Corona virus 230 Posted June 14, 2015 Share Posted June 14, 2015 Can it be made so sham totem attacks whichever individual the sham is attacking. Kinda annoying to be fighting someone ann have totem attack someone completely different. Whoever you are hitting is who the totem hits, simple as that, ty!. Quote Link to comment Share on other sites More sharing options...
x 52 Posted June 14, 2015 Share Posted June 14, 2015 It would be awesome if they made the totem a 1 target damage, not an AoE damage. I would be thankful for that! lol Tood 1 Quote Link to comment Share on other sites More sharing options...
A male 180 Posted June 15, 2015 Share Posted June 15, 2015 Doesnt hit everyone , just in case you hit by mistake someone as well will be exhanging hit all who u are in fight with , it is AoE though Quote Link to comment Share on other sites More sharing options...
Jigsaw-PZ 106 Posted June 18, 2015 Share Posted June 18, 2015 wonder what would happen in a war and the target moves away from the totem's range. Won't it be useless then? Quote Link to comment Share on other sites More sharing options...
x 52 Posted June 18, 2015 Share Posted June 18, 2015 wonder what would happen in a war and the target moves away from the totem's range. Won't it be useless then? Delete your post Jigsaw, you have to take lessons about learning 'How to nerf a class's skill? :*' Quote Link to comment Share on other sites More sharing options...
Jigsaw-PZ 106 Posted June 18, 2015 Share Posted June 18, 2015 Delete your post Jigsaw, you have to take lessons about learning 'How to nerf a class's skill? :*' Am not sure what you mean. Even if it doesn't target a specific person, the totem being aoe means that it won't be wasted in arena and wars if the target moves away from it (It would just attack the nearest person). Making it single target doesn't seem like much of an improvement, just saying. Quote Link to comment Share on other sites More sharing options...
Bdsc 41 Posted June 18, 2015 Share Posted June 18, 2015 lol totam has auto lock on target attacked and it's it went out range it attack the second target you atk similar to bosses lock on mechanism highest dmg and if he died goes for 2nd dmg Tood 1 Quote Link to comment Share on other sites More sharing options...
Jigsaw-PZ 106 Posted June 18, 2015 Share Posted June 18, 2015 lol totam has auto lock on target attacked and it's it went out range it attack the second target you atk similar to bosses lock on mechanism highest dmg and if he died goes for 2nd dmg Isn't that exactly what the current totem skill already does? Switch to another target if the current one moves away...Oh i see, keep all the good things about the skill and remove the bad stuff. All dot skills in the game have disadvantages and problems because they would be too op if they didn't, sounds like you're just trying to remove this one's disadvantage and make the class even more strong. Would they seriously allow a skill that deals 400 tic damage to be wielded freely by none other than a dot healer class with grounding and blind skills, without any problems? I have a feeling that someone is going to mention druids or bladedancers at some point, don't. No other dot skill or class in the game can explain why this suggestion should be approved. Quote Link to comment Share on other sites More sharing options...
Bdsc 41 Posted June 18, 2015 Share Posted June 18, 2015 Isn't that exactly what the current totem skill already does? Switch to another target if the current one moves away...Oh i see, keep all the good things about the skill and remove the bad stuff. All dot skills in the game have disadvantages and problems because they would be too op if they didn't, sounds like you're just trying to remove this one's disadvantage and make the class even more strong. Would they seriously allow a skill that deals 400 tic damage to be wielded freely by none other than a dot healer class with grounding and blind skills, without any problems? I have a feeling that someone is going to mention druids or bladedancers at some point, don't. No other dot skill or class in the game can explain why this suggestion should be approved. I didn't understand a word Totam used to random hit target while in battle but it suck in many ways pvp . and pve you always want to hit your target not any random target cuz it will wast dmg Speaking of totam Pala banner work with a similar way But it do high dmg with low magic even from totam so don't cry cuz totam hit 500 while banner hit 700 and another thing magic dmg to Pala is like Astral to healers I can be noob and still have it at good amount Quote Link to comment Share on other sites More sharing options...
Jigsaw-PZ 106 Posted June 19, 2015 Share Posted June 19, 2015 500 tic damage is low? This is a healer class, 500 is already high and u want more? These "heal over time" classes already dominate the game and random targeting is a feature of the skill to keep it balanced in team pvps. This skill, mixed in with blind and earthquake is insane when you incounter a shaman 1 on 1. Quote Link to comment Share on other sites More sharing options...
Bdsc 41 Posted June 20, 2015 Share Posted June 20, 2015 Try Bd Counterattack then come and talk about lightshield Light ball at full lvl hit little bit more dmg it's just that it hit 5tike with Dodge chance and blind increase Dodge % So if you have good Dodge and he used blind and totam 2-3 hit dodge Tell me how much you banner dmg 4/4 and how much magiv you have Quote Link to comment Share on other sites More sharing options...
Nosotraes 349 Posted June 20, 2015 Share Posted June 20, 2015 Try Bd Counterattack then come and talk about lightshield Light ball at full lvl hit little bit more dmg it's just that it hit 5tike with Dodge chance and blind increase Dodge % So if you have good Dodge and he used blind and totam 2-3 hit dodge Tell me how much you banner dmg 4/4 and how much magiv you have Banner's damage is divided by the amount of people lol.For example a banner with 400 damage on 1 target will be almost useless in wars since the banner targets many players: if you have the banner target 10 peeps, it deals 40 damage to each of them if they have no mdef. Quote Link to comment Share on other sites More sharing options...
Cybernem 157 Posted June 20, 2015 Share Posted June 20, 2015 Banner's damage is divided by the amount of people lol. For example a banner with 400 damage on 1 target will be almost useless in wars since the banner targets many players: if you have the banner target 10 peeps, it deals 40 damage to each of them if they have no mdef. Banner is useless in war? What about 25% buff that increase your magic/physical attack? O.o Quote Link to comment Share on other sites More sharing options...
Bdsc 41 Posted June 21, 2015 Share Posted June 21, 2015 Banner is useless in war? What about 25% buff that increase your magic/physical attack? O.o Banner is not made best for war but it's useful when your enemy struggle to move and with life steal free heal Quote Link to comment Share on other sites More sharing options...
Nosotraes 349 Posted June 21, 2015 Share Posted June 21, 2015 Banner is useless in war? What about 25% buff that increase your magic/physical attack? O.o Alright, 50 damage to each of them, if they don't have mdef. Quote Link to comment Share on other sites More sharing options...
Jigsaw-PZ 106 Posted June 21, 2015 Share Posted June 21, 2015 If anything, i have managed to reach a higher point of enlightenment and can finally see one of the problems of this forum. What just happened in this topic, is exactly what happens to every other skill/class suggestion around here. People can't find good reasons why they have a specific opinion about a skill/class so they begin mentioning other classes as if that justifies anything. rogues have stealth so my priest should too... just because. (I used completely unrelated classes for my example because i found another one of this forum's problems) Good day. Quote Link to comment Share on other sites More sharing options...
Cybernem 157 Posted June 22, 2015 Share Posted June 22, 2015 Alright, 50 damage to each of them, if they don't have mdef. Banner is op in war as well as arena c: Let's say your damage is 600 with banner it'll be 750. Quote Link to comment Share on other sites More sharing options...
Nosotraes 349 Posted June 22, 2015 Share Posted June 22, 2015 600 / 5 = 120. 750 / 5 = 150. Healable, I guess. But I get your point, Cyber. Some Quite some elf skills need a nerf. Quote Link to comment Share on other sites More sharing options...
Bdsc 41 Posted June 22, 2015 Share Posted June 22, 2015 If anything, i have managed to reach a higher point of enlightenment and can finally see one of the problems of this forum. What just happened in this topic, is exactly what happens to every other skill/class suggestion around here. People can't find good reasons why they have a specific opinion about a skill/class so they begin mentioning other classes as if that justifies anything. rogues have stealth so my priest should too... just because. (I used completely unrelated classes for my example because i found another one of this forum's problems) Good day. I only compare between totam and banner because they have the same mechanism just little bit different You brought all other shaman skils including light shield and I compared it to bd counterattack since it's also same mechanism And you started the Totam is op thing we know it's op since it's 1 skill deal all that dmg but look at new skills some of them are op too even more Btw you know sharp recorded the highest critical in this game even it's not a dmg class Quote Link to comment Share on other sites More sharing options...
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