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hamzza

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Posts posted by hamzza

  1. 14 hours ago, Drakoknight said:

    Personally I would prefer a guild store mechanic instead of automated ones. 

    Dismissing a guild member automatically when they let the lead know that they are in the hospital would be a pain..

    Automatically ranking members would not be a good idea due to the number of scammers that would take advantage of this system would increase alot

    Good points (a bit extreme though). However, my suggestions on AGA are `optional`, not mandatory. 

    My main focus on this is the `reward` system that alleviates the hassle to keep up with the time. 

    Besides, I see no reason why a player shouldn't be promoted to `Explorer` when they've spent almost 1-year in the guild and has been on a good behavior with the other guild members. 

    Quote

    Dismissing a guild member automatically when they let the lead know that they are in the hospital would be a pain..

    If someone having a legitimate reason does get kicked out for being inactive, then they can always be invited back (: 

     

    Most of the guilds below lvl7 vigilantly look for the active players for guild-points. Having low guild capacity to invite promising players, the `Dismissal` functionality would come in handy. 

     

    But, to each their own, right?

  2. Objective

    Enriching guild owners/heirs with effective management features to engage more with the players. 

     

    Case Scenario

    I am a proud owner of a large guild. All the members of my guild are very industrious and hard-working. They always compete with each others on the amount of guild-points they accumulated in the past week or the number of times they completed any specific dungeon.

     

    Spoiler

    Just a far-fetched example to provide context, if you rolled your eyes reading the last sentence then please accept my apologies 😅

     

    As a token of appreciation, and to see who rises to the top, I announce a challenge. 

     

    "Whoever has more guild-points at the end of the week shall be rewarded with 10k gold!"

     

    The challenge stirred up the heat in the guild. Everyone was excited about this and wanted to be the one to win this. Of-course, the value of gold is worth much in the Arinar. Without squandering much, the members quickly started grinding. 

    At the 6th day of the challenge, a handful of the guild members were competing toe-to-toe and I could barely wait to see the true champion. 

    Unfortunately, due to some urgent work, I could not log the next day. 

    When I came about, I found my guild in utter mess. The rankings were reset and the members arguing with each other over the top position. I had no facility to validate any claims and I couldn't hand over the reward based on no actual data.

    Alas! only if there were a solution!

     

    Solution

    A functionality that lets you add a 'reward' based on some conditions (time, challenge). Just like you see in arena rating screen. awards.PNG.1bbd0afba11f969a959a4ee224e5fbb2.PNG 

      

    The challenge organizer (usually a guild leader or a heir) inserts some reward into the option (gold, costume, equipment, etcetera) and sets a time limit (7-days, 14-days, etcetera) and the challenge (guild-points, arena-wins, dungeons-completed, etcetera).

    Whenever the timer runs out, the reward goes directly to the deserving player without any interventions. 

     

    Similarly, following functionalities can also be included in this. 

     

    Rank-Up / Rank-Down

    A guild owner/heir can set a condition that after a certain amount of time, the rank of a guild member is automatically incremented or decremented if the member remains inactive.

     

    Dismissal

    A guild owner/heir can set a condition that after a certain amount of time, if the member fails to reach the minimum threshold of guild-points, then they should be automatically removed. 

     

     

  3. He moves like whispers, claiming lives

    walking death, whom none survived

    DW1done.pngDW2done.pngDW2done2.pngdw-backdone.png

    Character

    in the shadows, keeping vigil to thwart any vile and sinister act.Puts on a  

     

    mask with eerie smile, appareled in black, sending the malefactors back to 

    hell.

    Origin

    The Legend says that in the world of tyrants and wicked,where they ruled 

     

    over the innocent, a prediction was made by the necromancers that a boy will 

     

    be born with a symbol of  star on his hand, having exceptional abilities who 

     

    would bring down the throne of cruel tyrants. And so it did happen. But 

     

    before the boy could even walk, his parents were killed and he was thrown 

     

    into the realm of Gehenna; a hell on earth where the abominable and rotten 

     

    spirits dwell, where all the nefarious and fiendish supernatural lodge.So 

     

    that his spirit would get entrapped in it for eternity.However, with his 

     

    exceptional competency, he miraculously survived. And nearly after two 

     

    decades he appeared from the gates of hell to send back the wicked to their 

     

    actual destination.

    Costume

    Once, a girl was being tortured to death by a tyrant, in her last breaths, 

     

    she saw a sillouhette moved behind the tyrant, she could hear some daunting 

     

    whispers, she said she couldn't see much as she was fainting.however, what 

     

    she caught in the glimpse, she describes it as, "Wearing a silver with tinged 

     

    white mask with idiosyncratic and eerie smile and a black dress with silver 

     

    scales on it.The scales looked like as if it were of the infamous silver 

     

    dragon of Gehenna, could he have beaten it? the dress was emitting some dark 

     

    aura as if it were made from the dark matter itself. i could see the tyrant 

     

    with frantic paroxysm, he was transfixed as if he had seen in the eyes of 

     

    death.I saw the masked man raising hand and then i passed out.The next day i 

     

    woke up and found myself in the arms of my mother. I was elated as well as 

     

    scared since the last night".

     

    i'd appreciate your thoughts, either it's to amend my hieroglyphic or about the costume (:

  4. Menu > Interact > player profile

    an option which specifies the player's origin. for example:

    Name :          "Someguy"

    Real Name:   "Bruce"

    Country:         "Narnia"

    it should also include total  "death" and "kills" e.g;
    Death(s):             320

    Kill(s):                   4331

    ("kills" only counts when you kill the players contradicting factions, not when you kill mobs/bosses/arena rivals.killing only counts when the player to be assassinated is of appropriate level. for example; if you're lvl 20 then the kill only counts when you slay a player from level 18-24 and vice versa) 

     

    it would also be flashy if a player holds some titles based on Killing or completing quests.

     

     

    in this way a player can search other players for related country and add them as friends so they don't feel lonely playing this game. ( i guess ).

     

     

    [if you think this topic is fragmentary and lacking some material. you're more than welcome to suggest]

  5. here's what I've been wondering. if a player's character dies by;

    -Fire-arrow: he would burn to ashes.

    -A Critical strike (by sword): his head would be chopped off.

    -Poison:his corpse would be deceased.

    -Hamstring: his hands and legs would be chopped off.

    -Chop: he would bleed to death.

    etc etc...

    (i used he/his for a character)

    it would be fun, watching a player's character rot off as he takes his last breaths....well...would be amusing, right?

  6. -Editing Software

    i make amvs so i know many softwares 

    but most proficient Video Editing Software in my opinion are:

    1: Sony Vegas Pro

    2: Adobe after effects

    3: cinema 4d

    my personal is Sony Vegas

    -Capturing Video

     i usually use:

    1:Screencast-O-matic

    its easy to use and capture screen video 

  7. add a lab/dungeon where level 18-24 players can hunt for miracle items or miracle coins and also add dragon catcher and dragon hunter bosses where players can get their costumes/weapons and miracle items like signs sets, tickets sets, unity signs sets  etc.

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