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lallouss

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  1. Cool Story
    lallouss reacted to LeeLoo in [2022.08.30] Update Warspear Online 11.0: New Legends. Preview   
    Dear friends!
     
    The news about the upcoming journey to the unknown lands of the Chainless League, which appeared in the midst of the celebration of Warspear Online’s birthday, caused serious excitement among the folks inhabiting Arinar. Fearing that the successful conquest of the Almahad by one of the Alliances might upset the delicate balance in the War for the Spear, the forces of the Legion and the Sentinels called on the makers of peace. And again the gods responded to the pleas for help, breathing life into those who are destined to become the new legends of Arinar...
     
    Spawned by the breath of Nuadu and the light of the star, the elves over the many centuries of their existence have become the true keepers of knowledge about the forces of nature, the boundless power of the forest and the tireless energy of its inhabitants. It is this secret knowledge, beyond the control of other folks of Arinar, that will become a guide for the new hero of the Firstborn. And in the gloomy habitation of the Forsaken, a new warrior of the undead army is preparing for battle, full of hatred for all living things. In the heat of his anger, this legionnaire is able not only to crush opponents furiously, but also to change his own appearance…
     
    An ancient and deep enmity is the only thing that unites the Firstborn and the Forsaken. And it looks like this irreconcilable confrontation is about to flare up with renewed vigor!
     
    So, it's time to take a closer look at two new classes! A full set of skills and talents will be available for each of them, so that new heroes can immediately rush into the thick of battle! In addition, the number of slots for new characters has increased by another 2, so now you can have up to 12 heroes on one account!
     
    Sentinels
     
     Beastmaster
    The Beastmasters live in the wilderness of the elvish oaks, where they learn the language and habits of the wild forest moon monsters. The goal of the Beastmaster is to make a dangerous and powerful predator his friend and faithful defender. Over the years, Beastmasters themselves begin to resemble animals: they prefer simple hunting spears to a blade or bow. The main weapon of the Beastmasters is the sharp teeth of the tamed moon monster, who fights in the forefront, instilling fear in the enemy. Skillfully issuing commands, these beast tamers direct the fury of a loyal pet against the enemy - and it often happens that experienced Beastmasters come out of fierce battles without a single scratch.
     
    Faction: Firstborn
    Armor: Cloth, Light
    Weapon: spear (basic), two-handed maces, two-handed swords, two-handed axes, staff
    Role: group support, range/melee attacks, mixed damage, control and weakness of enemies
     

     
    Base skills
     
     Moon Touch (active)
    Cooldown: 11 sec.
    A magic attack that deals increased damage to the enemy and deals the "Moon Touch" debuff for 4\5\5\6\6 sec. The effect increases the damage received by the target from the Moon Monster by 5\7\10\13\15%.
     
     Beast Awakening (active)
    Cooldown: 30 sec.
    Summons the Moon Monster to the character for the duration of the skill. The monster's base health is equal to 90\100\110\120\130% of the character's base health. Physical and magical protection equals 90\100\110\120\130% of the character's physical and magical protection. The monster has a base physical strength that increases by 70\80\90\100\110% of the character's physical strength and by 35\45\55\65\75% of the character's magical strength. Every 8\8\7\6\5 auto attacks the monster deals damage to all targets within a  radius of 2 yards. The monster follows the character and attacks the same target as the character, up to 6 yards away from the character. When the skill is disabled, the monster disappears. Skill of permanent action.
     
    The monster's name and health number are displayed on a widget that will be placed under the character's widget. The widget is displayed if the monster is alive and disappears when it dies.
     
     Order to Attack (active)
    Cooldown: 10 sec.
    Forces the Moon Monster to attack the selected target for 10 sec. and deals the "Attacking beast" buff to it for 10 sec. The effect increases movement speed by 10\15\20\25\30% and physical strength by 5\10\15\20\25%. The effect disappears when the Moon makes a successful auto attack. During the effect, the monster can attack up to 12 yards away from the character.
     
     Healing (active)
    Cooldown: 14 sec.
    Instantly restores 5\8\10\12\15% of the maximum health to the Moon Monster and deals the "Healing" buff to it for 12 sec. The effect restores health in the amount of 15\22\30\40\50% of the character's magic power every 3 seconds. 
    If there is no Moon Monster, then the skill is applied to the character.
     
     Chain Lightning (active)
    Cooldown: 19 sec.
    An attack that deals predominant physical or magical damage in the amount of 55\65\75\85\95% of the character's physical power or 100\115\130\145\160% of the character's magical power and applies the "Stun" debuff to an enemy for 2\2.5\3\3.5\4.5 sec. In case of successfully dealing damage, the skill attacks the next target within a radius of 2 yards from the main one. With each subsequent target, the damage inflicted by the skill decreases by 10%.
     
    Expert Skills
     
     Animal Rampage (passive)
    Cooldown: 26 sec.
    Apply the “Rampage” buff on the Moon Monster for на 8\9\9\10 sec. The effect increases physical strength by 10\15\20\25% and the “Attack Speed” parameter by 10\15\20\30%. During the effect, restores the character's health in amount of 10\15\20\25% from the damage dealt by the monster.
     
     Soul Connection (passive)
    The damage taken by the character is reduced by 1.5\2\2.5\3.5% for every 10% of the Moon monster's health. Each time a Monster heals 10% of its maximum health, the character heals own health by 0.9\1.2\1.8\2.5% depending on the maximum health of the monster.
     
     Forest Symbol (active)
    Cooldown: 24 sec.
    Places the deadly vine in the specified area for 12 sec. Every 3 seconds, the vine deals the "Earth bonds" debuff to the enemy within a radius of 3 yards for 3\3.5\4.5\6 sec. The effect chains the opponent to the spot and reduces the "Attack speed" parameter by 10\15\20\25%.
     
     Double Concentration (active)
    Cooldown: 22 sec.
    Apply to the Moon Monster a "Double Concentration" buff for 12 sec. Each successful monster auto-attack applies the “Beast Sense” buff to the character for 12 sec. The effect increases the "Skill Cooldown" parameter by 4\6\8\10% and the amount of critical damage and healing by 2\3\4\6%. The maximum number of effects is 4.
    If there is no Moon Monster, then it imposes the "Single Concentration" buff on the character for 8 sec. The effect increases the "Skill Cooldown" parameter by 15\20\25\35%.
     
     Moonlight (active)
    Cooldown: 14 sec.
    Reduces the enemy's movement speed by 8\14\20\30% for 10 sec. and applies the “Moonlight” debuff to them for 8 sec. The effect deals magic damage equal to 20\25\30\40% of the character's magic power every 2 seconds. Auto-attacks of Moon Monster refresh the duration of the effect.
     
     Aura of the forest (active)
    Cooldown: 24 sec.
    Apply to the Moon Monster an attack "Forest Aura" buff for 10 sec. The effect deals periodic magic damage in the amount of 40\60\80\110% of the character's magic power to all enemies in a radius of 1 yard every 2 sec. When the Monster takes instant damage from skills and auto-attacks, the damage of the effect increases by 2\3\4\5%, but not more than 20%.
    If there is no Moon Monster, then it imposes an attacking "Forest Aura” buff on the character for 10 sec. The effect deals periodic magic damage in the amount of 40\60\80\110% of the character's magic power to all enemies in a radius of 1 yard every 2 sec.
     
     Blessing of the Moon (active)
    Cooldown: 24 sec.
    Applies the "Blessing of the Moon" buff to the character or an ally for 15\18\21\24 sec. The effect increases the "Critical hit" by 8\10\13\16% and "Penetration" by 5\6\7\8%.
     
     Return to the Roots (active)
    Cooldown: 26 sec.
    Orders the Moon Monster to return to the character and increases its movement speed by 25\35\45\55%. During the return, the monster is invulnerable. When returning, the monster removes 1\2\2\3 debuffs from the character, including control effects.
    If there is no Moon Monster, it removes 1\2\2\3 debuffs from the character, including control effects, and applies the "Tailwind" buff to the character for 6 sec. This buff increases the character's movement speed by 15\20\25\35%.
     
     Proximity to Nature (active)
    Cooldown: 32 sec.
    Applies the “Tree Cover” buff on the character for 3\4\5\6 sec. The character cannot be attacked, and he loses the ability to move, use skills, auto-attack and use items. During the duration of the effect, the character and all allies within a 3 yards periodically regenerate health in the amount of 30\35\40\45% of the character's magic power every 1 second, and receive the “Forest Protection buff”, which increases the physical and magical protection of targets by 10\15\20\25% for 8\10\12\14 sec.
     
    Lesser Class Talents
     
     Moon Touch
    Increases skill power from the character's magical strength by 5%.
     
     Chain Lightning
    Increases the effect duration of the skill for 0.3\0.6\1 sec.
     
     Proximity to Nature
    Increases skill power from character's magical strength by 2\4\6%.

     Forest Symbol
    Increases the duration of the negative effect from the skill for 1 second.
     
    Key Class Talents
     
     Resonance
    With a 50% chance deals the "Stun" debuff to additional targets of the "Chain Lightning" skill. The stun duration decreases by 15% with each new target.
     
     Reunion
    The "Return to the Roots" skill instantly moves the character to the Moon Monster. The monster gets an increase in movement speed from the skill and for the "Resistance" parameter by 100% for 6 sec.

     Full Moon
    When using the "Blessing of the Moon" skill on a character or ally, the skill's effect is also applied to the Moon Monster. The duration of the effect is reduced for 4 sec.

     Power of Nature
    Increases the damage dealt by the "Aura of the Forest" skill by 15%. When used, the skill gets the maximum damage bonus.
     
    Developers’ commentary: Classes that have monster summoning skills in their arsenal have long been an integral part of both Alliances. At the same time, the ability to summon monsters from the Druid or the Templar is an additional game direction, while the success in the battle of the Charmer almost entirely depends on the control of the summoned monsters. A new class - the Beastmaster will follow the trend of the Charmer, and this is not only about dealing damage, but also about survivability: if the monster dies in battle, then for a short time the character will become much more vulnerable. Hybrid damage and variations of melee and ranged combat will allow you to implement the class in different ways and choose the style of combat for everyone. And in addition to the skills of managing, strengthening and healing the beast, the character has in his arsenal both the skills of controlling and weakening enemies.
     
    Legion
     
     Reaper
    The Reapers are shunned by the Forsaken themselves, because these gloomy warriors made a deal with demonic forces, wanting to gain inhuman power on the battlefield. Clad in heavy plate, the Reapers march in the front ranks of the Steel Legions, reaping the bloody harvest with their sharpened enchanted blades. But they become truly terrible when they take on a demonic guise: spreading their leathery wings and raising the horns crowning their heads, the Reapers burst into the ranks of the enemy - and there is no such armor that would withstand their deadly, but transient attacks.
     
    Faction: Forsaken
    Armor: Light, Heavy
    Weapon: one-handed swords (basic), one-handed axes, daggers
    Role: damage-dealing, melee combat, physical damage, weakness of enemies
     

     
    Base skills
     
     Hate (passive)
    Gives access to the unique resource "Hate", which allows you to use the "Demonic Appearance" skill. Successful auto-attacks of the character accumulate certain amount of resourse. When being out of combat for some time, the character begins to lose “Hate”.
    In demonic form, auto-attacks do not accumulate “Hate”. 
     
    The dynamics of resource accumulation is displayed on the indicator to the right of the character's health and energy widget. This indicator is always displayed, and its color and state changes depending on the accumulation or consumption of the resource. Information about the resource is available both for the player himself in the “State” tab, as well as in the widget when hovering over the target.
     
      
     
    The indicator bar contains marks at 4, 8 and 12 units of the resource. When you accumulate 12 units of the “Hatred” resource, the indicator changes color from purple to red, and when the maximum value of 16 units is reached, the animation of the indicator bar is added. The transformation skill becomes available when you accumulate 12 units of the "Hate" resource.
     
     Demonic Appearance (active)
    Cooldown: 18 sec.
    Turns a character into a demon for the duration of the skill. Demonic form is available for use when a 12 pts of "Hate" is accumulated. While the skill is active, 1 pts of "Hate" is consumed every second. As soon as the "Hate" ends, the skill will automatically turn off. 
    In demonic form, the character's maximum health and energy increase by 5\10\15\20\24%. Bonuses to the "Attack speed" parameter cease to affect the character, but instead the "Skill recharge" parameter increases by 85\95\115\125\140% depending on the lost bonus. Skill of permanent action.
     
     Evisceration (active)
    Cooldown: 7 sec.
    A physical attack that deals increased damage to the enemy and accumulates 1\1\2\2\2 of hatred.
    In demonic form, the skill does not accumulate “Hate”.

     Otherworldly Boost (active)
    Cooldown: 14 sec.
    Moves the character to the specified area and applies the "Fetters of the Dead" debuff to opponents for 4\4\5\5\6 sec. The effect slows the targets down by 8\14\20\26\35%.
    In demonic form, the skill also applies the "Bleeding" debuff to the affected targets for 8 sec. The opponent receives periodic physical damage in the amount of 20\25\30\35\40% from physical power of character every 2 seconds, and you can apply several effects to one opponent.
     
     Indulgence of Chaos (active)
    Cooldown: 28 sec.
    Applies the "Gifts of Chaos" buff to a character for 12\14\16\18\20 sec. The effect increases the "Critical hit" by 5\8\11\13\15% and "Attack speed" by 7\9\11\13\15%.
     
     Chains of the Underworld (active)
    Cooldown: 18 sec.
    Chains the enemy to the spot and decreases the target's "Skill recharge" parameter by 15\20\25\30\35% for 3\3.5\4\4\5 sec.
    In demonic form, the effect of the skill is additionally applied to opponents within a radius of 2 yards from the main target.
     
    Expert skills

     Exaltation (active)
    Cooldown: 10 sec.
    Increases the physical strength of the character by 8\12\16\20% and the "Penetration" parameter by 6\8\8\10% for the duration of the skill.
    In demonic form, the skill also increases skill damage by 10\15\20\25%. Skill of permanent action.
     
     Delayed Death (active)
    Cooldown: 32 sec.
    Applies the "Delayed death" buff to a character for 10\11\12\14 sec. The effect absorbs 40\50\65\80% of the damage dealt to the character by auto-attacks and skills with instant damage and deals the "Impending death" debuff to the character. The effect deals absorbed damage to the character for 8 seconds, every 2 seconds.
     
     Annihilation (active)
    Cooldown: 18 sec.
    An attack that deals physical damage to the enemy in the amount of 120\145\170\200% from physical power of character. Each accumulated “Hate” unit increases the critical damage of the skill by 2\2.5\3\3.5%.
    In demonic form, the skill is guaranteed to deal critical damage, and the bonus to critical damage depends on the maximum amount of hate.
     
     Hand of the Underworld (active)
    Cooldown: 22 sec.
    A series of two attacks that deal physical damage to the enemy in the amount of 55\65\75\90% from physical power of character. Also deals the "Stun" debuff to the enemy for 2.5\3\4\5 sec., if both attacks have dealt damage.
    In demonic form, skill damage cannot be blocked, parried, or dodged. The duration of stun also increases for 0.5\1\1\1.5 sec.
     
     Unwavering Will (passive)
    Applies the "Unwavering" buff to the character for 12 sec. when they are dealt 6\5\4\3 debuffs. The "Unwavering" effect allows you to ignore the debuff received by the character, including the control effect. Ignoring any debuff removes one "Unwavering" buff.
    When switched to demonic form, 2 "Unwavering" buffs are applied to the character.
     
     Explosion of Chaos (active)
    Cooldown: 25 sec.
    Deals the "Impending catastrophe" buff to the character for 2.5 sec. After the effect expires, the character deals increased physical damage in the amount of 85\100\115\130% from physical power to all enemies within a one-yard radius.
    In demonic form, damage is dealt instantly, and the penetration ability of the skill increases by 4\6\8\10%.
     
     Approach of Madness (active)
    Cooldown: 45 sec.
    Instantly accumulates a 4\5\6\7 of hate and applies the "Blood frenzy" buff to the character for 10\12\14\16 sec. The effect increases the amount of hate that the character accumulates when attacking with the "Evisceration" skill, by 1.
    In demonic form, the skill is not available for use.
     
     Revenge (active)
    Cooldown: 30 sec.
    Deals the "Revenge" debuff to all opponents in the specified area and the "Vengeance" buff to the character for 6\8\10\12 sec. While the buff is in effect, 50\56\62\70% of the damage dealt to the character by auto-attacks and skills with instant damage is evenly applied to targets under the influence of the debuff.
     
     Black Mark (active)
    Cooldown: 28 sec.
    Deals the "Black Mark" debuff to the enemy for 16 sec. In case of death of the target, while the debuff is in effect, it deals the "Inspiration" buff to the character and the group members for 15\20\25\30 sec. The effect increases the "Accuracy" parameter by 12\15\18\22%, as well as physical and magical protection by 10\18\25\35%. The members of the character's group will receive half of this bonus.
     
    Lesser Class Talents
     
     Evisceration
    Increases skill power from the character's physical strength by 5%.

     Chains of the Underworld
    Increases the effect duration of the skill for 0.3\0.6\1 sec.

     Explosion of Chaos
    Increases skill power gain from character's physical damage by 2\4\6%.

     Approach of Madness
    Increases the amount of “Hate” generated when using a skill, by 1.
     
    Key Class Talents
     
     Essence of the Devil
    The "Demonic Appearance" skill will not expend hatred for 2 seconds after use.
     
     Devastating Flash
    Increases the damage of the "Explosion of Chaos" skill by 15%. In demonic form, the skill deals the "Stun" debuff to all affected opponents for 3 sec. After application, it automatically disables the "Demonic Appearance" skill.
     
     Rise above Death
    Increases the duration of the positive effect of the "Delayed Death" skill for 2 sec. Removes the negative effect of the "Delayed Death" skill from the character when switched to demonic form.
     
     Wide Scope
    The "Annihilation" skill also deals damage randomly to a target within a radius of 2 yards. Additional attack damage reduced by 35%.
     
    Developers’ commentary: If we talk about the purpose of each of the existing classes in battle, then you can see that until now the Legion did not have a class capable of fighting in the forefront and at the same time inflicting increased physical damage to the enemy. Of course, in this context, one could mention the Chief or the Barbarian, but their main specialization is still different. Under this description, the Sentinels perfectly fit the Blade Dancer, which has high protection, resistance to control and even mobility, capable of not only taking damage on itself, but also inflicting it in response. The Reaper will become a worthy competitor in this direction - the new resource and the unique mechanics of turning into a demon will greatly diversify the gameplay of the class, allow you to strengthen the character for a short time and effectively use it in all kinds of game situations. An important feature of the assembly of this class will be the new mechanics of parameter conversion, which will create opportunities for unusual and interesting solutions.
     
    Legendary achievements
     
    Of course, along with the appearance of new classes, 14 new legendary achievements for each of the heroes will be added to the game! In addition to the traditional achievements for getting 18 and 32 character levels, getting the maximum reputation value with various factions of Arinar, as well as 5000 victories at the Arena in the 5x5 mode and 15000 victories at the Arena in the 2x2, 3x3, Temple of Seals in the 3x3 modes, added achievements for the first Beastmaster or Reaper who won 5,000 victories at the Arena in the Crucible in the 3x3 mode, in the Crucible in the 4x4 mode and in the Temple of Seals in the 4x4 mode.
     
    In addition, the first representative of the new class on the server, who will fully learn 30 and 60 class talents, and also be the first to fully master all the talents in the “Ship Graveyard. Ayvondil” branch, will write his name in the history of Arinar.
     
    Information window about minion
     
    These faithful and reliable helpers have been fighting hand by hand with the warriors of Arinar in the most fierce battles for a long time. Of course, we are talking about minions who have repeatedly come to the aid of each of us in bloody battles. The developers are constantly working to make minion even more useful and interacting with them more convenient. With the release of update 11.0, the information window about minion will be significantly improved!
     


    The new version of the information window will contain a description of the type of minion, as well as a list of skills that he has. Extended information about a specific minion skill will open by double-clicking on this skill. Also, new skills have been added to some minions, and the mechanics of some old minions' skills have been adjusted.
     
    The 11th Season of activities "Triumph of Heroes"
     
    A new Season of activities will begin shortly after the release of the update! Complete daily and weekly missions, which are selected in accordance with the level of your character and get worthy rewards!
     
    And the Battle Pass with an additional branch of unique rewards will help make your adventures in Arinar unforgettable! As always, Battle Pass holders receive:
    additional slots with daily and weekly missions; an additional cell with a reward upon completion of all levels; access to the personal warehouse and the warehouse of the guild from the quick access menu; the possibility of a free hairstyle change at a personal hairdresser. Update of “Berengar's Tower” dungeon 
     
    Pleasant changes have not bypassed the dedicated dungeon “Berengar’s Tower”! First of all, the parameters of the dungeon on easy, normal, hard and heroic difficulty levels have been adjusted: the recommended level has been lowered, and the maximum time for passing each floor has been increased. The new dungeon parameters can be found below:
     
    Difficulty level
    Recommended level
    Reputation requirement with faction
    “Chainless League”
    Time to pass, min.
    Guild Points
    Knowledges
    Easy
    14
    0
    12
    50
    90
    Normal
    16
    1400
    14
    100
    105
    Hard
    18
    3550
    16
    150
    120
    Heroic
    20
    5000
    18
    200
    135
     
    The combat parameters and amount of health of most of the monsters on the first four floors of the tower have been significantly reduced, and the level of the monsters has been adjusted to the level of the dungeon. In addition, the health of mini-bosses of easy, normal, hard and heroic dungeons have reduced, and mini-bosses also received new skills!
     
    Improvement of the graphics of the initial islands
     
    With update 11.0, the graphical display of some locations on the faction islands will be significantly redesigned. Graphic changes will affect the underground locations of the initial islands, so walking in the dungeons will be much more enjoyable now!
     

     

     

     

     
    That's all for now, but more information about the upcoming update, other changes and pleasant surprises will be available on the day of the release. Let's slightly open the veil of secrecy and tell you that a new source of obtaining Knowledge will appear soon, so don't miss the release to find out the details!

    See you at the testing!
    AIGRIND
  2. Cool Story
    lallouss reacted to LeeLoo in [2022.08.29] “Might of the Guilds” week event and Seasonal Party!   
    Brave warriors!
     
    Well, it looks like the last days of summer will be incredibly hot! Only this week you have a chance to significantly increase the strength and power of your guild and earn a lot of valuable rewards!
    50% discount on leveling up a Guild from 1 to 11 levels (less Guild Points and gold needed); 50% discount on learning all passive Guild skills for all levels (less Guild Points and gold needed); 50% discount on learning all active Guild skills for all levels (less Guild Points and gold needed); 50% discount on renaming a Guild; x2 Guild Points for completing all Dungeons. During this week any guild member can completely freely visit all levels of difficulty of the “Champions Coliseum” guild Dungeon with his Guild! Moreover, additional requirements for the Guild level will be removed for entry! In addition, special rewards have been added in Dungeon for the duration of the event only:
    unique “Heavy-handed Jabbar” costume was added to the “Champions Colosseum” Dungeon (drop chance increases with the dungeon level); 2 rewards for completing the easy, normal, hard, and heroic difficulty level of the “Champions Colosseum” Dungeon; 3 rewards for completing the mythic difficulty level of the “Champions Colosseum” Dungeon. Don’t miss 20 prize places in the tournament “Invasion of Chaos” Guild event (counts for the Lords of Chaos achievement). Winners will receive the “Treasury of Chaos”, “Absolute Fury” buff and “Mermen of the Depths” reputation as rewards. You will also get even more reputation points: 
    2 times increased amount of reputation points with the faction “Mermen of the Depths” for participation in the “Invasion of Chaos” tournament Guild event; 2 times increased amount of reputation points with the faction “Mermen of the Depths” for participation in the “Trials of the Mermen” Guild cup event. Also do not forget about the 15 prize places in the Guild Tournament (counts towards the “Non-fading Glory” achievement):
    Places 1-3: x3 Crimson Corundums for winning the Guild Tournament and all Guild members will get a Gold Coffer
    Places 4-10: all Guild members will get Crimson Corundums and a Silver Coffer
    Places 11-15: all Guild members will get Crimson Corundums and a Bronze Coffer
     
    Event and tournament time: 29.08 13:00 CEST - 05.09 12:00 CEST
     
    But that's not all! A pleasant end to the summer will be the Season Party: from August 29 00:00 CEST to September 05 00:00 CEST, the number of Season Points for completing all daily and weekly missions will be increased by 3 times! Hurry up to earn as many Season Points as possible and get the coveted reward!
     
    See you in the game!
    AIGRIND
  3. Cool Story
    lallouss reacted to pembasmi32 in Guild VORTEX (US-Sapphire)   
    So let's summon all the GOAT


    This one hope they didn't release this costume anymore cz tons of memories inside and only vortex who have it haha

  4. Cool Story
    lallouss reacted to LeeLoo in [2022.08.15] The 450th anniversary Guild Tournament and Holiday Weekly Ratings Tournament!   
    Dear friends! 
     
    The summer, full of festive events in honor of the birth of Warspear Online, is about to end, but farewell to the holidays can still be postponed for a while! This week brings you two extraordinary tournaments with worthy rewards, as well as the opportunity to earn more valuable Guild Points, because from 15.08 13:00 CEST to 22.08 12:00 CEST, the number of Guild Points for completing all Dungeons will be increased by 3 times!
     
    Also, 25 prize places in the Guild Tournament (counts towards the “Non-fading Glory” achievement) await you:
    Places 1-3: x3 Crimson Corundums for winning the Guild Tournament and all Guild members will receive a Gold Coffer;
    Places 4-10: all Guild members will receive Crimson Corundums and a Silver Coffer;
    Places 11-25: all Guild members will receive Crimson Corundums and a Bronze Coffer;
     
    Tournament time: 15.08 13:00 CEST - 22.08 12:00 CEST
     
    Don’t miss 50 prize places in the Holiday Weekly Ratings Tournament in the category “Guild Points” with incredible rewards:
    1st place: exclusive costume "Dictator's Blue Coat", book "Enhanced Accuracy" and 100 Caches of the Ship Graveyard
    2nd place: book "Enhanced Accuracy" and 50 Caches of the Ship Graveyard
    3rd place: book "Enhanced Accuracy" and 25 Caches of the Ship Graveyard
    4th-10th places: 20 Caches of the Ship Graveyard
    11th-20th places: 10 Caches of the Ship Graveyard
    21st-50th places: 5 Caches of the Ship Graveyard
     
    Tournament time: 15.08 00:00 CEST - 22.08 00:00 CEST
     
    See you in the game!
    AIGRIND
  5. Like
    lallouss reacted to Nakshatra in #1 Paladin Guide - Zeus - US-Sapphire   
    thank you for your answer 😁
    I'm on the begining of my journey as a paladin. (and on this game)
    now i have a path to follow thank you ! 
  6. Thanks
    lallouss reacted to Raislin in #1 Paladin Guide - Zeus - US-Sapphire   
    Yes, although some of the gear in the guide is slightly outdated but in general everything is still correct. Although with talents there is 1-2 more skillpoints depending on how far you are in the trees so adjust builds accordingly.
  7. Cool Story
    lallouss reacted to Dr Strange in [2022.08.01] Game server reboot   
    Dear players!
     
    Please note that tomorrow, 02.08.2022, at 09:30 CEST, the game servers will be restarted. Following the restart, the following changes will be made:
    fixed a bug due to which the effect of “Second Chance” classless expert skill could have been obtained more than once; 
    fixed a bug due to which the attack target was reset when using Seeker’s talent "Reverse Gravity";
    fixed a bug due to which the damage was calculated incorrectly when using Blade Dancer’s talent "Sweeping Blow".
     
    The game will be unavailable for approximately 45 minutes.
     
    Also, do not forget that used elixirs and minions will be paused, and the seeker's stamina will be returned if the player is in the dungeon at the time of the restart.
     
    We kindly ask you not to plan anything important during this period and we apologize for any inconvenience this may cause.
    AIGRIND
  8. Cool Story
    lallouss reacted to LeeLoo in [2022.07.29] In developing: Almahad, the Isle of Chainless League. Part I   
    Dear friends!
     
    It's time to take a look at the devs diaries and find out some details about the upcoming big adventure in the Warspear Online universe! As you already understood from the title, we will talk about a completely new island, which right now is being created by the efforts of our development team.
     
    An expedition to uncharted lands requires preparation, so we will reveal some secrets of the new territory for you in advance. Today we're going to talk about the features of the island and guide you through the storyline, and in the following diaries you will learn about the new game mechanics of the global update, which is scheduled for release in the summer of 2023. We remind you that the project is in developing, which means that any elements may be changed by the time of release.
     
    Well, get ready, because we begin!
     
    History of Almahad Isle
     
    The fame of the power of the Chainless League resounded everywhere from time immemorial, but until now crafty merchants were reluctant to share stories about the lands of their ancestors - the distant Almahad island, lying in the east of Arinar. It's time to hear the history of the island!
     
    Long time before the start of the War for the Spear, the fruitful lands of the Almahad became the cradle of the human civilization created by Harad. The mentors of the human tribes were the Jakkars, who passed on to their wards the knowledge of writing and constructing. Over time, people began to worship jakkars and built majestic pyramids in which jakkars hid from the blinding sun, and ziggurats for observing heavenly bodies. No one knows for sure the fate of this first civilization - now only silent ruins of stone buildings and echoes of the mystical cult of the Black Sun remind of it. One thing is clear: when the Great Rift split the single Arinar, most of the once rich lands of Almahad turned into a lifeless desert, the inhabitants of the island had to temporarily forget about ancient beliefs and plunge into the struggle for existence. In these years of famine, when trade was the only key to salvation, the guilds reached unprecedented power on the Almahad. Soon, most of the scattered settlements united in an economic union - the League of Chainless Trade Cities of Almahad, and the city of Er-Sahil, built on the ruins of a destroyed sanctuary, became the capital of the union. Thus began a new era in the history of Almahad - a history in which you have to write many glorious pages!
     

     
    In search of an artifact
     
    As you understand, now Almahad is experiencing a real heyday and has become a place of pilgrimage for desperate adventurers and adventurers. But the warriors of Arinar on the island are in for a serious test!
     
    After completing the storyline on Sector V of Ayvondil, the Alliances take possession of powerful artifacts that can eliminate the threat to Arinar. Each Alliance is sure that only his artifact will give an undeniable advantage and help win the War for the Spear. However, it soon turns out that over the centuries spent in the roots of the Tree of Life, the artifacts have fallen asleep. In order to awaken them, the power of an equally ancient and powerful artifact is needed. Rumor has it that such treasures are the real passion of the Chainless League merchants, who collect and export antiquities from all over Arinar to Almahad.
     
    It seems that both Alliances need heroes who will dare to travel far and get the desired artifact! Merchant Danair is ready to give you his ticket to the ship that goes to Er-Sahil, the capital of the Almahad. You can't miss this opportunity, right? And now the hot east wind blows the sails of the ship... Almahad Isle is ahead!


     
    Map of Almahad Isle
     
    The territory of the island is common to all factions and is divided into several parts. In its southern part is the city of Er-Sahil, in the port of which you arrive at the beginning of the storyline. To the north of the city is a desert with an area called Golden Sands. Impassable mountains will separate Golden Sands from other game sectors. In the first release, two territories will be available - the Mirage Desert and the Scorpion Kingdom. In total, it is planned to release five different game sectors during the several years. After reading the diary to the end, you will find how each part of the island is connected.
     

     
    The capital Er-Sahil
     
    The adventure begins as soon as you go ashore! The capital of Almahad is different from the usual small settlements of Irselnort. The multi-level city gradually rises from the port - immediately behind the port taverns, endless city slums begin, which are replaced by an equally vast market area with multi-colored tents of street tradesmen. It looks like you can buy and sell anything in this place, but don't be fooled! Here you have to go through the first part of the quests.
     

     
    In the center of the capital, the white-stone palace of the caliph is hidden behind high walls. If luck is on your side, the current caliph named Ziryam Sahib will honor you with an audience, but you should not relax after a magnificent reception in the palace. It's no secret that the real power in the Chainless League belongs to the Council of the Golden Belts, which includes the heads of the leading guilds. You have to see each of the opposing sides of this unique world, run around the rooftops and even fly in a hot air balloon, but do not forget about the main goal - finding an artifact for your Alliance. As you progress through the storyline, you will learn that information about the location of the artifact should be found in the guild staffs, which are also located in the city.
     
    Non-playable guilds of Almahad
     
    At first, you will meet two of the five guilds represented in the Almahad. Did you realize that nothing on this island is what it seems? Similarly, non-playable guilds in Almahad do not intersect with the usual military guilds in any way and are separate coalitions, interaction with which promises you unique advantages. We will tell you in details about all the possibilities and features of interaction with non-playable guilds in the following diaries, but for now, keep in mind that first you need to gain the trust of each of them by completing the quests of meeting and joining a guild. In addition, the island of the Chainless League does not welcome the “play both sides”, which means that at the same time you can only be a member of one non-playable guild.
     
    Each of the Almahads guilds has its own unique characteristics, but all of them are united by the desire for unlimited power and faith in the power of the main shrine - the mysterious rim of the Black Sun. After receiving orders from the heads of the guilds, you understand that the true solution to the mystery of the artifact is located outside the city walls.
     
    Real strength tests await you as soon as you leave the city! The fortress walls protect Er-Sahil from the sandy whirlwinds that rage in the desert and are impassable for a foot traveler. As you understand, you need special “vehicles” to move around. Maybe you already have an idea what it is?
     

     
    The Mirage Desert
     
    The search for an artifact in the Mirage Desert is impossible without the participation of the true owners of this part of the island - the genies. The monstrous power of magic has changed the face of the Mirage Desert, because genies get here after fulfilling the three wishes of their masters. Even after gaining freedom, genies stayed true to their habit of living in houses resembling oil lamps, but now this ancient city is almost completely destroyed.
     

     
    The city's slums, commercial and rich areas have suffered greatly from the endless confrontation between the genies-lawyers and the rebellious genies who managed to get their freedom through dishonest way. The latter even entered into an alliance with ifrits - distant relatives of the genies, personifying chaos and the fury of fire. The fiercest battles take place near the ruins of the city walls, not far from the entrance to the sector, and it looks like the rebellious genies and ifrits are victorious.
     

     
    To turn the tide of confrontation, you will have to cross the Mirage Desert and make your way to the temple district, where the ifrits and genies-betrayers live, and there is also the Temple of the Unfulfilled with great magical power contained in it. In addition, to advance in the storyline, you will need to deal with ifrits!
     
    The Scorpion Kingdom
     
    The Scorpion Kingdom is a country of brave warriors, a land of luxurious royal tombs, fierce fights in the arena, hidden sanctuaries of jakkars and endless confrontation that has been raging in these lands since ancient times. Is that why the sand in this part of the desert has acquired a red tint?
     

     
    An ancient curse dominates on the Scorpion Kingdom, turning its people into cruel and bloodthirsty monsters - half-humans, half-scorpions, and the new king attacks the Chainless League caravans, wanting to take control of trade routes, but it is in your power to stop it! To do this, you will have to find the true cause of the cruelty that is happening here by going to the Valley of the Kings, where the ancient rulers of the kingdom are buried in the majestic pyramids. After completing this part of the quests, your reward will be not only the freeing people from the curse, but also the approach to the main goal - the artifact... 
     
    Golden Sands
     
    Exploring the mountain paths on the borders of the Scorpion Kingdom and the Mirage Desert, you will easily find many caves that will lead you to the desert of Golden Sands. Be prepared in advance for the fact that it will be really hot there, because it will be a territory of open and fierce confrontations - both between individual players and between military alliances. Various activities will take place on the territory of Golden Sands, as well as special guild opportunities and content available only to members of a certain non-playable guild will open there.
     

     
    As you understand, the island of the Chainless League is not a place where you can survive alone, relying only on old knowledges and combat skills. Choosing any of the sides of this many-sided and changeable world, be ready to learn new skills and open new talents, as well as a new hierarchy system... But we will tell you about this in details in one of the next issues.
     
    See you in the vastness of Arinar!
    AIGRIND
  9. Cool Story
    lallouss reacted to LeeLoo in [2022.07.25] The “World Creation Legends: Chapter III” event of the week and Holiday Tournaments!   
    Brave warriors!
     
    As you know, the birthday of Warspear Online is usually celebrated on a grand scale, which means that there are still many bright adventures and amazing rewards ahead! It's time to plunge into the new event of the week and take part in two holiday tournaments at once!
    iconic costumes "Architect Martis", "Architect Petris",  "Noel" and "Fouetar" were added to all Dungeons of high, heroic and mythic difficulty levels (drop chance increases with level and difficulty of a dungeon); the rarest classless books "Enhanced Damage Reflection" and “Enhanced Fury” were added to all Dungeons of mythic difficulty level (drop chance increases with level of the dungeon); 2 rewards for completing "Berengar's Tower" and "Colosseum of Champions" dungeons of easy, normal, high and heroic difficulty levels; 3 rewards for completing "Berengar's Tower" and "Colosseum of Champions" dungeons of mythic difficulty level; exclusive heroic armor sets (head, body, arms and legs) with “Rage” set bonus were added to all Dungeons of mythic difficulty level as an additional possible reward: armor of 18 and 20 levels: "Berengar's Tower" dungeon 
    armor of 22 level: "Rotting Garden" and “Rejected King's Fortress” dungeons
    armor of 24 level: "Termitary" dungeon
    armor of 26 level: "Tree of the Seasons" dungeon
    armor of 28 level: "Technopolis" and "Colosseum of Champions" dungeons
    armor of 30 level: "Sea Tramps' Lair" dungeon
    armor of 32 level: "Mermen Sanctuary" dungeon
    x2 Guild points for completing all Dungeons; x2 the amount of Knowledge and daily limit of Knowledge for completing Dungeons; unique holiday armor (head, body, arms and legs) with “Damage Reflection” bonus were added to Bosses on constant territories: armor of 14 level: Warrior of Sun, Moon Warrior, Guntram, Drogon and Lambert mini-bosses on Irselnort
    armor of 18 level: Medusa, Echidna, Blazing Anax, Oko-Shaar and Khazh-Maar mini-bosses in the Astral Labyrinth
    armor of 20 level: Harm the Silent Scream, Hort the Dumb Pain, Marassa the Nightwalker, Salgara the Strangler, Vagnar the Red Arrow, Sigvar the Longbow and Cicada mini-bosses in the Kronus’s Labyrinth
    armor of 22 level: Satraps of the Filth group of mini-bosses in the Sacred Forest of Ayvondil
    armor of 24 level: Pontifices of the Depths group of mini-bosses in the Pyramid Valley of Ayvondil
    armor of 26 level: Mistress of the Swarm, Rotten-bud Ashud, Five-mouthed Goose and Moon-maned Shandor mini-bosses in the Black Oak Forest of Ayvondil
    armor of 28 level: Steel-Antler Avanor, Steam Ravager and Pteriks mini-bosses on Flying Islands of Ayvondil
    armor of 30 and 32 levels: Old Inker, Drowned Admiral and Levadis Bloody bosses in the territory of the Ship Graveyard of Ayvondil.
     
    Also, don’t forget about 10 prizes in the holiday Guild Tournament (counts towards the “Non-fading Glory” achievement):
    Places 1-3: x2 Crimson Corundums for winning the Guild Tournament;
    Places 4-10: all Guild members will receive Crimson Corundums and a Bronze Coffer.
     
    Event and tournament time: 25.07 13:00 CEST - 01.08 12:00 CEST
     
    Moreover 50 prize places in the Holiday Weekly Ratings Tournament in the category “Completed Mythical Dungeons” with wonderful rewards await you this week:
    1st place:  book “Enhanced Fury” and 100 Caches of the Ancient Prophecy
    2nd place: book “Enhanced Fury” and 50 Caches of the Ancient Prophecy
    3rd place: book “Enhanced Fury” and 25 Caches of the Ancient Prophecy
    4th-10th places: 20 Caches of the Ancient Prophecy
    11th-20th places: 10 Caches of the Ancient Prophecy
    21st-50th places: 5 Caches of the Ancient Prophecy
     
    Tournament time: 25.07 00:00 CEST - 01.08 00:00 CEST
     
    Go ahead, for battle trophies!
    AIGRIND
  10. Cool Story
    lallouss reacted to LeeLoo in [2022.07.22] The 10th Season of activities “The Flaming Legacy”: ordeals even hotter!   
    Dear friends!
     
    The summer months generously give us one sunny day after another! In this hot season, when the air is literally melting from the heat, it's time to break into the new Season of Activities, which starts in Warspear Online very soon! Visit the Activity Center, complete daily and weekly missions and get valuable rewards! Battle challenges are selected depending on the level of your character and are constantly updated, so you will definitely not be left without rewards. Just keep in mind that daily missions change at 00:00 CEST, and weekly missions change every Monday at 00:00 CEST, so keep track of your mission progress.
     
    Well, now about the most pleasant things - about the awards! The 10th Season brings you the epic costume “Archon”, the return of the festive skill “Star Guide” with a new animation, unique minions, useful buffs, summer hairstyles, funny collectible emoticons, signs of Imperishability, keys to pirate chests, additional warehouse sections, knowledge and other valuable rewards, including exclusive "Chests of Times"!
     
    The chests may contain:
     
    New books:
    Book "Second Chance" Book "Underground Speed" Book "Second Chance"
    Instantly resurrects the character's minion and applies the “Invincible” buff for 10 sec. once during the lifetime of the minion.The presence of an extra life will be displayed with an icon next to the minion's health/energy widget.
     
    Book "Underground Speed"
    Increases the character's movement speed in the selected dungeons by 10%.
     
    Costumes:
    Serpent Buffon Count Onofre Defiler Decorative Skins of the Eternal Forest and Cursed Lands;
     
    as well as: 
    great elixirs of gladiator, unity, and experience; special battle scrolls; powerful potions; precious bars.  “Star Guide” skill
    The mythical symbol of inner peace and caution will allow you to explore the expanses of Arinar with unique grace, elegance, and speed. The skill cannot be used during guild events, castle capture, arena battles, and underwater territory locations. The skill is available until the end of the season.
     
    Pay attention to the Battle Pass, which will open an additional branch of unique trophies for you, as well as a number of other additional benefits:
    additional slots with daily and weekly missions; access to the personal warehouse and the warehouse of the guild from the quick access menu; the possibility of a free hairstyle change at a Personal Barber. In addition, after completing all the levels of the Season of Activity, an additional slot with a reward will open for Battle Pass owners! Get the Chest of Times for every 40 points earned an unlimited number of times until the end of the season!
     
    The season will begin on July 25 at 00:00 CEST and will last until September 05 at 00:00 CEST.
     
    See you in the game!
    AIGRIND
  11. Cool Story
    lallouss reacted to LeeLoo in [2022.07.04] The “Median Night Legends: Chapter III” event of the week and Holiday Tournaments!   
    Brave warriors!
     
    It is impossible to stay away from the bustle of the holiday that has covered the whole of Arinar! Don't waste your time and hurry to the Dungeons, where the most valuable rewards are waiting for you! A new chapter in the event of the week “Median Night Legends” has begun!
    iconic costumes "Alchemist Totenhof", "Puppeteer" and "Orlandina" were added to all Dungeons of high, heroic and mythic difficulty levels (drop chance increases with level and difficulty of a dungeon); the rarest classless books "Distortion of Life" and “Enhanced Steal Health” were added to all Dungeons of mythic difficulty level (drop chance increases with level of the dungeon); 2 rewards for completing "Berengar's Tower" and "Colosseum of Champions" dungeons of easy, normal, high and heroic difficulty levels; 3 rewards for completing "Berengar's Tower" and "Colosseum of Champions" dungeons of mythic difficulty level; exclusive heroic armor sets (head, body, arms and legs) with “Steal Health” set bonus were added to all Dungeons of mythic difficulty level as an additional possible reward: armor of 18 and 20 levels: "Berengar's Tower" dungeon 
    armor of 22 level: "Rotting Garden" dungeon
    armor of 24 level: "Termitary" dungeon
    armor of 26 level: "Tree of the Seasons" and "Dragon Knight's Stronghold" dungeons
    armor of 28 level: "Technopolis" and "Colosseum of Champions" dungeons
    armor of 30 level: "Sea Tramps' Lair" dungeon
    armor of 32 level: "Mermen Sanctuary" dungeon
    x2 Guild points for completing all Dungeons; x2 the amount of Knowledge and daily limit of Knowledge for completing Dungeons. However, not all residents of Arinar enjoy the fun - the festive fuss annoys the bosses of constant territories. Insidious villains hide unique event armor in their shelters and are ready to slay anyone who dares to enter their domain. Well, time to pay them a visit!
    unique holiday armor (head, body, arms and legs) with “Life Steal” bonus were added to Bosses on constant territories: armor of 14 level: Warrior of Sun, Moon Warrior, Guntram, Drogon and Lambert mini-bosses on Irselnort
    armor of 18 level: Medusa, Echidna, Blazing Anax, Oko-Shaar and Khazh-Maar mini-bosses in the Astral Labyrinth
    armor of 20 level: Harm the Silent Scream, Hort the Dumb Pain, Marassa the Nightwalker, Salgara the Strangler, Vagnar the Red Arrow, Sigvar the Longbow and Cicada mini-bosses in the Kronus’s Labyrinth
    armor of 22 level: Satraps of the Filth group of mini-bosses in the Sacred Forest of Ayvondil
    armor of 24 level: Pontifices of the Depths group of mini-bosses in the Pyramid Valley of Ayvondil
    armor of 26 level: Mistress of the Swarm, Rotten-bud Ashud, Five-mouthed Goose and Moon-maned Shandor mini-bosses in the Black Oak Forest of Ayvondil
    armor of 28 level: Steel-Antler Avanor, Steam Ravager and Pteriks mini-bosses on Flying Islands of Ayvondil
    armor of 30 and 32 levels: Old Inker, Drowned Admiral and Levadis Bloody bosses in the territory of the Ship Graveyard of Ayvondil.
     
    Also, don’t miss 10 prizes in the holiday Guild Tournament (counts towards the “Non-fading Glory” achievement):
    Places 1-3: x2 Crimson Corundums for winning the Guild Tournament;
    Places 4-10: all Guild members will receive Crimson Corundums and a Bronze Coffer.
     
    Event and tournament time: 04.07 13:00 CEST - 11.07 12:00 CEST
     
    But that's not all! 50 prize places in the Holiday Weekly Ratings Tournament in the category “Completed Mythical Dungeons” with wonderful rewards await you this week:
    1st place:  book “Enhanced Steal Health” and 100 Caches of the Ancient Prophecy
    2nd place: book “Enhanced Steal Health” and 50 Caches of the Ancient Prophecy
    3rd place:  book “Enhanced Steal Health” and 25 Caches of the Ancient Prophecy
    4th-10th places: 20 Caches of the Ancient Prophecy
    11th-20th places: 10 Caches of the Ancient Prophecy
    21st-50th places: 5 Caches of the Ancient Prophecy
     
    Tournament time: 04.07 00:00 CEST - 11.07 00:00 CEST
     
    See you in the game!
    AIGRIND
  12. Wow
    lallouss reacted to Lucstriker in Charmer invincible?   
    charme0hp.mp4 Here we see a supposed bug, our rival with 0 hp for 12 seconds and right after the templar's death, he also dies! Is it a bug?
     
  13. Cool Story
    lallouss reacted to LeeLoo in [2022.06.27] The “Median Night Legends: Chapter II” event of the week and the Holiday Weekly Rankings Tournament!   
    Dear friends!
     
    Adventures in Arinar continue! Go bolder on your treasure hunt in the Dungeons, and don't forget the guaranteed rewards that are ready to be in your bag! Hurry up to start a new chapter in the event of the week “Median Night Legends”!
    iconic costumes "Boogeyman", "Hrungnir" and "Baron Saturday" were added to all Dungeons of high, heroic and mythic difficulty levels (drop chance increases with level and difficulty of a dungeon); the rarest classless book "Improved Stunning" was added to all Dungeons of mythic difficulty level (drop chance increases with level of the dungeon); 2 rewards for completing “Sea Tramps' Lair” dungeon of easy, normal, high and heroic difficulty levels; 3 rewards for completing “Sea Tramps' Lair” and “Mermen Sanctuary” dungeons of mythic difficulty level; exclusive heroic armor sets (head, body, arms and legs) with “Steal Health” set bonus were added to all Dungeons of mythic difficulty level as an additional possible reward: armor of 18 and 20 levels: "Berengar's Tower" dungeon 
    armor of 22 level: "Rotting Garden" dungeon
    armor of 24 level: "Termitary" and “Past Priest's Temple” dungeons
    armor of 26 level: "Tree of the Seasons" dungeon
    armor of 28 level: "Technopolis" and "Colosseum of Champions" dungeons
    armor of 30 level: "Sea Tramps' Lair" dungeon
    armor of 32 level: "Mermen Sanctuary" dungeon
    x2 Guild points for completing all Dungeons; x2 reputation points and daily reputation limit when completing "Sea Tramps' Lair" Dungeon. Event time: 27.06 13:00 CEST - 04.07 12:00 CEST
     
    Don’t forget about 50 prize places in the Holiday Weekly Ratings Tournament in the category “Completed Mythical Dungeons” with wonderful rewards:
    1st place:  book "Improved Stunning" and 100 Caches of the Ancient Prophecy
    2nd place: book "Improved Stunning" and 50 Caches of the Ancient Prophecy
    3rd place:  book "Improved Stunning" and 25 Caches of the Ancient Prophecy
    4th-10th places: 20 Caches of the Ancient Prophecy
    11th-20th places: 10 Caches of the Ancient Prophecy
    21st-50th places: 5 Caches of the Ancient Prophecy
     
    Tournament time: 27.06 00:00 CEST - 04.07 00:00 CEST
     
    Hurry up for adventure!
    AIGRIND
  14. Cool Story
  15. Cool Story
  16. Thanks
    lallouss got a reaction from Vera_Z in Alchemist Totenhof [Verauel, EU-Emerald]   
    wow this is some new level of amazement, not only did you pick a hard costume to copy but you did it with so well details i dont think many notice these 2 beakers on you hips which in the in game costume can barely be seen but you copied them so well xd Jesus all mighty lmao
    Boots, wardrobe, gloves, hoses and the backpack even eyes and well everything actually from color to details perfection i guess gg i dont usually give this score to anyone but u got it 69/10 
     
     
  17. Wow
    lallouss reacted to Vera_Z in Alchemist Totenhof [Verauel, EU-Emerald]   
    Disguise Pose:



    Sitting Pose:

     
     
    Standing Pose:

     
     
  18. Cool Story
    lallouss reacted to LeeLoo in [2022.06.09] Update Warspear Online 10.4. Time of discoveries. Release   
    Warriors of Arinar!
     
    Do you feel a pleasant pre-holiday excitement? That's because update 10.4, dedicated to the birthday of Warspear Online, is already in a hurry for your Android, iOS, Windows, MacOS and Linux devices! From the announcement, you have already learned about new unknown dungeons, the continuation of the talent tree, the updated skill menu and the mysteries of Arinar past, and now we will tell you about the rewards and gifts that are prepared for you in honor of the 14th anniversary of our favorite game!
     
    Please note that new versions for different platforms may be released with a delay!
     
    Dedicated castle dungeons
     
    Infiltrate the vast dungeons located in the castles of Ayvondil, deal with dangerous monsters in winding corridors and look for insidious bosses who used to think they are the masters of the dungeons! It's time to put them in their place and grab valuable battle trophies!
     
    Dungeon “Rejected King's Fortress”. Castle “Forest's Heart” 
    (recommended level - 22):
    costume “Ellerneis Rejected King” учебник "Hidden Dodge" unique group relics heroic armor set (head, body, arms and legs) of level 22 with powerful costume bonuses unique accessories (rings, amulets and cloaks) of level 22 with physical/magical power and "Resistance" and "Solidity" bonuses (only during the holiday) Book "Hidden Dodge"  
    Increases the "Dodge" parameter of the character and party members located in the location with the character by 8% when the total health of the group is reduced to 40% of the maximum.
     
    Dungeon “Past Priest's Temple”. Castle “Jaguar's Den”
    (recommended level - 24):
    costume “Ucipochli Past Priest” book "Tactical Strength"  unique group relics heroic armor set (head, body, arms and legs) of level 24 with powerful costume bonuses unique accessories (rings, amulets and cloaks) of level 24 with physical/magical power and "Resistance" and "Solidity" bonuses (only during the holiday) Book "Tactical Strength" 
    Increases the physical and magical power of the character and party members located in the location with the character by 10% while reducing the total health of the group to 40% of the maximum.
     
    Dungeon “Dragon Knight's Stronghold”. Castle “Dragon Ness”
    (recommended level - 26):
    costume “Arvalor Dragon Knight” book "Phenomenal Lethality" unique group relics heroic armor set (head, body, arms and legs) of level 26 with powerful costume bonuses unique accessories (rings, amulets and cloaks) of level 26 with physical/magical power and "Resistance" and "Solidity" bonuses (only during the holiday) Book "Phenomenal Lethality"
    Increases the "Critical Strike" parameter of the character and party members located in the location with the character by 6% when the group is in combat with five or more enemies.
     
    Dungeon “Knowing's Bastion”. Castle “Sky Sanctuary” 
    (recommended level - 28):
    costume “Elpenor Knowing's Mechanic” book "Amazing Accuracy"  unique group relics heroic armor set (head, body, arms and legs) of level 28 with powerful costume bonuses unique accessories (rings, amulets and cloaks) of level 28 with physical/magical power and "Resistance" and "Solidity" bonuses (only during the holiday) Book "Amazing Accuracy" 
    Increases the "Accuracy" parameter of the character and party members located in the location with the character by 6% when the group is in combat with five or more enemies.
     
    Dungeon “Codex Servants' Catacombs”. Castle “Sea Turtle”
    (recommended level - 30):
    costume “Bartholomew Deep Sea Minister” book "Lethal Penetration" unique group relics heroic armor set (head, body, arms and legs) of level 28 with powerful costume bonuses unique accessories (rings, amulets and cloaks) of levels 30 and 32 with physical/magical power and "Resistance" and "Solidity" bonuses (only during the holiday) Book "Lethal Penetration"
    Increases the "Penetration" parameter of the character and party members located at the location with the character by 5% when the group is in battle with five or more enemies.
     

     
    In addition, in all Dungeons you can find:
    unique empower relics sphere of damage and defence enhancement  unity signs festive potions and scrolls precious bars Unique group relics
     
    Relic of the United Bleeding 
    Applies the "Bleeding" debuff to the enemy for 4 / 6 / 8 / 10 sec. based on the number of party members of the character within 3 yards of the target, and increases the chance of applying the effect of an attacking relic in the character's skill by 5%. The enemy takes periodic physical damage.
     
    Relic of the United Poisoning
    Applies the "Poisoned" debuff to the enemy for 4 / 6 / 8 / 10 sec. based on the number of party members of the character within 3 yards of the target, and increases the chance of applying the effect of an attacking relic in the character's skill by 5%. The enemy takes periodic magic damage.
     
    Relic of the United Subordination
    Decreases the opponent's resistance to the effect of the skill by 6 / 10 / 14 / 18% based on the number of party members within 3 yards of the target, and increases the chance of applying the effect of an attacking relic in the character's skill by 5%.
     
    Relic of the United Pressure
    Increases skill accuracy by 6 / 9 / 12 / 15% based on the number of party members within 3 yards of the target, and increases the chance of applying the effect of the attacking relic in the character's skill by 5%.
     
    Relic of the Exceptional Resistance
    Increases party members' resistance to enemy skill effects by 7.5% for 10 seconds within 3 yards of the character and increases the chance of applying the effect from the protective relic in the character's skill by 5%.
     
    Relic of the Exceptional Threat
    Increases the critical damage dealt by party members' skills by 15% for 10 seconds within 3 yards of the character and increases the chance of applying the effect from the protective relic in the character's skill by 5%.
     
    Relic of the Exceptional Restoration 
    Increases the critical healing amount of party members' skills by 15% for 10 seconds within 3 yards of the character and increases the chance of applying the effect from the protective relic in the character's skill by 5%.
     
    Reward drops in Dungeons: no character level limit.
     
    Class Talent Changes
     
    For several days, the warriors of Arinar tirelessly tested new talents, actively discussed additions in discussions on the forum and on social networks. We carefully monitored your feedback and, based on the it, made adjustments to some talents. We sincerely thank you for participating in testing, your suggestions, attention and support!
     
    Below is the list of changes:
     
    The Templar's "Harad's Teachings" lesser talent has been replaced with the "Particle of Life" talent.
     
     Particle of Life
    Increases the skill power gain from the character's physical damage by 5% and skill power from the character's magical power by 5%.
     
    Key Class Talent
     
    Firstborn
     
    Druid
     
     Internal impact 
    Increases the barrier size of the “Healing Barrier” skill by 15% 12% of the target's maximum health.
     Angry deepness
    The “Punitive Roots” skill additionally imposes a negative effect on the enemy for 5 seconds. when dealing damage. This effect reduces the target's “Skill Cooldown” parameter by 15% 20%. Skill damage is increased by 15%.
     
    Blade Dancer
     
     Ancestral Bastion 
    The shield size of the "Magic Transformation" skill is increased by 15% 20% of the character's maximum health.
     
    Ranger
     
     Fire volley 
    When dealing damage with the “Hail of Arrows” skill, there is a 25% 35% chance to apply the “Burning” debuff to the enemy for 9 seconds. The effect deals periodic magic damage by 33% of the character's physical strength every 3 sec. Increases skill damage radius by 1 yard.
     
    Chosen
     
    Mage
     
     Excessive energy
    The "Dragon Eye" skill increases character or ally skill damage by 20% 15%. Each use of a skill that deals damage drains 5% 12% of your maximum energy.
     Split lightning
    The "Overload" skill no longer applies a debuff to the enemy. Auto-attacks now explode around the character, dealing 50% 70% of the character's magic power as magic damage to all enemies within 2 yards.
     
    Now the damage dealt by the talent can be critical.
     
    Seeker
     
     Intoxicating pain 
    If the character has the "Inner Rage" skill, they receive 65% 55% less damage from all attacks, and also receive 40% 50% less healing from skills and the "Steal Health" parameter. Every 2 seconds 1.5 seconds, the character's health level is reduced to 30% of the maximum.
     
    Priest
     
     Repentance 
    If the effect of the "Redemption" skill removed 3 2 or more negative effects from the target, then it will restore this goal 10% of its maximum health.
     
    Paladin
     
     Patronage of the light
    The positive effect of the "Light Defense" skill additionally increases the maximum amount of energy by 10% 15% and the speed of energy regeneration by 50% 40% for the character and his allies.
     
    Mountain clans
     
    Rogue
     
     Indefatigability 
    Has a 50% 70% chance allow to re-casting "Elusive Jump" without recharging. Skill damage is reduced by 70%.
     Murderlust 
    The character's skills and auto-attacks are guaranteed to deal critical damage when attacking an enemy with less than 15% 20% of their maximum health during the duration of the "Extermination" skill.
     
    Hunter
     
     Agility
    If the character dodges an attack while "The Blessing of the Mountains" skill is active, the duration of the buff from the skill will be increased by 1 second 2 second. The effect does not occur more than once every 4 sec.
     Poisoned Arrowhead
    While Mountain Instincts is active, your successful basic attacks have a 20% 30% chance to inflict Poisoning on the enemy for 9 seconds. The effect deals periodic damage equal to 33% of the character's physical power every 3 seconds. The effect does not occur more than once every 4 sec.
     
    Shaman
     
     Ancestors’ Tutelage
    For the duration of Shamanic Cleansing, the target receives 15% 20% increased skill healing. Increases duration of a skill effect by 1 sec.
     
    Forsaken
     
    Charmer
     
     The bonds of life 
    While the "Demonic Pact" skill is active, the character evenly redirects 13% of the damage taken to all monsters summoned by the "Call" skill. Redirected damage is multiplied by 5 by 4.
     
    Monsters summoned by the "Call" skill will not stop when receiving redirected damage.
     
    Warlock
     
     Energy Barrier
    The effect of the skill "Power of Relaxation" additionally absorbs 25% of the damage taken by the character. For every 60 damage absorbed, the character loses 5 energy 4 energy. The effect stops working if the character's energy level falls below 30% of the maximum.
     
    World Event “Shadows of the Past”
     
    On Ayvondil, the white stones fell from the sky again! Use their magical power to travel back in time and see for yourself the rise of the Legion and Guardian factions! For this, each player of level 5 or higher, who was in the territory of the stage for at least 30 seconds at the time of its successful completion, will receive the following rewards:

    Stage I: "Ancient Chest I" and the “Blessing of the Gods” buff, which increases the character's maximum health by 5% and the character's maximum energy by 10% (maximum 3 buffs, 15% and 30% in total).

    Stage II: "Ancient Chest II" and the "Ancestors' Call” buff, which increases the character's health regeneration by 15% and energy regeneration by 10% (maximum 3 buffs, 45% and 30% respectively in total).

    Stage III: "Ancient Chest III" and the "Strong Character” buff, which increases the character's "Resistance" and "Solidity" parameters by 3% (maximum 3 buffs, 9% in total).

    Stage IV (if stage III was successfully completed): "Ancient Chest IV", the "Power of Unity” buff, which increases the number of guild points received by the character by 30% (maximum 1 buff) and the "Deadly Strike" buff, which increases the parameters "Critical Hit" and "Accuracy" of the character by 3% (maximum 3 buffs, 9% in total).
     

     
    Each of the four ancient caches can contain updated collectible emoticons with images of characters from four factions, and one of the unique costumes “Maradish” or “Valariya” are waiting for the lucky ones in the chest for the final stage!
     
    Restart time: 16 hours from the start of the first stage on 10.06. 03:05 CEST
     
    World event “Arrival of the Tlalocs”
     
    Tlalocs again appeal to the warriors of Arinar for help, but they will repay for the assistance in kind! Travel back in time and help the Tlalocs survive the most dramatic moments in the history of this people! For this, each player of level 5 or higher, who was in the territory of the stage for at least 30 seconds at the time of its successful completion, will receive the following rewards:
     
    Stage I: "Tlalocs' Coffer I" and “Blessing of the Gods” buff
     
    Stage II: "Tlalocs' Coffer II" and "Ancestors' Call” buff
     
    Stage III: "Tlalocs' Coffer III" and "Strong Character” buff 
     
    Stage IV (if stage III was successfully completed): "Tlalocs' Coffer IV", "Power of Unity” buff and "Deadly Strike" buff
     
    All Tlaloc Chests contain collectible Faceless smilyes and new smilyes with Snorlar, and in the Chest for the last stage you can find the rare "Eeyecatl” costume!
     

     
    Restart time: 16 hours from the start of the first stage on 09.06. 19:05 CEST
     
    In addition, in the chests for both events you can find:
    common empowering relics seeker's stamina elixirs signs of imperishability minions small gladiator, unity and experience elixirs potions and scrolls precious bars  
    Alliance event on the dedicated territory "Battle on Clamont Island"
     
    How about a boat trip to Clamont Island? Climbing the ladder of the mysterious ship in the main port, keep in mind that the battle will take place both in the past and in the present, which means that you need to gather as many allies as possible to ensure an unconditional victory for your Alliance! The reward, regardless of victory or loss, will be received by all participants of the event of level 6 and higher, who were on the territory of the event 5 minutes before its end:
     

     
    I place: "Treasury of Clamont Island" chest and "Mighty Force” buff, which increases the character's physical and magical power by 10% (max 1 buff).
     
    In the "Treasury of Clamont Island" you can find:
    “Bloody Claw” costume unique empower relics seeker's stamina elixirs signs of imperishability minions great gladiator, knowledge and experience elixirs festive potions and scrolls precious bars II place: "Jewelry Box of Clamont Island" chest and "Elementary Power” buff, which increases the character's physical and magical power by 5% (max 1 buff).
     
    The "Jewelry Box of Clamont Island" may contain:
    “Bloody Claw” costume unique empower relics seeker's stamina elixirs signs of imperishability small gladiator, knowledge and experience elixirs festive potions and scrolls precious bars Restart time: 2 times a week according to the schedule.
     
    Guild event on the GvG territory “Boiling Plateau”
     
    The closer to the maw of the volcano, the hotter the battle! The power of Snorlar and his allies is so great that only the most united guilds will be able to defeat the villains! Quickly deal with one of the bosses, and then close ranks around your Commanders, because only your leader is able to take possession of the boss's soul and bring it to the Altar of Power. Don't forget that the time of the event is limited! The reward will be received by all guild members level 12 and, who have been in the territory of the event for at least 30 seconds.
     

     
    All members of the guild that successfully completed the event will receive a reward of  "Snorlar's Treasury" chest and "Legendary Adventure” buff, which allows the character to visit the dedicated dungeon "Colosseum of Champions" for free (maximum 1 buff).
     
    In the “Snorlar's Treasury” you can find:
    “Enhanced Resistance” and “Enhanced Solidity” books Snorlar's costume unique empower relics seeker's stamina elixirs signs of imperishability unity signs minions great gladiator, knowledge and experience elixirs potions and scrolls precious bars And as an incentive award, members of the guild that failed to deal with the rebellious bosses will receive the "Jewelry Box of Flame Souls"!
     
    In this chest you can find the following treasures:
    Snorlar's costume unique empower relics seeker's stamina elixirs signs of imperishability unity signs minions small gladiator, knowledge and experience elixirs potions and scrolls precious bars Restart time: 3 times a week according to the schedule. You can always see the time of the next battle in the “Events” menu.
     
    Guild events in the open world
     
    Get ready to meet the legendary raid bosses of Arinar! Hurry down into the dungeons under Irselnort, defeat powerful monsters and fill your bag with treasures! The reward awaits all guild members of level 12 or higher, who took part in the killing of the boss and were alive on the territory of the event at the time of his death.
     
    "Deathly Gaze"
     
    The Beholder roams the underground corridors of Irselnort and calls on the forces of Chaos, but will only call on his own doom! Crush this ancient creature and you will be rewarded with the "Beholder's Treasury" chest, 100 units of the Knowledge, and the “Insight of the Beholder” buff, which increases the character's “Penetration” parameter by 3% (maximum 2 buffs, 6% in total).
     
    In the "Beholder's Treasury" you can find:
    “Enhanced Penetration” book Beholder's costume unique empower relics seeker's stamina elixirs signs of imperishability unity signs minions great gladiator, knowledge and experience elixirs potions and scrolls precious bars Activation condition: kill 10 characters of a foreign alliance not lower than the level of the hero or group
    Restart time: 12 hours after the end of the event
     
    “The Flame of Wrath”
     
    Time to visit the Avenger at his Hidden Sanctuary! Defeat him and get the "Avenger's Treasury" chest, 100 units of the "Knowledge" resource and the “Avenger's Agility” buff, which increases the character's skill cooldown speed by 5% (maximum 2 buffs, 10% in total).
     
    This Treasury contains:
    “Enhanced Skill Cooldown” book Bonewinged Guard costume unique empower relics seeker's stamina elixirs signs of imperishability unity signs minions great gladiator, knowledge and experience elixirs potions and scrolls precious bars Activation condition: score 5000 Guild Points
    Event restart time: 12 hours after the end of the event
     
    “Lost Soul”
     
    In ancient times, the Demonologist traded his soul for unprecedented strength and power... Get into the lost underground hall where the boss is hiding, and make him regret it! As a reward for killing the Demonologist, you will receive the “Demonologist's Treasury” chest, 100 units of the Knowledge resource, and the "Demonologist's Agility” buff, which increases the character's attack speed by 5% (maximum 2 buffs, 10% in total).
     
    In the “Demonologist's Treasury” you can find:
    “Enhanced Attack Speed” book Demonologist's costume unique empower relics seeker's stamina elixirs signs of imperishability unity signs minions great gladiator, knowledge and experience elixirs potions and scrolls precious bars  
    Activation condition: complete any allocated dungeon on Irselnort 5 times on mythic difficulty level
    Event restart time: 12 hours after the end of the event
     

     
    You can fight each of the legendary bosses outside of the event! As a reward for your diligence, you can fill your bag with these valuable gifts:
    unique empower relics unity signs minions catalysts, essences and substances sphere of Damage and Defence Enhancement precious bars The 9th Season of activities “Epochal Overture”
     
    The festive Season of Activities dedicated to the birthday of the game will begin shortly after the release of the update! Season 9 of activities “Epochal Overture” will last from June 13, 00:00 CEST to July 25, 00:00 CEST. You can view the daily and weekly missions, which are selected based on the level of your character, and the list of rewards in the Activity Center. To tell you a secret, this season you will find a lot of worthy rewards, including valuable buffs, useful minions, as well as a new prehistoric skill and a free festive costume!
     
    Battle Pass owners will receive even more valuable rewards and pleasant surprises with an additional reward slot, as well as enjoy the following benefits:
    additional slots with daily and weekly missions; access to the personal warehouse and the warehouse of the guild from the quick access menu; the possibility of a free hairstyle change at a personal hairdresser. Dungeons
     
    As you know, the holidays in Arinar are celebrated on a grand scale, therefore, during the anniversary celebration, the mandatory reputation requirements for entering the dedicated dungeons  "Berengar's Tower", "Rotting Garden", "Termitary", "Tree of the Seasons", "Technopolis" and "Sea Tramps' Lair" will be removed! In addition, to access the dedicated dungeon "Colosseum of Champions", the first level of the guild at all difficulty levels will be enough.
     
    In honor of the birthday, unique ancient accessories with physical / magical power and bonuses "Resistance" and "Reliability" have been added to the dungeons of the mythical difficulty level!
     
    Berengar's Tower (recommended level - 20):
    - accessories (cloaks, rings and amulets) of unique rarity class of 18 and 20 levels
     
    Rotting Garden (recommended level - 22):
    - accessories (cloaks, rings and amulets) of unique rarity class of 22 level
     
    Termitary (recommended level - 24):
    - accessories (cloaks, rings and amulets) of unique rarity class of 24 level
     
    Tree of the Seasons (recommended level - 26):
    - accessories (cloaks, rings and amulets) of unique rarity class of 26 level
     
    Technopolis (recommended level - 28):
    - accessories (cloaks, rings and amulets) of unique rarity class of 28 level
     
    Sea Tramps’ Lair (recommended level - 30):
    - accessories (cloaks, rings and amulets) of unique rarity class of 30 and 32 levels
     
    Dungeon "Colosseum of Champions" 
     
    Easy level of difficulty (recommended level - 20):
    - accessories (cloaks, rings and amulets) of unique rarity class of 22 level
     
    Normal level of difficulty (recommended level - 22):
    - accessories (cloaks, rings and amulets) of unique rarity class of 24 level
     
    Hard level of difficulty (recommended level - 24):
    - accessories (cloaks, rings and amulets) of unique rarity class of 26 level
     
    Heroic level of difficulty (recommended level - 26):
    - accessories (cloaks, rings and amulets) of unique rarity class of 28 level
     
     Mythical level of difficulty (recommended level - 28):
    - accessories (cloaks, rings and amulets) of unique rarity class of 30 level
     
    Reward drops in Dungeons: no character level limit.
     
    Update of rewards in Sector V of Ayvondil
     
    Dungeon “Sea Tramps’ Lair” 
     
    Easy level of difficulty (recommended level - 27):
    - rings of a unique rarity class of 31 level
     
    Normal level of difficulty (recommended level - 28):
    - amulets and cloaks of a unique rarity class of 31 level
     
    Hard level of difficulty (recommended level - 29):
    - armor (head, body, arms and legs) of a unique rarity class of 31 level
     
    Heroic level of difficulty (recommended level - 30):
    - weapons of a unique rarity class of 31 level
     
    Pirate chest
    - belts of a unique rarity class of 31 level
    - update of the Admiral's accessories (cloaks, rings and amulets) of 31 level: the values of the "Physical Damage" and "Magic Power" bonuses have been corrected, and the "Wrath of the Deep" bonus has been added. Now the Admiral's accessories have received a unique rarity class.
     
    Transport between islands
     
    In honor of the anniversary, there is a special tariff for moving between the islands of Arinara! Captains are ready to move you to any, even the most remote island, for only 1 gold coin! Travel without limits!
     
    Gifts
     
    What's a birthday without gifts? Each player, regardless of character level, upon first entering the game will receive Seeker's Stamina Elixir, Extra Pocket, 10 Teleportation Scrolls and 10 Life Scrolls! 
     
    Exclusive items in the Miracle Shop
     
    Cache of  the Ancient Prophecy
     
    A new cache with the most valuable content will certainly please fans of the history of Arinar!
     
    Costumes
    Fruit Bat Thunderer Aphrodite Dreamcatcher Incognito Favorite Coquette Neon Samurai Shadow Phantom Lonely Ranger Alexandria Crimson Face Demiurge of Fire Demon Apostate Sky Guard Red Valley Knight Mask of Many Faces Anubis Warden of the Celestial Gates Priest of the Abyss Witchking Crimson Rose Celestial Infanta Warrior of the Vast Shadow Lady Warrior of the Vast Shadow Antiquities Hunter Antiquities Huntress Lord of Ice Charms Lady of Ice Charms Decorative skins
     
    Set of Oracles:
    Rune Oracle's Staff  Rune Oracle's Knife Rune Oracle's Broadsword Rune Oracle's Broadaxe Rune Oracle's Spear Rune Oracle's Stave Rune Oracle's Bow Rune Oracle's Crossbow Rune Oracle's Shield Set of Gods:
    Poleaxe of the Gods of Arinar Staff of the Gods of Arinar Crossbow of the Gods of Arinar Magic Shield of the Gods of Arinar Dagger of the Gods of Arinar Gladius of the Gods of Arinar Spadone of the Gods of Arinar Labrys of the Gods of Arinar Scepter of the Gods of Arinar Baton of the Gods of Arinar Bow of the Gods of Arinar Arbalest of the Gods of Arinar Shield of the Gods of Arinar Full collection of unique relics
    Terrible Relic of Apathy Terrible Relic of Sickness Terrible Relic of Steal Health Terrible Relic of Deadly Infection Terrible Relic of Stun Terrible Relic of Vampirism Terrible Relic of Secret Theft Terrible Relic of Life Weakness Terrible Relic of Blood-devourer Ice Relic of Piercing Ice Relic of Captivity Icy Relic of Cruelty Icy Relic of Exhaustion Icy Relic of Rage Icy Relic of Reflected Damage Icy Relic of Ruthlessness Icy Relic of Rampage Icy Relic of Retribution Icy Relic of Frostbite Magic Relic of Reaction Magic Relic of Oppression Magic Relic of Cruelty Magic Relic of Physical Blocking Magic Relic of Magical Blocking Magic Relic of Unstable Curse Magic Relic of Deceptive Control Magic Relic of Killing Health Full collection of extremely rare runes and crystals
    Vampirism Rune Resistance Rune Retribution Rune Crystal of Agility Crystal of Wildness Crystal of Stun Piercing Crystal Mighty Minions
    Summon Leogryph Summon Dracard Great Elixirs
    Great Elixir of Gladiator Great Elixir of Unity Great Elixir of Experience and also the most powerful potions with increased bonus values and precious bars!
     
    Unique minion
     
    Only for the duration of the birthday party, one of the strongest minions will appear again in the Miracle Shop! Hurry up to call him for help!
     
    Summon Lizardman Priest (Support)
    increases the character's "Resistance" parameter to a maximum for 5 seconds (active skill); deals instant magic damage to the enemy (active skill); instantly restores a certain amount of health of the character (active skill); increases the character's critical damage/critical healing power by 20% for the duration of the minion's life (passive skill). Smileys collection
    “Hamsters” smileys  
    Legendary Chest of the Arinar Defenders
     
    Check out these iconic chests for costumes designed by the winners of the 2022 Best Costume Contest, as well as other amazing outfits and decorative skins!
     
    Costumes
    Aruj's Beard Brass Regalia Rosary Lord of the Stars Whisker Mournful Artist Disappeared Samurai Kitsune Mystery Stayhore Steel Castaway Devourer Devilistaa Earl of Emerald Marshes Incorrigible Fashionista Keeper of Dreams Leviathan Decorative skins
    Dagger of the Milky Way Falchion of the Milky Way Mace of the Milky Way Scimitar of the Milky Way Scepter of the Milky Way Staff of the Milky Way Bow of the Milky Way Crossbow of the Milky Way Shield of the Milky Way  
    Other changes
    increased the movement speed of all minions in the game; the maximum value of the “Resistance” и “Facilitation” bonuses is limited to 50%; Fixed a bug with the skills of the Caster: the “Summoner Skill” skill and “Call” skill, enhanced by the Ice Relic of Cruelty, allowed to deal double critical damage when interacting; Fixed a bug due to which there was a disconnection when interacting with empty slots of the hair dye interface; Fixed a bug due to which, when adding two relics of the same type to a skill, achievements with relics were incorrectly counted; Fixed a number of keyboard issues on Android OS 10-11-12 devices: fixed a bug due to which the input field appeared with a delay of 1-2 seconds after the appearance of the keyboard; fixed a bug with incorrect location of the input field in the horizontal and vertical screen orientations of some devices.  
    We draw your attention to the fact that for the time of the celebration, the schedule of the guild event on the Invasion of Chaos GvG territory on the Vth sector of Ayvondil will be adjusted. You can find the schedule on the game forum.  
     
    See you on the celebration!
    AIGRIND
  19. Wow
    lallouss reacted to Ahmed Didar in The Ultimate Question   
    well i can't do anything about their so secret drop rate but all I do know that loots boxes without drop rate mentioned is illegal in several countries as it is considered similar to gambling. maybe they should at least mention drop rates on chests which are loot boxes of course. I can see why this game is banned in china.
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
  20. Like
    lallouss got a reaction from TheCaster in The Ultimate Question   
    For years all of us wondered but never asked the Question, many know this by experience or by trials and error but what is true and what is not we need to know and I've never seen anyone ask this before here on forum so lets cut to the chase and ask it once and for all:
     
    How does drops work in warspear for raid bosses and dungeons?
     
    in specific lets take an example: If a Party of 5 people kill a raid boss do they have same chance to receive a good drop as if 1 or 2 or 3 or 4 people killed the same boss?
    lets say 1% chance to drop, does the 1% divide into the 5people or each of the party members will have 1% chance?
     
    dungeon same question: does a solo player stand a chance to get a drop from that applied dungeon to get a good drop, if he had more people in his party does his chances increase?
     
    i hope this makes it easy to understand what we all need to know about this Question, if its a secret we will never know i guess i can live with it but let us know if possible to answer it thank you 
  21. Like
    lallouss got a reaction from Filipe Ramon in Adjustment to a skill   
    Paladin and Mage counters charmer in arena, nothing much unbalanced, also when going against a casters or stunners i recommend you to have resist buffs or a resist set or else of course your going to lose you cant expect to win encounters without having counter measures vs your enemies, make sure you pick the right counter measures either by class,buffs or gear and i assure you there is always counter measures and tactics for any situation
     
    yes maybe your class which i don't know who it is losing vs charmer but doesn't mean you have to always win in every situation with same tactics and class hope this helps good luck 
  22. Like
    lallouss got a reaction from Winter in The Ultimate Question   
    For years all of us wondered but never asked the Question, many know this by experience or by trials and error but what is true and what is not we need to know and I've never seen anyone ask this before here on forum so lets cut to the chase and ask it once and for all:
     
    How does drops work in warspear for raid bosses and dungeons?
     
    in specific lets take an example: If a Party of 5 people kill a raid boss do they have same chance to receive a good drop as if 1 or 2 or 3 or 4 people killed the same boss?
    lets say 1% chance to drop, does the 1% divide into the 5people or each of the party members will have 1% chance?
     
    dungeon same question: does a solo player stand a chance to get a drop from that applied dungeon to get a good drop, if he had more people in his party does his chances increase?
     
    i hope this makes it easy to understand what we all need to know about this Question, if its a secret we will never know i guess i can live with it but let us know if possible to answer it thank you 
  23. Like
    lallouss got a reaction from Vera_Z in The Ultimate Question   
    For years all of us wondered but never asked the Question, many know this by experience or by trials and error but what is true and what is not we need to know and I've never seen anyone ask this before here on forum so lets cut to the chase and ask it once and for all:
     
    How does drops work in warspear for raid bosses and dungeons?
     
    in specific lets take an example: If a Party of 5 people kill a raid boss do they have same chance to receive a good drop as if 1 or 2 or 3 or 4 people killed the same boss?
    lets say 1% chance to drop, does the 1% divide into the 5people or each of the party members will have 1% chance?
     
    dungeon same question: does a solo player stand a chance to get a drop from that applied dungeon to get a good drop, if he had more people in his party does his chances increase?
     
    i hope this makes it easy to understand what we all need to know about this Question, if its a secret we will never know i guess i can live with it but let us know if possible to answer it thank you 
  24. Like
    lallouss reacted to bearpharma in same aggro amount and duration on all skill levels   
    basic aggro skills and expert ones have increased aggro amount and duration when leveling skill up. i suggest that all aggro skills should have the same aggro amount and duration on all skill levels.tanks need max their aggro skills only in tough pve contents,and they max their aggro not for extra effects with the skills but a stable aggression amount(except warden).tanks can have more option on their skill build.,they can still leveling up aggro skills for more powerful extra effects instead of more aggression amount
    expert aggro skills have extra effects,leveling up these skills can get stronger extra effect.
    as for basic aggro skills , add new skill effects for every tank except warden as a compensation:
    dk: add vamp for a period
    barb: add block for a period
    bd: add strength for a period
    paladin: add skill cooldown for a period
     
     
     
     
  25. Wow
    lallouss reacted to Adddddaaaa in 📌"Pixel Art" Наброски костов, учимся рисовать пикселями)🖌🖊🖍   
    косюм свинки
     
     
     
     
     
    ну я пыталась 🐖

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