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  1. Let's see them chieftain expert skills, Friends! We continue to delight you with surprises and innovations from the upcoming update. As promised, here's another very interesting piece of news from the Ability Laboratory. This time, we will tell you about the new Expert Skills of the Chieftain! Let's start with a skill that will allow you to take the physical potential of the class to new heights. This active buff will reward its owner with the "attack speed" parameter if two maces are equipped, and "penetration" if a two-handed weapon is used. But this is not the only way to attack quickly! The next skill will allow you to instantly land multiple hits on the target. Check it out - it really looks epic! And then a pleasant surprise awaits you, because with the skill that removes negative effects and increases the resistance of yourself or an ally, the Chieftain can really sparkle with new colors. And one more skill will complement the whole picture, which allows you to negate, think of it, positive effects from enemies. And as a bonus, it will also restore energy. We can say that now the new classes are born again, which means they will be able to properly fulfill their role. Share your opinion in the comments as we finalize the announcement of the upcoming update. Very soon a new chapter in the history of our wonderful and vast world of Arinar will open before you. See you! AIGRIND New Expert Skills breakdown: 1. Let's start with a skill that will allow you to take the physical potential of the class to new heights. This active buff will reward its owner with the "attack speed" parameter if two maces are equipped, and "penetration" if a two-handed weapon is used: This has all the chieftains soaring through the roof right now. You should've seen the chieftains' reaction in our server. Everyone is really looking forward to this skill. Personal opinion: I have mixed feelings. I'm kind of excited and dread this at the same time. It's clear that they'll only be providing one stat at a time; Attack speed and penetration buffs based on weapons. I really hope that's a high number as this is the skill that would determine the future potential of physical damage chieftains. I think people expect a ballpark of 35+ attack speed when fully pumped to 4/4 with cycling options. Since the attack interval between maces are the highest provided by any one handed weapons, I don't think this would be something too overpowered. On the other hand, the penetration buff kind of limits the use of light mermen set for chieftains. They already have 2 skills imbued with accuracy and penetration which are the exact stats provided by mermen light gear. Well, Fingers crossed! I really hope this skills comes with a hidden side effect. I think this skill will interact with one of the chieftain's basic skills to give aoe stun interaction? 2. The next skill will allow you to instantly land multiple hits on the target. Not gonna lie, The animation of this skill looks kind of badass. Personal opinion: A tad bit disappointed with the damage. It looks kind of weak from the animations. I was hoping it would be something like multi hit with same damage but that doesn't seem to be the case. Maybe it deals magic damage? This effects of this skill still seems to be shrouded in mystery. xD 3. because with the skill that removes negative effects and increases the resistance of yourself or an ally, Again, hats off for the animation effect. Personal opinion: Finally!!!Nothing more to say. Waiting for the % of resistance provided at different skill levels, the duration and the skill cooldown. Since it's not an assured resistance like BDs, I hope it has a good duration. Godspeed chieftains! 4. which allows you to negate, think of it, positive effects from enemies. And as a bonus, it will also restore energy. When my friend first read this he thought it would reverse the skill effects. I think he's still high on that idea. Personal opinion: A revised weaker version of the mage skill that cancels positive effects skill mixed with energy regen to counter the high energy consumption issues faced by the chieftains. I hope the mechanics somewhat different from the mage skill. Since the energy regen would be provided by this skills, the pve chieftains might have to rely on this skill to keep up their energy regen. Top notch pvp skill I'd say. Will the amazing animations delay skill usage? Will it interrupt future attack speed chieftains DPS? P.S: I don't see a AOE stun rush skill as mentioned in the future chieftain plans here. Are you hiding within some of these skill interactions or did they go really bold and make a class without any disabling skills? Seems like we have to wait for it all! Thank you for the teaser! @Nolan @Akasha Looking forward to the announcement of the update! Much love, from the US-Sapphire server! What do you guys think?
  2. Apparently chieftain can use Wolf's Alacrity in Mermen GvG before getting in the event and the effect keeps active, providing advantage. Mangrove Scroll of Patronage + Great Relic of Continuous Effect keeps Alacrity on for 18,2 s. I didn't try this but just warning... after I realized the bonus of the scroll would increase the advantage even more.If I'm wrong, just ignore my stupidity.
  3. Guys who can add a guide of all skills of the Chieftain? I mean a guide of the skills of how it work at [1/4], [2/4], [3/4] and [4/4] I really apreciate who do it
  4. Here you can ask about the best PvP or PvE (or PvPvE?) Builds for Chieftain!
  5. I think this can be a good idea for new expert skill for chieftain note: I will write expert skill like Khrone, so I giving copyright Chieftain's Call Type: Active The Chieftain calls a herd of wild animals (Bear, Wolf, Tiger, Lion), each animal gives a buff to chieftain and chieftain's party. Buff's Bear: The Bear Buff gives a skin to the character (Or to the character's party) that increases physical and magic defense Wolf: The Wolf Buff gives some percent of evasion to the character (Or to the character's party) Tiger: The Tiger Buff gives attack speed to the charater (Or to the character's party) Lion: The Lion Buff gives some percent of physical and magic attack to the charater (Or to the character's party) Note: If any of the wild animal was killed the buff will disappear The HP of the wild animal and the skill duration is increased by upgrading this skill 1/4: The duration of the skill is 10 seconds 2/4: The duration of the skill is 20 seconds 3/4: The duration of the skill is 30 seconds 4/4: The duration of the skill is 40 seconds I hope you liked my idea and that it is added to the game. I was 1 hour doing this topic... ATT: Zedeght US-EMERALD Hypnop US-EMERALD
  6. 前言:在9.0.0版本中,战矛在线两个阵营各自出现了一个新职业,一个是圣堂武士,一个是酋长,而这个攻略,是属于酋长的技能效果介绍。 ————————————————— 幽灵重击(主动技能) 蓝量消耗(MP):16(一到五级) 冷却:7秒(一到五级) 伤害类型:魔法伤害 Gif演示: 圣物推荐: 历史版本变更: 鹰眼(主动技能) 蓝量消耗(MP):16/18/20/22/24 冷却:12 秒 伤害类型:物理伤害和魔法伤害 :给角色施加“鹰眼介绍增益”,持续3/3/4.5/4.5/6秒,每1.5触发一次, 在鹰眼范围1码范围内的敌人会受到30%/40%/40%/50%/60%的魔法伤害, 同时可知暴击对敌人施加“流血”的负面效果,一共8秒,一次2秒, 流血效果为角色10%/15%/20%/25%/30%的物理攻击属性。 【鹰眼+】基础技能强化 将技能的物理伤害和法术伤害增加3% Gif演示: 圣物推荐: 历史版本变更: 熊之体力(主动技能) 蓝量消耗(MP):14/16/18/20/22 冷却:13 秒 治疗效果:魔法伤害属性和损伤补偿 简介:角色会为自己的恢复70%/80%/90%/100%/110%的魔法攻击加成的治疗, 以及额外恢复失去的生命HP的9%/11%/13%/15%/18%。 Gif演示: 圣物推荐: 历史版本变更: 狼之敏捷(主动技能) 蓝量消耗(MP) :14/17/19/22/24 冷却:18 秒 伤害类型:物理伤害类型 控制类型:软控 简介:为角色施加持续 4 / 5.5 / 7 / 8.5 / 10 秒的加速, 效果为 10 % / 20 % / 30 % / 40 % / 50 % , 持续时间内还可以为角色附加120%/140%/160%/180%/200%的额外物理伤害, 将命中的敌人的移动速度减少20%/30%/40%/50%/60%,持续4/4/5/5/6秒, 命中后,“狼之敏捷”效果会消失。 【狼之敏捷+】基础技能强化 提高该技能0.5/0.7/1秒的持续时间 Gif演示: 圣物推荐: 历史版本变更: 群殴(主动技能) 蓝量消耗(MP):18/20/22/24/26 冷却:18 秒 释放范围:4码 控制类型:软控 控制数量:3/4/5/5/6 简介: 将指定范围(3 * 3)的敌人困住,并降低敌人 10%/20%/30%/40%/50%的物理攻击,魔法攻击和攻击速度属性, 持续 4/4/5/5/6 秒。 【大地颤抖】高级技能强化 该技能每命中一个敌人,受到影响的敌人就会受到2%的伤害,叠加上限为10% Gif演示: 圣物推荐: 历史版本变更: 【这里开始就是专家技能】 ————————————————————————————— 氏族的帮助(被动技能) 简介:使用氏族的技能时,可以获得一层激活效果,持续60秒,当你获得3层激活效果时,高山会祝福你,让你获得持续6/8/10/12秒的增益。效果如下: 使用“鹰眼”、“奇袭之师”、“灵猫反射”或“疯狂”时,会获得一层“”鹰族与狮族的激活效果,效果激活后会提高10%/12%/14 % / 16 %的暴击 Gif演示: 历史版本变更: 使用“狼之敏捷”、“瘟疫诅咒”、“残怒怒火”“狼群支援”或“精神净化”时,将获得一个“狼族与鼠族”的激活效果,三层激活后会提高3%/4%/ 4.5 % / 5.5 % 的渗透率 Gif演示: 历史版本变更: 使用“熊之体力”、“群殴”或“结实兽皮”时,将获得一层“熊族与猪族”的激活效果,三层激活后会提高20%/30%/40%/50%的物理防御和魔法防御 Gif演示: 历史版本变更: 瘟疫诅咒(主动技能) 蓝量消耗(MP):24/26/28/30 冷却时间 :26 秒 伤害类型:魔法伤害 释放范围:6码 控制类型:软控 控制数量:∞ 简介: 释放一只瘟疫老鼠从从身边开始慢慢走到释放位置,站在瘟疫老鼠附近(3*3)的敌人会在里面 15%/20%/25%/30%的魔法伤害, 并有25%/35%/45%/55%的增值对敌人施加持续的4/6/8/10秒的“瘟疫诅咒”负面效果, 效果减少的敌人 10 % / 15 % / 20 % / 25 % 的画作和冷却。 Gif演示: 历史版本变更: 奇袭之师(主动技能) 蓝量消耗(MP):24/26/28/30 冷却时间 :22 秒 伤害类型:魔法伤害 释放范围:3码 简介:在指定范围内释放技能后会召唤火鹰群发起 持续3/3/4/5秒的突袭(5*5), 对敌人造成面板法强30%/45%/50%/60%的魔法攻击, 并降低敌人5%/7%/9%/12%的闪避。 Gif演示: 历史版本变更: 结实兽皮(主动技能) 蓝量消耗(MP):24/26/28/30 冷却时间:30秒 介绍:为角色施加能减少 12%/ 22%/ 32%/ 42%伤害的“结实兽皮”增益, 持续6/8/10/12秒。 然后持续持续期间每失去2.5%的血量,就会增加0.4%/ 0.6%/ 0.8%/ 1%的减伤效果。 Gif演示: 历史版本变更: 灵猫反射(主动技能) 蓝量消耗(MP):14/16/18/20,每2秒消耗3/4/5/6点 冷却时间:8秒 介绍:开启后,会为角色增加 6%/ 7%/ 8%/ 9%的命中 10%/ 12%/ 14%/ 16%的暴击 如果任何攻击被闪避,还能增加7%/ 8%/ 9%/ 10%的命中,持续4/5/6/7秒。 Gif演示: 历史版本变更: 残暴怒火(主动技能) 蓝量消耗(MP):26/28/30/34 冷却时间:28秒 介绍:让酋长更加暴怒,增强一定的能力,痛击敌人。 如果装备单手武器武器时,,增加5%/ 10%/ 15%/ 20%的攻击速度 如果装备双手武器时,增加5%/ 7%/ 9%/ 11%的渗透 Gif演示: 历史版本变更: 疯狂(主动技能) 蓝量消耗(MP):21/23/25/27 冷却时间 :20 秒 简介:以狼族特有的敏捷对敌人进行一连串的快速打击。 连击次数为:3/3/4/5 次 造成的伤害为角色物理攻击属性的40 % / 45 % / 45 % / 50 % Gif演示: 历史版本变更: 狼群支援(主动技能) 蓝量消耗(MP):24/26/28/30 冷却时间 :30 秒 介绍:酋长得到狼群的帮助,能够解除自身或队友的负面状态,并增加的一定免疫时间来抵抗敌人的控制。 免控持续时间为:3 /4/5/6秒 消除负面状态为:1/2/3/4个 此外,酋长每消除一个负面状态,可以为免疫时间增加1秒。 (自身一旦受到无法使用技能的控制将无法使用技能消除,但是对队友可以) Gif演示: 历史版本变更: 精神净化(主动技能) 蓝量消耗(MP) : 0 冷却时间 :22 秒 攻击范围:5码 介绍:酋长对敌人进行精神净化,将敌人的增益状态消除,并为自己恢复部分最大值蓝量(MP)。 消除增益状态:1/2/2/3 个 恢复蓝量(MP):10%/15%/20%/25% Gif演示: 历史版本变更: 本篇由亚服攻略玩家郁金香编写,希望能够为后来的酋长玩家一点帮助,版本如果出现改变会更新攻略。 海珍珠(Sea-Pearl) 马鲁特尔 / 郁金香(Marutl / Tulips) 编辑时间:
  7. Hey everyone! This is a walkthrough of how the newly released class chieftain perform in the Technopolis myth dungeon. We were just getting used to the skills and I'm sure there are a lot more ways to speed up the dungeon run. Overall, I'd say this is a class with a lot of potential but still incomplete due to some missing skill combinations. I'd certainly recommend making one if you're having any doubts. Let me know what you think in the comments below. Special thanks to @lore for helping break in the class in dungeon. @GrawlogHope to see a speedy chieftain Running underwater soon as we've discussed . Hope this helps in building your chieftain xD -Dewdrew US-Sapphire Server. Enjoy!
  8. Stop it to read the description!! I'm doing for Templars too.
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