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Mercurry

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Posts posted by Mercurry

  1. 3 minutes ago, Khrone said:

    You have to unlock all the three talents above the talent block: the one that increases Penetration, the Stellar Blessing and the one that increases Solidity

     

    After that, you can unlock the talent block, you get all 3 at the same time but only 1 can be active

    Ah I see, thank you.
    Lots of grind ahead to open these up then :headslap:

  2. Hey, I managed to grind my way through the talent tree to this Talent block thingy and I wanted to ask how exactly it works.

    I assume I can only choose one of the three for the price of 63000 knowledge?
    Can I only choose one of the talents in the block if Ive unlocked the talent above, e.g. in my screenshot I arrived from the left side so I can only pick the most left talent in the block, unless I grind down the other side as well?
    Or can I unlock all three for 63000 each?

    355629301_818204013070630_1510748648868088967_n.jpg

  3. 5 hours ago, Holmes said:

     

    icon_skill_dual_wield_specialization.png Dual Wield Specialization

    • Added a 30% reduction in magical damage from a weapon in the left hand. 

    Developer commentary: When using a certain combination of weapons, the Chieftain received too high the final efficiency. This adjustment will give the right to life to other types of weapons and equalize their usefulness.

    This won´t give right to life to other types of weapons, this will just make every single Chieftain go the full phys build way which is gonna be superior to any 2h build.

  4. 1 hour ago, Fabr said:

    An even better heal than the priest/necro

    False

    1 hour ago, Fabr said:

    toughness almost equal to a tank class

    False

     

    1 hour ago, Fabr said:

    nonsense damage

    False

    1 hour ago, Fabr said:

    anti stun, buff removal, super mobility 

    True

    1 hour ago, Fabr said:

    weakening enemies (just to give you an idea,  necro mental pit reduces 55% damage, it's single target, and it's the biggest atack reducer in the game right now.

    Chieftain's trash reduces by 50% and is by area, and can be improved with relics.)

     

    False, nobody levels their Thrashing to 5, there´s much more important skills that need the skill ponts

  5. The title is really self-explanatory.

    The Relic daily quest is in my opinion the coolest daily quest in game.

    In the times it was released the reward was fitting since the best weapons cost 500 CC at the time.

    Nowadays the inflation of CC is so high, the quest is not worth doing at all for 5 CC which is sad because its really cool quest which doesnt deserve to be abandoned.

    I suggest the CC reward should be increased to an amount worthwhile coming to this remote location, I say maybe 50 CC?

     

    241665775_1942514279256292_1427153887794106681_n.jpg

  6. On 7/20/2021 at 3:49 PM, Fabr said:

    Yes you gave me some tips. But I didn't ask how to kill a chieftain. That's not the problem. The problem is that sooner or later he will use the swooping army and do massive damage to me and my group.

    How does somebody dare to deal massive damage to this guy and his group? Devs? Can we make sure this guy and his group do not take any damage? 

  7. 1 hour ago, Nosotraes said:

    I got a sign exactly once in years of playing and thousands if chests opened. This argument just doesn't work, speaking from experience. Warspear is much, much more p2w/freemiun than other mmo's.

     

    An elegant solution I have seen is SWTOR's model: pay once, get access to uhhh.... Everything.

    Yeah but one time payments would generate way less money than a continuous stream of sign purchases, stanimas, chests with best in slot runes and all that stuff so that is never gonna happen, which is what makes me sad since the game has a special place in gaming heart.

  8. 14 minutes ago, Drakoknight said:

    Most people who sell signs buy them from the store but almost everyone buys them from those who spend money

    Yes, so we do the hard maths, 1+1=2, without people spending money you can´t reach the endgoal of the game which is getting the best possible gear for your character. If only what you said was true, bosses and dungeons dropping signs, maybe with the slightly higher rarity than damage spheres, the game would be so much better, but sadly thats not the case because that would destroy the income generated by the game. All the success you can see in the game has money behind it. It´s like a big casino.

  9. 17 minutes ago, Drakoknight said:

    You can get signs from minis and daily chests. I think you can also get them from dungeons

    You´re not seriously trying to make this argument, right? 99,99999% of signs come from the shop, you need hundreds or thousands of them to fully upgrade a single weapon. I got like 3 signs from a daily chest in total in my whole Warspear career.

     

    Anyways, lets not drag this out, this is not the thread to discuss this I guess

  10. 5 minutes ago, Drakoknight said:

    Warspear really isn't as p2w as other Mmorpgs in the market today

    I dont know, the core system of amplification seems terrible to me, youre pretty much gambling with signs which are only sourced for real money and the better gear you want to more you have to gamble, thats pretty bad 

  11. 16 minutes ago, Drakoknight said:

    I wish we could get this forum active again. But people are working irl. Only times when the game is active is when events are out. I wish this game can get popular again

    The game market is very rich now, way richer compared to 2011, so I dont think too many new players would be interested in playing a mmorpg with this many pay2win elements

  12. 1 hour ago, Nolan said:

    Miracle coins is not exclusive to who buy them. You can get miracle coins from the wall of offers, from forum contests and facebook giveaways. 

     

    You can buy signs of imperishability with gold from other players :yawn1:

     

    Warspear doesn't stop you in the middle of a quest to play an ad.

     

    And since you can't buy equipments with miracle coins (except for the novice sets), the players will usually resell the items from the shop in order to have enough gold and buy their needed equipments, helping the "free players" with items from the shop.

     

    You can enjoy most of the game features without spending anything but time. 

     

     

    Technically you are right. But, what is also the truth, Signs, which the whole game is built around are exclusively sourced  from Miracle shop, best runes for every slot are exclusively only sourced for real money, even better, Vamp runes are locked behind a gamling system of chests which are also only available for real money, best crystals are only sourced for real money. Yes, you can aquire those items by trading but that doesnt change the fact the the sources are still locked behind a paywall. Its built very smart because you can absolutely claim its not pay2win but in reality the paying is just moved onto another player. The game owners do not care who pays.

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