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Jollier got a reaction from mashunecka in "Happy anniversary" Xshadow - sea pearl - greeting card
correct me if im wrong, this image also looked like an ai generated image.
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Jollier got a reaction from Brutalist in "Happy anniversary" Xshadow - sea pearl - greeting card
correct me if im wrong, this image also looked like an ai generated image.
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Jollier got a reaction from dvd255 in Ruller - Eu emerald /greeting card
correct me if im wrong. but to me this looks like ai generated image.
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Jollier got a reaction from dvd255 in "Happy anniversary" Xshadow - sea pearl - greeting card
correct me if im wrong, this image also looked like an ai generated image.
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Jollier got a reaction from Mixver in "Happy anniversary" Xshadow - sea pearl - greeting card
correct me if im wrong, this image also looked like an ai generated image.
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Jollier got a reaction from Mixver in Ruller - Eu emerald /greeting card
correct me if im wrong. but to me this looks like ai generated image.
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Jollier reacted to Brutalist in Brutalist / Br-tourmaline / Greeting Card
17 Candles and still burning.
Happy Birthday, Warspear online! 17 years of Adventures and fun!!
Even The dead find Beauty in life
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Jollier got a reaction from Tralala in New Item "Talisman", Event Revisions, Arena Equipment, To give more purpose on playing this game
Dear developers, i know its rare (not never) for you guys to actually take into consideration on what is written on this forum section, but despite that the community is still willing to contribute and write new ideas here. so here is comprehensive list of ideas that i have/i have seen or heard from other people and thought would be good if it is added in game:
New Item "Talisman"
We already have so many things to grind in the game like Class Talents, Equipment, Consumable, Books, and all of them is actually influence combat advantages. now this new item DOES NOT AID combat advantages instead it has varied non-combat effect.
Talisman Ideas
Talisman of Shifting Fortunes
Effect: influences the player's luck and opportunities in non-combat situations
The talisman could subtly sway the odds in the player's favor when buying or selling items. This might manifest as slightly better prices, the occasional discovery of rare items in a merchant's stock, or even unlocking secret trading opportunities. Talisman of Lucid Dreams
Effect: Influences reward system on the randomized quest reward (such as norlant or events quest)
The talisman give the wearer ability to pick 1 more reward on on a randomized reward quest or give the wearer another chance to pick other rewards while giving up the chosen reward. Talisman of Ancient Power
Effect: Influences probability on getting rare loot from mini boss
The talisman subtly add luck that increased the probability to gain rare loot from killing mini bosses like gear, craft resource, or unity sign. Talisman of Certain Fortunes
Effect: Raid Boss, Boss, Mini Boss Monster, and the rest has a guaranteed 100% drop (there wont be any zero loot)
The talisman make the wearer always get loot from every monster that got killed by the wearer or party member but with a shift in probabilities that the chance of getting common drop become double or tripple while the chance of getting rare drops is lowered by double or triple. Etc, you can add or modify it How To Get the Item "Talisman"
TSome of the Rarest Talisman can only be gained on guild events or raid boss that can only be accessed on level below 17 (non-expert skill user). and the reason for this is to increase activity on all levels not just the highest level. the positive thing is there will be many farmer on lower level (amplifying and enchanting on lower level will increase) and also will make use on the older map such as starting map and irselnort. and the normal talisman can be obtained in starting map dungeon and berengar tower (limited to easy difficulty)
Event Revisions
Event nowadays has became more or less irrelevant, there is actually less content day by day while there is something that we can grind such as event currency for talent and non-class books from dungeon. it actually does not make too many player is interisted on doing anything especially older one. so here is some revision i would like to add:
Special Item That Can Only Obtained The Following Year of Event
Equipment From Bosses and Quest
Event reward does not always NEED to influence combat ability/advantages (its not always about getting stronger), instead it can also be special like how we have an item that is limited only to the player of that certain time such as Nimbus 32 staffs, Wolveriene Claw, Wings cape (lvl 3), Bersekers Helmet, and many more things that makes people grind for the quest to gain such collectibles. and that item SHOULD and MUST only LIMITED TO THAT YEAR (there wont be next time). Cosmetics
There should also be cosmetic items such as weapon skin and costume that is limited to that year (might be from bp chest, raid boss, or etc) meaning that it cant be gained after that whether its from DG or any other system Dungeon Drops
Equipments
Dungeon Drop should have varied stat (from lowest to peak stat) like for example a level 34 spear can have range of stat (base stat) and amplified stat. nowadays all weapon have the same stat whether its base stat or amplified stat, on the new dungeon weapon system the stat would be different. the same level 34 spear can be obtained with base stat, 398 Magic Damage, 5% Penetration, 4.5% Accuracy, and 465 Physical Damage, with 1.5x Amplification rate (means that the weapon will get 50% more amplification bonus or if the usual amplification increase 40 magic damage, then the the amplification for this weapon will be 60 magic damage). and it can also be obtained with stat, 495 Magic Damage, 7% Penetration, 3% Accuracy, 501 Physical Damage with 1x amplification rate (normal rate). Special Enchantment (Really rare rune/crystal have same drop rate with non class books)
there is a special enchantment item added in the dungeon that has no limitation to certain item like for example "Crystal of Physical Destruction" this crystal add physical damage stat to any gear (can also be greatcharmed), unlike the usual crystal that has limited usage on weapon. Arena System
Nowadays it has became more visible that it is difficult for people to do arena on levels below 28, even with the promised daily knowledge and daily or weekly battle pass quest its still likely we wont find any matches in arena. and it also indicates that the one winning arena is those who use multy device (maybe 2 or more) to apply arena or using deliberately lose party. its pretty much different than how it was in years prior. so i got some sugestion:
Create Bot System:
Create a system when a player already waited 2 or more minutes without any match, it will automatically pair that player with bot friends and bot enemy. and that enemy can either mirror the player or be stronger than the player depending on the rank of that player. Create a divisions where lvl 4 to lvl 28 can fight in a proxy match (player can chose one of the 6 character that has different skill set than the usual hero, and also all with the same enchantmen. for example: Combatant "Gladiator of Death" is a tanky and able to support party member. all player who chose this hero will get same skill set and enhancement. so it will be a fair fight and it will rely more on player skill rather than buffs.
Arena Equipment (i think its better to limit it on weapon)
Arena Equipment especially weapon can also be obtained with varied stat (base stat and amplified stat) like how i explained on dungeon weapon above, that way it will give people the urgency to rack up arena points (it possibly will increase all arena activity within all levels) to use it trying to gain the best arena weapon with maxed stat. this will also make many people amplify many sets of weapon which will pay the work needed to implement this system.
this is the picture example:
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Jollier got a reaction from Reindeerr in New Item "Talisman", Event Revisions, Arena Equipment, To give more purpose on playing this game
Dear developers, i know its rare (not never) for you guys to actually take into consideration on what is written on this forum section, but despite that the community is still willing to contribute and write new ideas here. so here is comprehensive list of ideas that i have/i have seen or heard from other people and thought would be good if it is added in game:
New Item "Talisman"
We already have so many things to grind in the game like Class Talents, Equipment, Consumable, Books, and all of them is actually influence combat advantages. now this new item DOES NOT AID combat advantages instead it has varied non-combat effect.
Talisman Ideas
Talisman of Shifting Fortunes
Effect: influences the player's luck and opportunities in non-combat situations
The talisman could subtly sway the odds in the player's favor when buying or selling items. This might manifest as slightly better prices, the occasional discovery of rare items in a merchant's stock, or even unlocking secret trading opportunities. Talisman of Lucid Dreams
Effect: Influences reward system on the randomized quest reward (such as norlant or events quest)
The talisman give the wearer ability to pick 1 more reward on on a randomized reward quest or give the wearer another chance to pick other rewards while giving up the chosen reward. Talisman of Ancient Power
Effect: Influences probability on getting rare loot from mini boss
The talisman subtly add luck that increased the probability to gain rare loot from killing mini bosses like gear, craft resource, or unity sign. Talisman of Certain Fortunes
Effect: Raid Boss, Boss, Mini Boss Monster, and the rest has a guaranteed 100% drop (there wont be any zero loot)
The talisman make the wearer always get loot from every monster that got killed by the wearer or party member but with a shift in probabilities that the chance of getting common drop become double or tripple while the chance of getting rare drops is lowered by double or triple. Etc, you can add or modify it How To Get the Item "Talisman"
TSome of the Rarest Talisman can only be gained on guild events or raid boss that can only be accessed on level below 17 (non-expert skill user). and the reason for this is to increase activity on all levels not just the highest level. the positive thing is there will be many farmer on lower level (amplifying and enchanting on lower level will increase) and also will make use on the older map such as starting map and irselnort. and the normal talisman can be obtained in starting map dungeon and berengar tower (limited to easy difficulty)
Event Revisions
Event nowadays has became more or less irrelevant, there is actually less content day by day while there is something that we can grind such as event currency for talent and non-class books from dungeon. it actually does not make too many player is interisted on doing anything especially older one. so here is some revision i would like to add:
Special Item That Can Only Obtained The Following Year of Event
Equipment From Bosses and Quest
Event reward does not always NEED to influence combat ability/advantages (its not always about getting stronger), instead it can also be special like how we have an item that is limited only to the player of that certain time such as Nimbus 32 staffs, Wolveriene Claw, Wings cape (lvl 3), Bersekers Helmet, and many more things that makes people grind for the quest to gain such collectibles. and that item SHOULD and MUST only LIMITED TO THAT YEAR (there wont be next time). Cosmetics
There should also be cosmetic items such as weapon skin and costume that is limited to that year (might be from bp chest, raid boss, or etc) meaning that it cant be gained after that whether its from DG or any other system Dungeon Drops
Equipments
Dungeon Drop should have varied stat (from lowest to peak stat) like for example a level 34 spear can have range of stat (base stat) and amplified stat. nowadays all weapon have the same stat whether its base stat or amplified stat, on the new dungeon weapon system the stat would be different. the same level 34 spear can be obtained with base stat, 398 Magic Damage, 5% Penetration, 4.5% Accuracy, and 465 Physical Damage, with 1.5x Amplification rate (means that the weapon will get 50% more amplification bonus or if the usual amplification increase 40 magic damage, then the the amplification for this weapon will be 60 magic damage). and it can also be obtained with stat, 495 Magic Damage, 7% Penetration, 3% Accuracy, 501 Physical Damage with 1x amplification rate (normal rate). Special Enchantment (Really rare rune/crystal have same drop rate with non class books)
there is a special enchantment item added in the dungeon that has no limitation to certain item like for example "Crystal of Physical Destruction" this crystal add physical damage stat to any gear (can also be greatcharmed), unlike the usual crystal that has limited usage on weapon. Arena System
Nowadays it has became more visible that it is difficult for people to do arena on levels below 28, even with the promised daily knowledge and daily or weekly battle pass quest its still likely we wont find any matches in arena. and it also indicates that the one winning arena is those who use multy device (maybe 2 or more) to apply arena or using deliberately lose party. its pretty much different than how it was in years prior. so i got some sugestion:
Create Bot System:
Create a system when a player already waited 2 or more minutes without any match, it will automatically pair that player with bot friends and bot enemy. and that enemy can either mirror the player or be stronger than the player depending on the rank of that player. Create a divisions where lvl 4 to lvl 28 can fight in a proxy match (player can chose one of the 6 character that has different skill set than the usual hero, and also all with the same enchantmen. for example: Combatant "Gladiator of Death" is a tanky and able to support party member. all player who chose this hero will get same skill set and enhancement. so it will be a fair fight and it will rely more on player skill rather than buffs.
Arena Equipment (i think its better to limit it on weapon)
Arena Equipment especially weapon can also be obtained with varied stat (base stat and amplified stat) like how i explained on dungeon weapon above, that way it will give people the urgency to rack up arena points (it possibly will increase all arena activity within all levels) to use it trying to gain the best arena weapon with maxed stat. this will also make many people amplify many sets of weapon which will pay the work needed to implement this system.
this is the picture example:
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Jollier reacted to ACHACHI in BOLIIIVIA= US Sapphire
"ESTO SÓLO PODRÍA SUCEDER EN ARINAR DURANTE EL AÑO NUEVO..."
"This could only happen in Arinar during the New Year..."
It was a December night and the air smelled like Christmas, the lights of the town shone with a special glow and Pedrito, a child with a pure heart and a wide smile, was excited like never before.
Pedrito had spent days writing a list of gifts he dreamed of receiving and he was sure that Santa Claus would bring exactly what he had asked for.
When Christmas night arrived, Pedrito devised a plan.
He would hide in the living room and wait patiently for Santa to appear. He wanted to surprise him and hopefully meet the man in the red suit and white beard who brought joy to so many children.
So he curled up in his hiding place, keeping his eyes wide open fighting sleep.
The hours passed slowly Pedrito looked at the clock and every time he heard a noise he held his breath but nothing the house remained silent and Santa did not appear
Sleep began to overcome him and without realizing it Pedrito fell asleep.
In the morning a ray of sunlight woke him up and he immediately remembered his plan, full of emotion, he ran to the Christmas tree hoping to find a mountain of gifts there.
His eyes searched among the lights and decorations but when he looked under the tree he found nothing, there was not a single gift for him.
Pedrito remained silent, bewildered, trying to understand why Santa had passed his house.
On the other side of the room his father watched him in silence with eyes full of tears because Pedrito had hoped for a magical Christmas but his father knew that that magic would be tarnished by a harsh reality just a week before he had lost his job and yet His pain had had to accept that this year he would not be able to fulfill his little one's dreams, he knew that there would be no gifts and the weight of that truth had accompanied him day and night.
Finally, with a lump in his throat and searching for the right words, his father gathered courage and called him softly.
-Pedrito come here.
Pedrito approached, head down, with a mixture of sadness and confusion in his eyes, he whispered in a dull voice.
- Has Santa Santa forgotten about me?
The father felt like his heart was breaking into a thousand pieces. He didn't want to see his son sad, much less because of something he couldn't give him.
She hugged him with all her strength as if in that hug she could erase all the sadness of the morning;
-Did dad also forget about you, Pedrito asked, looking at him with his big eyes.
"No, son," replied his father, trying to hold back his own tears.
"The best gift I have in life is here right now in my arms"
and I'm sure that Santa didn't forget about us, he just left us a different gift.
Pedrito listened and although he did not fully understand, he trusted his father's words but something in his little heart was still hurt.
Why then do all the neighborhood kids have their gifts? Did Santa jump our house?
The father smiled, caressing his son's head tenderly.
"No, Pedrito, he didn't jump our house, the gift we have today is this moment"
"you and me together"
So that Pedrito would not be sad, his father invited him to a day of adventures. And this is how the father and his son prepared to go out together. They spent the day in the park playing and laughing like they had never done before. For Pedrito, it was an unforgettable day. They went on the swing together, they raced, and they even looked for special stones to make a collection.
Time flew and problems and worries seemed to have faded away.
As night fell, Pedrito returned home with a smile that lit up the entire room.
Before going to sleep he took a sheet of paper and decided to write a letter to Santa Claus. He no longer had doubts in his heart, so with crooked letters and a soul full of gratitude he wrote
"Dear Santa, I am not writing to ask you for anything but to thank you for the very special gift you gave me. Today I did not play with what I imagined but I had something better, a whole day with my dad like I had never had before, so I thank you because Even though I don't have all the toys in the world, I have something more valuable, your love. I hope every Christmas is like this one and that my dad always forgets his problems to spend a day with me. Thank you for my life and for this special day. With love, Pedrito."
That night Pedrito's father went to his room to say goodnight, he saw the letter on the table and when he read it he felt that something inside him changed forever, he knew that the true gift of Christmas was there in gratitude and unconditional love. From that day on, he promised himself that he would not allow his problems to take away those moments of joy and peace with his son and every day he tried to make the spirit of Christmas last by making laughter and love the center of their lives.
And in a lucky or whim of fate, the magic of Christmas had arrived at Pedrito's house, before the day of the celebration ended, someone left all the toys that the boy had asked for in the first letter.
Who else but; Sandro the Evil along with all the inhabitants of the frozen and cold world of the north, making his only act of love in many years
The purpose of my story is to be able to find the true meaning of Christmas. Let's make every day like Christmas by valuing those of us who love the good times and the invisible gifts that fill our lives with meaning. Sometimes we find ourselves waiting for something great, something material that will give us make us feel complete but the truth was magic is not always found in what we can touch or see Pedrito learned that the best gift does not come in a wrapped box but in love and the moments shared when his heart full of hope did not find the gifts that had imagined discovered that The most valuable was already at his side, his dad, his company and the time together this Christmas and in every day of our lives, let's remember simple moments and the people we love are the true gifts. The magic is in unconditional love, in sharing, in being present, not We need great things to be happy, just value what we have, what cannot be bought and what really fills our hearts. Christmas is not just a day, it is an attitude that every day is an opportunity to give the best of ourselves to see the beauty. in everyday life and be grateful for the invisible gifts that, although not come they transform us.
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Jollier got a reaction from neku in A New Year's Wish in Melvendil (Jollier - EU Emerald)
This could only happen in Arinar during New Year's, the wind howled, a mournful dirge through the ancient trees of Melvendil. Rey-Annun stood near the dock on moon harbor, his gaze lost in the swirling mists. It has been so long since his beloved apprentice left the town for a greater purpose. Elestrin came, looking at his saddened friend, he pat on Rey-Annun's shoulder, offered a quiet comfort. "Time marches on, my friend" said Elestrin.
"It does, but the heart remembers" Rey-Annun replied, with a soft whisper.
They had watched the young adventurer with a raging spirit. They'd nurtured spirit, shaping it into a flame that promised to light the darkest corners of the world. And then, he left a solitary figure vanishing into the horizon.
New Year's Eve came, a night of hope and renewal, felt hollow on Melvendil. The island that once felt vibrant with life and promise, now felt so quiet and melancholy… there is something missing, someone who were always smiling no matter how harsh the trial that was presented before him.
As the clock struck midnight suddenly a gust of wind parted the mist, A figure emerged with a familiar silhouette etched against the starlit sky. Rey-Annun's heart pounded “Who Could it be?”
It was him!!! Their Apprentice, older and seasoned but with the same spark in his eyes.
"You've returned, Hey Elestrin! Our beloved Apprentice has returned!" Rey-Annun shouted, as he runs towards him
The hero smiled with a warm and familiar expression… "I couldn't miss this New Year. Melvendil is my home"
As they shared stories and laughter the old bond rekindled. The hero now became a seasoned adventurer told them about his stories on a distant lands and perilous quests, the trials he'd faced in the distant land starting from irselnort until the desert of almahad, the victories he'd won, and the lessons he has learned, also he has learnt how to swim faster because he had to venture on an underwater island.
Dawn approached, he finally revealed his reason for returning. “I actually am not returned merely to reminisce the past, but I brought a young apprentice with me and I wish that you can teach him like how you taught me long ago.” said the hero.
Rey-Annun and Elder Elestrin exchanged a glance and felt relieved and proud because now the the cycle will continue.
As the hero set off on his new adventure, a sense of hope filled the hearts of the elders. The future of Melvendil and the world beyond is in good hands.
The wind howled once more but this time, it carried a promise of new beginnings. Rey-Annun and Elder Elestrin stood together, their hearts filled with a quiet satisfaction. They now have to fulfill their purpose to guide new generation of heroes.
“Hey! don’t be so sad, we had plenty to learn here… but first get us some ale and ham from Inn keeper Helli in ilhor” said Rey-Anun to their new apprentice while laughing.
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Jollier got a reaction from vavavi in Jollier - Eu Emerald (Angri lil pumpkin)
Cant find any bigger pumpkin. But smaller one proves to be more ferocious. Almost burn down the whole house 😅😅
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Jollier reacted to Higgings in Suggestion on how to make Hunting and Dungeon become relevant, LETS REVIVE THE GAME
Frankly speaking I must agree with you. Investing some time on people who simply want to enjoy the game alone is something that in my opinion cannot be neglected further. Not like they haven't got possibilities either; you could update content such as Norlant Swamps or even Kronus Lab.
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Jollier got a reaction from Higgings in Suggestion on how to make Hunting and Dungeon become relevant, LETS REVIVE THE GAME
Why do we let the older region that was built with money, sweat, and blood just goes to waste and became irrelevant such as pelion, ayvondil, irselnorth, etc just because there is new region that just created? every map should have something to offer that can only be obtained on that map. not all people want to reach the peak level on the game, some want to stay on lvl 30, some want to stay on lvl 26. give them reason to play, let them have reason to grind, even the lvl 6. let the Pirate captain stays relevant to be hunted!
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Jollier got a reaction from Ramona in Jollier - Eu Emerald (Angri lil pumpkin)
Cant find any bigger pumpkin. But smaller one proves to be more ferocious. Almost burn down the whole house 😅😅
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Jollier got a reaction from Hellprince in [2023.12.13] Update Warspear Online 12.2. Announcement. Part I
Truce is literally a joke, as well as shields. Devs should really consider every aspect of the game BEFORE CHANGING BASIC SKILL, bcs this game is not only for HIGH LVL. Priest is a weak class, and now you take away truce which was the only thing that helps priest survive in 2v2 against BM and Charmer. Now what? It gave shit, enemy can attack with 50% damage? While our damage gets cut to only 25%?
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Jollier got a reaction from Radagast in [2023.05.30] Update Warspear Online 11.4. Announcement. Part 1
3. You keep saying templar this and that, again if templar vortex is that big of a problem, templars reverse flow only stun you for small period of time like in Mermen gvg, after you got pushed back you can just run a little use pot, kill sentinels etc (Why would you walk back to vortex when you already hit once?). And the thing about templars flow is They are affected by Book of Magic Resistance as well as confrontation scroll. Warlock Dark Circle and Zone of Weakness SHOULD NOT HAVE ANY REASON TO NOT GET AFFECTED BY THOSE BOOK AND SCROLL. and now what? THEY GIVE DARK CIRCLE+, Which increase the duration of Dark Circle by 0.5 second? They give Fading +, which in the description said that Increases the duration of the “Stun” effect from a skill by 0.5 sec.? And again? THEY FRICKING GIVE Overall Nightmare and Inevitability of Death? DAMN YOU LOCK USER NEED TO SHUT IT, i know its hard to agree with me when it can cost you your superiority, but it doesnt mean that u can just spewing bulshit. Why do i even bother explaining this to a close minded lock user. I wont entertain you no more
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Jollier got a reaction from Radagast in [2023.05.30] Update Warspear Online 11.4. Announcement. Part 1
2- templar aoe stun keep kicking/stuning only if you go to that area again once you got pushed back which is pretty idiotic, lets say in merman gvg, why would one wanna go to that area again?
3- you keep saying being resisted once and its done, you only think from 1v1 view, how tf are we supposed to resist all 25 circle at once? Once u got stunned by locks, thats it. Nothing can lessen the duration of cc and you get stunned for the whole time.
5- as i said the last comment was just being sarcastic because if you think templar skill is better why tf you dont want to swap? Ofc bcs you know warlocks cc are lightyears better than a templars on gvg, stop deffending warlocks and saying this and that, that class already too overpowered nowadays in massive fight, and now wanna add more cc? Man just end this game and close all the server
And, you also forget to respond about how warlock area cc doesnt get affected by Book Magic resistance and confrontattion scroll
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Jollier got a reaction from Radagast in [2023.05.30] Update Warspear Online 11.4. Announcement. Part 1
I wont continue to respond on your ironic statement then, you say one thing but your action says otherwise. Better take your medicine <3
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Jollier got a reaction from Khrone in [2023.05.30] Update Warspear Online 11.4. Announcement. Part 1
yes, take your meds was my main argument
even lvl 32 only need 57k experience from lvl 1 -_-!
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Jollier got a reaction from Khrone in [2023.05.30] Update Warspear Online 11.4. Announcement. Part 1
hahaha, so we need to use elixir of permanence to kill mobs? just dont be lazy. because of your laziness you told people who dont wanna level up to spend money on potion just to kill mobs. ironic
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Jollier got a reaction from Ivoo in [2023.05.30] Update Warspear Online 11.4. Announcement. Part 1
You stated above that because it is applied to the area right ? then what about druid area Roots? it is still affected by Book and scrolls, so my suggestion is to change the mechanics of warlock area cc
there should not be any reason why warlock has the only special skill that is not affected by books and scroll that are created to lessen the duration of debuffs
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Jollier got a reaction from Ivoo in [2023.05.30] Update Warspear Online 11.4. Announcement. Part 1
Change Warlocks Dark circle and Zone of Weakness mechanics so that it would be affected by Book "Magic Resistance" and Confrontation scrolls!! make it balanced! there is no reason for warlock area cc to be special !
There is a saying, "when one already feel a great injustice, they would treat a lesser one as a blessings" you mean it like this? we should appreciate the things now because it could have been more broken? lols nice way of thinking
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Jollier got a reaction from Khrone in [2023.05.30] Update Warspear Online 11.4. Announcement. Part 1
Change Warlocks Dark circle and Zone of Weakness mechanics so that it would be affected by Book "Magic Resistance" and Confrontation scrolls!! make it balanced! there is no reason for warlock area cc to be special !
There is a saying, "when one already feel a great injustice, they would treat a lesser one as a blessings" you mean it like this? we should appreciate the things now because it could have been more broken? lols nice way of thinking