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Taunting skills effect replaced in pvp


Christiano

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Tanks in pvp have only 4skills compared to others. Aggression/taunt skill just make enemy lose his target, and its useless against players who have played about 2months. This skill effect need to be changed and here is my suggestion:

 

Taunt/aggression

Makes enemy run towards you for spesific time. Enemy can only attack basic attacks and only target those to you, time increases by skill lvl.

 

Its not like skill Threads of darkness. Threads teleport enemy to you instantly and make you hit more. Aggression/taunt makes only enemy run towards you. Also if you still think its disadvantage for dk. Remember now dk have 2skills which bring enemy towards you, instead of one 30sec cooldown.

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  • 2 weeks later...

i think that it should stay like it is now. but when someone taunts an enemy, he can atack only the one who taunted him while effect lasts

 

i think this way it should be better..

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