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Posts posted by Jaan
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Tomb & Outpost Guide
Reward.
You can enter the tombs as much as you want, but you will receive a award only at the first 5 runs.
Please remember that you only have 60 seconds time to take your award.
Tombs:
Bracelets and Rings of lvl 33
Book of Critical Might
Outpost:
Book of Battle Humility
Bracelets and Rings of lvl 33
Other Awards:
Relics
Amplication
Consumables
Precious Bars
Reputation/Currencies
60 Adventure Wisdom
60 Knowledge
25 Silver Dirhams
Buyable Buffs
Buffs can be bought at the Npc Named: Sage Al-Mu'alim.
You should get the Following Buffs.
Please remember that these Buffs can only be bought with Crimson Corundum.
Tombs
Please remember that Pve gear is needed here.
Access to Tombs.Finding a Tomb.
Spoiler
Inside The Tombs.
SpoilerMain Boss
Spoiler
Completing the Tomb.
SpoilerA fully tomb run:
Outpost
Please remember that PvP gear is needed here.
Access to Outpost.
Starting a Outpost.SpoilerTo start a outpost, you must kill mobs in the Golden Sand, you can kill them anywhere, after finishing the outpost bar, a entrance will open and it will be shown on your map.
Entering and Fighting the Outpost.
SpoilerYou dont need to wait your Party to enter the outpost. You have to kill one boss and the outpost will be finished.
Completing the Outpost.
Spoileronce you have killed the boss, you will be able to pick your award, to exit the outpost, go back down and leave from the entrance.
A fully outpost run:
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19 minutes ago, fiss said:
You can directly request the deletion of MC
will do, now talk with common sense.
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19 hours ago, LeeLoo said:
Revision of Guild Skills in the Battle for Territories
Guild Blessing, Guild Unity, and Guild's Magic Orb will no longer be usable during the Battle for Territories at locations that house Alliance flags starting with Update 12.3. These skills will be available until 5 minutes before the event, and will become available again immediately after the event ends.
Life scroll should be banned as well.
A barb can just revive every 90 secs and hit the flag freely for 8 10 whatever seconds due to last wish + passive. This was to counter with globes, now the flag will just melt. Barb is taking 0 damage during all that phase, which allows them to do over 20k dmg by just one life scroll.
Change the skill or bann life scrolls during as well, cause this is unbalanced.
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On 12/9/2023 at 2:27 PM, LeeLoo said:
so, can the % chance of hitting multiple targets be gone as well? since you only hit people near you now.
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4 hours ago, KingEric said:
Having dodge and dmg reduction of that much in one skill would be kinda broken.. id suggest reducing the effect of dodge while increasing the duration but still adding the damage reduction, maybe not 25% but like 15-20%. Everything wlse you stated tho i totally agree, rangers havent had their shine since 2014-2017. Every update since then has been a nerf to rangers, rogues as well. Its time rangers get the love they deserve and once had. They are completely useless compared to other classes.. and also
Blessing of the Mountains: Reduces all incoming damage to the character by H% and increases his “Dodge” parameter by D% for T sec.
indeed -
12 minutes ago, Fynn said:
If They was stronger before, now pyromancy just made them an overkill class.
But hey, It's more important to complain about the chieftain, isn't it?
pve talent
do you even know what pyro does..?
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8 hours ago, Lilweasel said:
I can conclude that... Everyone there is using pve set.. Therefore, taking more damage than normal... (It's even less than I imagined)
Surely, out of words heh. Full pvp guild. Critical hits are working cause of some relic.
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On 11/12/2023 at 4:38 AM, Daniel Paulo said:
Magic chief, which is the majority of players who play chief, doesn't have focused damage, and unlike physical chief that use frenzy 4/4, magical chief also doesn't have stun... magical chief in the arena, if it's not full gz and wants to win, it's kind of a support, many people put the skill leather and the resistance skill on a warlock or hunter like a support, the healing in this case is literally like a support healing itself when the enemies turn on it, this is ridiculous, a minority are the physical chiefs and ask for nerfs to the chiefs in general , most of which are magical and deserve a buff.
magic chief is made for mass fights, not for arena. if you want to be good in arena, go for physical set. The Damage a magic chief does in gvg/mass fights is way too high and you want more of it, you clearly are a chief user right?
you want more damage than this? this is just from one chieftain. Now imagine theres more than 30 of them with their stacked aoe and you are asking for more?
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9 hours ago, Lilweasel said:12 hours ago, Jaan said:
If im not wrong the majority of toxic people comes from the guild that u leading. It wouldn't be a bad thing if it weren't for the fact that they don't even stay to help, they eventually return to that hole, or they just come to create small guilds and divide the coexistence between legion players
Surely.. lol.
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On 11/13/2023 at 9:22 AM, Ahmed Didar said:
What? Really? Nerf? You are saying that? LMFAO, NO WAY MAN
You are just literally crying now cause your class became shit. Suggesting a Damage Reduction skill for ranger meanwhile asking for Rugged Hide nerf here, absurd and pathetic. You aren't a chief, nor chief is a ranger and it completely works differently being melee and ranged class. I do agree, the only broken thing I find is orci book chief, other than that, it's magic dmg isn't even near to a mage dmg for which some people say that magic chief is similar to mage and the physical dmg isn't even in top 3.
cry me a river, like in every forum post I made
On 11/12/2023 at 10:15 PM, venom said:If gm gonna accept this nerf , more players will leave, elf side already winning every content in game ( gvg , arena , raids ) and they still want more , more and more .. think twice gm before doing it and its time to improve mc side atleast for once.
elfs arent winning every content in game. the only reason you lose everything is yourself. (meant mc side). When mc side had a perfect working guild, everything was fine for them, now they are weaker due to drama and want to use it as "elfs winning every content in this game.) If the guild had the same people, the same motivation and no toxicity, things would be way different. Russian mc side is great example for dominance. Amber at least.
but again. this is only MY suggestion. you dont have to like it, probably nothing I said here will be used in the rebalance cause russian forum has more attention. -
8 hours ago, Ahmed Didar said:
When there is no resist and dmg reduction, it's an ant that you can step on and kill without dropping a sweat. There are class that can give stuns after stuns after stuns and you don't wanna talk about those? yeah right.
Chieftain section, no?
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2 hours ago, Lyzoic said:
its incorrect that chieftain without t5 books would be broken, there is even classes that are broken with no any t5 books when we watch templars and bm's, but no, we dont talk about that I guess. Good atleast here is no seekers talking about "shaman can crit heal on totem".
we dont, wrong section my friend
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2 hours ago, Alex Yeskin said:
Compare with other classes that have stats without any conditions
this mechanic with taking damage is just outdated
I agree.
10 minutes ago, Alex Yeskin said:I agree with you here, devs made rogues and rangers depend on evade skills in pvp, but this doesn't work as expected
it used to work years ago when people didnt have every stat max, now its just not doable anymore.
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Just now, Santa Claus said:
As i said having 25% perma dmg reduction on ranged dmg char is bshit
my suggestion, you dont have to like it.
can be lower % too, at the end of the day, its not our decision, its the developers.
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Just now, Santa Claus said:
15 and 25 are same ?
the difference between hunters skills and ranger skills are huge, do I have Silence skill, fear or an aoe trap? not every class must have the same % at every skill. only cause hunter and ranger are similar, it doenst mean that they should also have the same % at skills.
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19 minutes ago, Santa Claus said:
Its normal dodge skill its not comparable to hunter one
That means that hunter and rogue should also get same skill
Rogue can have it, hunter already has one.
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1 minute ago, Abi said:
in other words this topic is a waste of time and if you truly were convinced that your suggestions are well balanced and deserved you wouldn't have ended your post with "now let the drama start" it seems like you yourself know that your post is outrageous but hey shoot your shots i guess
I dont care either way, I left my suggestions as everyone is allowed to.
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6 minutes ago, Horimiya said:
No, because this skill give very much stats to your class.
Which stats? More crit and 10% dodge?
15% speed?
The only useful thing in this is speed, I don't see a problem for having 15% more speed. Meanwhile other classes are able to 2 shot enemies.
[2024.09.05] Warspear Online Update 12.5. Treasures of Almahad. Release
in News & Announcements
Posted
Terrible
The only good thing in this update, looking at this, no effort gonna be made at the horror event, it's gonna be the same as the last 4 years, I'm not surprised player numbers keep decreasing in each server.
We are getting new talents every 6 months, there's no guild content but one thing. PvP is dead, even with the arena changes, it's still gonna be a full win spam against your own char.
For a new player, getting all of this, it'll take him at least one year. I barely see new people, the ads you published don't even look like it's this game.
I don't see any hope of improvement.