Hourai 139 Posted July 14, 2013 Share Posted July 14, 2013 @ikaros I'm 100% agree with your explanation about warlock. Thanks for your honesty, now I know that other MC/forsaken players are liars. Wow 12 seconds untouched! No wonder you have a lot of fun playing warlock Ikaros: Lv5 fear has a duration of 6 seconds. Allows you to make enemy run around in blind direction and allows you to hit. The % of the enemy getting out of fear in lv5, is absurdly low. Hit all you want, he won't wake up. Lv5 Circle has duration 6 sec seconds too. Well, no explanation needed, just stun. 12 seconds stun if both lv5. That's warlock's best power. Crowd Control. Fear only lasts 6 seconds if you dont attack target at all, else it might break, meaning less time in fear. I dont play a lock, if you think i do. Quote Link to comment Share on other sites More sharing options...
Macemaster 0 Posted July 14, 2013 Share Posted July 14, 2013 Dude. It's soon a year ago since the new factions have been released. Is it seriously first now, that you notice that both warlocks stun at lv5 gives a stun time of 12 seconds? Changes in game mechanics: Warlock: -Reduced HP regeneration for skill Life Exhaust Increased chance of interruptions skill Fear on enemy Duration of skill Fear is slightly reduced Devs allready nerfed warlocks in the 3.4.4 update. So no reason to nerf warlocks because devs allready nerfed it because warlocks were op yes, still 12 second, or maybe before update its longer.yes, warlock is op, melee attack except rogue cant hit none, no other class like this Quote Link to comment Share on other sites More sharing options...
sulla 127 Posted July 14, 2013 Share Posted July 14, 2013 melee attack except rogue cant hit none, no other class like this yes cause other melee class's can hit a well played druid or ranger with lvl5 trap / root right?, have you even seen what a lvl5 trap can do to a melee? and the fact root last's longer than circle? + they got a 200 heal make's them totally balanced, or no, as most of you elf cry babies, will deny druid is OP and ♥♥♥♥♥ about the enemy faction that kill's you.warlock is OP vs melee, yes, only a idiot would say otherwise, but as is all range classes. the point of a warlock is to kill other range class's who have been OP since forever and make them cry for once, which is quite fun.. Quote Link to comment Share on other sites More sharing options...
slay 2 Posted July 14, 2013 Share Posted July 14, 2013 Comparing dark circle with root/trap?? Of course dark circle OP Trap is predictable so trap lv5 is not a big deal. Root its work only on 1 enemy other can still gang the druid and force the druid to kite a lot while the rooted one smilling. Dark circle mechanism is like a 3x3 radius ranger's trap, once enemieS (see the letter s) trapped, for sure wearlock will cast splash,arrow,syphon in madness No other skill can match this Godly AoE stunner Quote Link to comment Share on other sites More sharing options...
sulla 127 Posted July 14, 2013 Share Posted July 14, 2013 Trap is predictable so trap lv5 is not a big deal. Root its work only on 1 enemy other can still gang the druid and force the druid to kite a lot while the rooted one smilling. Dark circle mechanism is like a 3x3 radius ranger's trap, once enemieS (see the letter s) trapped, for sure wearlock will cast splash,arrow,syphon in madness No other skill can match this Godly AoE stunner Trap is invisible, smart ranger can place it without being seen,circle work's on more than one enemy, if they have a fish brain and stand in the same spot, ever heard of spreading out? Quote Link to comment Share on other sites More sharing options...
JayThug 0 Posted July 14, 2013 Share Posted July 14, 2013 No one said you had to walk into circle Quote Link to comment Share on other sites More sharing options...
Shitzo 37 Posted July 14, 2013 Share Posted July 14, 2013 Newbs. Fear lasts for 5 seconds. It can break in 1 hit, even 2 or 3, I say 50% chance it would ever break though. Fear's range is 4 yards, other classes have a 5 yard stun meaning Warlocks will always get stunned first. Circle lasts 5 seconds, from my observations on playing on Warlock it fails 35% of the time. It mostly depends on the player though, and where you put the Circle, 80% of the Warlocks have no clue what bug position is, 99% of the Warlocks have no idea how to counter it by 80% chance normally depends how bugged things went, Sulla is one of them aswell. If it where an average Lock I'd say 50% fail rate, It does not stun if the enemy is in the center aswell, giving more chance for a failure I've been pissed by bug positions happening alot and with my unstable connections I get them every minute of playing Warspear, so then I got used to it, noticed how people get bug, it's about their movement and action, you just got see how much delay there is when they use a skill or attack, memorize the ranges of all and then predict, normally I place the circle on an angle that also takes the place where they where previously ( 1/2 step/s where they came from ) meaning if they didn't take a step foward they would still be stunned even when bugged, showing that they did step foward. Short, Circle was always 5 second duration, Fear was reduced by 1 second and breaks 50% of the time. And Mega Noob Crybaby Slay, Druids and Shamans have heal, You cannot compare Warlocks to them and you cannot compare Warlocks to Mages either. BUT, if you'd like to compare them Druid and Shaman will ALWAYS win a Lock if they have a brain, I got a lv20 Shaman if anyone wants to try. Zethu has a good Druid aswell, if you guys want to try also. Any amp, any user, they will lose to a Druid or Shaman even with 25% resilience and 18% moon def. Quote Link to comment Share on other sites More sharing options...
Jswaaz 87 Posted July 14, 2013 Share Posted July 14, 2013 keep ignoring rangers you ignorant pricks Quote Link to comment Share on other sites More sharing options...
Shitzo 37 Posted July 14, 2013 Share Posted July 14, 2013 keep ignoring rangers you ignorant pricks umadbro? They're completely fine with 2 yard scatter, average players won't even use that as their advantage, like quaking the Ranger in place the moment he moves 3 yards near cause you know it's a scatter since Rangers have only 1 skill less than a Range of 5, I mean it's not like he's gonna place a trap on you. Quote Link to comment Share on other sites More sharing options...
Jswaaz 87 Posted July 14, 2013 Share Posted July 14, 2013 umadbro? They're completely fine with 2 yard scatter, average players won't even use that as their advantage, like quaking the Ranger in place the moment he moves 3 yards near cause you know it's a scatter since Rangers have only 1 skill less than a Range of 5, I mean it's not like he's gonna place a trap on you. place a trap behind you (opposite direction of enemy) then scatter him into the trap :dirol: and no they arent completely fine with 2 yards, since bds can hit 2 yards away. seems legit? hell no ignorance Quote Link to comment Share on other sites More sharing options...
Shitzo 37 Posted July 14, 2013 Share Posted July 14, 2013 Well there's your problem. BD hitting 2 yards, Hamstring is a melee skill, how's it suppose to reach 2 yard range anyways. Scatter range is obviously a balance to Ranger's high burst aka Blessing. Quote Link to comment Share on other sites More sharing options...
Jswaaz 87 Posted July 14, 2013 Share Posted July 14, 2013 Well there's your problem. BD hitting 2 yards, Hamstring is a melee skill, how's it suppose to reach 2 yard range anyways. Scatter range is obviously a balance to Ranger's high burst aka Blessing. AKA NERFED AKA IGNORANT AKA ELF'S WARLOCK IS RANGER AKA SAME RANGE AS WARLOCK OR ELSE UNFAIR AK47 Quote Link to comment Share on other sites More sharing options...
JayThug 0 Posted July 14, 2013 Share Posted July 14, 2013 AKA NERFED AKA IGNORANT AKA ELF'S WARLOCK IS RANGER AKA SAME RANGE AS WARLOCK OR ELSE UNFAIR AK47 Im sure you know this but since your asking for a change in the skill, lets review. Scattershot was first introduced when ranger was the opest class in game, giving them a huge advantagr over melees. This skill was created to put distance between the ranger and its enemy, and it also gave a few seconds of stun/confusion time, in which rangers can hope to nuke the target before it regains control again not like your +0 ranger could do that anyway eh? . Now, present day, we have warlocks. Your plea is to increase the range of this skill so that it is more effective vs warlocks, which is not what the skill was originally made for. You make do with what you have, or you play a druid. Regards. Quote Link to comment Share on other sites More sharing options...
Macemaster 0 Posted July 14, 2013 Share Posted July 14, 2013 yes cause other melee class's can hit a well played druid or ranger with lvl5 trap / root right?, have you even seen what a lvl5 trap can do to a melee? and the fact root last's longer than circle? + they got a 200 heal make's them totally balanced, or no, as most of you elf cry babies, will deny druid is OP and ♥♥♥♥♥ about the enemy faction that kill's you. warlock is OP vs melee, yes, only a idiot would say otherwise, but as is all range classes. the point of a warlock is to kill other range class's who have been OP since forever and make them cry for once, which is quite fun.. there is a bug or not, DK and Barb still can use thread and charge while rooted, make they can attack druid, and rogue is disappear.Ranger stun only trap and scatter (but scatter is too short), still ranger can be attacked. Usually ranger do 5 powerful, 5 blessing, and mix scatter and trap. The trap is not too long. Also a bug that Barb and DK use skill. Quote Link to comment Share on other sites More sharing options...
merliane 1 Posted July 14, 2013 Share Posted July 14, 2013 No class in this whole game can use any skill while it is under root,maybe normal damage but skills no,and rangers just need to scatter followed by hitting scattered enemy with blessed normal hit and power shot,then trap and run as scatter time ended,a paladin with +3000 health points,+5 2hand level 17 arena mace,+6% attack speed,+20% critical and level 5 foj and first skill would beat most warlocks with just 1 or 2 foj->normal hit->first skill->normal hit combo,don't tell me that is for rich poeple or you can't foj a warlock twice even with +3000 health points,heal skill and +100 health regeneration. by the way,what is it with anime fans now adays? Ikuras,maleshaman and sulla. Quote Link to comment Share on other sites More sharing options...
Shitzo 37 Posted July 14, 2013 Share Posted July 14, 2013 AKA NERFED AKA IGNORANT AKA ELF'S WARLOCK IS RANGER AKA SAME RANGE AS WARLOCK OR ELSE UNFAIR AK47 urmadbro there is a bug or not, DK and Barb still can use thread and charge while rooted, make they can attack druid, and rogue is disappear. Ranger stun only trap and scatter (but scatter is too short), still ranger can be attacked. Usually ranger do 5 powerful, 5 blessing, and mix scatter and trap. The trap is not too long. Also a bug that Barb and DK use skill. No Eh. Your English is bad, I can't understand you. by the way,what is it with anime fans now adays? Ikuras,maleshaman and sulla. Cuz anime is boss. Sulla just likes it cause the one on his avatar got big boobs. True story. Quote Link to comment Share on other sites More sharing options...
Jswaaz 87 Posted July 14, 2013 Share Posted July 14, 2013 im maddddd :diablo: Quote Link to comment Share on other sites More sharing options...
Macemaster 0 Posted July 14, 2013 Share Posted July 14, 2013 No class in this whole game can use any skill while it is under root,maybe normal damage but skills no,and rangers just need to scatter followed by hitting scattered enemy with blessed normal hit and power shot,then trap and run as scatter time ended,a paladin with +3000 health points,+5 2hand level 17 arena mace,+6% attack speed,+20% critical and level 5 foj and first skill would beat most warlocks with just 1 or 2 foj->normal hit->first skill->normal hit combo,don't tell me that is for rich poeple or you can't foj a warlock twice even with +3000 health points,heal skill and +100 health regeneration. by the way,what is it with anime fans now adays? Ikuras,maleshaman and sulla. i often seeing barb charging when rooted or trapped. also DK. And rogue gouge me after he got foj.....like earthquake cant move enemy but can use charge.The fact is paladin cant touch the warlock. nor the FOJ. Quote Link to comment Share on other sites More sharing options...
merliane 1 Posted July 15, 2013 Share Posted July 15, 2013 @Shitzo Hahaha,I was kind of hoping for afew animes names,animes are indeed the best to watch these days,and I doupt she is watching for the boobs @macemaster I encourage you to get your facts stright,you are just affraid of warlocks because of what most people say,believe me,they are not that hard to beat if you figure out your own way to beat them. Quote Link to comment Share on other sites More sharing options...
Hourai 139 Posted July 15, 2013 Share Posted July 15, 2013 Anime is Boss. I started the anime flow here. I am The Boss. Also, its fun to try and be something different than yourself online. Quote Link to comment Share on other sites More sharing options...
Jswaaz 87 Posted July 15, 2013 Share Posted July 15, 2013 you started anime fan appeal in text forums? lol seems legit Quote Link to comment Share on other sites More sharing options...
slay 2 Posted July 15, 2013 Share Posted July 15, 2013 I like when "mature" shitszo which is usually call other retard and ****ing write a lot in the forum Let me enlightened you that druid root is not stun lol because your warlock can still do normal damage. We are not talking about bug position as excuses its all about that warlock is too much over power in party fight, that's all. Writing bad words here just showing your maturity level lol Quote Link to comment Share on other sites More sharing options...
slay 2 Posted July 19, 2013 Share Posted July 19, 2013 Oops Quote Link to comment Share on other sites More sharing options...
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