placement, it is necessary to actively earn Knowledge and remain loyal to your guild until the tournament concludes.
     
    1st place:
    "Underground Rush" buff "Chest of Winter's Greatness" - 15 pcs currency "World Creation Magic" - 4000 units 2nd place:
    "Underground Rush" buff "Chest of Winter's Greatness" - 12 pcs currency "World Creation Magic" - 3000 units 3rd place:
    "Underground Rush" buff "Chest of Winter's Greatness" - 10 pcs currency "World Creation Magic" - 2400 units 4th place:
    "Underground Rush" buff "Chest of Winter's Greatness" - 9 pcs currency "World Creation Magic" - 2000 units 5th place:
    "Underground Rush" buff "Chest of Winter's Greatness" - 8 pcs currency "World Creation Magic" - 1800 units 6th place:
    "Underground Rush" buff "Chest of Winter's Greatness" - 7 pcs currency "World Creation Magic" - 1600 units 7th place:
    "Underground Rush" buff "Chest of Winter's Greatness" - 6 pcs currency "World Creation Magic" - 1400 units 8th place: 
    "Underground Rush" buff "Chest of Winter's Greatness" - 5 pcs currency "World Creation Magic"- 1200 units 9th place: 
    "Underground Rush" buff "Chest of Winter's Greatness" - 4 pcs currency "World Creation Magic" - 1000 units 10th place:
    "Underground Rush" buff "Chest of Winter's Greatness" - 3 pcs currency "World Creation Magic" - 800 units 11-15 places:
    "Chest of Winter's Greatness" - 2 pcs currency "World Creation Magic" - 600 units 16-20 places:
    "Chest of Winter's Greatness" - 1 pcs currency "World Creation Magic" - 400 units "Underground Rush" buff
    Increases the movement speed of the character in the dedicated dungeons by 15% for 7 days (the maximum number of buffs is 1).
     
    "Chest of Winter's Greatness" may contain:
    book "Enhanced Piercing Attack" event relic “Icy Relic of Intractability” unique empowering relics seeker's stamina elixirs unity signs holiday minions great elixirs of a gladiator, unity and experience holiday potions and manuscripts precious bars Book "Enhanced Piercing Attack"
    Increases the character's “Piercing Attack” parameter by 4%.
     
    Tournament time: 17.07 00:00 CEST - 24.07 00:00 CEST
     
    Additionally, from July 17th, 00:00 CEST to July 24th, 00:00 CEST, the amount of Season Points earned for completing all daily and weekly missions will be tripled! Get ready for some truly intense adventures and worthy rewards!
     
    Go ahead, for battle trophies!
    AIGRIND
  6. Like
    Kyrai reacted to Warspear Online in Death Knight: skills and talents Information   
    Class Passive Skills
     
     Devotion: Increases maximum health by 2%, and physical and magical strength by 4% for all characters of the selected faction.
     
     
    Basic Skills
     
     Thorn of Death: An attack that deals physical damage in the amount of P units and D% of the character's physical power to the opponent.
     

     Exhalation of Darkness: Applies the "Exhaling darkness" buff to a character for 10 sec. During the next successful attack on the enemy, the effect will cause magical damage in the amount of P units and D% of the character's magical power and will deal the "Stun" effect for R sec. The effect does not allow you to move, attack, or use skills.
     

     Provocation:Applies the "Aggression" debuff to the opponent for T sec. The effect causes monsters to attack the character, and players only lose the target of the attack. 
     

     Threads of Darkness: Instantly moves the chosen opponent towards the character and deals to them the "Immobilization" by T sec. and "Absorption by darkness" - by R sec. The "Immobilization" effect chains the opponent to the spot. The "Absorption by darkness" effect reduces all incoming damage by P%.
     

     Dark Shield: Applies Dark Shield to the character for T sec., granting a P% chance to reduce any incoming damage from auto-attacks and instant skills by D% of Physical Defense for monsters’ attacks, and by A% of Physical Defense for players’ attack. Additionally reduces any incoming damage over time by X% of Physical Defense for monsters’ attacks, and by Y% of Physical Defense for players’ attacks.
     
     
    Expert skills
     
     Death Call: Applies Aggression to enemies within 3 yards around the character for 6 sec. and Death Call to the character for 6 sec. Aggression taunts monsters to attack the character and distracts players from their current target. Death Call applies Stun every 1.5 sec. on enemies within 3 yards around the character for T sec. While Stunned, the target cannot move, attack, and use skills. Each applied Stun reduces cooldown for Secret Reserves by R sec.
     
     
     Steel Hurricane: Pulls enemies within 2 yards to the character, striking enemies within 1 yards with physical damage for P% of Physical Power, or with magical damage for D% of Magical Power. The damage type depends on prevalent Physical or Magical Power. Cannot affect more than Y players and X monsters.
     

     Saturation: Increases the character's Health Theft parameter by P% while the skill is active.
     

     Sharp Shadow: Attacks the enemy with magical damage for a total P% of character's Physical Power and M% of character's Magical Power, applying Stun to them for T sec. When affected by Saturation, the character additionally heals for H% of Maximum Health on use.
     
     
     Blow of the Silence: Deals the "Power of silence" buff to the character for T sec. The effect increases the physical and magical power of the character by P% until the next attack. An attack under the effect will also deal the "Mute" effect for R sec. to target and all opponents within a radius of 1 yards. Maximum number of player targets is Y, there is no limit on the number of monster targets.
     
     
     Secret Reserves: When health is reduced to H% from the max amount, it increases the character's Health Regeneration parameter by E% and the speed of health regeneration by S% for 13 sec. The effect is triggered only once every 90 sec. Reduces the damage received by the character from monsters by P% while the effect is on recharge.
     

     Aura of Hatred: Deals the "Aura of hatred" buff to the character for T sec. The effect increases physical and magical power by P%, physical and magical protection - by D%, and the "Accuracy" parameter by A%. 
     

     Blood Protection: Applies the "Blood protection" buff to the character or an ally for T sec. The effect reduces all incoming damage by P%.
     

     Knight's Curse: Applies the "Kiss of death" debuff to the opponent for T sec. This effect increases any incoming damage dealt to the enemy by P%. When the effect expires, a cursed zone is formed near the enemy for 15 sec. All opponents in the zone receive magical damage in the amount of D% of the character's magical power every 1.5 sec. Maximum number of player targets - Y, number of monster targets - X.
     
     
    Talents
    Small class talents
     
     Threads of Darkness +: Increases power of a skill effect by 1% / 2% / 3%.
     Dark Shield +: Increases the chance of applying the skill effect by 10%.
     
     Steel Hurricane +: Increases skill strength from character's physical strength by 5% and character's magical strength - by 10%.
     Blood Protection +: Increases the duration of the skill effect by 0.3 / 0.6 / 1 sec.
     
    Key class talents
     
     Bloody Barrier: Dark Shield skill adds an additional Bloody Barrier positive effect to the character for 20 sec. every time the character suffers total damage equal to 33% of their maximum health. The effect ignores the next incoming damage from an auto attack or opponent skill which causes instant damage. Maximum number of effects is 2.
     
     Enjoying Blood: In 2 sec after the "Steel Hurricane" skill is used, it is triggered once again. When triggered again, the skill deals 25% of the original damage and restores 60% health of the inflicted damage.
     Bounty of Death: The "Aura of Hate" skill additionally applies a positive effect to all group members within a radius of 7 yards. The effect strength has been reduced to 75%.
     A Dead Man's Howl: The "Death Call" skill additionally applies a debuff to all opponents for 8 sec. The effect increases the target's critical damage by 8%.
     
     
      Branch “Death face”
     
     Branch “Dark Fortitude”
     
     Branch “Vampire Essence”
     
  7. Like
    Kyrai reacted to Jcbref in [2023.07.04] Game server reboot. New client version 11.4.1   
    Playing with more than 1 account on 1 device at once has always been bannable offense
  8. Like
    Kyrai reacted to Dr Strange in [2023.06.16] Contest "15 years of adventures". Results   
    Friends!
     
    It was a difficult task to choose the winners of the "15 years of adventures" contest, as the submissions were all so creative and unique. But after much deliberation, we are excited to announce the winners!

    3rd place: 15.000 Miracle Coins + a unique bronze badge on the forum:
     
     
    2nd place: 30.000 Miracle Coins + a unique silver badge on the forum
     
     
    1st place: 45.000 Miracle Coins + a unique gold badge on the forum:
     
    In celebration of the fifteenth anniversary, all other participants will also receive a commemorative reward - 15 Cache of the 15th Anniversary!
     
    Thank you for participating!
    AIGRIND
  9. Like
    Kyrai reacted to Warspear Online in Templar: skills and talents Information   
    Class Passive Skills
     
     Spirituality: Increases maximum health by 4%, and physical and magical strength by 2% for all characters of the selected faction.
     
     
    Basic Skills
     
     Blame: An attack that deals magical damage to the enemy in the amount of P units and D% of the character's magical power. Also deals the "Stun" effect to the opponent for T sec. if they are under the effect of the "Touch of truth" skill.
     
     
     Whirlwind of Repentance: An attack that deals physical damage to all enemies in the amount of P units and D% of the character's physical strength within 2 yards of the character and applies the Quicksand debuff to them with a A% chance of success for R sec. The buff reduces the speed of movement of opponents by H%. When the skill is developed to level four or higher, the buff also reduces the opponents' Accuracy parameter by N%. The maximum number of player targets - Y, the number of monster targets - X.
     
     
     Reverse Flow: Creates a vortex zone in the specified area for T sec. Every 1.3 sec., the zone throws all opponents in it 2 yards away from the edge of the zone and applies the Stun debuff to them for N sec. Opponents cannot move or apply skills, damaging them does not remove the debuff. The maximum number of player targets - Y, the number of monster targets is unlimited.
     
     
     Grace: Increases physical and magical strength of the character by P% for T sec.
     
     
     Combat Support: Applies "Sun Barrier" positive effect to the character or moves the character to the ally and applies a positive effect to them for T sec. The buff absorbs any incoming damage equal to P% of the sum of the character's physical and magical power.
     
     
    Expert skills
     
     Harad's Teachings: Each time an enemy is stunned, the Baptism by Fire buff is applied to the character for T sec. The effect instantly restores the character's health in the amount of P% of the character's magic power and the group member with the lowest amount of health in the amount of H% of the magic power of the character within 5 yards of the character, and also deals additional damage to the enemy at D% of the character's physical power or A% of the character's magic power on the next auto-attack. The type of damage depends on the prevailing physical or magical strength of the character. The effect is triggered no more than 1 time in 0.5 sec.
     
     
     Touch of Truth: Creates a suppression zone around the character or ally that expands during 2 sec. After reaching the maximum size, the zone disappears and blocks the ability to use skills for all opponents who are inside of it for R sec. The maximum number of player targets - Y, the number of monster targets is unlimited.
     
     
     Mantra of Healing: Applies the Divine Mantra buff to a character or group member for T sec. The target cannot be attacked, and it is deprived of the ability to use skills, auto-attack, and use items, and it's movement speed also decreases by P%. Additionally restores to the target D% of it's maximum health per second.
     
     
     Deity Statue: Raises a Statue in the area for T sec., absorbing P% of damage dealt to allies within 3 yards with auto-attacks. The Statue applies Divine Retribution to enemies that deal damage to it for A sec., reducing their Attack Speed by S%. Cannot affect more than 5 players.
     

     Forbidden Trick: An attack that deals physical damage to an enemy in the amount of P% of the character's physical power, moves the enemy 3 yards behind the character's back, and applies the Stun debuff for T sec.
     
     
     Heaven's Power: Increases character's maximum health by P%, also increases the Block parameter for the character by D% if equipped with a shield and the Penetration parameter by A% if equipped with a staff, for the duration of the skill.
     
     
     Particle of Life: Attacks the enemy with physical damage for P% of character's Physical Power, or with magical damage for M% of character's Magical Power, summoning a Monster to them for T sec. The Monster deals magical damage for D unts and A% of character's Magical Power, focusing on enemies affected by Blame. The skill damage type depends on prevalent Physical or Magical Power. 
     
     
     
     Branded by the Sun: Applies the "Aggression" effects to all enemies for T sec., as well as the "Stigma" debuff to Y enemies within a radius of 3 yards from the character for R sec. Every successful auto attack on target with the "Stigma" debuff restores an amount of health equal to P% of the character’s magical power to the character or their ally, removing debuff from the target.
     
     
     Onslaught: Moves the character to the enemy from a distance of at least two yards and deals physical damage to them in the amount of P% from the physical power of the character and applies Deceleration debuff to the enemies within the radius of 2 yards from the target for T sec. The effect slows down the enemies' movement speed by D%. The maximum number of player targets - Y, the number of monster targets is unlimited. 
     
     
    Talents
    Small class talents
     
     Grace +: Increases power of a skill effect by 1% / 2% / 3%.
     Reverse Flow +: Increases the lifetime of the zone from the skill by 1.3 sec.
     
     Forbidden Trick +: Increases skill strength gain from character's physical damage by 3% / 6% / 9%.
     Particle of Life +: Increases skill strength gain from character's physical damage by 5% and skill strength from character's magical damage by 5%.
     
    Key class talents
     
     Defense in Attack: When a character or ally gets an effect from the Combat Support skill, then all enemies withing 1 yard of him suffer magical damage to the amount of 25% of the physical strength of the character and 40% of the magical power of the character.  The maximum number of player targets is 4 and there is no limit on the number of monster targets.

     Light Burn: The "Branded by the Sun" skill additionally applies a debuff to all opponents for 8 sec. The effect increases the target's critical damage by 8%.
     Strength of Faith: The "Deity Statue" skill additionally absorbs some of the damage from skills with instant damage. Increases the maximum health of the statue by 30%.
     Insight into the Truth: The effect of the "A Touch of Truth" skill is triggered instantly.
     
     
      Branch “Stronghold of faith”
     
     Branch “Keeper of Oaths”
     
     Branch “Tactician”
     
  10. Like
    Kyrai reacted to Warspear Online in Charmer: skills and talents Information   
    Class Passive Skills
     
     Devotion: Increases maximum health by 2%, and physical and magical strength by 4% for all characters of the selected faction.
     
     
    Basic Skills
     
     Dark Prism: Attacks the enemy with magical damage for A units and M% of character's Magical Power. Alternatively, attacks the enemy with physical damage for E units and P% of character's Physical Power. The damage type depends on prevalent Physical or Magical Power.
     
     
     Combat Healing: Instantly restores health to a character or ally in the amount of P% of the character's magical power and deals the "Combat healing" buff for 12 sec. The effect restores health in the amount of A units and D% of the character's magical power every 3 sec.
     
     
     Weakness: Reduces physical and magical defense of the enemy for P% for T sec.
     
     
     Call: Summons a monster to a specified region for T sec. The monster deals physical damage to the enemy. As the skill develops, the monster's parameters and life time increase. Physical power of the monster also depends on the character's level and physical power. Maximum number of monsters per location is 3.
     
     

     Oppression: An attack that deals magical damage to the enemy in the amount of P units and of D% of the character's magical power, and deals the "Stun" debuff to the enemy for T sec. The effect does not allow you to move, attack, or use skills.
     
     
    Expert skills
     
     Stone Curse: Applies Petrification to the enemy for T sec., reducing duration for applied buffs by D%, rooting them in place, disallowing the use of skills, and preventing any damage to them.
     
     
     Otherworldly Blessing: Increases maximum health of the character or group member by P%, the maximum amount of energy – by D%, and the "Blocking" parameter – by A% if equipped with a shield, and the "Critical hit power" parameter and critical healing power – by N% if equipped with a staff for T sec. When used on an ally, the character and the ally receive H% of the skill's effect.
     
     
     Knowledge of the Dead Man: Every time you use any skill, the character gets a buff for T sec. when you get five buffs, the "Dark aura" buff is applied to the character for R sec. Dark aura deals the "Stun" debuff to the enemy for N sec., as well as additional physical damage in the amount of P% of the character's physical strength or magical damage in the amount of D% of the character's magical power during the next attack. The type of damage depends on the prevailing physical or magical power of the character. The "Stun" effect does not allow you to move, attack, or use skills.
     
     
     Otherworldly Fire: An attack that deals magical damage to all opponents in the amount of P% of the character's magical power in the specified area and with a chance of D% deals the "Stun" effect to them for T sec. The effect prevents from moving, attacking, and using skills. The attack repeats after 3 sec. The number of repetitions is S. Maximum number of player targets is Y, the limit on the number of monster targets is X.
     
     
     Eye of the Darkness: Applies the "Eye of darkness" buff to the character or an ally for T sec. The effect increases physical and magical defense by P%, and the "Accuracy" parameter by D%, as well as the chance of detecting masked enemies within a radius of 10 yards.
     
     
     Help of Chaos: Summons a monster to the character or an ally for T sec. The monster restores the certain amount of character’s or ally’s health every 6 sec. and deals magic damage to the enemy.
     
     
     
     Demonic Pact: Increases the life time of monsters summoned by the Call and Help of Chaos skills by P% and reduces the damage they receive by D% for the duration of the skill.
     
     
     Goading: Applies Aggression for T sec. and Heavy Load for R sec. to enemies within 2 yards around the character. Aggression taunts monsters to attack the character and distracts players from their current target. Heavy Load reduces the movement speed by P% and any healing gain by H%. Cannot affect more than Y players.
     
     
     Summoner Skill: Forces all the monsters in the location that are summoned by the "Call" skill to attack the selected target, as well as increases the damage from their next auto-attacks by D% and allows them to deal damage to all enemies within a radius of S yards. The maximum number of player targets - Y, the number of monster targets - X.
     
     
    Talents
    Small class talents
     
     Combat Healing +: Increases the power of the skill from the magical power of the character by 5%.
     Oppression +: Increases the duration of the skill effect by 0.3 / 0.6 / 1 sec.
     
     Otherworldly Fire +: Increases the power of the skill from the magical power of the character by 1% / 2% / 3%.
     Demonic Pact +: Increases the effect strength of a skill that reduces damage dealt to summoned monsters by 2%.
     
    Key class talents
     
     Plagued Minion: The monster called by the Call skill creates a cursed zone under itself for 6 sec. at the time of their death or disappearance. This zone causes an amount of physical damage which is 15% of the physical strength of the character and 25% of the magical power of the character to all opponents within it every 2 sec. The maximum number of targeted players is 4 and the number of targeted monsters is unlimited.
     
     The Face of Death: Weakness additionally increases critical damage dealt to the target by 12%.
     Bonds of Life: While the "Demonic Pact" skill is in effect, the character evenly redirects 13% of the damage received to all monsters summoned by the "Summon" skill. Redirected damage increases by 300%.
     Embrace of the Darkness: Otherworldly Fire now only strikes once, but within a 1 yards larger area, dealing 80% higher damage and applying 3 sec. longer Stun.
     
      Branch “Triforce”
     
     Branch “Ferocious Horde”
     
     Branch “Fiend of darkness”
     
  11. Like
    Kyrai reacted to Warspear Online in Rogue: skills and talents Information   
    Class Passive Skills
     
     Mountains' Power: Increases maximum health by 4%, and physical and magical strength by 2% for all characters of the selected faction.
     

    Basic Skills 
     
     Merciless Strike: An attack that deals physical damage in the amount of D units and P% of the character's physical power to the opponent.
     
     
     Kick in the Back: Deals the "Push in the back" debuff to the opponent for T sec. The effect reduces the "Accuracy" parameter by A%.
     
     
     Dodging: Increases the character’s Dodge parameter for D% for 10 sec.
     
     
     Gouge: Deals the "Sleep" debuff to all opponents within a radius of 1 yards around the character for T sec. The effect prevents from moving, attacking, and using skills. Any damage to the target will remove the effect. For 3 sec. after applying the skill, the character can use the "Stealth" skill. Maximum number of player targets is Y, there is no limit on the number of monster targets.
     
     
     Stealth: Makes the character invisible for opponents for T sec. For 2 sec. after applying the skill, the character cannot be detected or made visible. Increases the physical strength of the character by P% while invisibility is in effect. The skill cannot be used during combat if there are living opponents at a distance of at least 8 yards from the character.
     
     
    Expert skills
     
     Elusive Jump: The character instantly moves to the enemy and deals to them physical damage in the amount of P% of the physical strength of the character. Increases skill damage by A% if the opponent is under the effect of the "Poisonous Blades" skill.
     
     
     Poisonous Blades: Deals the “Poisonous blades” buff to a character for T sec. Any auto-attack or skill attack that deals instant damage under the effect will deal the "Poisoning" debuff to the enemy for 12 sec. The effect deals physical damage in the amount of P% of the character's physical strength every 3 sec.
     
     
     Ricochet: An attack that deals to the opponent physical damage in the amount of P% of the character's physical strength, as well as to all enemies located within a radius of 3 yard around the character. Each subsequent target takes 10% less damage from the skill. Maximum number of player targets is Y, maximum number of monster targets is X.
     
     
     Extermination: Deals the "Extermination" buff to the character for T sec. The effect increases the "Attack speed" parameter by S% for each equipped dagger, the "Attack speed" parameters - by R% and "Skill recharge" - by C% for each equipped one-handed sword, and the "Skills cooldown" parameter - by D% for each equipped one-handed axe.
     

     Absolute Reflexes: Applies Absolute Reflexes to the character upon taking damage for H% of Maximum Health within T sec., granting a 100% chance to dodge any auto-attacks or instant skill damage for D sec. The effect can only trigger once per 4 sec.
     
     
     Sinister Strike: An attack that deals physical damage to the enemy in the amount of P% of the character's physical strength and deals the "Dissection" debuff to him for T sec. The effect reduces the incoming treatment by H%.
     
     
     Flurry of Steel: An attack that deals physical damage to the enemy in the amount of P% of the character's physical strength and deals the "Stun" debuff to them for T sec. The effect does not allow to move, attack, or use skills.
     
     
     Furiousness: Deals the "Frenzy" buff to the character for the duration of the skill. The effect increases the "Critical hit" parameter by С% and "Critical damage strength" parameter - by S%.
     

     Trickiest Technique: An attack that deals physical damage to the enemy in the amount of P% of the character's physical strength and deals the "Stun" debuff to them for T sec. The effect prevents from moving, attacking, and using skills. If the target is under the effect of the "Poisonous blades" skill, the skill's damage increases by D% and H% of the character's maximum health is restored.
     
     
    Talents
    Small class talents    Stealth  +: Increases the duration of the skill effect by 1 / 1.5 / 2 sec.  Merciless Strike +: Increases the power of the skill from the physical strength of the character by 5%.    Furiousness +: Increases the effect strength of a skill that increases a character's critical damage by 3%.  The Trickiest Trick +: Increases the duration of the skill effect by 0.2 / 0.35 / 0.5 sec.   Key class talents    Shadow Veil: When leaving an invisible state from the Stealth skill, the character gets the Shadow Veil positive effect for 6 sec. The effect keeps 25% of the damage bonus from the skill.
       Tornado of Blades: Each time the "Ricochet" skill deals damage to an opponent, another random target is also hit.  Tirelessness: Reduces accuracy for any incoming attacks by 5%, unless the characer is affected by Absolute Reflexes.  Thirst for Murder: The character's skills and auto-attacks are guaranteed to cause critical damage when attacking an opponent with health less than 20% of the maximum while the "Extermination" skill is in effect.     Branch “Versatility”
     
     Branch “Lethality”
     
     Branch “Liquidation”
     

  12. Like
    Kyrai reacted to Matarato in Onde está o invocador?   
    Pode alfinetar em 1...2...3 agora!
  13. Like
    Kyrai got a reaction from wolfdragon99 in Is this game still p2w?   
    hmm... the topic is old, but yes the game is pay to win and free to play, but you must understand that pay to win is as the sentence says it is to pay to have power-ups and progress faster in the game, for that they have not put in any $ it is possible to continue playing it I have not been able to put in due to political and economic problems in my country, but I have progressed a lot, there are also game themes that involve both types of players such as mermen points or knowledge talents that will understand it playing the game xD, gold is achieved in many ways because it is common to farm bosses, do missions, go to dungeons, go to boss events, and with the new daily gift system you can save pay 2 win objects such as repairs, teleports, potions, stamina.
  14. Like
    Kyrai got a reaction from Bromancé in Favoritism??? Beastmaster Another Nightmare   
    Seeker Seeker Seeker
    Tamer Tamer Tamer
    @Holmes???
    Can developers stop make insane characters for Sentinels?
    Seeker = 3 stuns dmg reduction shield aoe dmg, resistance... Do you think that character really need 3 icy relics?
    Tamer = Excessive healing(confirmed), and damage + including spear player, High HP summon and nobody hits it.
     
    When this unfair nightmare is going to end?
    Elves always save their lifes with only click 1 skill in the last characters updates released two support classes to elves and why?
    Do you think beastmaster needs 3 Icy relics?
    look Image again you are seeing Chieftains? Is only 1 player character, beastmaster is summon character, for Chieftains is impossible to kill a summon with curable high HP, so what we need to kill summon or player because they cant be hitted cause of tree skill.
    @Holmes developers are counting how many stuns, shields, resistances have each character?
    For Chieftains 2 icy relics isn't a smart idea cause or Bleedings and AoE.
    But Beastmaster 3? Is the worst idea it should use only 1! Like Charmer!
     
  15. Thanks
    Kyrai got a reaction from SeaDemon in Favoritism??? Beastmaster Another Nightmare   
    Seeker Seeker Seeker
    Tamer Tamer Tamer
    @Holmes???
    Can developers stop make insane characters for Sentinels?
    Seeker = 3 stuns dmg reduction shield aoe dmg, resistance... Do you think that character really need 3 icy relics?
    Tamer = Excessive healing(confirmed), and damage + including spear player, High HP summon and nobody hits it.
     
    When this unfair nightmare is going to end?
    Elves always save their lifes with only click 1 skill in the last characters updates released two support classes to elves and why?
    Do you think beastmaster needs 3 Icy relics?
    look Image again you are seeing Chieftains? Is only 1 player character, beastmaster is summon character, for Chieftains is impossible to kill a summon with curable high HP, so what we need to kill summon or player because they cant be hitted cause of tree skill.
    @Holmes developers are counting how many stuns, shields, resistances have each character?
    For Chieftains 2 icy relics isn't a smart idea cause or Bleedings and AoE.
    But Beastmaster 3? Is the worst idea it should use only 1! Like Charmer!
     
  16. Haha
    Kyrai got a reaction from Avamanyar in Favoritism??? Beastmaster Another Nightmare   
    Seeker Seeker Seeker
    Tamer Tamer Tamer
    @Holmes???
    Can developers stop make insane characters for Sentinels?
    Seeker = 3 stuns dmg reduction shield aoe dmg, resistance... Do you think that character really need 3 icy relics?
    Tamer = Excessive healing(confirmed), and damage + including spear player, High HP summon and nobody hits it.
     
    When this unfair nightmare is going to end?
    Elves always save their lifes with only click 1 skill in the last characters updates released two support classes to elves and why?
    Do you think beastmaster needs 3 Icy relics?
    look Image again you are seeing Chieftains? Is only 1 player character, beastmaster is summon character, for Chieftains is impossible to kill a summon with curable high HP, so what we need to kill summon or player because they cant be hitted cause of tree skill.
    @Holmes developers are counting how many stuns, shields, resistances have each character?
    For Chieftains 2 icy relics isn't a smart idea cause or Bleedings and AoE.
    But Beastmaster 3? Is the worst idea it should use only 1! Like Charmer!
     
  17. Haha
    Kyrai got a reaction from Shadowmon in the memes / funnies   
    Duh...

  18. Thanks
    Kyrai got a reaction from YaraM in Nick: Siberya, Servidor: BR- Tourmaline   
    Art!
  19. Like
    Kyrai reacted to YaraM in Nick: Siberya, Servidor: BR- Tourmaline   
    2022 foi um ano de muita batalha, risos e drops. Passamos por uma maravilhosa primavera, comemoramos o aniversário do jogo com bastante alegria, nos divertimos no horripilante halloween e agora estamos comemorando o natal e suas maravilhas, fazendo amigos e criando memórias felizes..     
         Que 2023 seja um ano muito melhor, de conquistas e muitos drops para todos os guerreiros de arinar. 
     
    Feliz ano novo! Feliz 2023! 
     

     

     
    (Vale lembrar que passamos por todos esses momentos acompanhados por bravos lacaios, que nunca se recusam a nos defender, então porque não homenagea-los? 🎃💐😻)
     
  20. Like
    Kyrai reacted to Ultramario Br-To in Ultramario Br-Tourmaline   
  21. Like
    Kyrai reacted to Phosphatase in Punakaali ~ EU-Emerald   
  22. Like
    Kyrai reacted to Katsuny in Manth Br-Tourmaline   
  23. Like
    Kyrai reacted to 100xp in animation 02   
    Kitten  

    2023-01-01-143128184.mp4    
  24. Wow
    Kyrai reacted to Drakoslayd in [2022.12.28] Arinar must know his Heroes: rewarding community members 2022   
    Community must be made better! 
  25. Like
    Kyrai got a reaction from Nolan in [2022.12.28] Arinar must know his Heroes: rewarding community members 2022   
    Congratulations to everyone, to the developers @Holmes and forum team @LeeLoo@Dr Strange@Nolan@Higgings@Jcbreff for take your time to continue implementing new updates this year, for keeping us up to date, and for providing their services to maintain a community in the forum, was a difficult year but amazing and funny at same time, now the next one will be better.
    Congratulations to @Vera_Z Master of Arts finally 
    PD: For next year should add a Medal for Master of Arts and increase rewards cause art is hard to make too. (':
    That's all Happy New Year 2023!!
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