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Posts posted by Turtle
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6 minutes ago, Markianz said:
Please, I'm a bit confused of this boss level 6 we tried to kill it using lvl6 chars a bunch of time but it does not drop any items even dmg or deff. . . what's the use of this bosses if they don't drop anything?
there isnt a lv6 boss?...
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21 minutes ago, Holmes said:
Please keep in mind that on Wednesday, 25.12.2019, at 08:30 CET the servers will be restarted. After the restart the following changes will be implemented:
- Fixed the error that the player could use the interactive object (meat chunk) twice and become stuck, in the dedicated dungeon.
- Changed the mechanics of summoning totems on the boss in the dedicated dungeon. Now they appear randomly, prioritizing ranged characters.
- Fixed some quest markers on the map and simplified conditions of some quests on the Snow boundary.
- changed the price of the "Born to Swim Attraction" attraction, now entrance will cost 3 tickets.
- fixed the incorrect appearance of some items with the "Piercing Attack" attribute.
- fixed the error with which the character couldn't use their skills after the end of the "Animal Guise" skill's effect.
The game will be unavailable for approximately 30 minutes.
Please don't plan anything important at that time. We apologize for any inconvenience!
AIGRIND
will there be a special new years deal when you guys take a break @Holmes
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On 12/20/2019 at 6:25 AM, Kamisama said:
didnt want to tell that again , but you guys are really Awful at making boss in Holidays or you are really elf favor 😐
boss lvl 32 , have 50% crit chance , most times doing critical hit
and also will attack group
and not 1 skill , its have 2 group attack skill
its almost impossible for mcs to do that boss , even with high Ls
my hunter is +10 , full speed , 6k def and boss will kill him easy with his critical hit
while almost all elf characters expect ranger have shield , and boss have Steal Health , lol
its not halloween , its snow
why boss have both halloween and snow stats ?
i saw party of full mage easily killed that boss
(im not telling to nerf mage or something , all i want is make boss equal for both sides)
I HOPE SANTA SEE MY LETTER AND MAKE BOSS CRIT LOWER , OR MAKE ITS DMG LOWER
THANK,
Sith is Doing fine on US Sapp mayber revisit your set.
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Snow Bosses need to drop more then Retri gears there way to difficult for just a low % at a garbage piece of equipment that you sell to NPC that or they need a Heavy nerf in patch Fix fast. I suggest adding weapons/Serpent costume to them and keeping them the way they are so its useful to farm them because at the moment its useless to fight them as they currently are.
11 Minutes 54 Seconds with two +10 Bladedancers buffed with Minon Btw. Link to youtube Video for Support. Crusher
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I dont think this boss and others ( Including 32) are worth farming considering retri gears are extremely bad for everything but questing. ive tried a full +10 Retri set and it was garbage. I suggest adding a Costume/Books/Weapons to the bosses so those drops will be the "Valauble" ones cus armors basically just go to NPC and no one will be touching these bosses even for quest cus there so difficult
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3 hours ago, Akasha said:
I haven't checked, if you saw.. it probably is. It doesn't make sense to me either, but as so many skills and stats changed, I think it was for the best. I won't argue with decisions taken from developers if I didn't even test it yet. I think we should take it easy for now, try the changes with the equipment before making any assumptions.
wasnt nerfed it was a bug.
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17 minutes ago, HeartsBane said:
Nub. @AkashaWas Ice nerfed shows 3% on test and 4% on amulet. same as craft which makes it garbage
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13 minutes ago, KingEricc said:
Have a vote on it including all servers, if they don’t mind let’s make it happen😎 have all the guilds who own each castle of different servers fight for them. Arena is simple, do it after the arena seasons end and before the new seasons start, before anyone can spam shut the servers down for update. BOOM🙌🏽
Not every elf faction on every server is overpopulated tho, I believe it will balance out.
I like this idea. some servers POPS are just to low compared to others this would fix alot of issues with low players
- TheSoulless and KingEricc
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3 hours ago, Higgings said:
I have to agree on this part. Activity leads to drops, drops lead to richness and richness leads to amps. The guild gets benefits from the "not +10 ppl" cause it gets gps and human resource (available for events of any kind) and the guy gets benefit from the guild cause, through that, he becomes op.
Yeppers. alot of times ive been given crap for paying or donating for a slot rather then making GP even by low amp players. Activeness in Dg and Events is how you stay in a high level guild
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5 hours ago, Kamisama said:
DUDE , i played ws since 2012 and i have all classes at max lvl and max gears , you are just ignoring the fact that elfs are stronger .
mages shield will block only 1 attack , yeah ... but they will get shield every 2 skill uses
and x2 buffed ranger can kill shaman before the shaman even heal itself
Press X To Doubt. Elfs are stronger PVE sure (After this update I doubt they will be seems to be balanced) in a PVP/Arena Setting definetely not 2 players can kill 1 shaman without a heal and your complaining? in your world shaman solos them. Your ignoring the blatant fact that some classes are overpowered and again skill fixes are for PVP not PVE .
11 hours ago, Lashabi said:Sorry but many players aren't lucky as you mate..and high level guilds have tendency to recruit op players only...I m just saying without any buffs
I used to have this misconception before...then I saw it myself
Guilds lv6 and above do not recruit "Op" players they recruit players who are just active atleast on US Sapphire not hard to get in a lv6+ guild which my hunter is not and still has np .
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Just now, Lashabi said:
But sustaining Mana will be problematic for hunter because all expert skills are active and already have Mana/sec skill.....same thing applies to seeker too (even more Mana consumption😞)
True. but with guild buffs now you can easily stack mana mine uses lv20 rings and i have no issue atm
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14 hours ago, Kazakus said:
Elfs still better for pve almost every class has a shield except ranger only, the mage one is ridiculously btw making it better than warden, bd shield also going to be buffed, the druid one same, mc has only 1 shield for necro wich makes them paper because every pt needs atleast 1 tank and heal or everyone is going to die because how I said it’s lacking of shields, I hope barb with new stone buff will be something, and every time I log on elf everyone asking for full dmg for dungeons making wardens useless, I seen 5 mages doing tech without any support or tank, can 5 warlocks do the same? I don’t think, and comparing charmer dmg with bd is ridiculous, charmer is the worst class for pve, it is good only for solo bosses but the bosses go down slowly compared to a dps class like bd with right set
what are you smoking. mages shield blocks one hit its not Even CLOSE to warden. and yeah they easily can cus mobs cant resist and they have stonebody. your completely pointless cus youve never actaully TRIED these classes you just die to one or see them solo something and say there op. Try shaman highest single target dmg ingame from a skill and a heal and can stack resi and hp up to 8k . now thats broken.
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9 minutes ago, Kamisama said:
warlocks are god with their stuns , but very low dmg , (also stun wont work with pool of darkness)
and about those paper bds you told me
i saw a 70% bd which was killing kronus solo
charmer as dmg ? charmer wolf is targeting random opponent , its not in control of charmer
im playing in mc side and every hunter i saw dealt more dmg than rogue , even if huntes had lower dmg than rogue
and you are joking about hunter dealing more dmg than ranger in 1 target ? right ? every old ws player i know and i asked , said ranger deal more dmg than hunter in single target ...
and my point for commenting this was telling Admins to pay more attention to mc side pve
in pvp , mcs are much stronger than elfs (not 1v1)
you obviously didnt read update and this is coming from someone who has both classes +10 my Hunter deals more Physical dmg in an att speed set to a single target then my ranger does. Also it doesnt matter what it targets its still hitting 500-600 a hit . and can get 2x on the field without a problem. Mc is fine PVE and new buffs will make them even better. your post was irrelevant
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7 hours ago, necrotp1 said:
Oh... By the way... Could you stop buffing the warlock and druid control? And druid's dmg... I think it does not apply to their role... Think about it.
And I think it's about time for you to decide if this class is a tank or a dmg, isn't?
So.. About these guys... Please reduce their control they already have plenty of dmg for the others to deal with
Why bother do that? Because of its ridiculously low dmg barely anyone use it, just for the reliqs.
But it can still be doged, blocked, parried and extinguishes after that...nice... Saturation... No comments.
Yes please... Nerf these runners so they think of actually fighting
Yes please after 2-4k! dmg hit we all need to get stunned.
Hm about these guyz... I already saw some print here at the forum of their heal... Please don something about it, I think its a bit too much for a class that has tank stats.
I'm an Mc and I know some think that I'm favouring my side (and maybe I am) but these are my opinions. Fell free to comment and desagree.
Seekers are highkey trash. they deserve a buff also if you actaully build resi no seekers hitting you 2k+
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4 hours ago, Kamisama said:
VERY NICE, you made mcs weaker and elfs stronger again
hunter was weaker than ranger already , and now its very very weaker 🙂 you gave ranger lot of dmg
while mcs dont have pve dmger really
mages = dealing lot of dmgs with their AOE skills
Ranger = Dealing lot of dmg with their Skills on 1 target (ranger dmg increase skill will increase more dmg than hunter)
BD = everyone know what is 70% speed bd with 40% normal dmg increase 🙂
Seeker = high pene , high crit , and now ... more dmg
NOW LETS SEE what mcs have there
Warlock = TOTAL TRASH IN PVE
Hunter = gets out of mana very fast , and dont have op skill like Ranger Blessing , which have chance of doing extra dmg from every hit
Rogue = REALLY? , i think rogue is made only for pvp , not pve
elfs also have 4 dmg and mcs have 3
they can do any dg easy with their OP warden and rangers
while poor Dks will die easy with Healer in their parties 🙂
Mages are Good PVE So? Why Cry.
Ranger is good DPS but it actaully is less then hunters on a target.
BD with 70% Speed is good for pve yeah but its Paper dies in one hit.
Warlock= Absolutely Aoe stun god with a Passive Damage skill now are you kidding thats NUTS in PVE and PVP i might make one
Hunter= Yeah manas bad but if built attack speed with skill speed is better DPS and has Stuns for pvp
Rogue= Exterm makes it pure pve idk what ur wanting from me here there trash pvp and deserved the buff they got
Mc - Warlock Hunter Rogue and Charmers can be a Damage as well same as Blade dancers can be with right set.
Wardens broken but its getting a heavy nerf that almost seems to much imo. Btw what is the point of your comment? Fixes and Nerfs are based off of pvp aspect to help the classes that dont "Shine" as much wanting to nerf someone cus they can run dg better then you is just sad.
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9 hours ago, memo2o1o said:
why GM is always on elfs favor? you guys should really notice the difference of population between mcs and elf which is because that elfs have way more advantages than mcs already, but u are still buffing bds, paladins and rangers who are already overbuffed, seriously? that rework is gay already
Did we Read the Same Topic cus your way off.
Also stop crying Mages didnt get "Nerfed" Enough shamans got buffed there best class ingame when it comes to just sheer power and charmers are broken. I agree with Higgings though... Dks NEED a buff on Saturation. I deleted my DK after reserve nerf cus it just made the class a Subpar tank IMO and the 10% HP loss on Satu was not flyin with.
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10 hours ago, TheSoulless said:
Yeah I have but then again... That's fully luck based innit xd I play mage mainly for its consistency so that'd kinda ruin it..
definetely fair
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honestly same thing happened to me and developers basically told me sorry not sorry shouldnt of let your fb get hacked. lost my mage and barb all +10. I truely hope they help you and look into further ways of avoiding this....
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Last week of event or next week? im hyped to see snow and last week of horror what event you have in store.
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On 10/22/2019 at 7:07 AM, TheSoulless said:
I mean... I only now saw this post and honestly I could probably write a book of this if somebody paid me to... Anyway to put it somewhat shortly, I feel like mages are pretty much balanced atm for they're doing a ton of aoe dmg yet still lose in single target dmg to most dps classes such as rangs/bds from elf side or hunters/rogs from mc side. So that's the pve side of things but what about pvp as a mage? When it comes to arena/gvgs/large scale pvp battles, mages tend to be quite useful indeed due the aoe dmg theyre capable of dealing, but then if we look at 1v1s or 2v2s its a whole different things with classes such as barbs or hunters who are pretty much capable of killing casters in one single stun cycle making it extremely luck based to fight them as a mage. Then again... No class is supposed to be "perfect" so I guess thats somewhat reasonable, but what I cant get myself to understand was the barrier nerf, for it made arena fights against classes such as charmers and rogues for instance considerably more difficult for theyre now very much capable of picking you out in few hits if you dont play extremely carefully. Why this is a problem imo is because the barrier nerf didnt really affect the areas where mage is shining such as pve or large scale pvp events, but the areas where it was already slacking compared to the other classes..
And before someone here says "charmers are actually super hard to play blablabla", I guess I could mention that all this comes from a mage main and a charmer secondary player.. (._.)/
I feel this. mages are alot better vs 1v1 DPS classes with Stun weap tho. Try it you wont be dissapointed. i prefer it over Fero anyday
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On 11/20/2019 at 12:33 AM, Lazylion said:
Previous years there been 2x drop rate on weps, gear, accessories, books and costumes + gp bonus for completeing dgs at same time/week, why change it now?
Cave bosses sucks since you can solo em all the way up to lvl 32 and its almost same mechanics involved at every boss(i know becuse i done it). Raid boss saturday can be killed by 1 pt(watched it)
The dg is easy as i already solo it in 1 stam on my bd without card/pots or minion.
When it comes to guild events, gvg is meh. same guilds taking middle and then defends it or give it to their allys when they safe at rank 1. Tombs are cool tho, i like that idea and it needs many ppl to complete all 4 stages. World event you alrdy know, been alot of complains so wont speak abt it.
If you ask me about which year was best halloween and christmas event ever, back at the start in 2013. Never enjoyed the event as much as then. Believe me it was the funniest events since release. Would do anything to get that back (anything!!)
ye 2013 was dope. and i think 2x will be next week for everything. and 3x will be final week after that. I think there doing this to spice things up and keep event intresting which I enjoy.
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5 hours ago, Akasha said:
Alright, here we go.
- 2x drop rate on weapons and all gear. As for books and costumes: the drop rate increases with level of the dungeon;
- with all respect (because this is a quite stupid question by itself), where do you think that baron Samedi came from?! First of all, the idea of "day of the dead" had already been presented to the community for feedback over 2 years ago here (sadly, the images are no longer available), besides baron Samedi, la Muerte, Mictlantecuhtli, whatever you want to call it, is an icon from James Bond's movies, and originally an Aztec god. I'll tell you a secret: developers from Smite aren't as cool as you think after all! 🙂
- bosses: skeletons are skeletons, love or hate for it is really personal, I can say I have seen so many players wearing their costumes that I still think it was a good choice. I personally didn't like most of "realm of nightmares" costumes for example, players loved it, tho. My only criticism: I expected Katrina with a long hair and red or white dress, and a more "human" face.
- The dg is not easy if you have no idea how it make it the first time, once you learn it becomes comfortable. I've seen many new players (at least Brazilians) who aren't used to how dungeons work yet, I'm sorry if they couldn't please old players with more challenges, maybe next time we can come up with some festive Mythical dungeon just for you guys. huh?
I personally prefer to relax and have fun, instead of stressing so much about deadly misclicking. But I will make sure to suggest that, although the guild events are pretty much for you guys.
This appreciate what you get guys. all "ideas" can be ripped off baron reminds me of the Voodoo man from Princess Frog (Disney) And I think its great. 90% of this game is resused ideas with a twist. get used to it.
12 hours ago, Higgings said:You guys have the power to be unsatisfied even when you actually get something rare and worthy.
Do you really expect devs to send you a daily gift with a rare suit in it?
I farm Everyday. tryna not buy miracle coins. so far its been eh but yesterday it was worth it.
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Already got Distortion book and Valdemar just from farming all day today Thanks for the 2x Helpful as shit.
[2020.01.13] Event of the week "Winter Stories: Awakening of the Volcano" and Holiday Weekly ratings Tournament!
in News & Announcements
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I agree Piercing should be change to ignore Resi and Shield+ barbs skill. or something of that effect.
Btw where the heck is 50% off guild level? theres also an event for it almost every year in christmas as long as i can remember during 2nd week of Janaury And i havent seen it yet. needa level guild and skills alot of guilds do....