Zof Br-Tourmalin 1 Posted January 21, 2016 Share Posted January 21, 2016 Please gm gives 1 more skill heal for the necros all of the others heal class have two skills heal Quote Link to comment Share on other sites More sharing options...
graybeardx 17 Posted January 28, 2016 Share Posted January 28, 2016 i agree with this. Quote Link to comment Share on other sites More sharing options...
Gladiator 1146 Posted January 28, 2016 Share Posted January 28, 2016 Mental pit? Quote Link to comment Share on other sites More sharing options...
graybeardx 17 Posted January 28, 2016 Share Posted January 28, 2016 (edited) mental pit heals? it is a very good support skill but still.. :/ Edited January 28, 2016 by graybeardx Quote Link to comment Share on other sites More sharing options...
Gladiator 1146 Posted January 28, 2016 Share Posted January 28, 2016 Well, less dmg received = more heal = saved HP. Priest has Redemption instead, and Pit > Redemption. Quote Link to comment Share on other sites More sharing options...
Raislin 337 Posted January 28, 2016 Share Posted January 28, 2016 Well, less dmg received = more heal = saved HP. Priest has Redemption instead, and Pit > Redemption. Redemption = no pit Quote Link to comment Share on other sites More sharing options...
Gladiator 1146 Posted January 28, 2016 Share Posted January 28, 2016 Redemption = no pit Wait, PvP? Nty. Quote Link to comment Share on other sites More sharing options...
nabnecro 304 Posted January 29, 2016 Share Posted January 29, 2016 noooo, keep necro a disable-based class. it's so much fun and the reason I like it. Quote Link to comment Share on other sites More sharing options...
graybeardx 17 Posted January 29, 2016 Share Posted January 29, 2016 pit will not be effective versus 10mobs hitting 100 each. While a heal skill will be. Pit is good versus other players and bosses. While heal can be good in all of these. Agree with nab, i too enjoy it but still it wouldnt hurt if we had an extra heal. I mean its a support class. Quote Link to comment Share on other sites More sharing options...
nabnecro 304 Posted January 29, 2016 Share Posted January 29, 2016 disabling the enemy is a good way to support your team Quote Link to comment Share on other sites More sharing options...
Gladiator 1146 Posted January 29, 2016 Share Posted January 29, 2016 pit will not be effective versus 10mobs hitting 100 each. While a heal skill will be. Pit is good versus other players and bosses. While heal can be good in all of these. Agree with nab, i too enjoy it but still it wouldnt hurt if we had an extra heal. I mean its a support class. Well, a Shaman plays the AoE heal role in MC side, it is a teamplay game, remember? Quote Link to comment Share on other sites More sharing options...
alihanna 4 Posted February 14, 2016 Share Posted February 14, 2016 Then do a heal-disable new skill xD Necro drain some mp to enemy and convert into hp to yourself Quote Link to comment Share on other sites More sharing options...
Jzargo 256 Posted February 15, 2016 Share Posted February 15, 2016 Then do a heal-disable new skill xD Necro drain some mp to enemy and convert into hp to yourself Create priest with lifesteal rune and gear Quote Link to comment Share on other sites More sharing options...
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