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About zsefv

  • Birthday 11/18/1996

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  • EU-Emerald

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  • Best Youtuber

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  1. For me, more annoying is t3 questing that is more or less impossible. The mobs hit harder than t4 mobs. I mean, what the f...?
  2. That will be exploited to the maximum. All you need is a char that has the quest for dg. You complete the dg, cancel the quests and your party get extra things (rep, knowledge or something else) and you repeat it.
  3. There is a cap so people don't finish it too fast. Once you finish it, there will be nothing to do once again and all will cry that there is no reason to do quests/dg once again. Also, those buffs are kinda like mini books. Since books are expensive, I believe that you should work hard for those too. This cap actually also help new players since all people are questing and doing daily dungeon and sea baits. I help new players with their sea baits, t4, t3 quests and dg since I have to do them anyway nowadays. This knowledge tree system is not at all p2w since all can earn it equally since you can't buy anything with mcoins. If you like easy earning things, just play an idle game. You are asking for extra way to earn knowledge points, but I bet you are not doing daily t1-t4 events and that's a lot of points.
  4. zsefv

    Map Marking

    If you are in a party they are already marked. Many marks make you don’t understand anything (check alliance events where there are commanders markers, and it's a mess)
  5. No one demand because each category of each level bracket is controller by 1 guild or a hand of players if it's about low level arena. No matter how many rewards you would give, you will only help the op people that control everything and not the noobs. I don't know how to rework it either. Crucible was something new that I enjoyed, and I think that's the way to go in my opinion. Even the seals from now are kinda fun and there are some intense fights in it.
  6. Looks more like scared of high level arena to me =)
  7. Why would anyone care about low level arena, since it's pointless to rank there because the equipment is so much better at higher level? The problem with low level arena is simple. It makes you stuck to a certain low level for 1 month, and people usually want to get to 28+ as soon as possible.
  8. I think that the quests/dgs are pretty understandable since all the veterans in this game were at once newbies, and they didn't need additional help. Actually, the game was much harder in the past for a new player. If that doesn't prove that they want new players to join and stay, then nothing does. There are also a lot of players that are willing to help, I know one myself that is using his free stamina to help others instead of spamming high tier dgs. An AI should in theory play better than anyone
  9. Also, if you have an empty guild, add AI to fight for you in GvGs
  10. Just team up yourself with someone +10 Then join a top tier guild, not that hard. Usually they require a pvp set that it's easily doable in 5x5. I don't think you should think about pvp only from 1v1 circumstances. I do think that a +2 should not win vs a +10, that means they balanced it, so amps should always matter and that it's a thing in all mmorpg games. Upgrades in general should matter. Buffs aren't that expensive to buy. About books, there aren't so many players that buy books and in EU server, legion side has way more books than elf side. They also give such a small advantage in big fights. Atm, in pvp, no matter where (1v1, 2v2,5x5,gvg, etc) cc skills are winning you the fights. All are at least +8 since it's not that hard to get it, and all are using buffs since they are cheap.
  11. Hello there, The way lab it is right now, it's well-balanced. I always see tanks willing to help. None thinks of lab once they unlocked Ayvondil map. Also, there are better ways to grind in the game once you unlocked t3, t4 and t5. Each town starting from t3 gives dailies that reward you much better than the lab in both exp and gold (even gives you additional items and mobs drop bars, def3, dmg3, etc.) Maybe in the future they will add a new section to the lab that will be targeting players that are lvl 30+. Regarding your rework for the lab nerfing mobs I don't see it happening. Lab was done in the past with players that were close to your lvl and there was no issue completing it with a tank. If you find trouble finishing lab, try to find a guild/players that are doing it daily. That way, it will be easier for you to complete it if you love lab that much.
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