Jump to content

what is better?


diana1995
 Share

Recommended Posts

the how much heal depends on ur astral cant say much but if u want which is best for u than put 5heal n 1aura, the 5aura is for lsb hunts only dhen ur not required to heal urself, but others heal u, i myself tested both 5a 1h n 1a 5h, saw best go with 5heal it increases ur self heal more than 5aura

if ur using 2handed u should get around 200heal if low astral big dng dealer

if 1handed mace than 300heal if low astral big dmg dealer, i prefer 30-40astral having on 2handed and 70-80 at mace, this gives best dmg/heal combination

remember: stacking 1thing isnt good, but combining many statuses is better, for pvp/arena/fighting/questing/pve all kind of situation :)

Link to comment
Share on other sites

me personally i plan to use 5foj 5puri and 5 heal i think self heal is better then aura and gives much more healing power . with my 100 astral i heal like 350~ . i plan to go fun mode to get max astral 160 and 5 heal 5 aura, u can heal 500+heal, and suprise ur opponents when they see palla 1000+! heal  8)  .(ofc u wont deal much dmg this way but its funny  :clapping: )

P.S (a short story in arena. i had 135 astral with astral crystal and crit healed 4 times in a row 635! = 2540 almost entire hp  :lol:  rogues were mad)

Link to comment
Share on other sites

:) ) ok then ill go mix now im lvl 10 5 purify 2 heal 2 aura i plan to have 3 foj 5 heal 3 aura :o good?

 

aura always 1 unless u gona farm, fetter always 5 cuz its useless if not
Link to comment
Share on other sites

 

 

 

ok...but al least tell me how much duration is foj at lvl 3 and 5

 

lvl3 fetter: 2-3sec lasts with a meduim raduis

lvl5 fetter: 4-5sec lasts with a big raduis of 2-3yards around the paladin

when i say 4-5 or 2-3 its becuz in warspear there is decimal n fractions in timing and in distances, u can notice that by: while u run from an add or a player and u use a skill, he will be closer to u even thought u saw ur self still as same acceleration but in the system u actually stop for a fraction of a yard

 

i repeat my self again if u gona up aura u gona be weak in pvp pve and arena, aura for farming with others only and nothing else

Link to comment
Share on other sites

:) ) ok then ill go mix now im lvl 10 5 purify 2 heal 2 aura i plan to have 3 foj 5 heal 3 aura :o good?

 

 

in my opinion diana heal at low lvl is not that helpful , unless u wanna go lvl10 arena , imo u should have max foj and pury till u end leveling your palla , its faster to lvl with that skill , unless u hav other champ for dailies .

Link to comment
Share on other sites

lvl3 fetter: 2-3sec lasts with a meduim raduis

lvl5 fetter: 4-5sec lasts with a big raduis of 2-3yards around the paladin

when i say 4-5 or 2-3 its becuz in warspear there is decimal n fractions in timing and in distances, u can notice that by: while u run from an add or a player and u use a skill, he will be closer to u even thought u saw ur self still as same acceleration but in the system u actually stop for a fraction of a yard

 

i repeat my self again if u gona up aura u gona be weak in pvp pve and arena, aura for farming with others only and nothing else

 

 

i asked duration not to teach me how to use it

Link to comment
Share on other sites

 

in my opinion diana heal at low lvl is not that helpful , unless u wanna go lvl10 arena , imo u should have max foj and pury till u end leveling your palla , its faster to lvl with that skill , unless u hav other champ for dailies .

 

 

no i will go with heal, now i have 5 pury 3 heal 2 aura i will do 5 heal then full aura coz i want to be farmer

Link to comment
Share on other sites

for aura i would go for either 5 for full farmer or just remain as 1 even if you want to be a part time farmer.

 

this is because the merman aura already gives a level 3 aura and putting aura as 2 or 3 may be a bit pointless.

 

here is a table for comparison

 

level 1 aura = 10%

level 2 aura = 13%

level 3 aura = 16%

level 4 aura = 19%

level 5 aura = 22%

 

as you can see, getting 5 aura would improve the heal percentage by 6% over the merman but for a cost of 4 points. so its your call.

 

thank you

 

barge

 

Link to comment
Share on other sites

in that case i mean ur kinda wrong . i think that u wont have a minion all the time u play .even if U have ,  i mean not every palla will have 220 minion all the time with him . still i think if u go for support 5 aura is good 22% are enought on a crit heal

Link to comment
Share on other sites

in that case i mean ur kinda wrong . i think that u wont have a minion all the time u play .even if U have ,  i mean not every palla will have 220 minion all the time with him . still i think if u go for support 5 aura is good 22% are enought on a crit heal

 

if you want to have a surefire way of having an aura with you all the time, then investing into aura is the way to go. :)
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...