Jump to content

Ogull

Legendary Mentor
  • Posts

    626
  • Joined

  • Last visited

  • Days Won

    6

Everything posted by Ogull

  1. that's..... now we are talking make a third bag type in mshop for increasing players warehouse size :D
  2. yeah that why i said considered, i don't think any of them are, but look like people thing so thou they think they are weak they don't complain about there class
  3. that's wont be enough for bds, the funny thing is that classes like rouge, ranger and hunter who considered "the weakest classes" don't complain here in forum or rarely do but one of the strongest classes are, i guess bds wont be satisfied until they are on top of every class in game
  4. i wanted it to be close too, but then i thought why?, let it stay open, its gonna go for like another 100 pages at least there is a active topic to talk in
  5. they could make it only transform energy and bump up the energy % to like 50% max level
  6. I voted for both, just to see bds unable to do anything even if the skill is back xD
  7. well mage can cast immunity on bd or warden or paladin or any other class, then all elf tanks can have immunity, that's broken
  8. @Daria question can i buy mcoins from my steam wallet?
  9. finally a good warspear video with good editing xD, thou you could do one better with rouge,still amazing video subscribing
  10. otherworldly blessing does not consider as a healing skill sense it increase your maxhp not hp i also hope charmer get something for PvE but i don't think he will get a aggro because the game consider him as a "Group Support" class not a tank, and only tanks get aggro skills well probably healers aggro but idk about that Yeah, i think the class could be useful in PvE, it's just people don't give charmer a chance, and most of charmers have went to arena so we don't see his potential in PvE i kinda blame the community about what is happening to charmer PvE side, because all they think about now is how to use classes to win arena and think that the only thing charmer good with is arena and PvP
  11. try using charmer as a tank in dgs, with all heals skills for your self, charmer is really good tank with 2 heals stats skill and more hp skill people have solo 200k bosses with charmer, thou charmer don't have aggro skills it won't be a big problem because healers would not need to heal you so they won't aggro the mobs,probably get a one hand mace with physical damage as the main and a shield, i agree with you charmer is quite unneeded in PvE, good luck bud
  12. i remember ronald saying something about deleting the level 1, unactive for 1 year accounts because someone asked him the same question but idk what happend to that
  13. for me i use Samsung galaxy s4 Country Bahrain Cell Provider Viva idk what this is or for my game never go past the loading screen after you click PLAY, i doesn't even go to the news screen or the character selection screen, its stay loading for sometime and then say failed to connect or something like that, its not an issue for me because i can continue playing in pc which my internet provider for that is the same as my cell
  14. ah sorry im not a native English speaker, but i wrote it in English to reach as many players as it can i used auto correction a lot anyway what i meant is you can get over 90% Health steal from multiable sources, over 30% base Health steal with accessories and runes, 4/4 sharp shadow with 50% Health steal and Blood Devourer relic with 20% Health steal i will fix it up anyways
  15. Yeah i know i mentioned that under it
  16. i am confused did you meant barb fighting a dk, and if so i had Secret reserve sense its release and i never had that bug, also in the video the skill did not do that, just keep in mind that this dk had every possible regeneration buff on him the skill cooldown is really high reaching more than 3min, my point is and what i said in the topic you quoted is that it is not a bug this is how the skill should of worked, he did not heal 2 times, and if you don't have high health, then this skill will be activated at 1000hp or less which you will die before it do anything edit : and lets face it no one will pvp you if you have scrolls and pots on, they will wait for them to end, which will drop the hp regen
  17. Really? i firmly believe it increase to 2.5 second at 5/5, but i will change it i don't think this is true because then, this skill is useless will do thank you
  18. update log: - updated 07/09/2018 - updated 23/02/2019, v7.7.0 - updated 09/05/2020, v8.4.2 - updated 04/12/2020, relic section rewrite. - updated 04/06/2021 v9.3.0 BASIC SKILLS BUILDS PvP build Dark Shield 5/5 - Dark Shield give's the chance to ignore enemy damage with accordance to your armor, the more armor you have the more damage the skill will ignore which will give a increase chance of survival, as of the last time this skill got an update the chance of working is 75%, giving a huge durability and allowing you to withstand great amount of damage. Thorn of Death 3/5 - Leveling Thorn of Death will allow you to increase your output damage and let you kill enemies faster, its a given that you need to have a damage skill with some levels for all classes Exhalation of Darkness 5/5 - which will give you extra magical damage, as much as you have magical damage the skill damage will increase - (Update 8.4.2) the stun duration now increase with the skill level as follows 2/2.5/3/3.5/4 making it an essential skill in PvP! as for Provocation and Threads of Darkness keep them at 1/5 - use Provocation to make enemy lose target in case you want to run and use Threads of Darkness to pull running enemy's toward you - you could give Threads of Darkness some levels as it give extra damage to all following attacks but then you need to lose some levels in other skills, There is also the possibility of leveling Threads of Darkness to 3/5 or even 5/5 as the skill will increase all other skill damage toward the effected target - (Update 8.4.2) Threads of Darkness cooldown was decreased from 30 to 22 and its debuff duration was increased from 2/3/4/5/6 to 4/5/6/7/8 making it more spamable and the debuff duration increase allows you to deal more damage to enemies PvE build Dark Shield 5/5 - Dark Shield give the chance to ignore enemy damage with accordance to your armor, the more armor you have the more damage the skill will ignore which will give a increase chance of survival, as of the last time this skill got an update the chance of working is 80%, giving a huge durability and allowing you to withstand great amount of damage. Thorn of Death 3/5 - You need this skill to for outputting damage to enemies and bosses Provocation 5/5 - as of latest updates support classes heal Provoke the monsters to attack them so you need something to attract the monsters attention away from the healers - also bosses attack the higher damage outputted to them, so most of the time bosses will attack damagers so you need something to attract the boss attention to you - try spamming this skill it have low energy cost and cooldown. as you can see Dark Shield is leveled max in any case, this skill considered the heart and soul of DeathKnight, and is the most important Basic skill we have. - For knights who want to pass to the second map level Dark Shield it will give you durability to kill 5-6k mini bosses without help and survive if you get lot of Monsters around you, then level Thorn of Death for some damage EXPERT SKILLS BUILDS There is lot of build you can go with expert skills and combine them with base skills and each other Health steal build and this build it self split to some builds of course all Health steal skills need Horror accessories , thought it is not necessary, it help a lot, also getting Saturation 4/4 as it give 25% extra Health steal for 15 seconds. saturation will take 10% of your health along side energy with the latest update to the skill instead of the old 4%, you need to take this 10% in consideration, 10% of health is a lot of health for tanks that became easy for them to reach 4k-6k health 1 - AoE Health steal/Dungeons and Bosses hurricane 4/4 saturation 4/4 - Use these skills with each other to get high Health Steal parameter and then burst enemies with high physical damage and steal health from them - The more enemies around you, the more Health Steal you do! - use Death Call to attract the target around you toward you so that you can set yourself up for life stealing from them with the build. - NOTE : by the name this build can only work if big numbers of enemy's are targeting you, so that you get a use of that AoE skills its most effective in dungeons and against groups of players and/or mobs, although its not really a problem because you Steel Hurricane should deal up to 500-1000 depends on your damage - even in 1v1/2v2 you will get a good amount of Health Steal - and remember these AoE skills can detect and reveal Invisible enemy's 2- Single target Health steal saturation 4/4 Sharp Shadow 4/4 - as of latest update for sharp shadow Steal Health from enemy's if you on the effect of Saturation so leveling Saturation and Sharp Shadow 4/4 is really good, also this skill damage is magical so adding some magical damage to your gears and weapons is good for more damage from it - NOTE : the build is best and most effective in 1v1/2v2 arena, it can also be used in farming bosses as long as you don't get lot of enemy's around don't get me wrong, its good in group fight and dungeons but it will not show its max potentials... Regeneration build Secret Reserve 4/4 --update notes! read below...-- -This build need you to get a large amount of health regeneration which this skill multiply it to increase your regen - just remember Regeneration effect get cut in half if being attacked or in battlemode(When your health GUI flash red) - also recently i encountered some characters who wait until your Secret Reserve is activated To use all there skills and kill you before it do anything so getting some armor so that you can survive for the skill to do its magic - Gear like Heroic Endurance, Golden Dawn, Kronus, rings, and shields have a Hp regeneration Bonuses - other gears that you can enchant with regeneration like amulets, caps and shields for more regeneration - NOTE : this skill is useful in most of situations you might encounter and can reach to high regeneration income, that's probably why people consider it "Broken", however beware of smart players as they could play around this skill, also this skill help you by giving you bonus armor, if you managed to get high hp regeneration then the skill well do more than 900 regeneration a tick for 12 seconds --update notes-- I'm gonna keep this build for the sake of people who might be curios to know, but this skill and build got nerfed and while its still useful the loses requirement to reach favorable result outweigh its benefits, because of its high cooldown(2 minutes) the skill is most beneficial in arena and only recommended there, i will not recommend the skill for PvE where you need a constant healing as for latest update to secret reserve the skill now increase the "Health regen parameter" instead of giving a healing buff depending on health regen, and the skill decrease the regeneration rate while also receive a increase to its cooldown. the skill need full focus on health regeneration to acquire needed results... Stun build Blow of Silence 4/4 Sharp Shadow 4/4 with some Skills CoolDown luck and timing you can stun the enemy for a long time - also you can combine Health steal build with the stun build, as the stun build use Sharp Shadow get Saturation to 1/4 and then Sharp shadow will steal 50% with it use it with blow of silence to deal extra damage and steal even more - NOTE : this build is best used in arena and 1v1/2v2, as you can completely control an enemy if your skills succeed to hit, just remember that 2 of these skill require you to hit for there effect to happen so building accuracy is good, also remember Blow of Silence Does not stun the enemy but prevent them from using abilitys which mean they can move and the skill does not end if you fail to attack but stay until you successfully attack or the duration end - also use this skill on multiable targets if your team is in need, and don't waste all these stuns on 1 target, to give your team a chance to breathe -Use Exhalation of Darkness with this build because it also stun the enemy. Survivability/tanky build Dark Shield 5/5 Aura of Hatred 4/4 Blood Protection 4/4 - this is the only build that work great for heavy tanky death knight it offer both bonus armor and damage reduction for you. - this build can be used to withstand bosses and players, and with support classes shield you will be literately a tank Aura of Hatred - Aura of Hatred can be used with every build mentioned here, for more defense and surviving or for bonus damage, and considered one of the best expert skills for death knights the 15% increase can go along way with more defend, as well as increasing your solidity making you a better tank in general RELICS while i can't give specific guiding to relics because choosing relics depends on you and your playstyle and what you need, i can still give some opinions on likable relics. - Each Base Skill can have 4 relics, offensive, defensive, empowered and special PvE Great relic of Menacing is a great edition to your aggression skill, giving you a 60% increase aggro to the skill making it better at keeping bosses and enemies away from your party and making mobs focus on you Generally any life steal relic is good for dk and are recommended for him, they will help him with his AoE build and life steal build defensive relic are a great plus for PvE dks, they will make you more tanky and able to survive Icy relic of intractability is arguably one of the best relic a dk could have, increasing his dark shield effect by 40%, this relic is a must have! PvP any stun or silence relics are great for dk in PvP and will help you with the stun build to keep enemies under control in case one of your skills fail Great relic of punishing increase the damage of your skill by 12%, making it great to deal increased damage Great relic of inaccessibility increase the range of threads by 2 yards makin a total of 7 yards of range, good for caching those runners! Great relic of continues effect increase the duration of an effect by 40%, great to keep your skill running for a bit longer and have great use with exhilaration of darkness Other Death Knight Guides that might help
  19. @ELASIRI i failed to understand why everyone in this topic or maybe forums disagree with everything you say don't get me wrong, i can't care less about the amount of mc you can buy in chines i also failed to understand why this topic went from talking about chines mc shop to guilds
  20. Warspear online 2, now in 3D
  21. yeah..., nerf dks as much as you want, because we will always find a great build, or combine multiable skills
  22. meh, let them nerf this skill because dk have many builds and strategy to use, if secret reserve get nerfed, we use health steal build, if that also get nerfed, we use stun build, if that also get nerfed we use defense build, if that also get nerfed we use aoe skills build that's why i think dk is the most fun and good class, and instead of nerfing dk i think other class should be like dk
  23. i wish you recorded the skill work in battlemode, to see how it work in battle mode, because this is how i see it working 2k heal (no battle mode) 1k heal(battle mode) but we didn't see you use it in battle mode, so unfortunately we can't see how much it do in battle mode which should be 1k a tick because if your heal is 360 there is no freaking way it do only 500 in battle mode, that's too low for it i saw dks with 200-250 hp regen do more that 500 regen in battle mode
×
×
  • Create New...