fkmcsdruid 17 Posted April 19, 2018 Share Posted April 19, 2018 Quote Link to comment Share on other sites More sharing options...
Tamer Ismail 59 Posted April 19, 2018 Share Posted April 19, 2018 simply cuz hunter use a 2 handed weapon while rouge use x2 1 handed weapons bd have more than mages since fero came Quote Link to comment Share on other sites More sharing options...
gamagachu 3 Posted December 30, 2018 Share Posted December 30, 2018 Fair ? Let see bow lvl 28 2h weapon use rune dodge = 3,5% dodge Axe lvl 28 1h weapon use rune dodge = 3,5% dodge Fair ? Quote Link to comment Share on other sites More sharing options...
Fynn 129 Posted January 16, 2019 Share Posted January 16, 2019 On 12/29/2018 at 9:29 PM, gamagachu said: Fair ? Let see bow lvl 28 2h weapon use rune dodge = 3,5% dodge Axe lvl 28 1h weapon use rune dodge = 3,5% dodge Fair ? and my question is .. Why do you want more dodge? xD so far that attribute is useless in long-range players Quote Link to comment Share on other sites More sharing options...
gamagachu 3 Posted January 19, 2019 Share Posted January 19, 2019 On 1/17/2019 at 2:51 AM, Kaesarz said: and my question is .. Why do you want more dodge? xD so far that attribute is useless in long-range players For fair play.. You see 2h weapon lvl 28 with rune dmg reflection is 6,4% 1h weapon lvl 28 3,2% is fair, why dodge nor fair ? Quote Link to comment Share on other sites More sharing options...
Higgings 1824 Posted January 19, 2019 Share Posted January 19, 2019 2 hours ago, gamagachu said: For fair play.. You see 2h weapon lvl 28 with rune dmg reflection is 6,4% 1h weapon lvl 28 3,2% is fair, why dodge nor fair ? I believe this thing will be adjusted. You are not the first one to complain about this problem. Quote Link to comment Share on other sites More sharing options...
Baryon 56 Posted March 25, 2019 Share Posted March 25, 2019 As range classes can hit from far then less ferocity isnt that much unfair xD Quote Link to comment Share on other sites More sharing options...
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