Kamisama 51 Posted October 15, 2021 Share Posted October 15, 2021 I say this as a charmer player , that in gvg , arena , wars charmer is unbalanced .... here is my idea to Fix this class (not nerf it) lets start with the most important skill " Call " my idea for fixing this skill is this : 1-make Call skill an Energy consumption skill that summon 1 wolf every 15 sec for 26 sec 3-when charmer is stunned or is under any control skill , wolves will be also stunned 4- when charmer dies , all of his wolves will die with him 5- if charmer change location , wolves will also change location with him 6- critical dmg increase work on wolves too 7- attack str and attack speed of charmer will be added to wolves 8- wolves can now attack castle gates (or gvg gates) 9- Value Steal Health of charmer will transfer to wolves , and the dmg that Wolves deal will heal Charmer instead of wolves now for "Combat Healing" 1- if Charmer Physical dmg Value is higher than its Magical Value , this skill cannot be cast on self skill "Chaos Assistance" : 1- if Charmer Physical dmg Value is higher than its Magical Value , this skill cannot be cast on self Charmer is supposed to be able to be Healer or Tank or Damager , not to be Healer and Tank and Damager at same time i think this will fix this class for wars or arenas , for all u have to do is stun or kill charmer first and his wolves do nothing while it will also give some love to this class at pve . if you do not agree or have better idea or you think im right or wrong please let me know =) Quote Link to comment Share on other sites More sharing options...
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