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Ogull

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Everything posted by Ogull

  1. its funny how you talking about nerfs and unbalanced classes, games like warspear is hard to balance because if you nerfed the dk then other classes are op and if you nerfed them then dk op again, there is NO way you could balance the classes of a game + dk stun cycle is hard to pull off as and you need at least lvl 24-28 and even then you might fail and your stun might get a dodge sharp shadow might not work, most of dk stuns are normal attack based meaning he need to attack you after activating a skill to do its effect and that's an issue because you might fail/dodge/parry/block/..etc so its hard to stun, (example) why taking the joy of a rouge when he think hard and max his dodge skill on order to dodge other class stuns and how you reward him for it by nerfing his class? the funny thing is that when secret reserve came out everyone called it a shitty skill and useless like how they call charmer useless and when someone think hard and get a nice build for his charmer and people see him and do like him, everyone will say that charmer is op and shout at the devs to nerf him, so someone go full heath regen build and buy secret reserve because he thought that's a nice build you get mad of him of that? and call his class op? dk's are not op you THINK how to counter them! (There is a deference between nerfing a class and killing a class, you all suggestion killing dk's and lock's)
  2. you are right but they don't resist always ;), you don't have other option for high level charmers as the beast from call skill will always have 1500 heal at 5/5 even if you are 14 or 24, your attack might get higher thus the beast attack will be as will but 1500hp is shit he will die in no time and you cant do anything about it because you dont have a agrro skill, and the stun skill will also be resisted by bosses sometimes if not every time, so your only option is to get defense reduction for your charmer it will also help in arena vs high amped death knight and barbarian even warden will be annoyed by your 35% defense reduction, i see the charmer as a support more than a tank for party's but for soloing stuff a tank build with what i said before is maybe the best
  3. I agree hot bars are becoming an issue for me as a dk, dk's have 6 active skills and 1 passive and it's hard to keep switching between them also i have ferocity book which make it even harder i have to keep switching my hot bars all the time for what you say barb have the best skill build for he have 2 passives and that give him the ability to use all his skills i think developers did that so player could think of a build instead of buying everything and spamming skills at each other
  4. Ogull

    Seeker Builds

    Try this for arena Main dmg skill 3/5 penetration skill 5/5 stealth 5/5 shield 1/5 slow skill 1/5 try building penetration weapons and gear it will help alot
  5. well it depend on what you are going and your level 1 - 5/5 fatal shot, 5/5 stunning shot and 3/5 poisoned arrow 2 - 5/5 fatal shot, 5/5 combat stance and 3/5 stunning shot there are are lot of build you could go, maybe you want dodge build in that case you go 5/5 Hunter's agility for experts arrow of silence and arrow of confusion, for arena they are really good and for pve maybe explosive arrow and Mountie instincts for more dps Note about the 2nd build combat stance consume lot of energy, 8 unites per 4 second to be sure so building energy regeneration is a need hope i helped
  6. this class is really good, from its expert skills to its equipment, i recommend 5/5 on heal 5/5 on defense reduce 3/5 on damage skill, for expert, eye of darkness 4/4 it give 35% bonus armor and overworldly blessing at 4/4 for more durability it give 2% max hp 3% max mana and 8% block, overworldly fire will be also good but not needed as it have unlimited targets vs monsters for equipment maybe heave armor for solo dgs and bosses and cloth and staff for party support charmer have great powers in the right hands
  7. Hi! i am going talk about more skills that i thought off this is part 2 if you didnt see part 1 and want to here it is anyway here are the skills Multi-Hit this skill bewitches the weapon in order to increase the attack speed of the character to max for the next attack a spear must be equipped for this skill to work Skill development stats : level 1 - last 3 second, 1 hit at max speed level 2 - last 4 second, 1 hit at max speed level 3 - last 5 second, 2 hit at max speed level 4 - last 6 second, 3 hit at max speed Information about the skill : - What i mean by max attack speed is that the attack speed parameter will get to 100% for the next attack ONLY! - at max level the character will be able to hit 3 times at max attack speed - the skill buff will end in either the character attack or the buff time end - as the skill description say a spear must be equipped for this skill to work - when the character is doing his 3 hits at max attack speed if the character use a skill or move the effect will be cut and end Beast Form Change the character form into a mighty beast that have increase physical damage and hp but reduced move speed and attack speed Skill development stats : level 1 - increase damage by 10% and hp by 15%, reduce move speed by 30% and attack speed by 30% level 2 - increase damage by 15% and hp by 20%, reduce move speed by 25% and attack speed by 25% level 3 - increase damage by 20% and hp by 25%, reduce move speed by 20% and attack speed by 20% level 4 - increase damage by 25% and hp by 30%, reduce move speed by 15% and attack speed by 15% Information about the skill : - this skill will take 1 second for the character to change, enemy's will be able to attack him in this time - that beast form will last 1min at all levels Hand of justice Drop and hand made of stone from the sky that deal physical damage and reduce the enemy defense the damage and the reduce time and amount will increase as the development of the skill skill development stats : level 1 - 150 physical damage 10% reduce last 5 second level 2 - 200 physical damage 12% reduce last 6 second level 3 - 250 physical damage 15% reduce last 7 second level 4 - 350 physical damage 20% reduce last 8 second Information about the skill : - the damage reduce will be applied after the damage so the skill will not increase it own damage Ranger Wrath Ranger will shoot 3 arrows with a 0.5 second in between each arrow will do its own effect, first arrow will deal physical damage to the enemy second arrow will poison the enemy third arrow will stun the enemy, the ranger will be immobilize at the time of the skill Skill development stats : level 1 - 200 damage 3 second of poison debuff and 1 second of stun level 2 - 250 damage 4 second of poison debuff and 1.5 second of stun level 3 - 300 damage 5 second of poison debuff and 2 second of stun level 4 - 350 damage 6 second of poison debuff and 2.5 second of stun Information about the skill : - The ranger will not be able to move during the effect of the skill - the skill will take 3 second to be fully casted Hope! If casted on allies will add a buff if an allie died while the buff is active after death the allie will respawn at the same place he died with half of max hp and enengy Skill development stats : level 1 - buff last 3 second level 2 - buff last 4 second level 3 - buff last 5 second level 4 - buff last 6 second Information about the skill : - the buff need to be active on the character to revive Over hit Attack that always deal critical hit and applied bleeding to the enemy Skill development stats : level 1 - bleed last 3 second level 2 - bleed last 4 second level 3 - bleed last 5 second level 4 - bleed last 6 second Information about the skill : - this skill will always crit hit but dodge and other defense stats will work on it Hope you liked the skills i thought off and i might make more
  8. you mean the reduplication skill? it get 50% of max health only, and 25% of max dmg so lets say that skill is for rouge and that rouge have 4000hp and 1000damage they the copy will be at 2000hp and 250damage and this is at max skill level 4/4 also the time of the skill is stupid i know that 30s will be better and we are talking about level 28 character.
  9. Yeah i guess you are right, i didnt think about balance much xD
  10. So in this topic i will talk about some skills that i thought off these skills are unique in there own way now let's start with the first skill (Note : the icons in this topic are altered game icons) Ethereal form When this skill is cast it will shift the target into an ghost that can't harm or be harmed.When the target is in ethereal form he will take 100% damage from skills skill development Stats : level 1 - 100% skill damage level 2 - 110% skill damage level 3 - 115% skill damage level 4 - 120% skill damage Information about the skill : - Many will say that 100% skill damage is op but what i mean by that is when this skill is cast the target will take all damage the skill should do in other way hitting a target applied with this skill well deal no damage at all but hitting him with skill damage will deal 100% damage this skill should do (If you still don't understand what i mean, hitting a target who is a applied with this skill with another skill, the other skill will ignore all armor) - this skill can be cast on self, allies and enemy's there for the user should be careful who he use the skill on - The target applied with this skill will not be able to attack but will be able to cast skills Pure Attack This skill bewitches the weapon in order to ignore some armor in the next attack skill development Stats : level 1 - 10% armor ignore level 2 - 15% armor ignore level 3 - 20% armor ignore level 4 - 25% armor ignore Information about the skill : - This skill will ignore both Physical and Magical defense - The skill will ignore some skills like (Dark shield, Stone skin) - if the attacked character is immune this skill will not work! reduplication Make a copy of your self that have % of your health and damage skill development Stats : level 1 - 20% of character max health & 10% of max damage level 2 - 30% of character max health & 15% of max damage level 3 - 40% of character max health & 20% of max damage level 4 - 50% of character max health & 25% of max damage Information about the skill : - This skill will act like a minion and attack the same target you are attacking - The copy have 30 minutes before death Fire Breath The character Shoot fire from his mouth in order to deal magical damage if the skill is developed pass 3 a burn debuff will be applied to the target skill development Stats : level 1 - 200 damage + character Magical damage level 2 - 250 damage + character Magical damage level 3 - 300 damage + character Magical damage level 4 - 350 damage + character Magical damage Information about the skill : - The burn effect this skill do will deal damage also depend on magical damage of the character Bobble shield Shield the selected target with a shield that absorb some of the incoming damage and heal any allies around the shielded target skill development Stats : level 1 - 15% damage absorb 10% allies heal level 2 - 30% damage absorb 20% allies heal level 3 - 40% damage absorb 30% allies heal level 4 - 50% damage absorb 40% allies heal Information about the skills : - The heal of the skill will be of the % damage absorbed for example if a boss deal 1000 damage the the skill will absorb 150 and the heal will be from that 150 so 10% of the 150 is 15 heal to all allies - the heal might be little but note that the skill well not end after 1 attack it will stay absorbing until it end Chaos! When activate target around the character will be stunned suffering from magic and physical damage per second, after the end of the effect all target will be silenced, if this skill is leveled pass 3 this skill will ignore immune targets skill development Stats : level 1 - 1 second stun 100 physical and magical damage per second 2 max targets level 2 - 2 second stun 200 physical and magical damage per second 3 max targets level 3 - 3 second stun 250 physical and magical damage per second 3 max targets level 4 - 4 second stun 300 physical and magical damage per second 4 max targets, Ignore immune targets ! Information about the skill : - This skill will not revel invisible enemy's all thought the skill will be applied to them Berserk call % of incoming attacks to allies will be redirected to the casting character skill development Stats : level 1 - 10% of incoming damage level 2 - 20% of incoming damage level 3 - 30% of incoming damage level 4 - 45% of incoming damage Information about the skill : - allies need to be in the same area as the character for this skill to work on them Darkness Cast a debuff on the enemy that will change it view, decreasing it accuracy and make him unable to see enemy unit skill development Stats : level 1 - last 2 second level 2 - last 3 second level 3 - last 4 second level 4 - last 5 second Information about the skill - What i mean by "Unable to see enemy's" is that all noon alliance characters will become invisible to the cursed target in other way, you and your party will be invisible Hope that you liked the skills ! Some are op others are weak for sure these skills need numbers tweaks but there main ideas are there.
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