krzyskillz 1 Posted July 29, 2012 Share Posted July 29, 2012 Me and a friend were talking about some cool 4.0 ideas we came up with. We were thinking of having the devs add 2 more factions, the pirates and the tribes (change name if neeeded). The pirates and the tribe will be at an alliance with eachother just like fb and chosen, mc and forsaken. But for this to happeneen u will have to expand the 2nd island the accomidate for the 2 factions. We were thinkikg of expanding it north of nadir and they have their own gateway to enter nadir from the north. We even have the classes and some of their skills. PIRATES SWORDSMAN, has one sword that he/she can use and is very powerful.(maybe add a new weapon scimitar or rapier) KNIFE THROWER,this character can throw knifes from a distance, add in the new weapon "throwing knifes. Skill- throw 3 knifes at three DIFFERENT targets infront of the players. You CONNOT throw all three at one opponent. MUSKETEER, uses a very powerful, but slow, gun at lond ranges. Skill-increase fire rate of the rifleman(speed) **The pirates should be a LITTLE bit more powerfull than the rest of the factions becuase they do not have a healer. TRIBES DART SHOOTER, blows darts through a tube at a target, add in the new weapon "dart" Skill-dip the next dart in poision, weakening the target over time SPEAR THROWER, can throw spears at a distance. (Either add "throwing spears" or use the spears the deathknight uses. WITCH DOCTOR, a range atacker that does atral dmg and heals with sun(or moon). Can heal friendlies. Skill-drain targets mana(amiut drained depened on the level) **we thaught it would be cool to have an all-range faction. We have also decided on wat their starting points should look like, the pirates should not have one giant island, but spread out small island that u have to travel by boat to get to each. And the tribes starting point should be within a thick forest. THANKS! :good: Quote Link to comment Share on other sites More sharing options...
krazykid 0 Posted July 29, 2012 Share Posted July 29, 2012 Lol tht songs not too bad u all tryin... But to me it seems boring no offense... All i want to play is forsaken... Quote Link to comment Share on other sites More sharing options...
Grimoire 1 Posted July 29, 2012 Share Posted July 29, 2012 More bugs, Xd Quote Link to comment Share on other sites More sharing options...
Kupidoll 1 Posted July 29, 2012 Share Posted July 29, 2012 More bugs, Xd LMAO :lol: Quote Link to comment Share on other sites More sharing options...
[[[[JAW]]]] 3 Posted July 31, 2012 Share Posted July 31, 2012 Me and a friend were talking about some cool 4.0 ideas we came up with. We were thinking of having the devs add 2 more factions, the pirates and the tribes (change name if neeeded). The pirates and the tribe will be at an alliance with eachother just like fb and chosen, mc and forsaken. But for this to happeneen u will have to expand the 2nd island the accomidate for the 2 factions. We were thinkikg of expanding it north of nadir and they have their own gateway to enter nadir from the north. We even have the classes and some of their skills. PIRATES SWORDSMAN, has one sword that he/she can use and is very powerful.(maybe add a new weapon scimitar or rapier) KNIFE THROWER,this character can throw knifes from a distance, add in the new weapon "throwing knifes. Skill- throw 3 knifes at three DIFFERENT targets infront of the players. You CONNOT throw all three at one opponent. MUSKETEER, uses a very powerful, but slow, gun at lond ranges. Skill-increase fire rate of the rifleman(speed) **The pirates should be a LITTLE bit more powerfull than the rest of the factions becuase they do not have a healer. TRIBES DART SHOOTER, blows darts through a tube at a target, add in the new weapon "dart" Skill-dip the next dart in poision, weakening the target over time SPEAR THROWER, can throw spears at a distance. (Either add "throwing spears" or use the spears the deathknight uses. WITCH DOCTOR, a range atacker that does atral dmg and heals with sun(or moon). Can heal friendlies. Skill-drain targets mana(amiut drained depened on the level) **we thaught it would be cool to have an all-range faction. We have also decided on wat their starting points should look like, the pirates should not have one giant island, but spread out small island that u have to travel by boat to get to each. And the tribes starting point should be within a thick forest. THANKS! :good: maybe a bug again ... but anyway ..its nice suggest .. can u put picture sample ?? ;D Quote Link to comment Share on other sites More sharing options...
Flarelyred#1 0 Posted July 31, 2012 Share Posted July 31, 2012 Lol tht songs not too bad u all tryin... But to me it seems boring no offense... All i want to play is forsaken... yeah you were on Firstborn now you turned to FORSAKEN!! Quote Link to comment Share on other sites More sharing options...
SNP 1 Posted August 1, 2012 Share Posted August 1, 2012 Can i lend your and your friends idea with the pirates? Quote Link to comment Share on other sites More sharing options...
General 0 Posted April 2, 2013 Share Posted April 2, 2013 :facepalm: .... Quote Link to comment Share on other sites More sharing options...
midgeedoo 0 Posted April 2, 2013 Share Posted April 2, 2013 :facepalm: Quote Link to comment Share on other sites More sharing options...
MR X 2 Posted April 2, 2013 Share Posted April 2, 2013 Quote Link to comment Share on other sites More sharing options...
Ninja Owl 210 Posted April 2, 2013 Share Posted April 2, 2013 Also a new faction: Goblins ;D Quote Link to comment Share on other sites More sharing options...
juoppoja 2 Posted April 5, 2013 Share Posted April 5, 2013 Too much ranged but id like to see pirates and tribes :lol: would be bugfantastic :lol: Quote Link to comment Share on other sites More sharing options...
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