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Gladiator

Legendary Mentor
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Everything posted by Gladiator

  1. I still prefer the type where you need to do somethings, if you've done those somethings other way, you will fail, or just will be harder. Or for example, you need to know a specific order of walking through, there might be different ways, but for sure there is only one which is easiest n fastest. So those types will take more time till someone knows the perfect run for them and thus, they will need more time to become boring. Unlike those ones where you just enter and kill every mob you see till you get to boss. Aw yeah, and bosses too, I like more when bosses have some special tricks to beat their OPness. And if you don't follow those tricks, you're gonna have hard times or fail. (Neglecting the amp of the pt members). Since Kronus Dungeon, somehow, dungeons are getting better and better. Not to mention raid bosses, which aren't our topic today. Too bad, devs are reducing the value of farming those dungs or bosses by giving them sometimes sh*tty rewards.
  2. I don't know if going with Pdmg accessories and enchant with this spear is a good choice tho. It is like enchanting a no-magic spear with magic and using magic accessories. Quite awkward. My opinion is: It is, indeed, a cool spear.. It might just not be as op as many thinks.. Let's say you deal 1000 damage with banner 4/4 and a +10 spear and magic crit ench and lvl22 rings n amulet, lvl22 craft cloak(494 magic). With average Mdef (30%) and 15% resi, 700 damage is dealt. And 381 Pdmg (Considering lvl26 Pala) would deal ~230 Pdmg on a normal defenced opponent (~35%). We still have Sun Seal damage, Idk actually the formula, but it'd be If you do this combo Fetter > Banner > Purify > Sun Seal. you'd end up doing around 500 Pdmg. And let's say 3 banner hits 2000(the opponent will run), 3 Fetter DoT ~200x3=600, Sun Seal ~400, since the opponent will run, banner will be wasted so best is to use our savior skill Harad's Call, dealing (~600 dmg?) with a kewl stun; total of almost 3500 Mdmg, overall dmg is ~4000 dmg if no evaded or crit'ed hits.... DUCK IT IS SO OP.. DUCK DUCK!!!! P.S I know numbers might not be 100% correct, but it is my estimated numbers after I compared with my Magic-Damage ratio. The dmg might range from 3500-4000.. IT IS OP!!!! But there is still one problem, imagine if you couldn't kill the opponent in that combo, for any reason, dodged many hits or the opponent has higher Hp or Def or both. You're gonna stay with very low dmg, and you will have to stay alive by healing till banner cd is over. The heal could reach more than 1000 easy, but one should sacrifice Purify totally for Aura and 3/5 Fetter for 5/5 Heal, so, no thanks.. I also do dungeon n dat's gon duck it up. Even for pvp'er 3/5 Fetter would make it easier for opponents to run, so let's say 3/5 Aura 5/5 Heal 5/5 Fetter. But I wouldn't go for that build either. So this spear isn't that perfect for me as a PvE built Pala. But if a pure PvP built rich dude puts his hands on it... Sh*t is rapin'. Might be a bug after all.
  3. Start with banner? Not a good idea. Every class has its own stun or disable, which is gonna make it easier to run out of it.
  4. EU is a love union? I'd rather call it an 'Economical Union'. Sorry, but this is kinda true. Or?
  5. Nah.. AnitHero, I can you here.. *Popcorn.. Get your popcorn*
  6. But.. It is big size!!! Enough for 2 action hours.
  7. Popcorn.. Get your popcorn.. 3$ for small size and 5$ for big.. Add 1$ and get a Soda... Popcorn.
  8. What? No no no nononono... No. Those simple find and kill are just BORING after some time. I upvoted, because it is a whole new type dungeon. It is hard for noobs ( I don't mean low amps by noobs), and I know +9/10s who failed to do it. But another pt ( +7-8s) who actually did it perfectly. The only disadvantage is that it is harder for lower amps +6 and below. I wish the coming dungeons have more complicated ways to get solved, that doesn't require only amp, but also brain.
  9. This is actually not a bug... In the first pic, everything seems ok. For you and your accompanists at least. In the second pic, this is, apparently, a different run from the first pic. So basically what happened is, you and your friend, appearing next to you, forgot to touch one of the levers. So you had to separate from the whole party and go back looking for them. Meanwhile, the others went further and killed the boss, took the chest, and exited. You have now 10/10 levers touched, thus you have the teleport opened. You enter the boss area, and the quest to kill Wally is received. But there is no Wally anymore, for this reason, you can't complete the dungeon. The quest to kill Wally will ONLY be received after teleporting to the boss area. How to avoid this? NEVER kill boss if any member of the party is still searching for levers. Actually, NEVER forget levers.
  10. R0land can see the Name, Class, and Level of Molotow's caster name in the signature.
  11. Yes this happens as someone grows older... Molollololotow
  12. Damn.. That amount of breakness is too high.
  13. Lvl21 stun shield is pretty cheap, if you can't get lvl23.
  14. R0land can change his forum profile name with less than 500 posts
  15. John Cena beats R0land naked, without armor, and only by punching, and a chair.
  16. Your Ingles... I like that shit.
  17. So today I amped my spear to +20, and this happened...
  18. Whoa.. http://i.memeful.com/media/post/VMVgaR2_700w_0.jpg
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