It said that you cannot create those faction anymore because its too many :(
Until when its close?
Its unfair if this happen because in mc/forsaken side less player.
This is not happen in other server.
GM cannot control the population by doing this. Its about the community in the faction, for me I dont like to play mc/forsaken because many jerks playing there while elf faction is not like that.
Sigh....I cant believe GM does not let anyone playing as firstborn/chosen.
Its unfair for new player coming to the game and also consider in firstborn/chosen many inactive chars there.
I called it pop-up traps. Once you miss tap on buy button it wont't be any confirmation you will buy whatever it is. This is disappointing for players yet its a happy time for the warspear team since they got the money although in a bad way
Since in the same server, the char name is unique.
Might be possible we could send mail,gold,item to enemy faction char (based on the char name).
It would be really helpful.
I don't mind if I need to pay for this feature.
If the GM don't give us oblivion book.
..well...they do the mistake in purpose to get our money out of our pocket.
They nerf the skill is their mistake in the design and if they just fix with no apologize no compensation...well you know what their intention...
If the GM don't give us oblivion book.
..well...they do the mistake in purpose to get our money out of our pocket.
They nerf the skill is their mistake in the design and if they just fix with no apologize no compensation...well you know what their intention...
Imo dk design for 1h/shield to maximize the stun talent.
The setup is similar with pala with balance magic stat since dk can use mace now which is so damn strong.
Most ppl amused with high damage by 2h but they dont consider about how op block stat is and higher dps of mace compare to 2h.
Death call, steel hurricane is awesome dps if setup with perfect gears.
Set 1 death call if your magic low and set 3 on hurricane.
Although low damage on death call but it can be used to tank adds in dungeon.
DK with 1h can reach 160 magic while 220 with spear thus the death call damage need to be consider.
Plus the cd is only 14 secs.
DK is dps tanker for sure with perfect setup
Its rock to get all unnecessary dungeon mobs targeting you instead of targeting your dps in the team in 4x4 area.
At lv1 with 90 magic do 4 x 145 damage in 5 secs and decrease all the mobs def around 20% thus increasing your team damage.
Tried with magic around 120 the damage increase to 175.
The problem is the 40 secs cd
I don't know why you said DK is the worst class and left behind.
In fact...DK is a tank with highest damage output. With a perfect set, it can hold aggro as tank should be, not like other tank classes.
DK has 4 attack skills!!
1st & 2nd skills + 2 expert skills.
I plan to play my DK again because of its awesome skills