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Turtle

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I have made many suggestions in the past but i think this one is huge. A massive guild update reprising on A new fun farm system for an entire guild and new guild activities im not Sure where to start but ill explain My idea and hopefully youll like it and support it.

 

Around 2 Years ago guild Castles were introduced and Mentioned but No action was taken upon it guild that have true unity seek a new challenge.

 

Guild Castle is unlocked as soon as you hit lv3 Guild. (Unlock and lv1 Is Free.)

At lv1 Guild castle you Have a base area With a Wh keeper and a Dealer and 3 Doors. (to be explained in a minute)

 

it costs Around 80 Unity Signs and 200k Gold To go lv2 Guild at lv2 you unlock

The First Door which is Raid Bosses. 

now let me Explain the first door in depth. Raid bosses are CUSTOMIZABLE

For the price of Gold you can choose certain bosses to put into this sqaure room door (Just the Boss no Mobs) This will have old bosses choosable as well (Beholder Slime Demono Snorlar Sam Hain 2013 2014 Versions Etc) For a price of gold or mcoins (Note the higher the boss the higher the cost. and ofc the more challenge for the guild) as  you enter the door whoever in ur guild enters the door will automatically be put into a party Now this is where the system is unique all Doors put u in a unlimited party with ur guild no more 5 members a full on raid for a Guild . having multiple parties is simply stupid This activity and farm is all about Unity this also makes sure Each Guild member has a chance of drops (Bosses do not count for achievements) 

 

 

2nd Door unlocked at lv3 (150 unity signs 400k Gold) Will unlock guild lab which is a Lab made by the developers for personal Guilds to run through acquiring new drops and bars and essences and craft mats. Further Speculation can be made on this hopefully maybe put Kadom At the end of the Labrynth? (Look boss contest  ;D )

 

3rd Door (400 Unity signs 1m Gold) Will Unlock A  Dungeon thats incredibly hard but can be done up to 20 Members  in a guild and it gives more gp then a usaul Top Dg and will always give superior gp and with updates drop will change aswell.

 

 

 

last But not least available at lv1 Guild Raid allows you to attack another guild in a arena such match. Except like war they have a flag and so do you its Basically a game of guild capture the flag Sections go 5-10 Members 10-20 20-30 30-50 50-100 As Raids will cause a huge war like game and can be demanded from the guild castle. This will Reward Ap Gp to the winners (Large Qauntities) and hopefully will be the only free feature besides the Unlock  (10 Battles Per day More can be purchased for Mcoins) match making will be determined by Guild level 

 

 

Achievements will be Added aswell which Developers can Discuss. 

 

To Go to your guild castle in the blank space Noted in the Current Menu below there will be a option

 

 

Hope this suggestion hits home i surveyed around 100 players and 90% agree with the following Suggestion. Lets Discuss And hopefully further the game and its Original Farm/Raid Based Platform Thanks! :good:  :give_rose:

 

 

 

 

2016-08-17 23_37_32-Warspear Online.png

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Love this Idea Honestly Would even be good for lv3 Arena Guilds ... To have a personalized Raid Boss would be amazing and also a place to be with guild members and no interuptions 

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Please search for the "Ayvondil release" annoucement post.

Guild castles WILL BE a thing in the future.

 

They will work differently tho

i dont think you understand first im way older of a player then you i remember when it was announced i also remember them mentioning it in which i Mentioned it In the Above Post May you read it again please? Also This is a Suggestion on Guild Castles on how THEY COULD work because if its been 2 years and no action has been taken there should be

 

 

And thank you everyone else for the support` :good:

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i dont think you understand first im way older of a player then you i remember when it was announced i also remember them mentioning it in which i Mentioned it In the Above Post May you read it again please? Also This is a Suggestion on Guild Castles on how THEY COULD work because if its been 2 years and no action has been taken there should be

 

 

And thank you everyone else for the support` :good:

So what if you're a older player? I'm not saying that I hate your idea, it's okay.

But it's not likely gonna be considered eversince there is already something

similiar planned out.

 

Also sorry for not noticing that one sentence, I went straight to your sugg.

 

Why it's still not implented? They are probably saving it up until Ayvondil

is fully expanded. The most likely reason is that there are gonna be castles

in the other regions of Ayvo as well, and the devs want to release them all

at once.

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