iick 5 Posted July 30, 2016 Share Posted July 30, 2016 today i tried a test this skill. blinding fire it says : Blinding Fire (active) Deals damage to all enemies within a small radius and reduces their accuracy to 0. As the skill develops, damage, number of objects and debuff time increase. but when i mastered this skill, feel almost no change. first, even though accuracy 0 i'm damaged. how could be damaged by accuracy 0? doesn't make any sense. second, the time is so short. i thought it will be lasts 4~5 seconds like 'blazing ground' but it was just spark once. third, debuff time is too short. i was expect 5 or more second but its was almost 1 second even skill lvl4(!) this is so useless skill remain like this. please make 0 accuracy=no damage and lasts time increase. thx. Quote Link to comment Share on other sites More sharing options...
Jzargo 256 Posted July 30, 2016 Share Posted July 30, 2016 I always feel my class is the weakest, but then I look at the mage. May they hear your voice. Quote Link to comment Share on other sites More sharing options...
TheCabbage 110 Posted July 30, 2016 Share Posted July 30, 2016 What's your dodge? Quote Link to comment Share on other sites More sharing options...
Gladiator 1146 Posted July 30, 2016 Share Posted July 30, 2016 Accuracy 0 doesn't mean you will 100% avoid hits. In fact even if you have 30% Dodge and the enemy has 0%, you have only 30% chance to avoid a hit. Quote Link to comment Share on other sites More sharing options...
Kaleidoscope 142 Posted July 30, 2016 Share Posted July 30, 2016 Accuracy 0 doesn't mean you will 100% avoid hits. In fact even if you have 30% Dodge and the enemy has 0%, you have only 30% chance to avoid a hit. Accuracy is supposed to be a couunter of the enemies dodge right? Like, the more you have it, the less will his dodge work. Quote Link to comment Share on other sites More sharing options...
Gladiator 1146 Posted July 30, 2016 Share Posted July 30, 2016 Accuracy is supposed to be a couunter of the enemies dodge right? Like, the more you have it, the less will his dodge work. What do you mean? Quote Link to comment Share on other sites More sharing options...
iick 5 Posted July 30, 2016 Author Share Posted July 30, 2016 Accuracy 0 doesn't mean you will 100% avoid hits. In fact even if you have 30% Dodge and the enemy has 0%, you have only 30% chance to avoid a hit. then there is no mean make acurracy 0 by using 'blinding fire'. why this option exist? enemy does no 'blind' !! what the hell is this situation?? Quote Link to comment Share on other sites More sharing options...
iick 5 Posted July 30, 2016 Author Share Posted July 30, 2016 i just want listen GM's explain. and please fix it make enemy 'blind' Quote Link to comment Share on other sites More sharing options...
Gladiator 1146 Posted July 30, 2016 Share Posted July 30, 2016 (edited) I mean that's how the game works regarding dodge/accuracy, it's not about the skill. I might be wrong though, that's how I believe it works. But you don't expect to dodge hits without having too much dodge ability, it doesn't make sense too. Even if the opponent has no accuracy. By the way, Rogue's Kick in the back does the same debuff too, it makes accuracy 0, but however we could still hit with some chance. Edited July 30, 2016 by Gladiator Quote Link to comment Share on other sites More sharing options...
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