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IrishBoar

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Everything posted by IrishBoar

  1. Oh damn! Just let me rewatch em 4-5 times first, yeah?
  2. We will need a trivia quiz
  3. Ahahha, i think not. By the power of prophecy invested in me through my druidic abilities I predict thee will die as soon as your last living realtive is put to the beathbed.btw SPOILER ALERT if any of you haven't completely watched 'Merlin'. Oooh, maybe Graybeard is actually Emeris in disguise.
  4. Okay, so we might try an easier story then. I don't actually know all the details of the elven political system myself, although I know that the Druids, Rangers and Bladedancers form 'Families', and when you are born it is decided which you will be a part of (not sure if its decided by your parents, some ritual or a trial though). And to move family you need a guarantor who will pay the old family for you and earn you a place in your new family ritualistically. Anyways, back on point. We are going to swap to an easier fill-in-the-gap challenge. Some of you may know my good friend Graybeard. Yeah, the one from the cave with the beard. You: So a hermit who live in a cave and has a gray beard?? Me: No, no. The one with the WHITE beard. You: GRAY-beard. You said graybeard. Me: Yeah, yeah. Its just his name. Don't ask me!!! So the backstory so far as I can remember is that graybeard drinks from that stone cup 'The Cup of Immortality'. So he is really old. Maybe he was around at the War for the Spear? Maybe he is part of the reason the mountain clans left their ancestral home and moved to the hard-to-live-in mountains (As far as I can figure they once lived on Irselnort with the Puma clan, before some form of disagreement). But the real question of course is how did the white-bearded man come to be called Graybeard? Also, there are more of those stone cups, each with a different attribute. I can't remember all of them but MEMORY is one. If you are exploring the cave system beneath T5 (mc side) again Morgana and Nosotraes, take a long drink from that cup!
  5. Wait. So I am confused. Whoever you guess has to reply next or you have to try and comment the person who will (by chance, not looking at the list of who's online) comment next? Either way, Morgana you were correct!😊 Higgings
  6. Wow Higgings. This is an amazing guide. If only I had read it before upping my dog, hehe. I will have to invest in a book of oblivion. Also, all that work you had put into equip builds is gone, because the webiste is down. (Not that I would expect you have time to remake them, but I'm sure they wudda been geat. Also, to add to the topic: I think that Charmers are supposed to offer support to all other players. They can save a pt which has a weak healer, or a weak tank, without necessarily sacrifing a damager. They are like 1/2 healer 1/2 damage and 1/3 tank😂😂 They are at their best supporting Necromancers, as they can utilize both their healing skills then (warrior heal removes shaman heal).
  7. Hello everyone. Today I want to take a look at the game's storyline. *Half of you leave here* Yeah, yeah. I know that most of you couldn't care less about the story, but it is really quite interesting. The storyline is very impressive, and very detailed. So I just want to give a thumbs up to the devs for that. And for those of you who do like the story, make sure to have a go at all the factions because the reference points between the questlines are great! Take for example as a chosen, you get a quest to kill some elf spies, which turn out to actually be undead (you realise this when you throw holy water on 'em). Then you go play forsaken a bit so you find out that it was the taxidermist, Nakhty (check for spelling) who was responsible, and that your forsaken char helped him!!! I just can't believe that most players don't even know that the forsaken originally plotted to have the elves and chosen fight each other. Anyways, I get that it can be boring, but this topic isn't for debating whether or not one should follow the storyline. I wanted those of us who DO care about the storyline to play a game. There are a few gaps in the storyline now, especially since the new classes were added and map1s were given a revamp. I want to play a story game so we can fill in these gaps. BE as creative or fun as you like!!! So the first gap I want to fill with a new story is why Wardens don't have a place in the Council of Twelve (which actually has thirteen members, but whatever) As you can see there are 3 druids (+1 leader), 3 rangers and 3 bladedancers, but no wardens. Why is this so? (Okay, the gms didn't think about it, but like, in story terms). Are Wardens shunned due to lack of intelligence (would explain their lack of skill in weaponry/low damage) Did the Wardens simply reject a lace in council because they are too busy defending the lands? Let us see who can come up with the best reason (via the most entertaining, most likely or most emotional tale)! P.S. Would this topic be better suited here or in the general area??
  8. I guess I will sneak another turn then? 1. My country (Although it was said above...) 2. The actress on the left 3. Her role/the tv series (I made it easy by having the protagonist in the photo)
  9. Yes, that would be very useful. And it should be accessible when browsing in the market too. Maybe make it like the relics have? Just a list of the skills, and what class players get these skills from.
  10. Oh? Never noticed. You learn something new every day ig. Maybe a bit more of an increase?
  11. Maybe make some minions upgrade themselves to the characters level a little bit? So that the minions would be more useful to high level chars.
  12. I don't think so. I tried searching 'guild' in suggestions but 9 pages appeared full of results. I read the first 2, hehe.
  13. I made a guild recently, and am really enjoying it, but I have found there are a few problems for me. 1. I am not a very rich player, and well, guilds are kinda expensive to run. 2. I really would like to give guildies who make loads of gp the ability to use the xp skill, but can't trust they wouldn't abuse the power of being heir. My solution is companionships. (Or you could call them companys, fellowships, etc, the name doesn't really matter). To make a companionship you must be lvl12 with 30k gold and a unity sign (exact same as a guild). The main difference would be that there is no 'leader'. In a companionship, all members are (sort of) equal. Each week, ones rank in the companionship is decided by how much 'Companionship Reputation' (cr) you make. The 'Head' (mostly the same as leader for a guild) of the companionship is whoever earns the most cr. Other ranks are automatically set like so: Deputy (heir) - 2000cr Explorer -1000cr Member (Newbie) -100cr Note that here <100cp = auto kick. Having the possibility to add more ranks would also be cool 🙂 Any changes that the head thinks should be made can be suggested as 'motions' and when >50% of the companionship agree on a motion, it is passed (the suggested change is approved). Such customizations would include: What rank one must be to activate skills How much CR is needed to earn each Rank Whether the companionship is open/closed Note: An OPEN companionship would allow anybody to join, without invitation. A CLOSED companionship would require invitation from a companion with Explorer rank or higher (Same as guilds) To upgrade a companionship, members would donate unity signs/gold to whatever skills or level upgrades they wish. It will be up to the guild head or deputys to spend the gp when the gold/unity sign requirements are met. To earn Companionship Reputation: Earning 1 guild point = 1CR Donating 2 gold to a skill/level up = 1CR Donating a unity sign to a skill/level up = 1000CR The basic idea is that everybody in a companionship is motivated to improve it, and nobody feels like they have to do more than the others. Also, one problem with my idea that I cannot think of how to solve is what happens is a companion goes on a short 2-week holiday and can't be on the game or whatever. Thanks for reading!
  14. Sounds like a good idea! Alternatively, they could add more 5-slot cycles, as opposed to just the two there are currently (I suppose only portrait mobile players will get what I'm on about) P.S. Although totally unrelated, if that email is the one you are using for your Warspear account, you are probably breaking the EULA (I dunno how to change screen names though)
  15. Lols. I play mobile and my hands are fine😂😂. I needed to activate the 'small ui' option though, so I can hotbar all skills.
  16. I bet it was part of Garahan's plan. We elf are getting close to spear fragments so he is trying to dissolve us from Arinar! Unless anybody was playing mc side when they got banned?
  17. I broke rules acctually. I have only 2 accounts but 7 characters on one! Teehe, the forum post we are linked to is outdated but blocked for comments.
  18. Hmm, I was helping a new character to level up. Maybe it thought I was a bot killing many fairies like a boss?
  19. Thanks for your advice. I will await tomorrow
  20. My acc was blocked too. I don't have a clue why. I broke no rules, I am sure of it.
  21. I like the idea, so long as 2 or 4 classes were implemented to keep the faction/alliance balance.
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