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Considering the fact that elves expect this class to have the playstyle that mages have, This change seems to be very appropriate. Obviously if the idea is that the chieftain does not join in the middle of the crowd despite being obviously a melee class. Sounds good Considering that this is his only defensive skill, i would increase the dmg reduction maybe to 25% and change the scaling percentage to 1% for every 5% of the missing health. About the healing scaling, will be only good if also removes the missing health scaling from the healing skill, I'm not sure if this will affect those who prefer to go physical damage, Although the phy chiefs shouldn't heal themselves on first place. In the ability power part I would leave a flat percentage maybe 2%/4%/6%/8% when leveling up the skill, and leave the scaling of penetration or attack speed depends of the armor type . In general very good suggestions, I hope it is not forgotten like the rest of the suggestions of this international forum
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