Groshev 83 Posted October 18, 2020 Share Posted October 18, 2020 (edited) Class description Faction: Firstborn. The spellcasters of the Firstborn have learned the very essence of natural magic over the centuries. They use their knowledge to heal the wounded and support their allies on the battlefield. In case of danger, Druids can delay enemies by entangling them with roots, releasing a swarm of dangerous insects, or unleashing lightning from the sky. Features. Group support, ranged combat, magic damage, slow enemies. Attack: Defense: Support: Passive skills Concentration. Increases character damage by 4% Staffs. Allows the use of staves. Cloth armor. Allows you to wear cloth armor. Basic skills Lightning. A lightning attack that deals magic damage to the enemy. Type: Active Cast Range: 5 yards Reload time: 9 sec. Energy consumption (units): 13 | 14 | 15 | 16 | 17 Dodge / Parry / Block Check: Yes Healing dew. Replenishes the health of a character or his ally for some time using magical power. Type: Active Cast Range: 5 yards Reload time: 15 sec. Energy consumption (units): 18 | 20 | 22 | 24 | 26 Oak leather. The character's defense becomes strong for a while, reducing damage from any attacks. Type: Active Cast Range: 4 yards Reload time: 14 sec. Energy consumption (units): 20 | 22 | 24 | 26 | 28 Entanglement with roots. The roots entwine the enemy, and hold him in place for a while. When a skill is developed to the fourth level and higher, the enemy is blocked from using the skills. Type: Active Cast Range: 5 yards Reload time: 13 sec. Energy consumption (units): 19 | 20 | 21 | 22 | 23 Action Time: 2 | 3 | 4 | 5 | 6 Swarm of insects. Launches a swarm of insects at the enemy, which inflict magic damage for some time and reduce the enemy's attack speed. Type: Active Cast Range: 5 yards Reload time: 15 sec Energy consumption (units): 14 | 16 | 18 | 20 | 22 Duration: 7 sec. Attack speed reduction efficiency (%): 25 | 30 | 35 | 40 | 50 Dodge / Parry / Block Check: Yes Expert skills Forest singing. All opponents within the range of the skill fall into a sleep state with a certain chance (%). When taking damage, this effect disappears. Type: Active Cast Range: 2 yards Reload time: 18 sec Energy consumption (units): 18 | 20 | 22 | 24 Holding time (sec.): 4 I 5 I 6 I 7 Skill triggering efficiency (%): 50 I 60 I 70 I 80 Area of effect: diamond-shaped (the range is 2 yards) Tornado. Deals magic damage and attracts opponents to the center of the skill zone and reduces the speed of skill recovery for all opponents who are in the zone of effect. Type: Active Cast Range: 5 yards Reload time: 18 sec Energy consumption (units): 30 | 32 | 34 | 36 Zone area: 3x3 Duration (sec.): 4 I 5 I 6 I 7 Dodge / Parry / Block Check: Yes Cooldown Recovery Rate Reduction Effectiveness (%): 35 | 60 | 85 | 90 Secret connection. Magic power connects you with an allied hero in your group and restores health to the character with the lowest number of hit points. With the development of the skill, the speed of health recovery increases. Type: Active Cast Range: 4 yards Reload time: 22 sec Energy consumption (units): 26 | 28 | 30 | 32 The effectiveness of health restoration (%): 40 | 55 | 70 | 85 Life-giving stream. Restores some health and energy to the character with the lowest health points within a 4x4 yards radius of the druid. Type: Active Cast Range: 4 yards Reload time: 10 sec Energy consumption (units): 12 | 14 | 16 | eighteen Area of effect: 4x4 (from the point where the druid is) Energy recovery (units): 15 | 25 | 35 | 50 Health regeneration (from% damage): ... The power of water. The water ball deals damage to the target and nearby enemies. A debuff is applied to the target, when the "Lightning" skills hit the targets, the enemy will be stunned for a while. Type: Active Cast Range: 5 yards Reload time: 18 sec Energy consumption (units): 18 | 20 | 22 | 24 Area of effect on standing enemies near the target: 2x2 Damage to nearby enemies from the target (%): 10 | 15 | 20 | 25 Stun time (sec.): 2 | 3 | 4 | five Debuff duration (sec.): 3 | 4 | 5 | 6 Dodge / Parry / Block Check: Yes Punishing roots. Roots enemies in a small area and deals damage over time to targets. With the development of the skill, damage to targets and retention of enemies increases. Type: Active Cast Range: 4 yards Reload time: 28 sec Energy consumption (units): 24 | 26 | 28 | thirty Action area: 3x3 Duration: 4 sec. Damage Ticks: 2 Parry / Block / Resist Check: Yes Healing barrier. Applies a barrier to a character or ally. The barrier absorbs a certain amount of incoming damage and restores the same amount of health. With the development of the skill, the strength of the effect and the duration of its action increase. Type: Active Cast Range: 4 yards Reload time: 35 sec Energy consumption (units): 26 | 28 | 30 | 32 Duration (sec.): 7 | 9 | 11 | thirteen Damage absorbed capacity (Unit): 1220 | 1470 | 1920 | 2220 (values belong to the maximum level) Elemental support. Summons a monster to the target area for a while. The monster deals magic damage to the enemy. The health of the summoned monster depends on the level of character development and the level of skill development; The value of the parameters "Accuracy", "Critical Damage", "Penetration", "Resilience" and "Ferocity" of the summoned monster depends on the value of the character's parameters. Type: Active Cast Range: 4 yards Reload time: 35 sec Energy consumption (units): 26 | 28 | 30 | 32 Monster lifetime (sec.): 15 | 20 | 25 | thirty Monster Health (units): 2720 | 2920 | 3220 | 3620 Physical defense of the monster (%): 15 | 20 | 25 | 30 (that much% of protection is taken from the character to protect the monster) Magic protection of the monster (%): 15 | 20 | 25 | 30 (that much% of protection is taken from the character to protect the monster) Dodge / Parry / Block Check: Yes Protection of the forest. Imposes a positive effect on a character or an ally in a group for some time. The effect absorbs any incoming damage to the target if the amount of damage is greater than the current health, and restores health to a certain percentage of the target's maximum health if the current health level is less than a certain percentage of the maximum. Type: Active Cast Range: 3 yards Reload time: 50 sec Energy consumption (units): 24 | 26 | 28 | thirty Action time (sec.) 10 | 13 | 16 | 20 The effectiveness of restoring health after fatal damage (%): 30 | 35 | 40 | 45 The interval between the return of the buff after health is restored (sec.): 6 sec. Health threshold (%): 25 | 30 | 35 | 40 Edited October 19, 2020 by Shurick Ogull 1 Quote Link to comment Share on other sites More sharing options...
Zurp 481 Posted October 18, 2020 Share Posted October 18, 2020 21 minutes ago, Shurick said: Forest singing. Area of effect: 2x2 The range is 2 yards, not 2x2 Good stuff nonetheless. Quote Link to comment Share on other sites More sharing options...
Groshev 83 Posted October 19, 2020 Author Share Posted October 19, 2020 8 hours ago, Zurp said: The range is 2 yards, not 2x2 Good stuff nonetheless. thanks for your attentiveness. I'll fix it now Quote Link to comment Share on other sites More sharing options...
lore 319 Posted October 19, 2020 Share Posted October 19, 2020 10 hours ago, Shurick said: Class description Faction: Firstborn. The spellcasters of the Firstborn have learned the very essence of natural magic over the centuries. They use their knowledge to heal the wounded and support their allies on the battlefield. In case of danger, Druids can delay enemies by entangling them with roots, releasing a swarm of dangerous insects, or unleashing lightning from the sky. Features. Group support, ranged combat, magic damage, slow enemies. Attack: Defense: Support: Passive skills Concentration. Increases character damage by 4% Staffs. Allows the use of staves. Cloth armor. Allows you to wear cloth armor. Basic skills Lightning. A lightning attack that deals magic damage to the enemy. Type: Active Cast Range: 5 yards Reload time: 9 sec. Energy consumption (units): 13 | 14 | 15 | 16 | 17 Dodge / Parry / Block Check: Yes Healing dew. Replenishes the health of a character or his ally for some time using magical power. Type: Active Cast Range: 5 yards Reload time: 15 sec. Energy consumption (units): 18 | 20 | 22 | 24 | 26 Oak leather. The character's defense becomes strong for a while, reducing damage from any attacks. Type: Active Cast Range: 4 yards Reload time: 14 sec. Energy consumption (units): 20 | 22 | 24 | 26 | 28 Entanglement with roots. The roots entwine the enemy, and hold him in place for a while. When a skill is developed to the fourth level and higher, the enemy is blocked from using the skills. Type: Active Cast Range: 5 yards Reload time: 13 sec. Energy consumption (units): 19 | 20 | 21 | 22 | 23 Action Time: 2 | 3 | 4 | 5 | 6 Swarm of insects. Launches a swarm of insects at the enemy, which inflict magic damage for some time and reduce the enemy's attack speed. Type: Active Cast Range: 5 yards Reload time: 15 sec Energy consumption (units): 14 | 16 | 18 | 20 | 22 Duration: 7 sec. Attack speed reduction efficiency (%): 25 | 30 | 35 | 40 | 50 Dodge / Parry / Block Check: Yes Expert skills Forest singing. All opponents within the range of the skill fall into a sleep state with a certain chance (%). When taking damage, this effect disappears. Type: Active Cast Range: 2 yards Reload time: 18 sec Energy consumption (units): 18 | 20 | 22 | 24 Holding time (sec.): 4 I 5 I 6 I 7 Skill triggering efficiency (%): 50 I 60 I 70 I 80 Area of effect: diamond-shaped (the range is 2 yards) Tornado. Deals magic damage and attracts opponents to the center of the skill zone and reduces the speed of skill recovery for all opponents who are in the zone of effect. Type: Active Cast Range: 5 yards Reload time: 18 sec Energy consumption (units): 30 | 32 | 34 | 36 Zone area: 3x3 Duration (sec.): 4 I 5 I 6 I 7 Dodge / Parry / Block Check: Yes Cooldown Recovery Rate Reduction Effectiveness (%): 35 | 60 | 85 | 90 Secret connection. Magic power connects you with an allied hero in your group and restores health to the character with the lowest number of hit points. With the development of the skill, the speed of health recovery increases. Type: Active Cast Range: 4 yards Reload time: 22 sec Energy consumption (units): 26 | 28 | 30 | 32 The effectiveness of health restoration (%): 40 | 55 | 70 | 85 Life-giving stream. Restores some health and energy to the character with the lowest health points within a 4x4 yards radius of the druid. Type: Active Cast Range: 4 yards Reload time: 10 sec Energy consumption (units): 12 | 14 | 16 | eighteen Area of effect: 4x4 (from the point where the druid is) Energy recovery (units): 15 | 25 | 35 | 50 Health regeneration (from% damage): ... The power of water. The water ball deals damage to the target and nearby enemies. A debuff is applied to the target, when the "Lightning" skills hit the targets, the enemy will be stunned for a while. Type: Active Cast Range: 5 yards Reload time: 18 sec Energy consumption (units): 18 | 20 | 22 | 24 Area of effect on standing enemies near the target: 2x2 Damage to nearby enemies from the target (%): 10 | 15 | 20 | 25 Stun time (sec.): 2 | 3 | 4 | five Debuff duration (sec.): 3 | 4 | 5 | 6 Dodge / Parry / Block Check: Yes Punishing roots. Roots enemies in a small area and deals damage over time to targets. With the development of the skill, damage to targets and retention of enemies increases. Type: Active Cast Range: 4 yards Reload time: 28 sec Energy consumption (units): 24 | 26 | 28 | thirty Action area: 3x3 Duration: 4 sec. Damage Ticks: 2 Parry / Block / Resist Check: Yes Healing barrier. Applies a barrier to a character or ally. The barrier absorbs a certain amount of incoming damage and restores the same amount of health. With the development of the skill, the strength of the effect and the duration of its action increase. Type: Active Cast Range: 4 yards Reload time: 35 sec Energy consumption (units): 26 | 28 | 30 | 32 Duration (sec.): 7 | 9 | 11 | thirteen Damage absorbed capacity (Unit): 1220 | 1470 | 1920 | 2220 (values belong to the maximum level) Elemental support. Summons a monster to the target area for a while. The monster deals magic damage to the enemy. The health of the summoned monster depends on the level of character development and the level of skill development; The value of the parameters "Accuracy", "Critical Damage", "Penetration", "Resilience" and "Ferocity" of the summoned monster depends on the value of the character's parameters. Type: Active Cast Range: 4 yards Reload time: 35 sec Energy consumption (units): 26 | 28 | 30 | 32 Monster lifetime (sec.): 15 | 20 | 25 | thirty Monster Health (units): 2720 | 2920 | 3220 | 3620 Physical defense of the monster (%): 15 | 20 | 25 | 30 (that much% of protection is taken from the character to protect the monster) Magic protection of the monster (%): 15 | 20 | 25 | 30 (that much% of protection is taken from the character to protect the monster) Dodge / Parry / Block Check: Yes Protection of the forest. Imposes a positive effect on a character or an ally in a group for some time. The effect absorbs any incoming damage to the target if the amount of damage is greater than the current health, and restores health to a certain percentage of the target's maximum health if the current health level is less than a certain percentage of the maximum. Type: Active Cast Range: 3 yards Reload time: 50 sec Energy consumption (units): 24 | 26 | 28 | thirty Action time (sec.) 10 | 13 | 16 | 20 The effectiveness of restoring health after fatal damage (%): 30 | 35 | 40 | 45 The interval between the return of the buff after health is restored (sec.): 6 sec. Health threshold (%): 25 | 30 | 35 | 40 skill_druid-base.pdf here some info u may find interestng (them may not be fully accurate) how gain em, pick it, DEMOLITE UR DMG TO 0 VIA DEBUFFS try the skill on each skill level and with 2 chars of 2 different levels, then do it again whiout the debuffs for the % values (remove the flat ones and tada) do it on test servers unless u want become poor Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.