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Posts
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Posts posted by Zurp
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2 hours ago, Dewor said:
it does change the description
This relic definitely does not.
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9 hours ago, Dewor said:
Hey, I think there is a bug with relics. I have a seeker and recently purchased a relic for a skill called disappearance (lvl1 - 8sec invisible and 15% boost to speed.) I have added a great relic of continous effect which should extend the duration by 40%, however, I still get the skill for 8 seconds.
The relic doesn't change the skill description. Use the skill and count how long it lasts, works fine for me.
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I guess it's happening on eu atm @Akasha
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I just can't take any of your posts seriously when your signature is this..
- Avamanyar and Drakoslayd
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18 minutes ago, coldeher said:
hello admins, level 32 has a chance of book and costume drop from level 20 or 24 dg?
I don't think there is a drop chance. The "Possible awards" section is completely missing when entering the dungeon.
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9 hours ago, 0gull said:
that's not how it work unfortunately, i don't know how you calculated it, but just by observing a 2 dagger wielder attack without calculation you would see that he hit much slower than every 0.68 seconds
First hit is done at 4.16, 10th hit is at 11.01. Average delay between hits is 0.685 seconds. Download the video and check in editor if you don't believe me.
9 hours ago, 0gull said:this is the easier way to calculate it
N = (R * x + L * x)/1.5.
R = Initial speed of the right weapon.
L = Initial speed of the left weapon.
x = Amount of attack speed in %.
(1.7 * 0.7 + 1.7 * 0.7)/1.5 = 1.58
Lets use your equation with 10% atk speed.
(1.7 * 0.1 + 1.7 * 0.1)/1.5 = 0.2267
Something doesn't add up. I possibly can't hit faster with less atk speed..
9 hours ago, 0gull said:you would need to reduce the 0.3 from the base attack of the weapon as following
1.7*0.3 = 0.51 < this would be reduced from the base attack speed
thus 1.7 - 0.51 = 1.19, then we add the other weapon
I don't know where you got that reducing part from.
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6 hours ago, 0gull said:
so for daggers it would be like that (considering the rogue has max attack speed)
((1.7 * 0.7) + (1.7 * 0.7)) % 1.5 = 1.58
You need to multiply with 0.3 (or 1-0.7) to get the correct delay between attacks. Daggers with max atk speed hit every 0.68 seconds.
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32 minutes ago, Akasha said:
I don't know yet. But you're the first to report, are you sure no one completed it?
Managed to finish it now! I did ALL quests in horror circus before reset but it didn't finish. I did some quests now for the 2nd time and I got it done. Not sure why it didn't work the first time.
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Just now, Hourai said:
If we're making drops guild-wide why should the achievement stay limited to one party? The only incentive from raid bosses atm is the lucrative drops that go to usually one or two groups of people/friends who somehow manage to keep being the killing party every time. Achievements have made people beg that group of friends/people to get it themselves, so why not remove it altogether? Its an mmo after all, award everyone who participates in something such as a raid
Yeah I agree. Would just be weird that you can finish mythical achievement by just standing in location.
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Maybe achievement should still be only for the players in the party which dealt the most damage.
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15 minutes ago, Lyzoic said:
can I bump this topic :c
QuoteDon’t miss your last chance to multiply your power and prepare for the truly unbelievable battles. The next L arena season, which will something entirely new prepared, will only be properly met by the most worthy of warriors that don’t spare any effort in striving for victory.
Maybe this is something like that
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47 minutes ago, Higgings said:
Rrrrrrrrresist.
/s
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1 hour ago, Proteo said:
I have a good question,
Will two one handed mace AUTOATTACK Hit magic dmg or physical dmg?
Physical, just like paladin.
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2 hours ago, Peony said:
Widgets
The active widgets of the party that were introduced to the game in one of the previous updates have been improved and changed. Now you can not only use them to impact available party members, but also see debuffs, effects with delayed damage, effects with healing over time, as well as damage-absorbing shields for each member. Be careful, the display of the effects is disabled by default in the settings!
@Peony @Akasha @snorlax Any change to get addtional row or two for buffs? Two rows isn't enough to see them especially during events where you get multiple different ones.
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1 hour ago, Peony said:
Supa Kicker(active)
The attack that deals physical damage to an enemy, moves them behind the character's back, and applies a negative "Stun" effect on him for some time.
NEW SKILL FOR SEEKER!!??
Relics don't work?
in Support
Posted
He is talking about the duration of the skill, not cool down, which both are 8 seconds at lvl1. Relics (or any stat) can not change the skill description it self.
The area circulated will be changed but the description wont.
Druids lighting bolt with +2 yards relic for example