Speedom 281 Posted April 22, 2018 Share Posted April 22, 2018 Title says it all. I need to know a good build for pve since I'm coming back. We had a topic but that's with the few expert skills at the time. Quote Link to comment Share on other sites More sharing options...
Fynn 129 Posted April 24, 2018 Share Posted April 24, 2018 I have this skill build for pve and pvp lv22 5/5 main dmg skill 5/5 shield 1/5 inspiration 1/5 exacerbation ( bcuz i hate lose all energy in middle of any fights ) 3/5 disappearance experts 4/4 bloodthist 1/4 splitting blow 1/4 sun nets ( 2/4 on lv 24 ) for pvp :) Relic of enhaced critical dmg is useful here Im done Quote Link to comment Share on other sites More sharing options...
Speedom 281 Posted April 25, 2018 Author Share Posted April 25, 2018 Nice that's where I'm at now Quote Link to comment Share on other sites More sharing options...
Fynn 129 Posted April 25, 2018 Share Posted April 25, 2018 Good .. i wanna know if daggers are good for pvp looks really cool Quote Link to comment Share on other sites More sharing options...
Kilo 1 Posted April 28, 2018 Share Posted April 28, 2018 On 4/24/2018 at 7:30 AM, Kaesarz said: I have this skill build for pve and pvp lv22 5/5 main dmg skill 5/5 shield 1/5 inspiration 1/5 exacerbation ( bcuz i hate lose all energy in middle of any fights ) 3/5 disappearance experts 4/4 bloodthist 1/4 splitting blow 1/4 sun nets ( 2/4 on lv 24 ) for pvp :) Relic of enhaced critical dmg is useful here Im done This is quite good I think you this build will allow to exceed in pve and might even do alright in pvp who knows? I will create seeker to test this. Quote Link to comment Share on other sites More sharing options...
Fynn 129 Posted April 28, 2018 Share Posted April 28, 2018 (edited) Seeker is a good dmg for pve and why not.. pvp too But is easily destroyed by all chars.. A good defensive skill needed or fixing the existing ones Bcuz the shield only absorb 550 dmg : 1 normal hit in pvp... some ramdom ideas Exacerbation + splitting blow = maybe a stun?.. 3 sec? Inspiration = raise penetration and add 10% dodge? Inner rage = boost damage + add some defensive buff?.. anti-control maybe? skill idea blinding light : reduce damage and accuracy for 10 - 12 sec maybe? Thats all xD Edited April 28, 2018 by Kaesarz Quote Link to comment Share on other sites More sharing options...
Baryon 56 Posted May 28, 2018 Share Posted May 28, 2018 Im also making a seeker and first i intend to use in PvE I may test full penetration base first with 5/5 splitting 5/5 pene and 3/5 Exacerbation or 3/5 splitting 5/5 pene 3/5 shield and 3/5 Exacerbation will see if those builds are good with max penetration base and secondary speed Quote Link to comment Share on other sites More sharing options...
Futsters 1 Posted May 29, 2018 Share Posted May 29, 2018 On 4/24/2018 at 3:30 PM, Kaesarz said: I have this skill build for pve and pvp lv22 5/5 main dmg skill 5/5 shield 1/5 inspiration 1/5 exacerbation ( bcuz i hate lose all energy in middle of any fights ) 3/5 disappearance experts 4/4 bloodthist 1/4 splitting blow 1/4 sun nets ( 2/4 on lv 24 ) for pvp :) Relic of enhaced critical dmg is useful here Im done Love it Fynn 1 Quote Link to comment Share on other sites More sharing options...
Moonhoster 0 Posted June 9, 2018 Share Posted June 9, 2018 5/5 main dmg 5/5 excerbation 5/5 inspiration Experts Bloodthirst 4/4 Attraction 2/4 Rest on 1/4 Quote Link to comment Share on other sites More sharing options...
Speedom 281 Posted August 23, 2018 Author Share Posted August 23, 2018 Is shield worth to level and same for exacerbation? I enjoy the pen for it being a good buff that don't drain mana. I kinda don't feel the need for shield that absorb 550dmg and exacerbation inc dmg at the cost of constantly draining mana. What are y'all thoughts? Quote Link to comment Share on other sites More sharing options...
Mayr 57 Posted September 9, 2018 Share Posted September 9, 2018 Shield and disappearance are useless in dungeon. So I maxed excerbation and max pene and 3/5 split. 4/4 blood thirst and that skill that raises critical and critical damage. With this build I have 50% critical and even my normal hits 2k + with just 700 damage and daggers with attack speed Speedom 1 Quote Link to comment Share on other sites More sharing options...
Speedom 281 Posted September 10, 2018 Author Share Posted September 10, 2018 On 9/9/2018 at 9:37 AM, UK said: Shield and disappearance are useless in dungeon. So I maxed excerbation and max pene and 3/5 split. 4/4 blood thirst and that skill that raises critical and critical damage. With this build I have 50% critical and even my normal hits 2k + with just 700 damage and daggers with attack speed Sounds Good! I love the idea for dg players Quote Link to comment Share on other sites More sharing options...
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