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hamzza

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About hamzza

  • Birthday 10/06/1998

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  • Gender
    Male
  • Location:
    Pakistan

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    EU-Emerald

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  1. They do now, strange.... Did they fix/implement this in the current patch? Also, how do you close a thread here?
  2. Each skill has 8 slots for relics. The relics enchanted on the skills cater to different events in the game (dungeons, arena, etc). I have modified my skills set for PVP and PVE. When changing to either of the modes, the respected combination of the relics should also change.
  3. Good points (a bit extreme though). However, my suggestions on AGA are `optional`, not mandatory. My main focus on this is the `reward` system that alleviates the hassle to keep up with the time. Besides, I see no reason why a player shouldn't be promoted to `Explorer` when they've spent almost 1-year in the guild and has been on a good behavior with the other guild members. If someone having a legitimate reason does get kicked out for being inactive, then they can always be invited back (: Most of the guilds below lvl7 vigilantly look for the active players for guild-points. Having low guild capacity to invite promising players, the `Dismissal` functionality would come in handy. But, to each their own, right?
  4. Objective Enriching guild owners/heirs with effective management features to engage more with the players. Case Scenario I am a proud owner of a large guild. All the members of my guild are very industrious and hard-working. They always compete with each others on the amount of guild-points they accumulated in the past week or the number of times they completed any specific dungeon. As a token of appreciation, and to see who rises to the top, I announce a challenge. "Whoever has more guild-points at the end of the week shall be rewarded with 10k gold!" The challenge stirred up the heat in the guild. Everyone was excited about this and wanted to be the one to win this. Of-course, the value of gold is worth much in the Arinar. Without squandering much, the members quickly started grinding. At the 6th day of the challenge, a handful of the guild members were competing toe-to-toe and I could barely wait to see the true champion. Unfortunately, due to some urgent work, I could not log the next day. When I came about, I found my guild in utter mess. The rankings were reset and the members arguing with each other over the top position. I had no facility to validate any claims and I couldn't hand over the reward based on no actual data. Alas! only if there were a solution! Solution A functionality that lets you add a 'reward' based on some conditions (time, challenge). Just like you see in arena rating screen. The challenge organizer (usually a guild leader or a heir) inserts some reward into the option (gold, costume, equipment, etcetera) and sets a time limit (7-days, 14-days, etcetera) and the challenge (guild-points, arena-wins, dungeons-completed, etcetera). Whenever the timer runs out, the reward goes directly to the deserving player without any interventions. Similarly, following functionalities can also be included in this. Rank-Up / Rank-Down A guild owner/heir can set a condition that after a certain amount of time, the rank of a guild member is automatically incremented or decremented if the member remains inactive. Dismissal A guild owner/heir can set a condition that after a certain amount of time, if the member fails to reach the minimum threshold of guild-points, then they should be automatically removed.
  5. He moves like whispers, claiming lives walking death, whom none survived Character in the shadows, keeping vigil to thwart any vile and sinister act.Puts on a mask with eerie smile, appareled in black, sending the malefactors back to hell. Origin The Legend says that in the world of tyrants and wicked,where they ruled over the innocent, a prediction was made by the necromancers that a boy will be born with a symbol of star on his hand, having exceptional abilities who would bring down the throne of cruel tyrants. And so it did happen. But before the boy could even walk, his parents were killed and he was thrown into the realm of Gehenna; a hell on earth where the abominable and rotten spirits dwell, where all the nefarious and fiendish supernatural lodge.So that his spirit would get entrapped in it for eternity.However, with his exceptional competency, he miraculously survived. And nearly after two decades he appeared from the gates of hell to send back the wicked to their actual destination. Costume Once, a girl was being tortured to death by a tyrant, in her last breaths, she saw a sillouhette moved behind the tyrant, she could hear some daunting whispers, she said she couldn't see much as she was fainting.however, what she caught in the glimpse, she describes it as, "Wearing a silver with tinged white mask with idiosyncratic and eerie smile and a black dress with silver scales on it.The scales looked like as if it were of the infamous silver dragon of Gehenna, could he have beaten it? the dress was emitting some dark aura as if it were made from the dark matter itself. i could see the tyrant with frantic paroxysm, he was transfixed as if he had seen in the eyes of death.I saw the masked man raising hand and then i passed out.The next day i woke up and found myself in the arms of my mother. I was elated as well as scared since the last night". i'd appreciate your thoughts, either it's to amend my hieroglyphic or about the costume (:
  6. edited. i appreciate your concern.
  7. Menu > Interact > player profile an option which specifies the player's origin. for example: Name : "Someguy" Real Name: "Bruce" Country: "Narnia" it should also include total "death" and "kills" e.g; Death(s): 320 Kill(s): 4331 ("kills" only counts when you kill the players contradicting factions, not when you kill mobs/bosses/arena rivals.killing only counts when the player to be assassinated is of appropriate level. for example; if you're lvl 20 then the kill only counts when you slay a player from level 18-24 and vice versa) it would also be flashy if a player holds some titles based on Killing or completing quests. in this way a player can search other players for related country and add them as friends so they don't feel lonely playing this game. ( i guess ). [if you think this topic is fragmentary and lacking some material. you're more than welcome to suggest]
  8. https://youtu.be/UVFwC2NUtzA this is my very first edited Amv ever. i hope you'll enjoy it.
  9. i was just gonna suggest this suggestion, "Specific Skills Description".........
  10. i checked yesterday before posting this...i could not find any poll of this...anyways (@snorlax or R0land, delete this topic. ty)
  11. here's what I've been wondering. if a player's character dies by; -Fire-arrow: he would burn to ashes. -A Critical strike (by sword): his head would be chopped off. -Poison:his corpse would be deceased. -Hamstring: his hands and legs would be chopped off. -Chop: he would bleed to death. etc etc... (i used he/his for a character) it would be fun, watching a player's character rot off as he takes his last breaths....well...would be amusing, right?
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